Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 18:32:34 Player: Derk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (191) 955 Value Destroyed (7666) 7666 Prototype IDs (61) 1220 Alien Tech Used (5) 1000 Bonus (11146) 11146 TOTAL SCORE: 28687 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1544 Follower Combat Kills 2850 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -848 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 26/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Quantum Router > --- WEAPON (2) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Experimental Phase Shifter AEGIS Remote Shield Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gyrokinetic Inverter Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Advanced Target Analyzer Graphene Brace Advanced Hacking Suite Quantum Router LC Capacitor > --- WEAPON ----------- Tachyon Dispersion Ray Thunder Hammer > --- INVENTORY -------- Matter Compressor AEGIS Remote Shield Improved Trap Extractor Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Compact Ion Cannon Enhanced Nova Cannon Heavy Proton Missile Launcher Guided Remote Datajack Multitool [Rating: 145] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Advanced Hacking Suite Protection Medium Reactive Plating Artifact LC Capacitor Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 4 2 . . . 4 . . . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 1 . . . 1 . . . . . . . . Utility 9 | . . . 2 1 . . . 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 314 | 8 18 18 61 24 8 . 9 47 11 9 7 11 16 18 8 41 Power 22 | 1 1 1 2 1 1 . . 2 . . 1 2 1 3 1 5 Engine 9 | 1 1 1 2 1 1 . . . . . . . . . . 2 Core 7 | . . . . . . . . 2 . . . 1 . 2 . 2 Reactor 6 | . . . . . . . . . . . 1 1 1 1 1 1 Propulsion 52 | 2 1 2 14 6 . . 3 11 . 1 . 1 3 4 1 3 Treads 23 | 2 1 2 10 3 . . 2 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 10 | . . . 4 3 . . 1 . . . . . . . . 2 Hover 19 | . . . . . . . . 8 . 1 . 1 3 4 1 1 Flight . | . . . . . . . . . . . . . . . . . Utility 119 | 2 7 3 18 10 1 . 3 20 5 3 3 7 9 8 3 17 Device 82 | 1 4 3 13 6 . . 2 14 5 3 2 5 7 7 1 9 Storage 11 | 1 3 . 1 3 1 . . 1 . . . . . . . 1 Processor 9 | . . . 1 . . . . 2 . . . . 1 . . 5 Hackware 6 | . . . . . . . 1 1 . . . . 1 1 1 1 Protection 10 | . . . 3 1 . . . 2 . . 1 2 . . . 1 Artifact 1 | . . . . . . . . . . . . . . . 1 . Weapon 121 | 3 9 12 27 7 6 . 3 14 6 5 3 1 3 3 3 16 Energy Gun 30 | 1 2 1 . . 3 . . 5 2 3 1 1 2 2 . 7 Energy Cannon 20 | . . . 8 . 1 . . 4 . . . . . 1 1 5 Ballistic Gun 15 | 2 4 4 5 . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 1 4 . . . . . . . . . . . . Launcher 21 | . 1 3 6 2 1 . . 1 2 2 . . . . 1 2 Special Weapon 17 | . . . 5 1 1 . 3 2 1 . 1 . 1 . . 2 Impact Weapon 11 | . 2 4 2 . . . . . 1 . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . 4 . . 1 1 . 2 . . 2 4 8 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . Parts Lost 56 | . 1 . 6 2 . . . 3 . 2 . 1 2 5 8 26 Power 7 | . . . 1 . . . . . . . . 1 . . 3 2 Propulsion 13 | . . . 2 . . . . . . 1 . . . . 3 7 Utility 25 | . . . 1 2 . . . 1 . . . . 2 4 2 13 Weapon 11 | . 1 . 2 . . . . 2 . 1 . . . 1 . 4 Highest Loss Streak 11 | . 1 . 3 1 . . . 1 . 2 . 1 2 2 7 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 92 98 99 100 91 87 93 92 86 94 92 87 61 62 Engine 6 | . 14 14 8 7 6 7 7 5 5 5 2 . . . . . Core 1 | . . . . . . . . 4 5 5 5 6 5 8 . 1 Treads 16 | . 27 28 25 24 23 23 23 10 . . . . . . . . Wheel 4 | . . . 9 12 15 15 10 3 . . . . . . . 1 Hover 9 | . . . . . . . . 13 35 33 35 35 31 30 21 12 Device 15 | . 14 14 11 22 15 15 14 16 23 23 19 17 20 20 10 13 Storage 9 | . 14 14 9 11 15 15 15 5 5 5 5 5 5 5 5 2 Processor 2 | . . . 2 1 . . . 4 5 5 5 5 5 10 5 10 Hackware 2 | . . . . . . . 1 5 . . . . 2 1 7 10 Protection 2 | . . . 6 . 7 7 3 1 . . 2 4 5 . . . Energy Gun 3 | . 1 3 . . 4 7 7 5 8 10 . 9 10 . . 1 Energy Cannon 2 | . . . 7 1 5 7 . 2 . . . . . 4 2 2 Ballistic Gun 4 | . 21 15 7 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 10 3 . . . . . . . . . . . Launcher 1 | . . 6 . . . . . . 1 . . . . . 2 . Impact Weapon 1 | . 5 3 . . . . . . . . 2 1 . . 4 1 Peak Build Rating 145 | 7 11 14 35 46 44 44 55 92 94 92 98 99 116 140 139 145 Average Rating 56 | 5 8 11 29 39 42 44 47 76 91 89 86 98 110 131 109 102 On Entrance 64 | . 