Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.24 @ 21:18:41 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (305) 1525 Value Destroyed (16212) 16212 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (12434) 12434 TOTAL SCORE: 41571 Bonus ------- High Alert Combat Kills 3934 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1236/1600 Matter 317/700 Energy 582/600 System Corruption 10% Temperature Cool (14) Movement Treading (158) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Biometal Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Advanced Cooling System Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Experimental Optical Array Advanced Terrain Scan Processor Advanced Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Force Field Relay Coupler [NC] (32) > --- WEAPON (4) ------- Enhanced Nova Cannon KE Penetrator > --- INVENTORY (26) --- Quantum Reactor Quantum Reactor Quantum Reactor Biometal Medium Treads Biometal Medium Treads Advanced Terrain Scanner Advanced Thermal Shield Advanced Thermal Shield Force Field Advanced Force Field Advanced Force Field Relay Coupler [NC] (45) Relay Coupler [NC] (45) Long-range Tractor Beam KE Penetrator Railgun Railgun Railgun Micro-nuke Launcher Neutron Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Experimental Target Analyzer Advanced Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Force Field Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator Railgun Multirail > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Matter Compressor Advanced Terrain Scanner Advanced Thermal Shield Advanced Thermal Shield Force Field Advanced Force Field Advanced Force Field Relay Coupler [NC] Relay Coupler [NC] Long-range Tractor Beam KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Railgun Micro-nuke Launcher Neutron Missile Launcher Advanced Remote Datajack [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Improved Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . 2 . 2 . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . . . 1 . 2 . 1 . . 1 . . . . 2 . 1 . . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 652 | 7 5 2 . . 28 14 67 7 31 16 48 27 34 1 37 54 3 5 6 . 24 24 30 28 75 5 28 46 Power 35 | 1 . . . . 2 . 3 1 1 1 1 5 . . 3 2 . . . . . 2 . 2 5 . . 6 Engine 14 | 1 . . . . 2 . 3 1 1 1 1 3 . . 1 . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . 2 . . 2 2 . . . . . 1 . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 . . 6 Propulsion 70 | 2 . . . . 4 . 11 . 5 1 4 3 3 1 5 6 . . . . 1 4 3 3 6 . 2 6 Treads 70 | 2 . . . . 4 . 11 . 5 1 4 3 3 1 5 6 . . . . 1 4 3 3 6 . 2 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 284 | 2 2 . . . 8 8 26 5 13 9 23 16 13 . 17 21 2 3 3 . 16 14 12 12 23 2 18 16 Device 181 | 1 . . . . 2 5 14 3 7 5 12 9 7 . 13 14 2 3 2 . 6 11 10 8 17 2 15 13 Storage 19 | 1 2 . . . 1 . 2 . 1 . 1 1 . . . 3 . . . . 2 . 1 2 1 . . 1 Processor 12 | . . . . . 1 . 1 . 1 . 2 . . . 1 . . . . . 2 . 1 . 2 . . 1 Hackware 14 | . . . . . . . 1 . . . . . 2 . . . . . . . 2 1 . 2 2 . 3 1 Protection 58 | . . . . . 4 3 8 2 4 4 8 6 4 . 3 4 . . 1 . 4 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 263 | 2 3 2 . . 14 6 27 1 12 5 20 3 18 . 12 25 1 2 3 . 7 4 15 11 41 3 8 18 Energy Gun 39 | 1 1 1 . . 2 . 9 . 2 1 4 . . . . 3 . 1 . . 2 2 2 4 2 . 2 . Energy Cannon 31 | . . . . . . . . . . . . . . . . 3 . 1 1 . 2 . 3 1 11 1 1 7 Ballistic Gun 111 | 1 1 . . . 7 3 11 . 5 2 8 2 5 . 6 11 . . 2 . 3 2 6 5 18 . 5 8 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . 3 2 1 . 2 1 1 . . 4 . 1 . . . . . 1 . 5 1 . . Special Weapon 23 | . 1 1 . . . . . . . . . . 6 . . 2 . . . . . . 3 1 5 1 . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 37 | . . . . . 5 . 5 . 5 . 7 . 7 . 2 6 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 5 . . . . . . . . 1 . . 2 . 1 . 1 1 4 . 1 . Parts Lost 56 | . . . . . . . . . . . . 1 1 . 8 . . . . . . 4 . 5 13 . 9 15 Power 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 13 | . . . . . . . . . . . . 1 . . 4 . . . . . . . . . 2 . 2 4 Utility 19 | . . . . . . . . . . . . . 1 . 2 . . . . . . 3 . 3 5 . 2 3 Weapon 21 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 6 . 5 6 Highest Loss Streak 12 | . . . . . . . . . . . . 1 1 . 5 . . . . . . 2 . 3 12 . 3 11 Average Slot Usage (%) 95 | . 100 100 100 100 96 100 99 100 99 99 99 99 99 100 98 95 94 94 77 94 91 88 90 90 90 92 91 91 Engine 3 | . 14 14 14 14 9 9 8 9 7 6 6 4 5 5 3 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . 1 9 10 10 10 10 9 8 4 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 8 8 8 8 Treads 21 | . 28 28 28 28 25 27 26 27 29 30 26 25 29 29 28 22 21 21 21 21 15 14 13 13 12 12 11 11 Device 12 | . 14 14 14 14 8 6 7 6 3 4 12 9 5 5 8 12 20 21 19 21 17 16 16 16 13 20 19 19 Storage 16 | . 