Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 23:37:08 Player: strategineer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2999) 2999 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 8553 Bonus ------- Follower Combat Kills 160 Friendly Fire -11 Cogmind --------- Core Integrity 0/1150 Matter 249/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Layered Heavy Armor Plating Gatling Laser Shock Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Carbon-fiber Leg Improved Airjet Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Point Defense System Improved Hacking Suite Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Arc Projector Variable Charge Gun KE Penetrator > --- INVENTORY -------- Improved Heat Sink Improved Transmission Jammer Layered Heavy Armor Plating Improved Dynamic Insulation System Heavy Laser Gatling Laser Advanced EMP Blaster Datajack Shock Maul [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 . 1 . . 1 . Utility 6 | . . . . 2 1 . . 1 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 148 | . 5 . 18 18 5 55 15 29 3 Power 19 | . . . 1 2 . 9 3 4 . Engine 4 | . . . . 2 . 1 . 1 . Core 15 | . . . 1 . . 8 3 3 . Reactor . | . . . . . . . . . . Propulsion 55 | . . . 9 8 2 21 7 7 1 Treads 33 | . . . 2 5 1 17 3 5 . Leg 17 | . . . 7 3 1 2 4 . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . 2 1 Flight 2 | . . . . . . 2 . . . Utility 42 | . 4 . 3 4 3 14 3 10 1 Device 19 | . 1 . 2 . 1 6 2 6 1 Storage 17 | . 3 . 1 4 . 6 . 3 . Processor 3 | . . . . . 2 1 . . . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 32 | . 1 . 5 4 . 11 2 8 1 Energy Gun 14 | . 1 . 1 1 . 5 1 5 . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 10 | . . . 1 2 . 3 1 3 . Ballistic Cannon 5 | . . . 3 1 . 1 . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 5 | . . . . 1 . 3 . 1 . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 64 | . . . 5 5 . 22 6 15 11 Power 9 | . . . . 1 . 3 1 2 2 Propulsion 28 | . . . 2 4 . 10 3 7 2 Utility 14 | . . . 1 . . 4 2 2 5 Weapon 13 | . . . 2 . . 5 . 4 2 Highest Loss Streak 16 | . . . 2 5 . 9 6 9 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 97 94 98 95 95 91 25 Engine 2 | . 14 14 2 7 7 . . 1 . Core 4 | . . . 8 1 . 6 12 5 . Treads 20 | . . . 5 12 23 32 18 16 . Leg 10 | . 28 28 38 18 13 2 11 7 . Hover 1 | . . . . . . . . 6 8 Device 9 | . 2 14 9 9 7 6 8 18 6 Storage 15 | . 22 14 11 27 15 15 17 11 2 Processor 5 | . . . . . 14 9 2 . . Protection 1 | . . . . . . 3 1 . . Energy Gun 7 | . 14 14 8 2 7 6 7 10 . Ballistic Gun 4 | . 14 14 8 2 . 4 6 4 . Ballistic Cannon 2 | . . . 5 13 7 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 13 53 15 19 36 36 51 61 57 27 Greatest Support 110 | 20 20 20 43 60 60 110 110 67 23 Greatest Overweight (x) 13 | . 2 . . 2 . 13 3 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | . 20 8 20 15 15 15 15 15 5 Average Capacity 12 | . 9 8 8 8 15 15 13 10 5 Most Carried 15 | . 8 8 8 15 15 15 10 11 5 Average Carried 10 | . 6 8 7 7 13 13 7 8 5 Final Capacity 15 | 8 8 8 8 15 15 15 10 5 5 Final Carried 15 | 6 8 8 8 15 15 9 10 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 13% | Scavenger-Skirmisher 4% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Matter Collected 2707 | 200 53 . 269 553 . 1191 190 240 11 Remotely . | . . . . . . . . . . Salvage Created 3149 | . 53 . 378 513 . 1560 437 208 . Parts 145 | . 8 . 22 16 . 72 18 9 . Haulers Intercepted 2 | . . . . 1 . 1 . . . Recyclers Shooed 5 | . . . . 1 . 2 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 65 | . 3 . 7 9 . 36 5 5 . Guns 45 | . 3 . 7 1 . 26 3 5 . Cannons 19 | . . . . 8 . 9 2 . . Classes Destroyed 13 | . 1 . 