7 10 13 33 44 44 44 48 92 91 91 98 99 116 125 139 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 30 34 55 87 73 71 71 75 59 59 60 63 66 68 56 66 Greatest Support 78 | 40 40 40 40 24 24 24 28 60 60 60 60 63 66 78 78 67 Greatest Overweight (x) 17 | . . . 4 4 3 2 2 2 . 1 . 1 . . 17 7 Average Overweight (x) . | . . . 2 2 2 2 1 . . . . . . . 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 13 | 5 11 14 14 14 14 14 14 14 14 14 13 14 14 14 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 14 15 14 15 15 13 12 14 5 Class Distribution -------------------- 46% | Mutant 26% | Scavenger-Mutant 8% | Derelict-Mutant 8% | Hacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Commander-Mutant | -5/Upper Caves Commander-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Commander-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 6198 | 312 323 393 1173 504 83 67 409 1267 165 161 86 125 178 175 28 749 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7646 | 122 533 332 1686 500 256 75 . 752 122 264 222 90 527 1527 28 610 Parts 383 | 16 25 31 87 39 13 3 . 39 9 14 10 3 14 57 . 23 Haulers Intercepted 3 | . . . 2 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . Parts Field Recycled 22 | . . . . 22 . . . . . . . . . . . . Retrieved Matter 444 | . . . . 444 . . . . . . . . . . . . Parts Self-Destructed 62 | . . 15 . . . . . . 15 20 . 12 . . . . Prevented 8 | . . . . . . . . . . . 8 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 150 | . 11 9 44 15 5 1 . 11 6 10 . 2 6 20 1 9 Guns 38 | . 9 3 4 . 1 . . 5 1 3 . 2 6 1 . 3 Cannons 57 | . . . 28 8 3 1 . 2 . . . . . 13 . 2 AOE 43 | . 2 6 11 7 . . . 3 5 7 . . . . . 2 Classes Destroyed 23 | 3 3 3 6 3 . . . 1 1 . . . . 2 . 1 Worker 11 | 2 . . 2 4 . . . 2 . . . . 1 . . . Builder 5 | . . . 1 3 . . . 1 . . . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . 1 Hauler 4 | . . . 2 2 . . . . . . . . . . . . Recycler 3 | 1 . . . 1 . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 4 | . 2 . 1 1 . . . . . . . . . . . . Watcher 7 | . 3 . 2 1 . . . . . . . . . 1 . . Swarmer 34 | . . 1 12 . 1 . . 2 6 8 . 1 . 1 . 2 Grunt 56 | . 11 2 18 6 3 . . 3 . 1 . . 4 6 . 2 Brawler 5 | . . . 2 . . . . . . . . . . 2 . 1 Duelist 5 | . . . 2 . . . . . . 1 . . . 1 . 1 Protector 2 | . . . . 2 . . . . . . . . . . . . Sentry 20 | . . 1 9 1 . 1 . 1 . . . . 2 4 . 1 Demolisher 1 | . . . . . . . . . . . . . . 1 . . Specialist 6 | . . . . 4 . . . . . . . . . 2 . . Hunter 4 | . . . 1 . 1 . . . . . . . . 2 . . Programmer 10 | . . . . 2 . . . 4 . . . 1 . 1 . 2 Heavy 1 | . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | 3 3 2 7 13 2 1 . 6 5 8 . 1 2 5 1 3 Combat Bots Only 8 | . 2 2 7 8 2 1 . 3 5 8 . 1 2 5 1 3 Max Kills in Single Turn 5 | 1 3 1 3 5 1 1 . 5 5 4 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 3 2 . . . 3 5 4 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 997 | . 67 25 161 90 16 18 . 93 10 16 . 11 29 167 77 217 Missed 381 | . 14 10 43 31 5 8 . 40 7 6 . 6 16 112 23 60 Damage Taken 12154 | . 667 281 1963 1068 130 56 . 1109 72 251 . 149 343 1292 1408 3365 Core 2275 | . 133 93 197 49 . 10 . 98 . 14 . . 29 204 227 1221 Absorbed by Shields 163 | . . . . . . . . 104 . . . . . 59 . . Redirected to Shielding 196 | . . . . . . . . . . . . 64 55 77 . . Ignored by Resistances 50 | . . . . . 36 14 . . . . . . . . . . Regen/Repaired (Parts) 462 | . 100 . 24 . 148 . . 51 11 26 7 9 14 72 . . Core Remaining (%) 67 | 100 . 9 64 . . . 91 . . . . 88 . . 53 . Volleys Fired 609 | 16 51 40 137 41 19 3 5 60 15 11 2 6 50 96 1 56 Largest 2 | 2 2 2 2 2 2 2 1 2 2 2 1 2 2 2 1 2 Hottest 210 | 40 40 90 104 88 124 124 5 155 155 155 . 155 188 130 120 210 Shots Fired 915 | 32 89 48 224 66 30 6 5 87 28 20 2 11 91 104 1 71 Gun 485 | 32 87 28 76 . 11 3 . 62 23 17 . 11 91 16 . 28 Cannon 352 | . . . 133 53 14 3 . 24 . . . . . 88 1 36 Launcher 63 | . 2 20 15 12 . . . 1 3 3 . . . . . 7 Special 15 | . . . . 1 5 . 5 . 2 . 2 . . . . . Kinetic 285 | 32 86 13 103 51 . . . . . . . . . . . . Thermal 465 | . . 14 98 2 . . . 55 23 17 . 11 91 104 1 49 Explosive 56 | . 2 20 15 12 . . . 1 3 3 . . . . . . Electromagnetic 94 | . 1 1 8 . 25 6 . 31 . . . . . . . 22 Robot Hit Streak 17 | 16 9 10 11 15 8 9 10 17 8 3 3 4 8 6 . 9 Robot Miss Streak 6 | 1 3 1 6 6 1 . 1 3 5 4 . 1 4 4 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . Shots Hit Robots 613 | 27 65 26 140 51 20 6 4 53 18 11 6 8 49 61 18 50 Core Hits 408 | 13 33 18 110 78 8 3 . 33 20 17 . 3 23 25 . 