14 14 14 14 16 18 18 18 15 15 13 14 17 17 17 15 15 15 15 15 17 19 17 19 17 16 16 16 Processor 11 | . . . . . 6 9 9 9 15 15 13 13 11 11 11 10 10 10 10 10 14 14 13 13 16 16 16 15 Hackware 1 | . . . . . . . . . . . . . 5 5 5 4 . . . . . . 4 2 3 4 4 4 Protection 2 | . . . . . 2 2 1 2 3 2 6 8 4 5 1 2 . . . . 1 . . . . . . . Energy Gun 1 | . 13 13 14 14 1 . 1 . . 2 1 . . . . . . . . . . 4 1 4 . . . . Ballistic Gun 14 | . 14 14 14 14 20 17 21 18 17 15 13 20 12 11 15 12 10 10 . 10 10 8 12 11 14 12 14 13 Slashing Weapon 1 | . . . . . 4 . 3 1 4 . 3 . 1 5 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 14 27 27 27 27 53 60 64 60 77 79 88 108 108 106 121 141 141 126 128 128 154 155 165 181 181 170 174 187 Greatest Support 190 | 40 40 40 40 40 60 60 60 60 82 82 84 85 112 112 120 145 143 143 143 143 157 165 185 185 190 190 190 190 Greatest Overweight (x) 3 | . . . . . . . 1 . . . 1 1 . . 3 . . . . . . 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 10 10 10 10 16 16 18 16 18 18 18 26 26 26 26 32 32 26 26 26 32 32 32 32 32 32 32 32 Average Capacity 23 | 5 8 10 10 10 15 16 16 16 17 18 18 19 26 26 26 26 26 26 26 26 30 32 32 32 32 32 32 31 Most Carried 32 | 3 9 10 10 10 16 16 17 16 18 18 18 21 26 26 26 26 26 26 26 26 29 32 32 32 32 31 31 32 Average Carried 21 | 1 7 9 9 10 14 16 15 16 16 17 17 18 21 25 23 24 25 25 26 26 25 29 30 30 26 29 26 30 Final Capacity 32 | 6 10 10 10 10 16 16 16 16 18 18 18 26 26 26 26 32 26 26 26 26 32 32 32 32 32 32 32 26 Final Carried 32 | 3 9 10 10 10 16 16 16 16 18 18 18 21 26 26 20 26 25 26 26 26 28 31 32 32 30 31 30 21 Class Distribution -------------------- 16% | Hauler-Skirmisher 16% | Hauler-Mutant 13% | Scavenger-Skirmisher 9% | Mutant 8% | Assassin 5% | Scavenger-Assassin 5% | Skirmisher 5% | Bothacker-Mutant 5% | Bothacker-Skirmisher 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Assassin | -6/Factory Scavenger-Tank | -6/Garrison Hauler-Assassin | -5/Factory Hauler-Assassin | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Skirmisher | -3/Garrison Bothacker-Mutant | -2/Research Scavenger-Skirmisher | -2/Garrison Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Hauler-Gunner | -1/Garrison Bothacker-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Matter Collected 17575 | 312 85 20 . . 442 288 1182 314 284 468 1018 840 687 40 866 875 . 98 . 13 722 775 743 769 2272 7 2197 2258 Remotely 8423 | . . . . . . 269 676 314 75 393 551 32 179 . 484 395 . 78 . . 376 461 521 607 1139 . 913 960 Salvage Created 16746 | 171 247 . . . 407 444 1200 374 284 522 843 531 411 . 536 839 . 78 . . 300 1567 846 882 1937 75 1729 2523 Parts 788 | 13 19 . . . 28 19 56 13 17 26 30 39 16 . 19 53 . 2 . . 23 61 52 33 76 7 68 118 Haulers Intercepted 7 | . 1 . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 15 | . 2 . . . . . . . . . 2 . . . . . . . . . 1 . 2 . 1 . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . 14 . 8 . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 242 | . 2 . . . 6 11 13 8 5 13 5 12 7 . 17 16 . 1 . . 4 26 12 12 22 5 21 24 Guns 179 | . 2 . . . 6 4 10 1 5 4 5 8 7 . 3 16 . 1 . . 4 22 9 11 19 . 18 24 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . AOE 57 | . . . . . . 7 3 7 . 9 . 4 . . 14 . . . . . . 2 3 . 3 5 . . Classes Destroyed 18 | 2 4 . . . 2 1 1 1 1 . 1 1 . . 1 . . . . . . . 1 . 1 . . 1 Worker 13 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . 6 . . 2 Builder 11 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . 6 Tunneler 7 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hauler 7 | . 1 . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 Recycler 13 | 1 1 . . . . . 3 . . . 3 . . . . 1 . . . . . . . . 1 . . 3 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 1 . . . 2 . 4 . . . 3 . . . . . . . . . . . 1 . 2 . . . Swarmer 43 | . . . . . 3 . . 2 . 7 . 4 . . 5 9 . . . . . 4 . 4 . 5 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Grunt 99 | . 2 . . . . 10 8 5 . 4 2 1 5 . 9 . . . . . . 19 3 5 10 . 8 8 Brawler 10 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . 1 1 . 2 2 Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . . . . 3 . 4 . 2 1 1 4 . . . 2 . . . . . 1 2 1 1 . 2 2 Hunter 13 | . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . 4 . 2 3 Programmer 36 | . . . . . . . . . 3 . 1 . 2 . . 5 . . . . 4 . 6 . 4 . 6 5 Behemoth 7 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 1 . 1 1 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 29 | 5 2 . . . 5 6 10 6 1 4 3 4 5 . 8 5 . 1 . . 3 9 4 5 14 5 7 29 Combat Bots Only 20 | . 1 . . . 3 6 4 6 1 4 2 4 5 . 8 5 . 1 . . 3 9 4 5 8 5 7 20 Max Kills in Single Turn 6 | 1 1 . . . 1 3 3 2 1 3 2 2 2 . 6 2 . 1 . . 1 2 3 2 4 3 2 2 Gunslinging 1 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . 1 . 1 1 Exploded 6 | . . . . . . 3 2 2 . 3 . 2 . . 6 . . . . . . 1 3 . 3 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Damage Taken 21470 | 32 81 . . . 