Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 17:02:50 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2056) 2056 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4751 Bonus ------- None Cogmind --------- Core Integrity 116/550 Matter 288/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod (200) Authchip [Device] Authchip [Processor] Long-range Tractor Beam Rocket Launcher Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Ripper > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Authchip [Device] Authchip [Processor] Long-range Tractor Beam Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Datajack Mining Laser Plasma Cutter [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Signal Interpreter Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Ripper Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 90 | 7 12 22 6 . 10 33 Power 12 | 1 2 2 . . 2 5 Engine 4 | 1 . . . . 1 2 Core 8 | . 2 2 . . 1 3 Reactor . | . . . . . . . Propulsion 22 | 3 3 2 . . 1 13 Treads 13 | 2 3 . . . . 8 Leg 5 | . . . . . . 5 Wheel 4 | 1 . 2 . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 7 1 . 2 6 Device 6 | . 2 2 . . 1 1 Storage 4 | 1 1 1 . . . 1 Processor 3 | . . 1 1 . . 1 Hackware . | . . . . . . . Protection 7 | . . 3 . . 1 3 Artifact . | . . . . . . . Weapon 36 | 2 4 11 5 . 5 9 Energy Gun 6 | 1 . 1 . . 2 2 Energy Cannon 6 | . 1 2 2 . . 1 Ballistic Gun 11 | 1 3 3 . . . 4 Ballistic Cannon . | . . . . . . . Launcher 7 | . . 1 2 . 2 2 Special Weapon 3 | . . 3 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 5 | . . 3 . . . 2 Parts Lost 20 | . 1 2 . . 5 12 Power 3 | . . . . . 2 1 Propulsion 6 | . . . . . 1 5 Utility 5 | . . 2 . . . 3 Weapon 6 | . 1 . . . 2 3 Highest Loss Streak 7 | . 1 1 . . 3 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 91 96 100 100 96 92 Engine 1 | . 5 . . . 2 2 Core 9 | . 8 11 11 11 8 5 Treads 8 | . 28 5 . . . 10 Leg 2 | . . . . . . 15 Wheel 14 | . . 16 22 22 22 6 Device 8 | . 3 11 11 11 8 7 Storage 11 | . 17 11 11 11 11 9 Processor 12 | . . 10 17 22 22 10 Protection 3 | . . 8 4 . . 6 Energy Gun 1 | . . . 5 . 2 2 Energy Cannon 7 | . 7 9 5 11 7 . Ballistic Gun 7 | . 18 7 9 . . 5 Slashing Weapon 4 | . . . 1 11 11 8 Naked Turns . | . . . . . . . Heaviest Build 95 | 12 25 95 95 93 94 94 Greatest Support 62 | 40 40 40 24 24 24 62 Greatest Overweight (x) 9 | . . 3 3 3 7 9 Average Overweight (x) 1 | . . 1 3 3 3 . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 18 | 7 8 17 25 25 25 15 Most Carried 22 | 4 10 15 19 22 22 16 Average Carried 13 | 2 7 10 17 19 19 12 Final Capacity 25 | 8 10 25 25 25 25 15 Final Carried 22 | 4 10 15 19 22 17 11 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1801 | 306 235 280 22 . 240 718 Remotely . | . . . . . . . Salvage Created 2848 | 181 655 544 10 . 250 1208 Parts 184 | 12 37 48 2 . 21 64 Haulers Intercepted 8 | . 2 4 . . . 2 Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 9 10 3 . 12 19 Melee 11 | . . . . . 1 10 Guns 20 | . 8 5 1 . 1 5 Cannons 6 | . 1 3 . . 2 . AOE 16 | . . 2 2 . 8 4 Classes Destroyed 11 | 2 3 3 . . . 3 Worker 1 | . . . . . . 1 Builder 3 | . . . . . . 3 Tunneler 5 | 4 . 1 . . . . Hauler 8 | . 2 4 . . . 2 Recycler 4 | 1 2 . . . . 1 Watcher 5 | . 1 2 . . . 2 Swarmer 15 | . . 3 3 . 9 . Grunt 28 | . 9 4 . . 3 12 Duelist 1 | . . 1 . . . . Sentry 7 | . . 2 . . . 5 Hunter 2 | . . . . . . 2 Best Kill Streak 8 | 4 3 3 3 . 4 8 Combat Bots Only 5 | . 2 3 3 . 4 5 Max Kills in Single Turn 4 | 1 1 2 1 . 4 3 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . 2 1 . 4 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 354 | . 41 63 6 . 35 209 Missed 85 | . 4 18 3 . 7 53 Damage Taken 3790 | . 525 659 60 . 480 2066 Core 729 | . 88 117 . . 90 434 Absorbed by Shields 26 | . . 26 . . . . Ignored by Resistances 178 | . . . . . . 178 Regen/Repaired (Parts) 114 | . . 114 . . . . Core Remaining (%) 70 | 100 64 . . . 