24 Critical Kills 6 | . . . . . . . . . . . . . . 6 . . Critical Parts Destroyed 12 | 1 2 . 2 . . . . . 1 . 1 . . . 2 3 Critical Strikes 30 | 1 2 . 2 . 1 . . 4 2 . 1 . 5 6 3 3 Burn 9 | . . . . . . . . 3 1 . . . 5 . . . Meltdown 6 | . . . . . . . . . . . . . . 6 . . Destroy 3 | 1 1 . 1 . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . Smash 10 | . 1 . 1 . . . . . 1 . 1 . . . 3 3 Impale 1 | . . . . . . . . 1 . . . . . . . . Melee Attacks 95 | . 25 13 8 . . . . 3 2 . 4 . . . 32 8 Impact 92 | . 25 13 8 . . . . . 2 . 4 . . . 32 8 Slashing . | . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . 3 . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23037 | 193 899 1169 4365 3072 503 121 . 1928 1095 652 429 255 1616 3394 1411 1935 Guns 6455 | 193 595 272 763 . 185 51 . 937 363 305 . 255 1616 332 . 588 Cannons 7132 | . . . 1839 864 232 70 . 390 . . . . . 3062 . 675 Explosions 7096 | . 254 897 1680 2208 86 . . 546 582 347 . . . . . 496 Melee 2354 | . 50 . 83 . . . . 55 150 . 429 . . . 1411 176 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2884 | 193 579 112 1136 864 . . . . . . . . . . . . Thermal 9527 | . . 143 1307 . 86 . . 868 363 305 . 255 1616 3394 . 1190 Explosive 6514 | . 254 897 1680 2208 . . . 546 582 347 . . . . . . Electromagnetic 1758 | . 16 17 159 . 417 121 . 459 . . . . . . . 569 Impact 2299 | . 50 . 83 . . . . . 150 . 429 . . . 1411 176 Slashing . | . . . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . 55 . . . . . . . . Highest Corruption 16 | . . . . 5 5 5 2 4 4 4 4 5 . 3 16 15 Average Corruption 6 | . . . . 4 5 5 2 3 4 4 4 4 . 3 14 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 113 | . . . . 5 5 9 . 9 13 10 1 8 . 2 34 17 Message Errors 25 | . . . . 2 2 1 . 5 1 2 . 1 . 1 8 2 Matter Fused 33 | . . . . 2 1 4 . 2 3 1 1 2 . 1 10 6 Heat Flow Errors 15 | . . . . . 1 2 . 2 1 . . 1 . . 6 2 Energy Discharges 12 | . . . . . . . . . 2 3 . . . . 4 3 Parts Fused 2 | . . . . . . . . . 2 . . . . . . . Data Loss (minor) 13 | . . . . . . . . . 2 3 . 1 . . 5 2 Data Loss (major) 4 | . . . . . . 2 . . . . . 1 . . . 1 Misfires 2 | . . . . . . . . . 1 1 . . . . . . Alerts 4 | . . . . . . . . . 1 . . 1 . . 1 1 Weapon Failures 3 | . . . . 1 1 . . . . . . 1 . . . . Overload Shots 15 | . . . . . . . . . . . . . . 15 . . Effects 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Overflow Damage 1066 | . 30 14 94 126 14 . . . 65 . 245 . . 105 213 160 Projectiles 149 | . . . 6 4 . . . . . . . . . 105 . 34 Explosions 229 | . 10 14 69 122 14 . . . . . . . . . . . Melee 688 | . 20 . 19 . . . . . 65 . 245 . . . 213 126 Knockbacks 31 | . . . 12 11 . . . . 1 . . . . . 6 1 Impact 8 | . . . . . . . . . 1 . . . . . 6 1 Kinetic 21 | . . . 10 11 . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 633 | . . 58 287 257 . . . . . . . . . . . 31 Shots 18 | . . 2 9 5 . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 298 | . 25 . 269 261 202 172 . 298 222 183 . 214 230 204 256 222 Average Temperature 68 | . 9 . 58 65 37 55 . 89 82 76 . 55 57 93 101 111 Received Heat Transfer 2101 | . 372 123 612 180 36 18 . 152 9 45 . 24 63 179 . 288 Effects 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . 2 . 2 . 1 . . 1 . . 1 . . . 1 2 Combat Hostiles 7 | . . . 1 . 1 . . 1 . . 1 . . . 1 2 Parts Fried 19 | . 4 . 4 . 3 3 . 3 1 . . . . . . 1 Impact Corruptions 23 | . 2 . 3 . . . . . 2 . 3 . . . 7 6 Robots Melted 6 | . . . . . . . . . . . . . . 6 . . Combat Hostiles 6 | . . . . . . . . . . . . . . 6 . . Parts Melted 37 | . . . 1 . . . . 6 . 3 . 1 14 11 . 1 Heat Transferred 10087 | . . 175 1981 . 100 . . 1666 685 461 . 361 3085 302 . 1271 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 1690 | 30 195 . 1080 748 669 340 . 627 . . . . 843 1690 . 328 Initial 490 | . 19 . . 490 339 260 . . . . . . 100 413 . . Average 410 | 7 82 . 639 513 457 290 . 241 . . . . 350 1081 . 109 Maximum Alert Level 5 | . . . 3 3 2 1 . 2 . . . . 3 5 . 1 Low Security (%) 37 | 100 100 . 11 . . . . 36 . . . . 42 . . 91 Level 1 22 | . . . 19 10 47 100 . 55 . . . . 29 . . 8 Level 2 22 | . . . 22 82 52 . . 8 . . . . 14 29 . . Level 3 12 | . . . 45 6 . . . . . . . . 14 14 . . Level 4 3 | . . . . . . . . . . . . . . 38 . . Level 5 . | . . . . . . . . . . . . . . 1 . . High Security 1 | . . . . . . . . . . . . . . 15 . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . 13 4 4 . . 5 . . . . 4 16 . 7 Investigation 13 | . 1 . 3 . 2 . . 3 . . . . 