190 120 651 132 376 524 686 1092 488 . 1001 827 . 141 . . 317 1186 516 1612 4285 38 2690 4485 Core 1085 | . 46 . . . 23 15 54 . 34 29 73 91 34 . 37 22 . 44 . . 22 16 49 . 132 . 131 233 Absorbed by Shields 6357 | . . . . . . . . . . . . . . . 117 309 . 51 . . 333 800 499 735 1107 43 1159 1204 Reduced by Siege Mode 2307 | . . . . . . . . . . . . . . . . 8 . . . . 12 83 23 286 610 . 429 856 Core Remaining (%) 88 | 100 . . . 81 . . . 83 . 91 . 80 . . 92 . . . . 94 . 97 . . 87 . . 77 Volleys Fired 792 | 14 13 1 . . 23 15 52 17 17 25 33 36 21 . 26 42 3 7 . 5 24 64 44 42 84 10 86 88 Largest 4 | 2 2 1 . . 3 3 3 2 3 3 3 3 3 . 3 3 1 3 . 1 3 3 4 4 4 4 4 4 Hottest 233 | 60 100 100 . . 86 97 105 50 105 111 118 88 88 . 91 126 28 126 . 90 151 158 188 193 136 219 218 233 Shots Fired 2191 | 28 24 1 . . 62 36 150 18 51 54 95 100 53 . 61 101 3 18 . 5 48 177 108 145 243 19 337 254 Gun 1988 | 28 22 . . . 62 24 145 4 51 45 95 98 48 . 50 88 3 16 . . 36 177 87 139 213 12 319 226 Cannon 104 | . . . . . . . . . . . . . . . . 11 . 2 . 5 12 . 12 4 16 3 18 21 Launcher 64 | . . . . . . 12 5 14 . 9 . 2 . . 11 . . . . . . . 2 . 6 3 . . Special 35 | . 2 1 . . . . . . . . . . 5 . . 2 . . . . . . 7 2 8 1 . 7 Kinetic 1744 | 14 11 . . . 54 24 133 4 42 39 78 98 48 . 50 81 3 11 . . 36 90 78 107 213 12 292 226 Thermal 107 | . 2 1 . . . . . . . . . . . . . 11 . 2 . 5 12 . 12 4 16 3 18 21 Explosive 30 | . . . . . . 6 . . . . . 2 . . 11 . . . . . . . 2 . 6 3 . . Electromagnetic 278 | 14 11 . . . 8 6 17 14 9 15 17 . . . . 7 . 5 . . . 87 9 32 . . 27 . Robot Hit Streak 54 | 5 3 . . . 11 19 21 14 14 14 12 15 21 . 11 11 5 7 . . 22 14 11 40 27 3 45 54 Robot Miss Streak 14 | 2 2 . . . 3 3 3 3 3 4 3 4 1 . 14 3 . 2 . . 2 3 2 2 2 4 3 5 Penetration Max 2 | . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 1 2 1 1 . 1 2 Secondary Targets 43 | . . . . . . . 1 . . 1 1 2 1 . . 3 . . . . 1 5 1 6 6 . 6 9 Max Gunslinging Chain 2 | . . . . . . . 1 . . 1 1 1 1 . . 2 . . . . 1 1 1 1 1 . 1 2 Shots Hit Robots 1578 | 17 12 . . . 40 21 115 8 37 37 71 60 41 . 44 54 3 10 . . 27 127 72 119 188 6 274 195 Core Hits 785 | 6 8 . . . 18 24 42 13 15 20 27 30 15 . 59 32 2 3 . . 13 71 38 41 100 7 82 119 Critical Hits 156 | . . . . . . . . . . 1 1 4 1 . 2 3 . . . . 1 8 10 5 29 2 43 46 Critical Kills 29 | . . . . . . . . . . . . . . . 1 1 . . . . . 3 1 1 3 . 6 13 Critical Parts Destroyed 94 | . . . . . . . . . . 1 1 3 1 . 1 2 . . . . 1 5 9 3 17 2 24 24 Melee Attacks 85 | . . . . . 14 . 15 . 9 . 29 . 8 . 2 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . 14 . 15 . 9 . 29 . 8 . 2 8 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45416 | 264 230 . . . 582 1153 2316 524 722 1352 1797 1712 866 . 2666 1442 64 275 . . 825 4006 2467 2718 6423 677 6333 6002 Guns 34971 | 239 203 . . . 582 187 1632 22 714 707 1430 1296 866 . 798 1327 64 275 . . 734 2946 2008 2611 4751 73 5663 5843 Cannons 949 | . . . . . . . . . . . . . . . . . . . . . . . . 107 . 44 670 128 Explosions 8896 | 25 22 . . . . 966 591 502 . 645 96 416 . . 1868 62 . . . . . 1060 435 . 1648 560 . . Melee 356 | . . . . . . . 85 . . . 271 . . . . . . . . . . . . . . . . . Ramming 244 | . 5 . . . . . 8 . 8 . . . . . . 53 . . . . 91 . 24 . 24 . . 31 Kinetic 31105 | 73 91 . . . 481 187 1465 22 595 605 1105 1296 866 . 798 1201 64 194 . . 734 1398 1791 2098 4751 73 5374 5843 Thermal 2091 | 25 22 . . . . . 153 62 . 188 96 . . . . 62 . . . . . 534 . 107 . 44 670 128 Explosive 6096 | . . . . . . 643 . . . . . 416 . . 1868 . . . . . . 526 435 . 1648 560 . . Electromagnetic 5524 | 166 112 . . . 101 323 605 440 119 559 325 . . . . 126 . 81 . . . 1548 217 513 . . 289 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 356 | . . . . . . . 85 . . . 271 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 1 2 2 1 1 1 1 8 1 1 1 1 1 5 5 3 3 7 . 7 10 Average Corruption 3 | . . . . . . . 1 1 2 2 1 1 1 1 3 1 1 1 1 1 2 5 2 3 5 . 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . . . . . . . . 2 . 3 4 3 3 1 10 3 3 2 1 2 3 36 10 8 53 . 25 60 Message Errors 42 | . . . . . . . . . . 1 2 . 1 . 3 2 1 2 1 1 1 8 2 1 4 . 3 9 Matter Fused 34 | . . . . . . . . . . . . . . . 2 . . . . . . 4 3 1 10 . 4 10 Heat Flow Errors 12 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . 5 . 2 1 Energy Discharges 21 | . . . . . . . . . . 1 1 2 1 . 1 . 2 . . . . . 1 . 4 . 4 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Data Loss (minor) 24 | . . . . . . . . 1 . 1 1 . . 1 2 . . . . 1 . 1 1 2 7 . 1 5 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . 1 Misfires 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 70 | . . . . . . . . 1 . . . 1 1 . . 1 . . . . 1 13 2 4 16 . 8 22 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 492 | . . . . . . 4 89 . . 20 81 28 . . 23 . . . . . 4 30 3 9 181 5 . 