Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.16 @ 01:35:00 Player: Flamebroken Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1013) 1013 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3703 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 69/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Particle Charger Medium Insulated Plating Hardlight Generator Integration Mediator > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Xenon Bombardment Thruster [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Integration Mediator Processor Advanced Targeting Computer Protection Medium Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 65 | 6 10 17 7 21 4 Power 8 | 1 1 2 1 3 . Engine 7 | 1 1 2 1 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 24 | 3 6 4 3 5 3 Treads . | . . . . . . Leg 1 | 1 . . . . . Wheel 2 | 2 . . . . . Hover 9 | . 4 2 1 2 . Flight 12 | . 2 2 2 3 3 Utility 12 | . 3 2 1 6 . Device 8 | . 2 . 1 5 . Storage . | . . . . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 21 | 2 . 9 2 7 1 Energy Gun 5 | . . . . 5 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | 2 . 5 2 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . 4 . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 9 1 7 9 Power 3 | . . 2 . . 1 Propulsion 10 | . . 4 . 2 4 Utility 6 | . . 1 . 4 1 Weapon 7 | . . 2 1 1 3 Highest Loss Streak 9 | . . 9 1 6 5 Average Slot Usage (%) 68 | . 96 81 69 67 32 Engine 7 | . 14 9 9 6 1 Wheel 1 | . 11 . . . . Hover 7 | . 5 2 . 11 . Flight 5 | . 9 16 15 1 3 Device 14 | . 13 6 1 20 9 Processor 14 | . 11 32 27 9 7 Protection 1 | . . . . 3 . Energy Gun 5 | . . . . 10 2 Ballistic Gun 7 | . 28 11 15 . 4 Naked Turns . | . . . . . . Heaviest Build 39 | 8 10 7 10 39 20 Greatest Support 26 | 26 26 12 9 20 11 Greatest Overweight (x) 6 | . 2 . 1 3 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 1 3 3 4 3 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 1 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 952 | 229 115 148 85 253 122 Remotely . | . . . . . . Salvage Created 1440 | . 283 276 104 537 240 Parts 84 | . 17 25 8 24 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 32 | . 3 10 4 9 6 Melee 3 | . . 3 . . . Guns 27 | . 3 7 4 7 6 Classes Destroyed 9 | . 3 2 1 2 1 Recycler 4 | . 3 . . 1 . Watcher 1 | . 1 . . . . Swarmer 17 | . 3 7 3 . 4 Grunt 7 | . . 1 . 5 1 Brawler 2 | . . . . 2 . Sentry 4 | . . 2 . 1 1 Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Decomposer 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 3 4 4 Combat Bots Only 4 | . 3 4 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2455 | . 77 641 96 588 1053 Core 947 | . 4 194 38 82 629 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 98 51 93 . . Volleys Fired 122 | . 17 36 17 32 20 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 40 43 45 130 108 Shots Fired 198 | . 34 52 30 58 24 Gun 192 | . 34 52 30 53 23 Cannon 5 | . . . . 5 . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 135 | . 34 52 30 . 19 Thermal 20 | . . . . 16 4 Explosive . | . . . . . . Electromagnetic 42 | . . . . 42 . Robot Hit Streak 26 | . 11 21 9 22 26 Robot Miss Streak 6 | . 1 1 2 1 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 179 | . 22 54 24 55 24 Core Hits 114 | . 11 20 9 46 28 Critical Hits 3 | . . . 1 2 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 . Melee Attacks 12 | . . 12 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . 8 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2187 | . 210 419 302 731 525 Guns 1972 | . 210 374 302 561 525 Cannons 106 | . . . . 106 . Explosions 59 | . . . . 59 . Melee . | . . . . . . Ramming 50 | . . 45 . 5 . Kinetic 1306 | . 210 374 302 . 420 Thermal 426 | . . . . 321 105 Explosive . | . . . . . . Electromagnetic 405 | . . . . 405 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 1 . 4 5 Average Corruption 3 | . . 1 . 3 4 Corruption Purged . | . . . . . . Effects 13 | . . 1 . 6 6 Message Errors 5 | . . 1 . 1 3 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . . 1 Targeting Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . 21 . 2 . Shots . | . . . . . . Rammed 13 | . . 11 . 2 . Targets Rammed 13 | . . 11 . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 497 | . 8 15 3 497 121 Average Temperature 115 | . 2 8 1 190 53 Received Heat Transfer 612 | . . 204 . 186 222 Effects 6 | . . . . 6 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 6 | . . . . 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 625 | . . . . 375 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 246 | . 107 228 210 246 . Average Influence 88 | . 54 97 161 88 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 93 | 100 100 92 57 97 . Level 1 6 | . . 7 42 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 4 20 7 14 15 Peak Tracking Total 8 | . 