4 5 . 2 1 . . Worker 3 | . . . . 1 . 2 . . . Builder 2 | . . . 1 . . 1 . . . Tunneler 1 | . . . . 1 . . . . . Hauler 2 | . . . . 1 . 1 . . . Recycler 3 | . . . . 2 . . 1 . . Watcher 5 | . . . 2 1 . 1 . 1 . Swarmer 14 | . 3 . . . . 7 . 4 . Grunt 27 | . . . 5 6 . 14 2 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . Sentry 18 | . . . 2 2 . 11 2 1 . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 11 | . 3 . 4 5 . 11 6 5 . Combat Bots Only 6 | . 3 . 3 3 . 6 4 4 . Max Kills in Single Turn 2 | . 1 . 1 1 . 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Hostile Shots Fired 1149 | . 13 . 82 70 . 610 93 108 173 Missed 392 | . 7 . 24 17 . 209 40 25 70 Damage Taken 9940 | . 52 . 761 838 . 4106 493 1960 1730 Core 2468 | . 30 . 119 119 . 611 35 395 1159 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 18 | . . . . . . 18 . . . Core Remaining (%) 71 | 100 . 88 70 78 . 12 95 60 . Volleys Fired 248 | . 5 . 43 43 1 119 14 23 . Largest 3 | . 2 . 2 2 2 2 3 3 . Hottest 166 | . 70 . 78 100 100 145 149 166 . Shots Fired 510 | . 8 . 85 87 2 225 42 61 . Gun 356 | . 8 . 79 13 1 166 28 61 . Cannon 153 | . . . 6 74 1 58 14 . . Launcher 1 | . . . . . . 1 . . . Special . | . . . . . . . . . . Kinetic 244 | . 5 . 45 76 1 82 14 21 . Thermal 257 | . 3 . 40 11 1 142 28 32 . Explosive . | . . . . . . . . . . Electromagnetic 9 | . . . . . . 1 . 8 . Robot Hit Streak 15 | . 3 . 12 6 3 15 12 10 . Robot Miss Streak 12 | . 1 . 4 2 . 8 2 12 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 2 . . 3 . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 . Shots Hit Robots 361 | . 5 . 53 54 2 177 36 34 . Core Hits 219 | . 3 . 19 23 . 132 23 19 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . 5 . 2 2 . . Burn 3 | . . . . . . 1 2 . . Blast 6 | . . . . 5 . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7278 | . 69 . 676 1174 40 3948 730 625 16 Guns 4775 | . 65 . 595 181 16 2884 409 625 . Cannons 2376 | . . . 81 992 24 958 321 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 127 | . 4 . . 1 . 106 . . 16 Kinetic 2872 | . 52 . 325 1004 24 1064 208 195 . Thermal 4242 | . 13 . 351 169 16 2778 522 393 . Explosive . | . . . . . . . . . . Electromagnetic 37 | . . . . . . . . 37 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . 2 . 7 . . . Average Corruption 6 | . . . . 2 . 6 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . . 3 . 53 . . . Message Errors 5 | . . . . . . 5 . . . Matter Fused 19 | . . . . 1 . 18 . . . Heat Flow Errors 12 | . . . . . . 12 . . . Energy Discharges 7 | . . . . . . 7 . . . Data Loss (minor) 8 | . . . . 1 . 7 . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 4 | . . . . 1 . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 9 | . . . . . . 9 . . . Projectiles 9 | . . . . . . 9 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 21 | . . . 1 17 . 3 . . . Impact 1 | . . . . . . 1 . . . Kinetic 16 | . . . 1 13 . 2 . . . Secondary 4 | . . . . 4 . . . . . Self-Inflicted Damage 6 | . . . . . . . . . 6 Shots . | . . . . . . . . . . Rammed 16 | . . . . . . 11 . . 5 Targets Rammed 18 | . 1 . . 1 . 11 . . 5 Kicked 2 | . 1 . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 647 | . 27 . 57 151 15 629 364 647 . Average Temperature 139 | . 14 . 18 59 10 138 171 306 . Received Heat Transfer 2388 | . . . 336 459 . 1200 177 144 72 Effects 62 | . . . . . . 23 . 39 . Shutdowns 10 | . . . . . . 2 . 8 . Energy Bleed 4 | . . . . . . . . 4 . Interference 10 | . . . . . . 5 . 5 . Matter Decay 4 | . . . . . . 4 . . . Short Circuit 8 | . . . . . . 2 . 6 . Damage (minor) 7 | . . . . . . 4 . 3 . Damage (major) 16 | . . . . . . 4 . 12 . Damage (core) 3 | . . . . . . 