Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 18:52:59 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3366) 3366 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 7747 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 105 Entered Garrisons 200 Friendly Fire -294 Cogmind --------- Core Integrity 670/850 Matter 72/300 Energy 153/225 System Corruption 5% Temperature Cool (0) Movement Flying (268) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- Deuterium-Nuclear Engine > --- PROPULSION (4) --- Flying CIT-Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced EMP Blaster Burst Laser Construct/G Hvy. Electro Beam Construct/C > --- INVENTORY (25) --- Light Treads Light Treads Heat Sink Heat Sink Advanced Heat Sink Medium Matter Pod (100) Matter Compressor (250) Advanced Weight Redist. System Seismic Detector Hardened Medium Armor Plating Improved Light Armor Plating Focal Shield Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator Improved Hardlight Generator Subdweller Shrapnel Launcher Mace Axe Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Flying CIT-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Burst Laser Construct/G Hvy. Electro Beam Construct/C > --- INVENTORY -------- Light Treads Light Treads Heat Sink Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Matter Pod Matter Compressor Advanced Weight Redist. System Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Focal Shield Hardlight Generator Hardlight Generator Hardlight Generator Hardlight Generator Improved Hardlight Generator Advanced EMP Blaster Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Mace Axe [Rating: 63] Favorites ----------- Power Nuclear Core Engine Constructs Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Slots Evolved 8 | . . . 4 . . 4 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 54 | 4 1 3 5 28 8 3 2 Power 2 | . . . . 2 . . . Engine 1 | . . . . 1 . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . . . 8 5 . . Treads 15 | 2 . . . 8 5 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 . 4 9 1 3 1 Device 9 | 1 . . 1 3 1 2 1 Storage 2 | . 1 . 1 . . . . Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 7 | . . . 2 4 . 1 . Artifact . | . . . . . . . . Weapon 17 | 1 . 3 1 9 2 . 1 Energy Gun 4 | . . . . 4 . . . Energy Cannon 3 | . . 2 1 . . . . Ballistic Gun 5 | 1 . . . 3 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 . . 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 5 1 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 8 | . . . . 2 . . 6 Power 2 | . . . . 1 . . 1 Propulsion 1 | . . . . . . . 1 Utility 4 | . . . . 1 . . 3 Weapon 1 | . . . . . . . 1 Highest Loss Streak 5 | . . . . 1 . . 5 To Critical Strikes 1 | . . . . . . . 1 Average Backups 19 | 6 8 10 9 20 21 19 23 Power . | 1 1 1 1 1 . . . Propulsion 3 | 4 4 2 2 5 3 2 2 Utility 8 | . . 2 1 6 11 13 16 Weapon 5 | 1 2 3 4 7 6 4 4 Tool/Special . | . . . . . . . . Unused Backups 37 | . 2 1 . 17 4 1 12 Power 3 | . . . . 2 1 . . Propulsion 11 | . . . . 8 2 . 1 Utility 14 | . 2 . . 2 . . 10 Weapon 9 | . . 1 . 5 1 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 77 | . 100 99 76 95 67 50 53 Engine 4 | . 14 14 9 6 . . . Core 4 | . . . . 2 8 6 5 Treads 22 | . 28 28 18 34 22 . . Flight 1 | . . . . . . 5 6 Device 9 | . 14 14 8 6 8 12 12 Storage 8 | . 14 14 9 9 9 6 6 Processor 4 | . . . . 3 9 6 5 Protection 7 | . . . 13 14 . 4 6 Energy Gun 2 | . . . . 2 4 1 . Energy Cannon 5 | . . 5 18 8 . 4 6 Ballistic Gun 6 | . 28 20 . 7 4 . . Peak Build Rating 63 | 7 8 10 16 36 47 58 63 Average Rating 34 | 6 7 8 14 27 40 53 57 On Entrance 22 | 6 7 8 10 16 36 42 58 Naked Turns . | . . . . . . . . Heaviest Build 115 | 13 18 30 111 115 102 101 110 Greatest Support 80 | 40 40 40 40 80 80 60 60 Greatest Overweight (x) 4 | . . . 