Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 16:10:38 Player: btmk16 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (209) 1045 Value Destroyed (7407) 7407 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5645) 5645 TOTAL SCORE: 16457 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5145 Cogmind --------- Core Integrity 0/700 Matter 0/500 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (0) Heavy Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads High-capacity Matter Pod Hardened Heavy Armor Plating High-powered Tractor Beam Heavy Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Tractor Beam Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 96 | . 10 23 13 50 Power 9 | . . 3 1 5 Engine 8 | . . 3 1 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 31 | . 3 7 5 16 Treads 28 | . . 7 5 16 Leg . | . . . . . Wheel 3 | . 3 . . . Hover . | . . . . . Flight . | . . . . . Utility 36 | . 4 5 6 21 Device 5 | . 1 1 . 3 Storage 3 | . 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 28 | . 2 4 5 17 Artifact . | . . . . . Weapon 20 | . 3 8 1 8 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | . 2 4 . . Ballistic Cannon . | . . . . . Launcher 13 | . 1 3 1 8 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 45 | . . 7 1 37 Power 5 | . . 1 . 4 Propulsion 16 | . . 2 1 13 Utility 15 | . . 1 . 14 Weapon 9 | . . 3 . 6 Highest Loss Streak 8 | . . 3 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 98 95 95 Engine 9 | . 14 10 9 6 Treads 22 | . . 26 31 29 Wheel 6 | . 24 6 . . Device 7 | . 9 8 . 7 Storage 12 | . 14 11 9 13 Protection 16 | . 2 12 27 20 Energy Gun 1 | . . 7 . . Ballistic Gun 7 | . 26 9 . . Launcher 10 | . 1 4 18 14 Naked Turns . | . . . . . Heaviest Build 84 | 14 52 63 74 84 Greatest Support 82 | 20 32 60 80 82 Greatest Overweight (x) 3 | . 3 3 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 19 | . 18 20 20 19 Most Carried 20 | . 20 20 20 20 Average Carried 17 | . 15 17 18 17 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 6 20 19 20 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 5678 | 200 640 626 699 3513 Remotely 3013 | . . . . 3013 Salvage Created 5623 | . 565 781 932 3345 Parts 304 | . 41 57 44 162 Haulers Intercepted 10 | . 1 1 4 4 Recyclers Shooed 5 | . . 1 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 165 | . 11 19 20 115 Guns 23 | . 11 12 . . AOE 142 | . . 7 20 115 Classes Destroyed 15 | . 6 3 3 3 Worker 14 | . 3 1 6 4 Builder 17 | . . . 5 12 Hauler 10 | . 1 1 4 4 Recycler 12 | . 1 1 6 4 Mechanic 9 | . . . . 9 Operator 3 | . . 1 . 2 Watcher 6 | . 2 . 2 2 Swarmer 6 | . 3 3 . . Grunt 97 | . 8 10 16 63 Brawler 9 | . . . 1 8 Duelist 6 | . . 1 . 5 Protector 8 | . . . . 8 Sentry 10 | . . 5 1 4 Hunter 21 | . . . 2 19 Programmer 8 | . . . . 8 Best Kill Streak 19 | . 5 5 17 19 Combat Bots Only 18 | . 3 5 6 18 Max Kills in Single Turn 5 | . 1 2 3 5 Gunslinging . | . . . . . Exploded 4 | . . 2 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 9639 | . 313 1148 538 7640 Core 1030 | . 99 181 50 700 Absorbed by Shields . | . . . . . Redirected to Shielding 24 | . . . . 24 Regen/Repaired (Parts) 164 | . . . . 164 Core Remaining (%) 76 | 100 60 54 90 . Volleys Fired 329 | . 66 70 37 156 Largest 2 | . 2 2 2 2 Hottest 63 | . 40 63 60 63 Shots Fired 630 | . 132 132 59 307 Gun 252 | . 132 120 . . Cannon . | . . . . . Launcher 378 | . . 12 59 307 Special . | . . . . . Kinetic 203 | . 132 71 . . Thermal . | . . . . . Explosive 378 | . . 12 59 307 Electromagnetic 49 | . . 49 . . Robot Hit Streak 17 | . 9 9 17 15 Robot Miss Streak 7 | . 7 6 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 330 | . 72 76 33 149 Core Hits 544 | . 29 42 109 364 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 25242 | . 997 1523 3997 18725 Guns 1978 | . 997 981 . . Cannons . | . . . . . Explosions 23126 | . . 542 3997 18587 Melee . | . . . . . Ramming 138 | . . . . 138 Kinetic 1565 | . 997 568 . . Thermal 345 | . . . . 345 Explosive 22781 | . . 542 3997 18242 Electromagnetic 413 | . . 413 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 1 . . 15 Average Corruption 8 | . 1 . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 105 | . 7 . . 98 Message Errors 26 | . 1 . . 25 Matter Fused 25 | . 1 . . 24 Heat Flow Errors 8 | . 2 . . 6 Energy Discharges 12 | . 1 . . 11 Parts Rejected 3 | . . . . 3 Data Loss (minor) 15 | . 2 . . 13 Data Loss (major) 4 | . . . . 4 Misfires 6 | . . . . 6 Alerts 2 | . . . . 2 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 667 | . . 25 44 598 Projectiles . | . . . . . Explosions 666 | . . 25 44 597 Melee 1 | . . . . 1 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2764 | . . 130 60 2574 Shots 97 | . . 5 4 88 Rammed 15 | . . . . 15 Targets Rammed 16 | . . . . 16 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 341 | . 264 204 267 341 Average Temperature 70 | . 106 39 77 76 Received Heat Transfer 2046 | . 105 423 234 1284 Effects 5 | . . . . 5 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . . . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 3871 | . 199 510 896 3871 Initial 345 | . . 39 181 345 Average 941 | . 57 381 629 1601 Maximum Alert Level 5 | . . 2 3 5 Low Security (%) 24 | . 100 7 15 . Level 1 5 | . . 26 3 1 Level 2 21 | . . 66 19 16 Level 3 13 | . . . 62 9 Level 4 15 | . . . . 32 Level 5 9 | . . . . 19 High Security 10 | . . . . 21 Max Security . | . . . . . Squads Dispatched 50 | . 1 2 4 43 Investigation 6 | . 1 1 1 3 Extermination 4 | . . . . 4 Reinforcement 6 | . . 1 3 2 Assault 25 | . . . . 25 Garrison 9 | . . . . 9 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . 2 2 2 2 Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 253 | . 16 26 32 179 Peak Tracking Total 14 | . 3 8 9 14 Tactical Retreats 11 | . . . 6 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 11 | . 2 5 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 48 | . . 3 1 44 Max in Single Turn 5 | . . 1 1 5 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 21 | . 9 5 1 6 Terminals 18 | . 8 5 1 4 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 21 8 3 15 Successful 29 | . 12 6 3 8 Failed 18 | . 9 2 . 7 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 25 | . 10 3 2 10 Terminals 41 | . 19 8 3 11 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 4 1 1 Robot Analysis 3 | . 3 . . . Prototype ID Bank 2 | . . 1 1 . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 4 2 2 5 Terminals 12 | . 4 2 2 4 Track 6 | . 2 1 1 2 Botnet 6 | . 2 1 1 2 Fabricators 1 | . . . . 1 Fabnet 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 7 3 1 5 Full Trace Events 3 | . 2 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6537 | . 1363 1108 887 3179 Spaces Moved 3079 | 1 748 521 367 1442 Core 47 | . . . . 47 Treads 2031 | . . 269 367 1395 Legs 138 | 1 137 . . . Wheels 863 | . 611 252 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 115 115 160 100 Average Speed 158 | 120 115 165 192 169 Slowest Speed 320 | 120 145 320 240 247 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 2 98 41 36 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 26 | . . 6 12 8 Terrain Destroyed 1665 | . . 67 253 1345 Melee . | . . . . . Projectile . | . . . . . AOE 1665 | . . 67 253 1345 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4104 | . 1109 639 495 1861 Wait 503 | . 264 6 60 173 Move 3075 | . 747 520 366 1442 Hop . | . . . . . Pick Up 45 | . 17 11 7 10 Fast Attach 14 | . 5 3 1 5 Attach 43 | . . 10 2 31 Detach 3 | . . . . 3 Swap 39 | . 5 10 10 14 Drop 37 | . 5 9 12 11 Fire 329 | . 66 70 37 156 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 16 | . . . . 16 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 744 | -10/Materials | Discovered new exit (range 16) 915 | -10/Materials | Identified exit to Mines 973 | -10/Materials | Discovered new exit (range 4) 1230 | -10/Materials | Discovered new exit (range 16) 1364 | -10/Materials | Entered another Materials area 1364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1471 | -9/Materials | Lost 3 parts (1p1n1w) 2134 | -9/Materials | Discovered new exit (range 10) 2458 | -9/Materials | Discovered new exit (range 6) 2472 | -9/Materials | Entered another Materials area 2472 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3119 | -8/Materials | Discovered new exit (range 15) 3271 | -8/Materials | Discovered new exit (range 16) 3359 | -8/Materials | Entered Factory 3359 | -7/Factory | Evolved 2 slots: Utility x2 3578 | -7/Factory | Repaired Hrd. Light Armor Plating 3759 | -7/Factory | First assault squad dispatched 4637 | -7/Factory | System corruption reached 10% 4904 | -7/Factory | Discovered new exit (range 15) 5351 | -7/Factory | Discovered new exit (range 15) 5781 | -7/Factory | Garrison activated, responded to threat 5829 | -7/Factory | Destroyed 7 combat bots 5864 | -7/Factory | High security lockdown imminent 5944 | -7/Factory | High security lockdown engaged 6077 | -7/Factory | Destroyed 18 combat bots 6079 | -7/Factory | Lost 3 parts (3u) 6185 | -7/Factory | Garrison activated, responded to threat 6209 | -7/Factory | Destroyed 12 combat bots 6271 | -7/Factory | Destroyed 9 combat bots 6277 | -7/Factory | Lost 6 parts (1p2n2u1w) 6361 | -7/Factory | Destroyed 17 combat bots 6362 | -7/Factory | Lost 8 parts (4n2u2w) 6454 | -7/Factory | Core integrity fell below 50% 6488 | -7/Factory | Core integrity fell below 20% 6502 | -7/Factory | Destroyed 10 combat bots 6515 | -7/Factory | Lost 7 parts (1p3n1u2w) 6538 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06484_ Adv. Treads destroyed. 06484_ Destroyed Adv. Treads. 06486_ The unstable cave ceiling collapses. 06487_ Destroyed Shock Rifle. 06488_ System corrupted: Mni. Grenade Launcher rejected. 06489_ The unstable cave ceiling collapses. 06491_ Dropped Mni. Grenade Launcher. 06496_ The unstable cave ceiling collapses. 06497_ Acquired 3 matter. 06498_ Acquired 2 matter. 06499_ Acquired 1 matter. 06509_ System corrupted: Matter fused (-6). 06531_ /TCNPU