15 Projectiles 24 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 15 Explosions 338 | . . . . . . 4 44 . . 20 . 28 . . 23 . . . . . . 30 3 . 181 5 . . Melee 130 | . . . . . . . 45 . . . 81 . . . . . . . . . 4 . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | 32 34 . . . . . . 9 . . . . . . 90 . . . . . . . . . . 7 . . Shots 9 | 1 1 . . . . . . 1 . . . . . . 5 . . . . . . . . . . 1 . . Rammed 23 | . 3 1 . . . . 2 . 1 . . . . . . 5 . . . . 6 . 2 . 2 . . 1 Targets Rammed 25 | . 3 1 . . . . 2 . 1 . . . . . . 5 . . . . 7 . 2 . 2 . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Highest Temperature 359 | 12 44 20 . . 83 60 234 13 190 281 359 18 25 . 213 146 . 195 . 108 130 288 107 192 333 136 199 197 Average Temperature 71 | 12 15 10 . . 29 17 64 6 72 86 139 8 9 . 49 47 . 75 . 49 26 101 55 110 96 38 73 73 Received Heat Transfer 2797 | . 24 . . . 63 72 237 63 78 198 189 267 108 . 249 12 . 18 . . . 247 53 284 442 . 87 106 Effects 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . 3 . . . . 2 3 3 3 5 . 3 4 Total Turns 653 | . . . . . . . . . . . . . . . . 23 . . . . 25 66 19 101 144 . 129 146 Longest Duration 104 | . . . . . . . . . . . . . . . . 11 . . . . 15 32 9 50 91 . 104 54 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Fried 19 | 1 . . . . . . 4 2 . . 2 . . . . . . . . . . 8 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1964 | 50 50 . . . . . 250 100 . 300 100 . . . . 50 . . . . . 400 . 75 . 37 441 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | 1 1 . . . . . 2 1 . 3 1 . . . . 1 . . . . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Peak Influence 1259 | 30 157 1 . . 237 338 480 309 336 503 531 745 407 . . 339 . . . . 467 1151 838 767 988 843 1225 1259 Initial 734 | . 19 1 . . . 11 164 112 161 150 263 312 390 . . 23 . . . . . 290 647 519 431 592 674 734 Average 429 | 13 77 1 . . 61 250 298 235 207 376 176 548 217 . . 229 . . . . 271 672 716 682 713 671 992 1014 Maximum Alert Level 4 | . . . . . 1 1 2 1 1 2 2 3 2 . . 1 . . . . 2 4 3 3 3 3 4 4 Low Security (%) 30 | 100 100 100 . 100 98 25 15 38 56 15 62 . 47 . . 32 . . . . 27 . . . . . . . Level 1 26 | . . . . . 1 74 68 61 43 24 28 14 46 . . 67 . . . . 46 21 . . . . . . Level 2 20 | . . . . . . . 16 . . 59 9 76 5 . . . . . . . 26 35 47 52 38 73 9 . Level 3 17 | . . . . . . . . . . . . 8 . . . . . . . . . 30 52 47 61 26 44 50 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 45 49 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 1 . . 3 . 4 . 8 . 6 . 3 . . 2 . . . . 3 . 7 . 3 . . 5 Investigation 14 | . . 1 . . 2 . 2 . 2 . 3 . 2 . . . . . . . 1 . . . 1 . . . Extermination 12 | . . . . . . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . 1 . . 1 Reinforcement 12 | . 1 . . . 1 . 2 . 1 . 1 . 1 . . . . . . . . . 3 . . . . 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Distress Signals 10 | . . . . . 3 . 4 . . . 1 . . . . 1 . . . . 1 . . . . . . . Communications Jammed 119 | . . . . . . . . . . . . . . . . 28 . . . . 7 . 1 . 67 . . 16 Distress Signals 113 | . . . . . . . . . . . . . . . . 28 . . . . 7 . 1 . 67 . . 10 Times Spotted 344 | . 6 . . . 14 12 20 9 5 15 14 14 9 . 18 28 . 1 . . 13 26 20 15 40 8 22 35 Peak Tracking Total 9 | . 2 . . . 4 6 7 3 2 6 2 4 4 . 9 5 . 1 . . 4 4 5 5 8 5 5 6 Tactical Retreats 21 | . . . . . . 1 4 1 . 4 . 3 . . . . . . . . 1 1 2 . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Traps Triggered 16 | . . . . . . . 3 2 1 . . 2 2 . . . . . . . 1 3 . . 2 . . . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Machines Disabled 19 | . 1 . . . . . . . . . 5 1 1 . . . . . . . . 5 . 1 . . 3 2 Max in Single Turn 2 | . 1 . . . . . . . . . 2 1 1 . . . . . . . . 2 . 1 . . 1 1 Garrison Access 7 | . . . . . . . . . . . 1 . 2 . . . . . . . 2 . 1 . 1 . . . Garrison Relay 6 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . 2 . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Machines Accessed 66 | . 4 . 1 . 8 . 9 . 6 . 10 . 7 . . 3 . 1 4 . 5 . 6 . 1 1 . . Terminals 35 | . 4 . . . 5 . 8 . 2 . 5 . 2 . . 3 . . . . 1 . 4 . 1 . . . Fabricators 4 | . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 2 . . . 2 . 2 . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 2 . 2 . . . . . . . 3 . 2 . . 1 . . Total Hacks 188 | . 15 . 1 . 29 . 31 . 9 . 28 . 20 . . 7 . 1 17 . 12 . 15 . 2 1 . . Successful 117 | . 10 . 1 . 20 . 19 . 4 . 17 . 12 . . 3 . 1 17 . 5 . 7 . . 1 . . Failed 69 | . 5 . . . 8 . 12 . 5 . 10 . 8 . . 4 . . . . 7 . 8 . 2 . . . Catastrophic 11 | . . . . . . . 4 . 1 . 2 . 1 . . . . . . . 1 . . . 2 . . . Database Lockouts 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Manual 114 | . 12 . 1 . 27 . 20 . 7 . 19 . 15 . . 4 . . . . 2 . 7 . . . . . Terminals 130 | . 15 . . . 25 . 30 . 3 . 22 . 11 . . 7 . . . . 2 . 13 . 2 . . . Fabricators 15 | . . . . . . . . . 3 . 2 . 3 . . . . . . . 