1 3 . . Extermination 7 | . . . . 1 1 . . 1 . . . . 1 1 . 2 Reinforcement 13 | . 1 . 2 3 1 . . 1 . . . . 1 4 . . Assault 13 | . . . 5 . . . . . . . . . . 8 . . Garrison 7 | . . . 3 . . . . . . . . . 1 . . 3 Intercept 2 | . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 11 | . . . 6 . . . . . . . . . 3 2 . . Communications Jammed 49 | . . . . . . . . . . . . . 49 . . . Distress Signals 49 | . . . . . . . . . . . . . 49 . . . Times Spotted 339 | . 20 10 75 20 10 1 . 25 12 16 . 5 24 86 1 34 Peak Tracking Total 11 | . 4 2 8 7 5 1 . 5 7 5 . 3 6 11 1 7 Tactical Retreats 21 | . . 1 4 1 3 . . 2 1 . . . . 3 . 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 7 | . 1 . 1 . . . . . . . . . . 2 . 3 Indirectly 3 | . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 1 . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . 6 1 . . . . . 3 Triggered 8 | . . 2 . 2 1 . . . 1 . . . . . . 2 Most Traps Carried 5 | . . . . . . . 3 3 5 5 4 3 3 3 3 3 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 37 | . . 1 6 7 3 . . 5 . . . . 4 6 3 2 Max in Single Turn 4 | . . 1 1 4 1 . . 1 . . . . 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired 1 | . . . 1 . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 67 | . 8 1 12 5 3 5 3 10 . 2 6 . 3 5 3 1 Terminals 30 | . 7 . 9 1 1 3 . 5 . . . . 2 2 . . Fabricators 5 | . . . . 2 . . . 1 . . . . . 2 . . Repair Stations 5 | . 1 . 1 1 1 . . . . . . . . . . 1 Recycling Units 7 | . . . . . 1 2 . 2 . . . . 1 1 . . Scanalyzers 4 | . . . 2 . . . . 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 204 | . 23 1 39 6 6 10 17 21 . 8 27 . 7 14 23 2 Successful 140 | . 14 1 25 3 2 3 17 10 . 8 27 . 4 3 23 . Failed 64 | . 9 . 14 3 4 7 . 11 . . . . 3 11 . 2 Catastrophic 10 | . 1 . 1 . 1 1 . 1 . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 77 | . 15 . 23 1 7 10 . 11 . . . . 6 3 1 . Terminals 84 | . 21 . 33 1 3 8 . 8 . . . . 6 4 . . Fabricators 12 | . . . . 3 . . . 2 . . . . . 7 . . Repair Stations 10 | . 2 . 3 1 2 . . . . . . . . . . 2 Recycling Units 11 | . . . . . 1 2 . 4 . . . . 1 3 . . Scanalyzers 10 | . . . 3 . . . . 7 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Terminal Hacks 95 | . 5 1 11 . . . 17 1 . 8 27 . 1 1 23 . Record 52 | . . . . . . . 8 . . 7 15 . . . 22 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 13 | . 1 . . . . . 8 . . . 4 . . . . . Prototype ID Bank 7 | . 1 . 2 . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . 1 . . . Zone Layout 4 | . 1 . 3 . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . . . . 1 . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . 2 . . . 2 . . . . . 2 . . Load Schematic 3 | . . . . . . . . 1 . . . . . 2 . . Build 3 | . . . . 2 . . . 1 . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . 3 . . . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . . . Analyze 3 | . . . 1 . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 28 | . 7 . 9 . 2 3 . 4 . . . . 3 . . . Terminals 22 | . 7 . 9 . . 1 . 3 . . . . 2 . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . Botnet 7 | . 1 . 2 . . 1 . 2 . . . . 1 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 12 | . 5 . 5 . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 1 . . . . 1 . . . Patch 1 | . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . . . . . . . . . Tunnel 3 | . . . . . 1 2 . . . . . . . . . . Scrapoids 2 | . . . . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . Hacking Detections 42 | . 8 . 10 4 3 3 . 6 . . . . 2 5 . 1 Full Trace Events 9 | . . . 2 . . 2 . 2 . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 156 | . . . . 156 . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . Time 31 | . . . . . . . . 31 . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 1 . 1 . . . . . . . . . Non-combat 2 | . . . . 1 1 . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . . 1 2 . 1 . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . no_distress 2 | . . . . 1 1 . . . . . . . . . . . find_station 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 3 . . . . 8 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 36 | . . . . 2 . . 5 5 3 . . . 5 8 . 8 Largest Group 9 | . . . . 2 . . 5 5 6 6 5 5 9 7 . 8 Highest-Rated Group 405 | . . . . 36 . . 238 238 246 246 199 199 405 376 . 115 Highest-Rated Ally 68 | . . . . 26 . . 50 50 49 47 47 47 47 68 . 15 Total Orders 38 | . . . . 2 . . . 1 16 9 2 6 2 . . . STAY 7 | . . . . 1 . . . . 