3 5 4 4 8 Tactical Retreats 6 | . . 3 . 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 7 | . . 6 . . 1 Non-combat 3 | . . 3 . . . Combat 4 | . . 3 . . 1 Robot Hacks Applied 11 | . . 10 . . 1 parse_system 6 | . . 5 . . 1 no_distress 5 | . . 5 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1587 | 54 186 222 116 785 224 Spaces Moved 1372 | 45 179 193 138 523 294 Core 162 | 2 . 3 . . 157 Treads . | . . . . . . Legs 7 | 7 . . . . . Wheels 105 | 36 69 . . . . Hover 588 | . 18 31 25 502 12 Flight 510 | . 92 159 113 21 125 Fastest Speed 37 | 50 37 37 37 40 40 Average Speed 74 | 93 64 40 42 106 59 Slowest Speed 350 | 120 200 60 120 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 29 24 18 12 52 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 5 . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . . . 5 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1736 | 54 219 286 170 689 318 Wait 101 | . . 5 . 96 . Move 1367 | 44 178 192 137 522 294 Hop . | . . . . . . Pick Up 14 | 3 3 5 1 2 . Fast Attach 51 | 6 10 10 7 17 1 Attach 14 | . . 7 . 4 3 Detach 6 | 1 . 3 . 2 . Swap . | . . . . . . Drop 36 | . 11 5 8 12 . Fire 122 | . 17 36 17 32 20 Melee 12 | . . 12 . . . Ram 13 | . . 11 . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Utility x2 428 | -9/Materials | Lost 9 parts (2p4n1u2w) 461 | -9/Materials | Discovered new exit (range 5) 463 | -9/Materials | Entered another Materials area 463 | -8/Materials | Evolved 2 slots: Utility x2 550 | -8/Materials | Discovered new exit (range 16) 579 | -8/Materials | Entered Factory 579 | -7/Factory | Evolved 2 slots: Propulsion x2 850 | -7/Factory | Build established: Mutant 1215 | -7/Factory | Lost 6 parts (2n3u1w) 1307 | -7/Factory | Discovered new exit (range 15) 1364 | -7/Factory | Entered Lower Caves 1378 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1465 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 1510 | -7/Lower Caves | Attracted the attention of an 0b10 base 1524 | -7/Lower Caves | Core integrity fell below 50% 1564 | -7/Lower Caves | Lost 3 parts (1n2w) 1568 | -7/Lower Caves | Core integrity fell below 20% 1585 | -7/Lower Caves | Spotted B-75 Beast 1588 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01509_ G-47 Trooper springs to life. 01511_ Terminal disabled. 01512_ Penetrated by Slug. 01512_ Flak Gun destroyed. 01513_ VTOL Module destroyed. 01519_ Emergency Access malfunctions. 01530_ Jacked G-47 Trooper... >>parse_system Reading system data... 01531_ Penetrated by Slug. 01533_ Remote Datajack destroyed. 01546_ Acquired 3 matter. 01547_ Acquired 2 matter. 01547_ Acquired 5 matter. 01585_ System corrupted: Energy discharge (-38). 01588_ Searching scrap... 01588_ Found 30 Matter. 01588_ Found Arm. Huge Wheel. 01588_ Found Recoil Stabilizer. 01588_ Found Imp. Titanium Leg. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???####????????????????????????? | | ???????????# ##?## ##???????????????????????? | | ???????????## ### ##??????????????????????? | | ????????????### #??????????????????????? | | ??????????????# ##?????????????????????? | | ?????????????## ### #####?????????????????? | | ????????????## #?#; #?????????????????? | | ????????????# #### #?????????????????? | | ????????????#### #?#= BB #?????????????????? | | ?????###??####?# #?#@= BB #?????????????????? | | ?????# ### ### #?#! #?????????????????? | | ?????# ##? #?????????????????? | | ??????# ## ##?? ##?????????????????? | | ??????# ######?? ##??????????????????? | | #?????## ##??????? ##???????????????????? | | ######## ####???????## #????????????????????? | | # #???????????## ????????????????????? | | # # #????????????### ????????????????????? | | # # #??????????????? ???????????????????? | | ## # #??????????????? ???????????????????? | | ### #???????????????# ???????????????????? | | # # ??????????????# #??????????????????? | | # #????????????##??????????????????? | | # ???????????????????????????????? | | ### ??????????????????????????????? | | ##?? ### ??????????????????????????????? | | #???# ##?????????????????????????????????? | | #???? ???????????????????????????????????? | | #???? ??????????????????????????????????? | | #???? ??????????????????????????????????? | | ##??? ???????????????????????????????????? | | ##??? ???????????????????????????????????? | | #???# ????????????????????????????????????? | | #???? ? ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 16 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorKineticSheargun Manual? 0 Play Time 00:35:05 Cumulative 83.6 hours Start 2019.11.13 @ 03:40:23 End 2019.11.16 @ 01:35:00 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 92 Rogue 90 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0da9d4c-fe37-40c0-84e8-d83fdb4a9729