7 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 3 . . . 2 . 2 . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 2 . 2 . . . . . . . 3 . 2 . . 1 . . Terminal Hacks 60 | . 5 . 1 . 11 . 11 . . . 6 . 3 . . 2 . 1 17 . . . 3 . . . . . Record 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 7 | . 1 . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . . . . Robot Analysis 9 | . 1 . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . . . 1 . 1 . . . 1 . 1 . . 1 . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . Locate Traps 8 | . 1 . . . 2 . 3 . . . 1 . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . 2 . . . . . . . 2 . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 . 1 . 2 . 2 . . . . . . . 3 . 2 . . 1 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 1 . 1 . . 1 . . Seal Access 6 | . . . . . . . . . . . 1 . 2 . . . . . . . 2 . 1 . . . . . Unauthorized Hacks 38 | . 5 . . . 8 . 7 . 3 . 7 . 5 . . 1 . . . . . . 2 . . . . . Terminals 29 | . 5 . . . 6 . 7 . . . 5 . 3 . . 1 . . . . . . 2 . . . . . Track 8 | . 2 . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 15 | . 2 . . . 2 . 3 . . . 3 . 2 . . 1 . . . . . . 2 . . . . . Operators 5 | . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 2 . . . 2 . 2 . 1 . . . . . . . . . . . . . . . Tunnel 7 | . . . . . 2 . . . 2 . 2 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . . . 5 . 8 . 2 . 6 . 3 . . 3 . . . . 3 . 5 . 1 . . . Full Trace Events 5 | . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . 1 . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . Matter 632 | . . . . . . . . . . . 168 . 146 . . . . . . . 318 . . . . . . . Time 289 | . . . . . . . . . . . 84 . 36 . . . . . . . 169 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 4 . 6 . . . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 1 . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 23 | . . . . . . . . . . . . . 4 . . 2 . . . . . . 5 2 5 1 . 4 Non-combat 21 | . . . . . . . . . . . . . 4 . . 2 . . . . . . 5 . 5 1 . 4 Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Hacks Applied 23 | . . . . . . . . . . . . . 4 . . 2 . . . . . . 5 2 5 1 . 4 drop_inventory 9 | . . . . . . . . . . . . . 2 . . 2 . . . . . . 2 . 2 1 . . map_route 12 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 3 . . 4 overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 26 | . . . . . . . . . . . . 3 . . . . . . . . . 10 . 3 2 . 8 . Machine Destruction 26 | . . . . . . . . . . . . 3 . . . . . . . . . 10 . 3 2 . 8 . Attached 10 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 2 . 3 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Total Allies 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest-Rated Group 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Robot Analysis Total 9 | . 1 . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Turns Passed 18080 | 134 431 297 416 13 834 379 1220 217 723 338 1659 773 1134 220 820 1046 419 305 208 361 747 812 1016 444 1144 205 839 926 Spaces Moved 9073 | 51 232 178 258 9 422 198 560 105 369 154 912 376 630 139 429 497 262 177 126 225 366 336 523 158 469 116 369 427 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9071 | 49 232 178 258 9 422 198 560 105 369 154 912 376 630 139 429 497 262 177 126 225 366 336 523 158 469 116 369 427 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 158 158 152 152 157 157 154 152 156 156 156 156 156 158 155 155 155 155 150 150 Average Speed 157 | 155 160 160 160 160 160 160 162 163 160 158 153 159 157 157 157 155 156 156 156 156 157 158 158 159 159 155 151 151 Slowest Speed 220 | 160 160 160 160 160 160 160 183 163 162 158 172 180 157 157 220 156 156 156 156 156 158 185 163 178 190 155 155 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 47 42 68 9 57 57 54 35 30 45 40 57 23 35 73 17 54 47 57 59 14 70 18 38 27 11 71 25 Regions Visited 28 Branch Regions 9 Pre-discovered Areas 12 | . . . . . 2 . . . 2 . 2 . 1 . . . . 2 3 . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . 1 . 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . . . . 1 1 . 1 1 1 1 . . . . 1 . . . Scrap Searched 7 | . . . . . . . . . . . . . . 2 3 . . 1 . 1 . . . . . . . . Spaces Dug 144 | . 2 1 . . 14 . 14 . 8 . 22 . 8 . 2 15 . 3 . 3 14 . 12 . 16 2 . 8 Terrain Destroyed 697 | 2 8 1 . . 14 34 19 2 8 10 26 43 9 . 142 28 . 6 . 5 15 112 40 7 99 43 7 17 Melee 72 | . . . . . 14 . 14 . 8 . 21 . 8 . 2 5 . . . . . . . . . . . . Projectile 130 | . 2 1 . . . . . . . 2 2 4 1 . 1 19 . 6 . 5 15 3 18 7 18 2 7 17 AOE 495 | 2 6 . . . . 34 5 2 . 8 3 39 . . 139 4 . . . . . 109 22 . 81 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Upp Upp Fac Upp Upp Zhi Pro Res Gar Res Gar Res Acc Gar Acc Total 11215 | 75 264 187 263 8 520 227 748 131 448 202 1054 474 710 141 503 663 268 189 137 229 484 475 630 252 690 132 513 598 Wait 221 | . 