48 . Volleys Fired 196 | 14 38 71 4 1 15 53 Largest 2 | 2 2 2 2 1 1 2 Hottest 100 | 70 80 100 68 68 68 65 Shots Fired 289 | 28 71 104 8 1 15 62 Gun 194 | 28 56 40 5 . 8 57 Cannon 68 | . 15 47 . 1 5 . Launcher 11 | . . 1 3 . 2 5 Special 16 | . . 16 . . . . Kinetic 167 | 14 56 38 4 . . 55 Thermal 100 | 14 15 63 . 1 5 2 Explosive 11 | . . 1 3 . 2 5 Electromagnetic 11 | . . 2 1 . 8 . Robot Hit Streak 16 | 5 8 10 5 . 9 16 Robot Miss Streak 4 | 2 4 4 1 . 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 199 | 16 46 48 3 . 13 73 Core Hits 119 | 6 24 25 4 . 15 45 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 1 . . . . . 3 Burn 1 | 1 . . . . . . Destroy 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 57 | . . 2 . 7 5 43 Impact . | . . . . . . . Slashing 55 | . . . . 7 5 43 Piercing . | . . . . . . . Sneak Attacks 5 | . . 2 . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4543 | 202 617 924 189 . 581 2030 Guns 1884 | 202 458 351 39 . 147 687 Cannons 636 | . 156 435 . . 45 . Explosions 1006 | . . 138 150 . 323 395 Melee 1014 | . . . . . 66 948 Ramming 3 | . 3 . . . . . Kinetic 1517 | 79 458 295 16 . . 669 Thermal 830 | 123 156 458 . . 75 18 Explosive 953 | . . 115 150 . 293 395 Electromagnetic 226 | . . 56 23 . 147 . Impact . | . . . . . . . Slashing 1014 | . . . . . 66 948 Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 78 | . . . . . 17 61 Projectiles . | . . . . . . . Explosions 26 | . . . . . 8 18 Melee 52 | . . . . . 9 43 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 315 | . . 63 39 . 117 96 Shots 9 | . . 2 1 . 3 3 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 455 | 54 135 304 12 26 78 455 Average Temperature 59 | 18 38 66 8 14 27 167 Received Heat Transfer 1412 | . 330 155 . . 144 783 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 1 1 . . 1 . Heat Transferred 1876 | 444 333 938 . . 124 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 282 | 25 201 227 157 . 190 282 Initial 62 | . 16 21 62 . . 29 Average 75 | 8 66 63 77 . 119 86 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 94 | 100 99 94 100 . 100 78 Level 1 5 | . . 5 . . . 21 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . . . 4 Investigation 4 | . 1 . . . . 3 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 7 | . 1 3 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 13 16 3 . 14 31 Peak Tracking Total 6 | . 3 5 3 . 4 6 Tactical Retreats 3 | . . 1 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 6 | . 1 . 5 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 20 | . 7 5 . 3 . 5 Terminals 13 | . 6 3 . . . 4 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 18 22 . 3 . 13 Successful 30 | . 8 15 . 3 . 4 Failed 26 | . 10 7 . . . 9 Catastrophic 4 | . 1 . . . . 3 Database Lockouts . | . . . . . . . Manual 22 | . 9 6 . 2 . 5 Terminals 41 | . 16 16 . . . 9 Fabricators . | . . . . . . . Repair Stations 8 | . . 4 . . . 4 Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 6 . 3 . 1 Record 3 | . . . . 3 . . Robot Analysis 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . . . . . 1 Disarm Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 4 . . . 2 Scan Component 4 | . . 2 . . . 2 Repair 2 | . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 3 . . . 1 Terminals 6 | . 2 3 . . . 1 Track 3 | . 1 2 . . . . Botnet 3 | . 1 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 4 . . . 5 Full Trace Events 6 | . 2 2 . . . 2 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . find_station 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5850 | 143 1041 1161 984 1085 452 984 Spaces Moved 3368 | 52 529 552 681 784 273 497 Core 7 | 5 . . . . . 2 Treads 785 | 44 529 137 . . . 75 Legs 217 | . . . . . . 217 Wheels 2359 | 3 . 415 681 784 273 203 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 90 135 135 135 105 Average Speed 135 | 145 160 124 135 135 135 123 Slowest Speed 500 | 160 160 160 135 135 195 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 75 29 93 94 58 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 19 | . . 