2 . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 20 | . . . 1 1 . 12 4 2 . Heat Transferred 8417 | . 37 . 823 370 37 5210 1110 830 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Peak Influence 376 | . 72 27 225 288 69 376 280 154 60 Initial 170 | . . 27 10 94 69 . 170 137 . Average 124 | . 35 27 114 188 68 152 228 88 21 Maximum Alert Level 1 | . . . 1 1 . 1 1 . . Low Security (%) 77 | . 100 100 74 50 100 71 27 100 100 Level 1 22 | . . . 25 49 . 28 72 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 1 . 15 3 1 1 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 8 | . . . 1 1 . 3 1 1 1 Assault . | . . . . . . . . . . Garrison 11 | . . . . . . 9 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Distress Signals 8 | . 2 . 2 1 . 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 3 . 15 14 . 42 8 11 14 Peak Tracking Total 8 | . 3 . 6 5 . 6 3 5 8 Tactical Retreats 4 | . . . . . . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Traps Triggered 2 | . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Machines Disabled 2 | . . . . 1 . 1 . . . Max in Single Turn 1 | . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Machines Accessed 12 | . 3 . 2 1 1 4 . 1 . Terminals 8 | . 2 . 2 . . 3 . 1 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 34 | . 11 . 4 8 1 9 . 1 . Successful 28 | . 11 . 2 8 1 5 . 1 . Failed 6 | . . . 2 . . 4 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 20 | . 9 . 4 . . 6 . 1 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 8 | . . . . 8 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 9 . 2 . . 3 . 1 . Record 7 | . 6 . . . . 1 . . . Robot Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . 2 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . Insert Component 4 | . . . . 4 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . 1 1 . 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . 5 . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Total Allies 10 | . . . . . . 10 . . . Largest Group 10 | . . . . . . 10 . . . Highest-Rated Group 173 | . . . . . . 173 . . . Highest-Rated Ally 29 | . . . . . . 29 . . . Total Orders 3 | . . . . . . 2 . 1 . ROAM 1 | . . . . . . 1 . . . FOLLOW 2 | . . . . . . 1 . 1 . Ally Attacks 51 | . . . . . . 51 . . . Total Damage 629 | . . . . . . 629 . . . Kills 7 | . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 7 | . . . . . . . . 6 1 Drone Recoveries 2 | . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Turns Passed 4731 | . 212 77 391 516 403 1927 182 800 223 Spaces Moved 2499 | 1 145 65 188 242 227 919 76 457 179 Core 20 | . . . . . . 7 . . 13 Treads 1650 | . . . . 89 227 912 31 391 . Legs 653 | 1 145 65 188 153 . . 45 56 . Wheels . | . . . . . . . . . . Hover 176 | . . . . . . . . 10 166 Flight . | . . . . . . . . . . Fastest Speed 66 | 120 120 120 120 120 160 145 120 106 66 Average Speed 140 | 120 125 120 120 141 160 152 137 147 80 Slowest Speed 700 | 120 260 120 120 260 160 700 400 232 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 2 29 12 21 23 4 88 2 13 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 18 | . . . . 3 . 13 . 2 . Melee . | . . . . . . . . . . Projectile 18 | . . . . 3 . 13 . 2 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Total 3219 | . 169 64 271 328 267 1209 123 533 255 Wait 146 | . . . 1 1 22 53 1 . 68 Move 2490 | . 144 64 187 241 226 918 75 456 179 Hop . | . . . . . . . . . . Pick Up 67 | . 6 . 8 15 6 18 7 7 . Fast Attach 57 | . 3 . 5 5 1 20 6 14 3 Attach 56 | . 1 . 8 4 3 23 7 10 . Detach 30 | . 2 . 5 . 2 12 5 4 . Swap 35 | . 1 . 5 9 1 12 2 5 . Drop 72 | . 6 . 9 9 5 23 6 14 . Fire 248 | . 5 . 