1 1 . . 4 2 16 1 5 2 2 12 8 . 1 26 . . . . 52 31 6 10 19 . 12 10 Move 9037 | 50 231 177 257 8 421 196 559 103 368 152 911 374 629 138 428 496 261 176 125 224 365 334 522 156 468 115 367 426 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 4 7 3 3 . 15 . 11 . 6 2 11 7 8 1 5 14 . 1 . . 5 9 9 7 21 2 13 14 Fast Attach 78 | 6 . . . . 4 . 14 . 3 1 3 8 1 . 1 4 . . 6 . 2 3 5 6 7 . 3 1 Attach 120 | 1 . 1 . . 5 . 5 . 5 1 5 1 3 1 10 7 . . . . 2 9 6 7 22 2 11 16 Detach 36 | . . . . . 1 . . . 2 1 1 . 1 . 1 5 . . . . 3 2 6 2 7 . 3 1 Swap 455 | . 5 1 . . 19 14 48 7 23 14 40 18 30 . 26 43 3 5 1 . 20 12 19 15 46 3 14 29 Drop 176 | . 4 2 3 . 14 . 26 . 9 4 19 14 1 1 3 13 1 . 5 . 4 6 11 7 14 . 4 11 Fire 792 | 14 13 1 . . 23 15 52 17 17 25 33 36 21 . 26 42 3 7 . 5 24 64 44 42 84 10 86 88 Melee 85 | . . . . . 14 . 15 . 9 . 29 . 8 . 2 8 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 3 1 . . . . 2 . 1 . . . . . . 5 . . . . 7 . 2 . 2 . . 2 Escape Stasis 12 | . . . . . . . . 3 . . . 4 . . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 4 exits: Fac x2 / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Entered Mines 572 | -10/Mines | Met a Derelict bent on vengeance 608 | -10/Mines | Met a Derelict shopkeep closing up shop 722 | -10/Mines | Found a hidden stash of uninstalled traps 744 | -10/Mines | Discovered new exit (range 6) 856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 856 | -10/Mines | Discovered new exit (range 5) 863 | -10/Mines | Entered Exiles 902 | -10/Exiles | Met 8R-AWN 931 | -10/Exiles | Met EX-HEX 974 | -10/Exiles | Met EX-BIN 991 | -10/Exiles | Aligned with FarCom system 993 | -10/Exiles | Given EX-Vault access code 1030 | -10/Exiles | Opened EX-Vault 1042 | -10/Exiles | Found Supersonic Drone Bay 1076 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1174 | -10/Exiles | Met EX-DEC 1266 | -10/Exiles | Discovered new exit (range 10) 1279 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1279 | -10/Exiles | Entered Mines 1281 | -9/Mines | Discovered new exit (range 8) 1292 | -9/Mines | Entered Materials 1292 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1522 | -8/Materials | Discovered new exit (range 10) 1869 | -8/Materials | Discovered new exit (range 16) 2083 | -8/Materials | Central database locked down 2124 | -8/Materials | Identified exit to Garrison 2124 | -8/Materials | Discovered new exit (range 13) 2126 | -8/Materials | Entered Garrison 2211 | -8/Garrison | Triggered checkpoint 2350 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Discovered new exit (range 10) 2432 | -8/Garrison | Triggered checkpoint 2472 | -8/Garrison | Discovered new exit (range 12) 2497 | -8/Garrison | Installed Relay Interface Framework 2505 | -8/Garrison | Entered Materials 2743 | -8/Materials | Discovered new exit (range 16) 3387 | -8/Materials | Discovered new exit (range 5) 3607 | -8/Materials | Build established: Scavenger-Assassin 3645 | -8/Materials | Discovered new exit (range 6) 3723 | -8/Materials | Identified exit to Garrison 3725 | -8/Materials | Entered Garrison 3788 | -8/Garrison | Triggered checkpoint 3823 | -8/Garrison | Triggered checkpoint 3909 | -8/Garrison | Discovered new exit (range 10) 3932 | -8/Garrison | Expanded RIF knowledge: Robot Detection 3942 | -8/Garrison | Entered Factory 3942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4104 | -7/Factory | Garrison activated, responded to threat 4467 | -7/Factory | Discovered new exit (range 20) 4661 | -7/Factory | Identified exit to Garrison 4665 | -7/Factory | Entered Garrison 4713 | -7/Garrison | Triggered checkpoint 4744 | -7/Garrison | Triggered checkpoint 4870 | -7/Garrison | Triggered checkpoint 4957 | -7/Garrison | Discovered new exit (range 19) 4993 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5003 | -7/Garrison | Entered Factory 5003 | -6/Factory | Evolved 2 slots: Utility x2 5366 | -6/Factory | Central database locked down 5478 | -6/Factory | Discovered new exit (range 15) 5894 | -6/Factory | Discovered new exit (range 16) 6149 | -6/Factory | Build established: Assassin 6203 | -6/Factory | Fabricated Enh. Optical Array? 6500 | -6/Factory | Local fabrication network quarantined 6552 | -6/Factory | Discovered new exit (range 16) 6660 | -6/Factory | Identified exit to Garrison 6662 | -6/Factory | Entered Garrison 6672 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 6810 | -6/Garrison | Spotted B-75 Beast 6867 | -6/Garrison | Destroyed B-75 Beast 6932 | -6/Garrison | Triggered checkpoint 7001 | -6/Garrison | Discovered new exit (range 18) 7034 | -6/Garrison | Triggered checkpoint 7104 | -6/Garrison | Discovered new exit (range 12) 7140 | -6/Garrison | Triggered checkpoint 7214 | -6/Garrison | Discovered new exit (range 10) 7320 | -6/Garrison | Triggered checkpoint 7368 | -6/Garrison | Garrison Relay disabled 7435 | -6/Garrison | Entered Factory 7435 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8055 | -5/Factory | Identified exit to Upper Caves 8113 | -5/Factory | Fabricated Adv. Terrain Scanner? 