2 1 1 1 1 . . . FOLLOW 8 | . . . . 1 . . . . 3 2 . 1 1 . . . EXPLORE 17 | . . . . . . . . 1 7 6 . 3 . . . . RETURN 6 | . . . . . . . . . 4 . 1 1 . . . . Ally Attacks 468 | . . . . . . . . 91 35 54 . 16 136 85 . 51 Total Damage 11464 | . . . . . . . . 1946 885 932 . 314 2866 3443 . 1078 Kills 73 | . . . . . . . . 15 7 7 . 3 18 19 . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 13 | . 1 . . . . . 8 . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 3 2 . 3 . . . . Drone Launches 18 | . . . . . . . . 1 9 5 . 3 . . . . Drone Recoveries 15 | . . . . . . . . 1 8 3 1 2 . . . . Decoded 0b10 Intel 56 | . . . . . . . . 30 . . . . 8 18 . . Traps 5 | . . . . . . . . 2 . . . . . 3 . . Emergency Access 7 | . . . . . . . . 5 . . . . . 2 . . Items 36 | . . . . . . . . 18 . . . . 8 10 . . Machines 4 | . . . . . . . . 3 . . . . . 1 . . Guards 4 | . . . . . . . . 2 . . . . . 2 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 13847 | 138 1252 1532 1734 1093 274 338 2173 1212 535 447 112 284 317 664 940 802 Spaces Moved 10208 | 52 536 819 750 713 167 268 1808 1173 890 715 190 380 308 704 253 482 Core 88 | 4 . . . . . . . . . . . . . . 35 49 Treads 1452 | 48 536 819 48 . . . . 1 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 4227 | . . . 702 713 167 268 1808 453 . . . . . . . 116 Hover 4441 | . . . . . . . . 719 890 715 190 380 308 704 218 317 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 160 107 105 120 120 115 35 38 38 38 38 40 46 49 50 Average Speed 101 | 151 160 160 140 123 120 120 118 73 38 48 38 40 44 48 315 93 Slowest Speed 900 | 160 160 160 250 150 135 120 130 320 38 104 38 99 46 50 900 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 1 . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 54 | 3 88 41 84 26 26 50 89 31 98 98 62 74 8 36 99 10 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 8 | . 1 . . . 1 2 . . . . 3 1 . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 . . . . . . . . 1 1 1 1 1 1 1 . Scrap Searched 17 | . . 2 . . . . 6 . 3 3 . 3 . . . . Spaces Dug 77 | . 13 1 34 11 . . . 9 . . . . 5 2 . 2 Terrain Destroyed 599 | . 25 92 149 105 4 . . 14 95 66 . 1 10 26 . 12 Melee 16 | . 13 1 1 . . . . 1 . . . . . . . . Projectile 80 | . . . 26 . . . . 9 4 . . 1 10 26 . 4 AOE 503 | . 12 91 122 105 4 . . 4 91 66 . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 12702 | 83 812 971 1192 857 211 279 1839 1444 1061 790 221 498 423 947 340 734 Wait 1052 | . 156 63 173 55 7 7 . 104 86 51 4 98 35 54 36 123 Move 10177 | 51 535 818 749 712 166 267 1807 1172 889 712 189 379 307 703 252 469 Hop 7 | . . . . . . . . . . 1 . . . . . 6 Pick Up 144 | 7 16 6 24 12 3 1 6 20 12 3 6 2 5 11 4 6 Fast Attach 83 | 7 1 . 6 4 4 . 5 16 1 . 5 . 1 4 6 23 Attach 70 | 1 2 1 9 5 . . 1 13 2 2 2 2 6 6 4 14 Detach 26 | 1 1 . 3 . 1 . . 3 1 . . . . 3 3 10 Swap 168 | . 15 17 46 15 4 . 3 19 8 7 1 9 9 9 1 5 Drop 177 | . 10 13 32 13 7 1 12 32 11 2 8 2 9 13 1 11 Fire 609 | 16 51 40 137 41 19 3 5 60 15 11 2 6 50 96 1 56 Melee 95 | . 25 13 8 . . . . 3 2 . 4 . . . 32 8 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . . Rewire 74 | . . . . . . . . . 28 . . . . 46 . . Trap 10 | . . . . . . . . . 6 1 . . . . . 3 Miscellaneous 8 | . . . 5 . . . . 2 . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Sto / *Low) -7/Storage -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 13) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 3) 624 | -10/Materials | Discovered new exit (range 6) 738 | -10/Materials | Discovered new exit (range 6) 936 | -10/Materials | Loaded intel: 21 non-interactive machine locations 1002 | -10/Materials | Learned location of 2 exits from Subcaves 1058 | -10/Materials | Identified exit to Materials 1058 | -10/Materials | Identified exit to Mines 1058 | -10/Materials | Identified exit to Subcaves 1104 | -10/Materials | Learned location of 1 exit from Recycling 1138 | -10/Materials | Learned location of 1 exit from Recycling 1162 | -10/Materials | Learned location of Storage (-7) 1239 | -10/Materials | Learned Materials non-interactive machine intel 1318 | -10/Materials | Repaired Lgt. Treads 1338 | -10/Materials | Core integrity fell below 50% 1391 | -10/Materials | Entered Subcaves 1392 | -10/Subcaves | Identified exit to Materials 1392 | -10/Subcaves | Identified exit to Recycling 1967 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2067 | -10/Subcaves | Build