2 2 4 1 2 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 Average Capacity 22 | 8 9 10 12 25 25 25 25 Most Carried 25 | 7 10 10 10 25 25 23 24 Average Carried 19 | 6 8 9 9 20 21 19 23 Final Capacity 25 | 8 10 10 25 25 25 25 25 Final Carried 25 | 7 10 10 10 25 19 23 20 Scrap Engine Consumption 46 | . . . . . 25 3 18 Constructs Created 6 | . . . . . 3 . 3 Constructs Modified 9 | . . . . . 6 3 . Class Distribution -------------------- 57% | Mutant 36% | Construct 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Resources | -11 -10 -10 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Matter Collected 1975 | 258 . 158 50 853 287 54 315 Remotely . | . . . . . . . . Salvage Created 4211 | 135 . 87 99 1677 301 562 1350 Parts 203 | 11 . 8 5 104 18 16 41 Haulers Intercepted 6 | . . . . 6 . . . Recyclers Shooed 5 | . . . . 3 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Combat Hostiles Destroyed 97 | . . 2 4 28 7 8 48 Guns 18 | . . 2 . 7 7 . 2 Cannons 47 | . . . 4 9 . 4 30 AOE 23 | . . . . 12 . . 11 Classes Destroyed 17 | 2 . 1 2 9 . 1 2 Worker 2 | . . . . 2 . . . Builder 1 | . . . . 1 . . . Tunneler 3 | 3 . . . . . . . Hauler 6 | . . . . 6 . . . Recycler 5 | 1 . . . 4 . . . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . 1 . . . Swarmer 11 | . . . 3 4 . . 4 Grunt 25 | . . . . 10 . 6 9 Brawler 4 | . . . . 2 . 2 . Duelist 4 | . . . . 2 . . 2 Protector 2 | . . . . 2 . . . Sentry 13 | . . . 1 7 2 . 3 Hunter 3 | . . . . 1 . . 2 Programmer 1 | . . . . . . . 1 Subdweller 7 | . . 2 . . 5 . . Assembled 27 | . . . . . . . 27 Thug 1 | . . . . 1 . . . Best Kill Streak 26 | 2 . 1 3 8 3 4 26 Combat Bots Only 26 | . . 1 3 8 3 3 26 Max Kills in Single Turn 4 | 2 . 1 1 4 1 1 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 4 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Hostile Shots Fired 392 | . . 19 20 96 40 11 206 Missed 116 | . . 2 4 31 5 5 69 Hits 276 | . . 17 16 65 35 6 137 Melee 12 | . . . . 4 . . 8 Projectile 264 | . . 17 16 61 35 6 129 AOE 1 | . . . . . 1 . . Critical Strikes 10 | . . 2 1 . 4 . 3 Damage Taken 4726 | . . 475 134 1255 736 120 2006 Core 550 | . . 193 38 66 73 18 162 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 27 | . . . 5 22 . . . Regen/Repaired (Parts) 503 | . . . . 168 235 . 100 Core Remaining (%) 63 | 100 . 22 . . 67 . . Volleys Fired 286 | 3 6 18 9 83 34 20 113 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 160 | 40 40 100 160 148 56 62 69 Shots Fired 421 | 6 12 30 18 156 57 20 122 Gun 207 | 6 12 24 . 98 57 . 10 Cannon 189 | . . . 18 50 . 20 101 Launcher 18 | . . . . 7 . . 11 Special 7 | . . 6 . 1 . . . Kinetic 175 | 6 12 24 . 91 30 1 11 Thermal 126 | . . 6 18 65 27 . 10 Explosive . | . . . . . . . . Electromagnetic 120 | . . . . . . 19 101 Robot Hit Streak 44 | 4 10 9 6 14 44 7 10 Robot Miss Streak 4 | . 1 2 2 4 1 2 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 283 | 4 10 17 12 99 50 14 77 Core Hits 172 | 5 1 5 4 73 12 5 67 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 1 . . 1 . . Burn 1 | . . . . . 1 . . Destroy 1 | . . 1 . . . . . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9552 | 66 124 220 335 3381 886 847 3693 Guns 2471 | 66 124 220 . 1075 882 . 104 Cannons 4728 | . . . 335 792 . 829 2772 Explosions 2309 | . . . . 1492 . . 817 Melee . | . . . . . . . . Ramming 44 | . . . . 22 4 18 . Kinetic 4111 | 66 124 220 . 2401 447 36 817 Thermal 1832 | . . . 335 958 435 . 104 Explosive . | . . . . . . . . Electromagnetic 3565 | . . . . . . 793 2772 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 8 8 . 5 Average Corruption 7 | . . . . 7 8 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 92 | . . . . 31 50 . 11 Message Errors 27 | . . . . 8 16 . 3 Matter Fused 10 | . . . . 3 5 . 2 Heat Flow Errors 11 | . . . . 3 7 . 1 Energy Discharges 14 | . . . . 5 8 . 1 Parts Rejected 1 | . . . . 1 . . . Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 16 | . . . . 6 7 . 3 Data Loss (major) 4 | . . . . 