8240 | -5/Factory | Spotted B-75 Beast 8416 | -5/Factory | Found Scatter Rocket Array 8428 | -5/Factory | Discovered new exit (range 17) 8569 | -5/Factory | Entered Upper Caves 8671 | -5/Upper Caves | Build established: Hauler-Assassin 8765 | -5/Upper Caves | Discovered new exit (range 13) 8776 | -5/Upper Caves | Encountered a Warlord checkpoint 8789 | -5/Upper Caves | Entered another Upper Caves area 9016 | -5/Upper Caves | Spotted B-75 Beast 9042 | -5/Upper Caves | Destroyed B-75 Beast 9067 | -5/Upper Caves | Learned location of 1 exit from Factory 9107 | -5/Upper Caves | Encountered a Warlord checkpoint 9118 | -5/Upper Caves | Discovered new exit (range 14) 9138 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9220 | -5/Upper Caves | Identified exit to Warlord 9332 | -5/Upper Caves | Destroyed 8 combat bots 9360 | -5/Upper Caves | Lost 5 parts (1p4n) 9586 | -5/Upper Caves | Discovered new exit (range 10) 9609 | -5/Upper Caves | Entered Factory 9609 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9610 | -4/Factory | Identified exit to Upper Caves 10430 | -4/Factory | Discovered new exit (range 12) 10655 | -4/Factory | Entered Upper Caves 10666 | -4/Upper Caves | Learned location of 1 exit from Research 10982 | -4/Upper Caves | Build established: Hauler-Skirmisher 11050 | -4/Upper Caves | Discovered new exit (range 16) 11074 | -4/Upper Caves | Entered another Upper Caves area 11224 | -4/Upper Caves | Ambushed by wild Derelicts 11325 | -4/Upper Caves | Learned location of Armory (-4) 11329 | -4/Upper Caves | Learned location of Testing (-3) 11362 | -4/Upper Caves | Discovered new exit (range 12) 11379 | -4/Upper Caves | Entered Zhirov 11381 | -4/Zhirov | Discovered new exit (range 3) 11409 | -4/Zhirov | Met Zhirov 11444 | -4/Zhirov | Found Alien Artifact 11444 | -4/Zhirov | Identified Integrated Reactor 11444 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11516 | -4/Zhirov | Learned location of Command (-1) 11525 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11530 | -4/Zhirov | Build established: Hauler-Mutant 11587 | -4/Zhirov | Entered Proximity Caves 11764 | -3/Proximity Caves | Spotted B-86 Titan 11934 | -3/Proximity Caves | Discovered new exit (range 10) 11948 | -3/Proximity Caves | Entered Research 11948 | -3/Research | Evolved 2 slots: Utility x2 11949 | -3/Research | Identified exit to Research 12153 | -3/Research | Local fabrication network quarantined 12219 | -3/Research | Fabricated Exp. Optical Array? 12694 | -3/Research | Identified exit to Garrison 12695 | -3/Research | Entered Garrison 12743 | -3/Garrison | Triggered checkpoint 12790 | -3/Garrison | Spotted B-86 Titan 12838 | -3/Garrison | Triggered checkpoint 12848 | -3/Garrison | Triggered checkpoint 12857 | -3/Garrison | Triggered checkpoint 12861 | -3/Garrison | Destroyed B-86 Titan 12958 | -3/Garrison | Destroyed 9 combat bots 13042 | -3/Garrison | Discovered exit to Research (range 14) 13076 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 13126 | -3/Garrison | Triggered checkpoint 13145 | -3/Garrison | Build established: Hauler-Skirmisher 13158 | -3/Garrison | Garrison Relay disabled 13325 | -3/Garrison | Discovered exit to Research (range 8) 13354 | -3/Garrison | Triggered checkpoint 13370 | -3/Garrison | Phase Generator disabled 13398 | -3/Garrison | Destroyed 7 combat bots 13438 | -3/Garrison | Garrison Relay disabled 13507 | -3/Garrison | Entered Research 13507 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13850 | -2/Research | Discovered new exit (range 8) 14007 | -2/Research | First assault squad dispatched 14189 | -2/Research | Found Prototype Processor 14189 | -2/Research | Identified Exp. Signal Interpreter 14510 | -2/Research | Spotted B-90 Cyclops 14521 | -2/Research | Identified exit to Garrison 14523 | -2/Research | Entered Garrison 14557 | -2/Garrison | Triggered checkpoint 14599 | -2/Garrison | Garrison Relay disabled 14642 | -2/Garrison | Triggered checkpoint 14672 | -2/Garrison | Spotted B-90 Cyclops 14676 | -2/Garrison | Triggered checkpoint 14723 | -2/Garrison | Destroyed B-90 Cyclops 14759 | -2/Garrison | Lost 3 parts (2u1w) 14940 | -2/Garrison | Discovered new exit (range 8) 14959 | -2/Garrison | Expanded RIF knowledge: Watcher Feeds 14967 | -2/Garrison | Entered Research 15125 | -2/Research | Spotted B-90 Cyclops 15151 | -2/Research | Found Prototype Processor 15151 | -2/Research | Identified Exp. Target Analyzer 15155 | -2/Research | Found Exp. Target Analyzer 15231 | -2/Research | Destroyed B-90 Cyclops 15299 | -2/Research | Destroyed 8 combat bots 15300 | -2/Research | Lost 12 