established: Scavenger-Mutant 2495 | -10/Subcaves | Core integrity fell below 20% 2764 | -10/Subcaves | Visited 4L-MR0's lab 2791 | -10/Subcaves | Found Powered Cannon 2923 | -10/Subcaves | Entered Materials 2923 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2924 | -8/Materials | Loaded intel: 31 non-interactive machine locations 3152 | -8/Materials | Lost 3 parts (2n1w) 3201 | -8/Materials | Garrison activated, responded to threat 3548 | -8/Materials | Destroyed 7 combat bots 3619 | -8/Materials | Repaired Multitool 3723 | -8/Materials | First assault squad dispatched 3837 | -8/Materials | Build established: Mutant 3938 | -8/Materials | Discovered new exit (range 8) 4416 | -8/Materials | Discovered new exit (range 8) 4596 | -8/Materials | Identified exit to Factory 4639 | -8/Materials | Learned location of 3 exits from Factory 4657 | -8/Materials | Entered Factory 4657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4658 | -7/Factory | Identified exit to Lower Caves 4658 | -7/Factory | Identified exit to Storage 4658 | -7/Factory | Identified exit to Factory 4920 | -7/Factory | Fabricated A-02 Transporter? 4988 | -7/Factory | Fabricated O-24 Administrator (x1) 5446 | -7/Factory | Cargo convoy interrupted 5654 | -7/Factory | Destroyed 8 combat bots 5750 | -7/Factory | Entered Storage 5826 | -7/Storage | Found Prototype Launcher 5826 | -7/Storage | Identified Rocket Array 6019 | -7/Storage | Used back door to open Recycling access 6019 | -7/Storage | Discovered exit to Recycling (range 5) 6024 | -7/Storage | Entered Recycling 6025 | -7/Recycling | Identified exit to Factory 6025 | -7/Recycling | Identified exit to Scraptown 6052 | -7/Recycling | Scanned before Scraplab entrance 6352 | -7/Recycling | Entered Scraplab 6362 | -7/Recycling | Entered Scraptown 6362 | -7/Scraptown | System corruption cleaned by C-Scrubber 6506 | -7/Scraptown | Visited SPCMW 6534 | -7/Scraptown | Visited Spacefarers 6553 | -7/Scraptown | Visited Cyclists 6714 | -7/Scraptown | Discovered exit to Factory (range 11) 6812 | -7/Scraptown | Visited Assassins FH 6819 | -7/Scraptown | Visited The Evicted 6840 | -7/Scraptown | Visited UFD Registry 6840 | -7/Scraptown | Registered with UFD as "Kinetigunner" 6860 | -7/Scraptown | Visited TADAMA 7051 | -7/Scraptown | Visited Scrap Suit Storage 7070 | -7/Scraptown | Visited Science Guys 7090 | -7/Scraptown | Visited Infowarlord's Domain 7108 | -7/Scraptown | Visited Curators Association 7142 | -7/Scraptown | Visited Observation Area 7229 | -7/Scraptown | Visited Analyses Database 7254 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7265 | -7/Scraptown | Found DCF Scrap (31 items) 7434 | -7/Scraptown | Visited Scrapoid Research Area 7476 | -7/Scraptown | Visited Scrapoid Pod Storage 7484 | -7/Scraptown | Found Scrapoid Pod 7505 | -7/Scraptown | Visited Chapter 10 7896 | -7/Scraptown | Scrapoid Pod released 07S07-D (x5) 8079 | -7/Scraptown | Discovered exit to Factory (range 3) 8084 | -7/Scraptown | System corruption cleaned by C-Scrubber 8332 | -7/Scraptown | Build established: Derelict-Mutant 8535 | -7/Scraptown | Entered Factory 8535 | -5/Factory | Accompanied by 5 allies 8535 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8692 | -5/Factory | Found Scrap Suit 8755 | -5/Factory | Identified exit to Upper Caves 8755 | -5/Factory | Identified exit to Extension 9171 | -5/Factory | Spotted B-75 Beast 9225 | -5/Factory | Destroyed B-75 Beast 9225 | -5/Factory | Lost 3 allies 9259 | -5/Factory | Found Scrap Suit 9354 | -5/Factory | Discovered new exit (range 14) 9535 | -5/Factory | Build established: Scavenger-Mutant 9602 | -5/Factory | Scrapoid reinforcements arrived 9728 | -5/Factory | Fabricated Multitool? 9747 | -5/Factory | Entered Upper Caves 9747 | -5/Upper Caves | Accompanied by 5 allies 9763 | -5/Upper Caves | Encountered a Warlord checkpoint 9823 | -5/Upper Caves | Spotted B-75 Beast 9828 | -5/Upper Caves | Allies destroyed B-75 Beast 9842 | -5/Upper Caves | Found Scrap Suit 9854 | -5/Upper Caves | Learned Factory trap positions 9959 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10042 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10219 | -5/Upper Caves | Learned 4 Factory zone layouts 10220 | -5/Upper Caves | Discovered new exit (range 7) 10224 | -5/Upper Caves | Learned Factory security intel 10282 | -5/Upper Caves | Entered another Upper Caves