16 . . . 3 Terrain Destroyed 97 | . . 19 14 . 22 42 Melee 3 | . . . . . . 3 Projectile 17 | . . 16 . . 1 . AOE 77 | . . 3 14 . 21 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4230 | 88 651 889 735 799 333 735 Wait 444 | 12 56 215 41 5 26 89 Move 3362 | 51 528 551 680 783 272 497 Hop . | . . . . . . . Pick Up 36 | 4 7 13 3 3 1 5 Fast Attach 34 | 6 5 9 1 . 1 12 Attach 16 | . . 2 . . 6 8 Detach 7 | . . 2 1 . 2 2 Swap 40 | 1 7 11 5 . 3 13 Drop 37 | . 9 13 . . 2 13 Fire 196 | 14 38 71 4 1 15 53 Melee 57 | . . 2 . 7 5 43 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Min / [Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Discovered new exit (range 14) 1149 | -10/Materials | Discovered new exit (range 9) 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Evolved 2 slots: Utility x2 1222 | -9/Materials | Build established: Scavenger-Mutant 1537 | -9/Materials | Discovered new exit (range 8) 1611 | -9/Materials | Repaired Lgt. Treads 1638 | -9/Materials | Repaired Lgt. Treads 1837 | -9/Materials | Build established: Mutant 1930 | -9/Materials | Discovered new exit (range 21) 2140 | -9/Materials | Discovered new exit (range 7) 2336 | -9/Materials | Identified exit to Mines 2346 | -9/Materials | Entered Mines 2718 | -9/Mines | Learned Materials emergency access door positions 2803 | -9/Mines | Discovered new exit (range 13) 2808 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2834 | -9/Mines | Identified exit to Materials 3056 | -9/Mines | Discovered exit to Materials (range 7) 3203 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3322 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3323 | -9/Mines | Discovered new exit (range 5) 3329 | -9/Mines | Identified exit to Exiles 3330 | -9/Mines | Entered Exiles 3330 | -9/Exiles | Found Exiles lab abandoned 4076 | -9/Exiles | Discovered new exit (range 12) 4229 | -9/Exiles | Discovered new exit (range 14) 4245 | -9/Exiles | Identified exit to Mines 4415 | -9/Exiles | Entered Mines 4767 | -8/Mines | Core integrity fell below 50% 4785 | -8/Mines | Lost 3 parts (2p1n) 4832 | -8/Mines | Discovered exit to Materials (range 15) 4867 | -8/Mines | Entered Materials 4867 | -8/Materials | Evolved 2 slots: Propulsion x2 5232 | -8/Materials | Core integrity fell below 50% 5266 | -8/Materials | Lost 7 parts (4n1u2w) 5536 | -8/Materials | Build established: Scavenger-Mutant 5847 | -8/Materials | Garrison activated, responded to threat 5851 | -8/Materials | Self-destructed Last Messages --------------- 05808_ Acquired 56 matter. 05808_ Critical hit (Burn: +37). 05810_ K-01 Serf collects debris. 05811_ Ripper destroyed. 05813_ R-06 Scavenger collects Imp. Hover Unit. 05817_ R-06 Scavenger collects Carbon-fiber Leg. 05824_ G-50 Soldier destroyed. 05824_ R-06 Scavenger collects Imp. Heat Sink. 05828_ R-06 Scavenger collects Carbon-fiber Leg. 05831_ R-06 Scavenger collects Lgt. Nuclear Core. 05836_ G-47 Trooper destroyed. 05836_ R-06 Scavenger collects Titanium Leg. 05842_ R-06 Scavenger collects Carbon-fiber Leg. 05842_ Acquired 55 matter. 05843_ K-01 Serf collects debris. 05846_ R-06 Scavenger collects Weight Redist. System. 05847_ W-25 Informer calls for garrison support. 05847_ ALERT: Activating Garrison Access M001. 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[ ##?########### | | ????????????????????????#############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassSurveybotTriangulator Manual? 0 Play Time 01:07:53 Cumulative 227.1 hours Start 2024.04.24 @ 15:51:58 End 2024.04.24 @ 17:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 1 Adventurer 76 Explorer 0 Win Type - Total 4 Types 3/0/0/0/0/0/0/1/0 Lore% 45 Gallery% 43 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7ebeecf-724a-4fb9-b4d4-e93ea42642f0