1 2 . 1 Misfires 1 | . . . . 1 . . . Alerts 4 | . . . . 1 3 . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 248 | . . . . 52 . 20 176 Projectiles 203 | . . . . 25 . 20 158 Explosions 45 | . . . . 27 . . 18 Melee . | . . . . . . . . Knockbacks 2 | . . . . . 1 1 . Impact 1 | . . . . . 1 . . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 143 | . . . . 62 . 9 72 Shots 4 | . . . . 2 . . 2 Rammed 7 | . . . . 4 1 2 . Targets Rammed 8 | . . . . 5 1 2 . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 395 | . . 395 207 315 285 46 205 Average Temperature 72 | . . 215 111 65 83 24 36 Received Heat Transfer 1897 | . . 703 9 369 443 54 319 Effects 2 | . . 1 . 1 . . . Energy Bleed 1 | . . 1 . . . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 9 | . . . . . . 4 5 Combat Hostiles 9 | . . . . . . 4 5 Parts Fried 22 | . . . . . . 5 17 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . 1 . 1 9 . 2 Heat Transferred 3700 | . . . 444 1554 999 . 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Maximum Alert Level 3 | . . . . 2 1 . 3 Low Security (%) 57 | 100 100 . 100 9 95 100 35 Level 1 16 | . . . . 36 4 . 10 Level 2 25 | . . . . 53 . . 46 Level 3 . | . . . . . . . 7 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 720 | 5 . . 74 521 237 116 720 Initial 197 | . . . . 20 197 . 63 Average 202 | . . . 35 378 39 29 408 Influence Increases 2193 | 20 . . 119 1061 48 238 707 Destroy 0b10 Robot/C 1280 | . . . 80 580 40 160 420 Destroy 0b10 Robot/NC 105 | 20 . . . 80 . 5 . Destroy Leader 262 | . . . 20 162 . 30 50 Allied During Kill 23 | . . . . 23 . . . Successful Hack 51 | . . . . 16 7 28 . Disable Machine 150 | . . . 15 105 . 15 15 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 142 | . . . 4 80 1 . 57 Lose Combat Pursuer 30 | . . . . 15 . . 15 Influence Decreases 1483 | 20 . . 70 603 555 148 87 Entered New Map 366 | . . . . 29 310 . 27 Time Decay 1017 | 20 . . 70 534 245 148 . Lost Part 80 | . . . . 20 . . 60 Lost Ally 20 | . . . . 20 . . . Squads Dispatched 8 | . . . . 6 . 2 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . 1 . 1 . Assault 2 | . . . . 2 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Distress Signals 4 | . . . . 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . . 2 5 41 9 10 52 Peak Tracking Total 10 | . 1 1 3 10 2 3 6 Tactical Retreats 5 | . . . . 1 . . 4 Traps | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Machines Disabled 11 | . . . 1 7 . 1 2 Max in Single Turn 1 | . . . 1 1 . 1 1 Garrison Access 1 | . . . . 1 . . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Machines Accessed 17 | . 1 . 1 9 3 3 . Terminals 10 | . 1 . . 6 2 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 1 . 1 . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 37 | . 2 . 2 20 6 7 . Successful 21 | . 1 . 1 13 4 2 . Failed 16 | . 1 . 1 7 2 5 . Catastrophic 5 | . 1 . . 2 2 . . Database Lockouts . | . . . . . . . . Manual 21 | . 2 . . 12 4 3 . Terminals 23 | . 2 . . 13 4 4 . Fabricators . | . . . . . . . . Repair Stations 7 | . . . 2 4 . 1 . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 6 | . . . . 2 4 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . 1 . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 1 4 . . . Scan Component 3 | . . . 1 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 8 | . 1 . . 6 . 1 . Terminals 7 | . 1 . . 5 . 1 . Botnet 1 | . . . . 1 . . . Skim 6 | . 1 . . 4 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . . . 1 8 2 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 70 | . . . . 70 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . 13 . . . Total Damage 212 | . . . . 212 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Active Infowar (turns) 572 | 9 217 254 92 . . . . Seismic 572 | 9 217 254 92 . . . . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Turns Passed 5204 | 76 217 254 204 1849 1502 567 535 Spaces Moved 1593 | 23 122 115 81 564 318 234 136 Core . | . . . . . . . . Treads 1238 | 23 122 115 81 564 318 15 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 355 | . . . . . . 219 136 Fastest Speed 160 | 160 160 160 160 243 242 188 188 Average Speed 222 | 160 160 160 208 251 261 194 190 Slowest Speed 485 | 160 160 160 320 320 485 284 268 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 16 14 11 91 62 7 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 26 | . . 1 . . 1 . 24 Terrain Destroyed 183 | . . 5 4 100 1 . 73 Melee 1 | . . . . . 1 . . Projectile 18 | . . 5 4 9 . . . AOE 164 | . . . . 91 . . 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Total 2892 | 54 132 145 100 871 959 328 303 Wait 789 | 24 . . 2 95 567 58 43 Move 1587 | 22 121 114 80 563 317 234 136 Hop . | . . . . . . . . Pick Up 64 | 1 3 4 1 44 4 6 1 Fast Attach 17 | 1 . 1 1 11 2 1 . Attach 22 | . . . 2 7 4 3 6 Detach 10 | . . . 1 1 4 2 2 Swap 32 | 3 1 3 2 19 3 1 . Drop 74 | . 1 5 2 41 22 1 2 Fire 286 | 3 6 18 9 83 34 20 113 Melee 1 | . . . . . 1 . . Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush 6 | . . . . 5 1 . . Escape Stasis 2 | . . . . 2 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 77 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Entered Subcaves 308 | -10/Subcaves | Build established: Mutant 362 | -10/Subcaves | Ambushed by Subdweller buried in earth 466 | -10/Subcaves | Disturbed a concealed Subdweller 468 | -10/Subcaves | Core integrity fell below 50% 532 | -10/Subcaves | Discovered new exit (range 11) 548 | -10/Subcaves | Entered Materials 548 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 662 | -8/Materials | Discovered new exit (range 8) 752 | -8/Materials | Entered Storage 853 | -8/Storage | Met a pair of Derelict thieves 961 | -8/Storage | Destroyed 8 combat bots 1514 | -8/Storage | Garrison activated, responded to threat 1546 | -8/Storage | Discovered new exit (range 15) 1665 | -8/Storage | Repaired Arm. Treads 1699 | -8/Storage | Repaired Sub. Shrapnel Launcher 2591 | -8/Storage | Used back door to open Recycling access 2591 | -8/Storage | Discovered new exit (range 5) 2601 | -8/Storage | Entered Recycling 2749 | -8/Recycling | Entered Scraplab 2762 | -8/Recycling | Found Prototype Device 2762 | -8/Recycling | Identified Scrap Engine 3574 | -8/Recycling | Build established: Construct 4070 | -8/Recycling | Discovered new exit (range 5) 4103 | -8/Recycling | Entered Factory 4103 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4670 | -6/Factory | Identified exit to Garrison 4670 | -6/Factory | Entered Garrison 4702 | -6/Garrison | Triggered checkpoint 4749 | -6/Garrison | Garrison Relay disabled 4832 | -6/Garrison | Triggered checkpoint 4860 | -6/Garrison | Triggered checkpoint 4893 | -6/Garrison | Assembled breached garrison interior 4946 | -6/Garrison | Destroyed 11 combat bots 5122 | -6/Garrison | Destroyed 26 combat bots 5205 | -6/Garrison | Self-destructed Last Messages --------------- 05162_ Core Construct destroyed. 05162_ Arm. Scrap Engine damaged due to network destabilization (-9). 05167_ Arm. Scrap Engine consumes Corrupted Imp. Deuterium Engine. 05174_ G-50 Soldier heat damages Carbon-fiber Leg. 05175_ Lgt. Angular Momentum Engine melted. 05175_ Carbon-fiber Leg melted. 05175_ G-50 Soldier destroyed. 05178_ as-07057 IFF system glitched. 05181_ Imp. Targeting Computer destroyed. 05184_ as-07057 destroyed. 05189_ G-50 Soldier destroyed. 05197_ Arm. Scrap Engine constructs Deuterium-Nuclear Engine. 05198_ Critical hit (Destroy). 05198_ Imp. Heat Sink destroyed. 05200_ Integrated Corrupted Adv. Heat Sink (+1). 05200_ Complication: System interference. 05200_ Burst Laser Construct/G temporarily disabled. 05200_ Arm. Scrap Engine temporarily disabled. 05200_ Hvy. Electro Beam Construct/C temporarily disabled. 05202_ KQL>F8GHT7