area 10282 | -5/Upper Caves | Accompanied by 6 allies 10292 | -5/Upper Caves | Discovered new exit (range 16) 10346 | -5/Upper Caves | Learned Factory stockpile data 10368 | -5/Upper Caves | Learned 8 Factory zone layouts 10368 | -5/Upper Caves | Learned Extension trap positions 10368 | -5/Upper Caves | Learned Factory emergency access door positions 10368 | -5/Upper Caves | Learned Extension emergency access door positions 10446 | -5/Upper Caves | Destroyed 8 combat bots 10462 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10463 | -5/Upper Caves | Build established: Commander-Mutant 10548 | -5/Upper Caves | Discovered new exit (range 25) 10649 | -5/Upper Caves | Learned Factory interactive machine intel 10729 | -5/Upper Caves | Entered Zhirov 10729 | -5/Zhirov | Accompanied by 6 allies 10730 | -5/Zhirov | Discovered new exit (range 4) 10740 | -5/Zhirov | Met Zhirov 10749 | -5/Zhirov | Learned location of Quarantine (-2) 10749 | -5/Zhirov | Learned location of Command (-1) 10755 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10763 | -5/Zhirov | Found Alien Artifact 10763 | -5/Zhirov | Identified Integrated Dissipator 10763 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10770 | -5/Zhirov | Found Alien Artifact 10841 | -5/Zhirov | Entered Proximity Caves 10841 | -4/Proximity Caves | Accompanied by 5 allies 10845 | -4/Proximity Caves | Learned Research interactive machine intel 11051 | -4/Proximity Caves | Build established: Scavenger-Mutant 11064 | -4/Proximity Caves | Discovered new exit (range 14) 11075 | -4/Proximity Caves | Learned location of 1 exit from Research 11125 | -4/Proximity Caves | Entered Factory 11125 | -4/Factory | Accompanied by 5 allies 11125 | -4/Factory | Evolved 2 slots: Utility x2 11127 | -4/Factory | Loaded intel: 95 trap records 11129 | -4/Factory | Discovered new exit (range 16) 11131 | -4/Factory | Loaded intel: 50 interactive machine locations 11305 | -4/Factory | Scrapoids reinforcements arrived? 11389 | -4/Factory | Discovered new exit (range 16) 11411 | -4/Factory | Garrison activated, responded to threat 11442 | -4/Factory | Entered Armory 11442 | -4/Armory | Accompanied by 1 ally 11443 | -4/Armory | Met VL-GR5, who suggested a friendly competition 11444 | -4/Armory | Lost 7 allies 11445 | -4/Armory | Attached Powered Cannon, gained temporary slot: Power 11623 | -4/Armory | Spotted B-86 Titan 11692 | -4/Armory | First assault squad dispatched 11806 | -4/Armory | Energy Cycler disabled 11986 | -4/Armory | Spotted Armor Guard 11986 | -4/Armory | Spotted Armor Guard 12002 | -4/Armory | High security lockdown imminent 12013 | -4/Armory | Allies destroyed Armor Guard 12044 | -4/Armory | Lost 3 allies 12082 | -4/Armory | High security lockdown engaged 12105 | -4/Armory | Identified Transdimensional Reconstructor 12105 | -4/Armory | Warped through subspace to slip node 12105 | -4/Armory | Discovered new exit (range 1) 12106 | -4/Armory | Entered Lab 12107 | -4/Lab | Discovered new exit (range 9) 12113 | -4/Lab | Unable to decrypt terminal 12113 | -4/Lab | Opened the door to a hidden lab 12114 | -4/Lab | Gained access to the hidden lab's interior 12114 | -4/Lab | Detected by scanners 12119 | -4/Lab | Found Alien Artifact 12119 | -4/Lab | Identified Core Reset Matrix 12119 | -4/Lab | Used Core Reset Matrix 12123 | -4/Lab | Confronted by A5 12123 | -4/Lab | Sensed 3 artifacts in vicinity 12174 | -4/Lab | Discovered new exit (range 9) 12198 | -4/Lab | System corruption reached 10% 12222 | -4/Lab | Destroyed A5 12248 | -4/Lab | Lost 7 parts (3p3n1u) 12263 | -4/Lab | Found Integrated Dissipator 12263 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 12281 | -4/Lab | Found Core Expander 12281 | -4/Lab | Installed Core Expander, added new Propulsion slot 12303 | -4/Lab | Found Transdimensional Reconstructor 12390 | -4/Lab | Unable to decrypt terminal 12473 | -4/Lab | Unable to decrypt terminal 12541 | -4/Lab | Found Prototype Energy Gun 12547 | -4/Lab | Found Prototype Energy Gun 12549 | -4/Lab | Build established: Alien-Mutant 12553 | -4/Lab | Found Prototype Device 12553 | -4/Lab | Identified AEGIS Remote Shield 12560 | -4/Lab | Found Prototype Hackware 12560 | -4/Lab | Identified Quantum Router 12659 | -4/Lab | Unable to decrypt terminal 12662 | -4/Lab | Found LC Capacitor 12854 | -4/Lab | Build established: Hacker-Mutant 12901 | -4/Lab | Found Prototype