parts (2n5u5w) 15730 | -2/Research | Discovered new exit (range 8) 16025 | -2/Research | Found Prototype Launcher 16025 | -2/Research | Identified Gui. Micro-nuke Launcher 16104 | -2/Research | Discovered new exit (range 7) 16111 | -2/Research | Entered Access 16111 | -1/Access | Evolved 2 slots: Utility x2 16315 | -1/Access | Identified exit to Garrison 16316 | -1/Access | Entered Garrison 16326 | -1/Garrison | Expanded RIF knowledge: Command Fork 16356 | -1/Garrison | Triggered checkpoint 16394 | -1/Garrison | Garrison Relay disabled 16466 | -1/Garrison | Triggered checkpoint 16495 | -1/Garrison | Spotted B-99 Colossus 16518 | -1/Garrison | Destroyed 7 combat bots 16521 | -1/Garrison | Phase Generator disabled 16534 | -1/Garrison | Triggered checkpoint 16580 | -1/Garrison | Destroyed B-99 Colossus 16605 | -1/Garrison | Lost 3 parts (3w) 16633 | -1/Garrison | Triggered checkpoint 16675 | -1/Garrison | Found Prototype Ballistic Gun 16675 | -1/Garrison | Identified Multirail 16742 | -1/Garrison | Discovered new exit (range 13) 16841 | -1/Garrison | Spotted B-99 Colossus 16996 | -1/Garrison | Discovered new exit (range 19) 17045 | -1/Garrison | Garrison Relay disabled 17046 | -1/Garrison | Triggered checkpoint 17124 | -1/Garrison | Triggered checkpoint 17155 | -1/Garrison | Entered Access 17405 | -1/Access | First assault squad dispatched 17542 | -1/Access | Lost 3 parts (1p1n1u) 17548 | -1/Access | System corruption reached 10% 17570 | -1/Access | Destroyed 20 combat bots 17964 | -1/Access | Spotted B-99 Colossus 17966 | -1/Access | Spotted B-99 Colossus 18031 | -1/Access | Destroyed B-99 Colossus 18075 | -1/Access | Discovered new exit (range 5) 18081 | *** | Escaped! Last Messages --------------- 18054_ Slug penetrates Reinforced Barrier. 18054_ Penetrated by Slug. 18058_ Slug penetrates Reinforced Barrier. 18058_ Adv. Heavy Siege Treads destroyed. 18058_ Biometal Medium Treads destroyed. 18058_ Penetrated by Slug. 18059_ R-10 Processor collects Terrain Scanner. 18061_ Lrg. Storage Unit destroyed. 18061_ Penetrated by Slug. 18061_ Slug penetrates Reinforced Barrier. 18061_ Acquired 189 matter. 18062_ R-10 Processor collects Structural Scanner. 18065_ R-10 Processor collects Unknown Wheel. 18067_ Slug penetrates Sealed Heavy Doors. 18068_ R-10 Processor collects Unknown Processor. 18072_ R-10 Processor collects Lgt. Ion Engine. 18075_ System corrupted: Component data lost. 18075_ Main Access Shell breached. 18075_ EXIT=FOUND [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #??#?#????????????????????????????????????? | | # #?#########??###??????????????????????????? | | ?# #?# "??" ??????????????????????????? | | ?# #?# "??" ??????????????????????????? | | ### ### "??" """"""?????????????????????? | | "??" " "?????????????????????? | | "??" " "@ "?????????????????????? | | "??" " "" "?????????????????????? | | BB= "??" "?????????????????????? | | ######%*"" BB! """" """""" "??????????????????? | | ## %!" ![ "??????????????????? | | "# | # """" "??????????????????? | | ## "" #########??##########"??????????????????? | | ## "T ##???##?????????????????????????????????? | | ## "" #????????#??????????????????????????????? | | ## #????#??????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## = #???????????????????????????????????????? | | ## #? ?? ????????????????????????????????? | | ## [ #?? ??? ????????????????????????????????? | | ## ] #? ?????????????????????????????????????? | | ## #??? ? ????????????????????????????????? | | ## #?????? ????????????????????????????????? | | ## = #???????????????????????????????????????? | | ##########????#??????????????????????????????????? | | ??? ? ??????????????????????????????????????? | | ? ???? ?????????????????????????????????????? | | ???? ?#?????????????????????????????????????? | | ? ??#?????????????????????????????????????? | | ? ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 61 Energy Capacity 600 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 16 Power Amplification 30 Armor Coverage 450 Resistance: TH 30 Weapon Cycling 25 Evasion (%) 40 Target Analysis 12 Core Analysis 10 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 43 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Enh. Optical Array | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -6/Factory Adv. Terrain Scanner | x2 | -5/Factory Exp. Optical Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- One Last FU Challenges ------------ None Game ------ Seed VisualReinforcedStorage Manual? 0 Play Time 05:27:25 Cumulative 377.0 hours Start 2021.11.22 @ 22:14:10 End 2021.11.24 @ 21:18:41 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 67 Adventurer 116 Explorer 2 Win Type 0 Total 32 Types 29/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e4f488a-1496-4706-b774-e688d8efaf95