Special Weapon 13046 | -4/Lab | Entered Research 13046 | -3/Research | Evolved 2 slots: Utility x2 13049 | -3/Research | Identified Gui. Remote Datajack 13050 | -3/Research | Identified Tachyon Dispersion Ray 13245 | -3/Research | Garrison activated, responded to threat 13419 | -3/Research | Found Prototype Processor 13419 | -3/Research | Identified Exp. Signal Interpreter 13449 | -3/Research | Warped through subspace 13461 | -3/Research | Lost 3 parts (1p1n1w) 13511 | -3/Research | Identified Hyp. EM Gauss Rifle 13553 | -3/Research | Intercept squad dispatched 13576 | -3/Research | Spotted Tracker 13595 | -3/Research | Core integrity fell below 50% 13613 | -3/Research | Emitted hypermatrix ping 13618 | -3/Research | Assembled emerged from beneath the floor 13618 | -3/Research | Allies destroyed Tracker 13631 | -3/Research | Found Prototype Processor 13631 | -3/Research | Identified Exp. Targeting Computer 13636 | -3/Research | Found Prototype Device 13636 | -3/Research | Identified Exp. Phase Shifter 13645 | -3/Research | Lost 7 parts (3n4u) 13663 | -3/Research | Spotted Combat Programmer 13665 | -3/Research | Allies destroyed Combat Programmer 13694 | -3/Research | Lost 3 allies 13821 | -3/Research | Core integrity fell below 20% 13824 | -3/Research | Lost 4 allies 13826 | -3/Research | System corruption reached 10% 13848 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13811_ G-67 Veteran destroyed. 13811_ Vacuum Chamber explodes. 13814_ P-80 Master resets G-67 Veteran, system corruption cleaned. 13816_ Dropped Lgt. Antimatter Reactor. 13816_ P-80 Master resets G-67 Veteran, system corruption cleaned. 13816_ Dropped Mic. Fission Core. 13817_ Acquired 15 matter. 13818_ Door malfunctions. 13819_ Acquired 3 matter. 13822_ Acquired Enh. Quantum Rifle. 13825_ Lrn. Sensor Array destroyed. 13826_ P-80 Master resets P-80 Master, system corruption cleaned. 13828_ System corrupted: Energy discharge (-16). 13831_ P-80 Master destroyed. 13832_ Graphene Brace destroyed. 13834_ Acquired Unknown Storage. 13834_ Identified Sml. Battery. 13836_ Sml. Battery destroyed. 13839_ Adv. Hacking Suite destroyed. 13848_ Enh. Optical Array destroyed. Map ----- +----------------------------------------------------+ | ?????????# # ##### # |||#?????? | | ?????????# # #???# # |||#?????? | | ?????????# # #???# # #?# ??? | | ?????????# # #???# # #?# ??? | | ?????????# + #???# ########?# ??? | | ?????????# # #####???# #??####### ??? | | ?????????# # #########/###"""" ## #?? | | ?????????# # ## ##""R""## #?? | | ?????????# # ## ##"" ""## ### | | ?????????###### ## "" # # | | ??????????????# ## """" # # | | ??????????????# ## """" # # | | ??????????????# ## """ # # | | ??????????????# ## * # # | | ?????????????## ## = # ! # | | ????????????### ##/##### ### # | | ????????????#"" ^ ** % | | ????????????#" = | | ????????#???### % | | ??????????????# % | | ??????????????# ##/##/#### #### | | ???????#??????#^ # # ##### | | ??????????????#%[ ^# # #???# | | ??????????#####/## #"" # ##?## | | ??????????# [gpg# #"" # #???# | | ??????????# =@ # #"T / # #?### | | ??????????# [ # #"" # ##??# | | ??????????# !# #"" # #???# | | ??????????# # # # #???# | | ??????????# # # # #???# | | ??????????######## ##+####### #???# | | ??????????######?# ## # #???# | | ??????????# # ## # #???# | | ??????????# # ## # #???##### | | ??????????# + ## # ######### | | ??????????# # ### # # | | ??????????# # #?# # # | | ??????????# ?# #?? # + | | ??????????######## #####+## # | | ?????????????# # | | ?????????????# ########+#########+ | | ?????????????# ## #?# | | ?????????????# ## #?# | | ?????????????########## #?# | | ??????????????????????# ### | | ??????????????????????# + | | ??????????????????????# #### | | ??????????????????????###############??? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 45 Energy Capacity 525 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Base Temperature (-) 400 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 37 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Multitool | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander LC Capacitor Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed TeslaGammaPlating Manual? 0 Play Time 04:02:49 Cumulative 433.2 hours Start 2025.01.25 @ 11:27:37 End 2025.01.25 @ 18:32:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e70a53ae-c80b-4fb3-ac14-68d59afaa104