43 43 1 119 14 23 . Melee . | . . . . . . . . . . Ram 5 | . . . . . . . . . 5 Kick 2 | . 1 . . 1 . . . . . Crush 11 | . . . . . . 11 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Entered Mines 251 | -10/Mines | Discovered new exit (range 12) 290 | -10/Mines | Entered Materials 290 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 663 | -9/Materials | Build established: Scavenger-Mutant 671 | -9/Materials | Discovered new exit (range 10) 681 | -9/Materials | Entered another Materials area 681 | -8/Materials | Evolved 2 slots: Utility x2 849 | -8/Materials | Lost 5 parts (1p4n) 1071 | -8/Materials | Build established: Mutant 1113 | -8/Materials | Discovered new exit (range 9) 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -7/Factory | Discovered new exit (range 3) 1340 | -7/Factory | Fabricated Adv. Sensor Array? 1542 | -7/Factory | Build established: Scavenger-Mutant 1600 | -7/Factory | Entered Storage 1767 | -7/Storage | Lost 9 parts (1p4n2u2w) 2277 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2572 | -7/Storage | Repaired Med. Battery 2583 | -7/Storage | Lost 3 allies 2788 | -7/Storage | Garrison activated, responded to threat 3304 | -7/Storage | Build established: Mutant 3321 | -7/Storage | Garrison activated, responded to threat 3335 | -7/Storage | Core integrity fell below 50% 3407 | -7/Storage | Lost 5 parts (1p3n1u) 3439 | -7/Storage | Core integrity fell below 20% 3510 | -7/Storage | Discovered new exit (range 11) 3527 | -7/Storage | Entered Factory 3527 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3565 | -6/Factory | Garrison activated, responded to threat 3644 | -6/Factory | Lost 6 parts (1p3n2u) 3681 | -6/Factory | Discovered new exit (range 11) 3709 | -6/Factory | Entered another Factory area 3709 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3841 | -5/Factory | Lost 9 parts (2p3n2u2w) 4166 | -5/Factory | Build established: Scavenger-Skirmisher 4452 | -5/Factory | Discovered new exit (range 19) 4509 | -5/Factory | Entered another Factory area 4509 | -4/Factory | Accompanied by 2 allies 4509 | -4/Factory | Evolved 2 slots: Utility x2 4522 | -4/Factory | Spotted B-86 Titan 4589 | -4/Factory | Found Unknown Device 4589 | -4/Factory | Identified Quantum Capacitor 4670 | -4/Factory | Core integrity fell below 50% 4672 | -4/Factory | Lost 16 parts (2p5n5u4w) 4698 | -4/Factory | Core integrity fell below 20% 4732 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- SECURING TERMINAL." 04596_ Acquired 1 matter. 04596_ ALERT: All DSF locations entering lockdown mode. 04597_ U-05 Engineer lays Concrete. 04602_ K-01 Serf collects debris. 04607_ Acquired Imp. Gyrokinetic Inverter. 04617_ Com. Matter Pod destroyed. 04622_ U-05 Engineer lays Concrete. 04633_ Quantum Capacitor destroyed. 04634_ Slammed into K-01 Serf. 04641_ Point Defense System destroyed. 04677_ S-27 Virus destroyed. 04683_ ALERT: Security rotation in progress. 04699_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 04700_ Slammed into S-27 Virus. 04708_ M-28 Smith repairs S-27 Virus. 04722_ Slammed into S-27 Virus. 04730_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #???# | | ???????????????????????????????????????# #???# | | ???????????????????????????????????????# #???# | | ???????????????????????????????????????# #????# | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# =#????? | | ?????????????????????????????????????###"##%#????? | | ?????????????????????????????????????# [#????? | | ?????????????????????????????????????# #????? | | ????????????????????????????########## #????? | | ????????????????????????????# ## #????? | | ????????????????????????????# [[ ## #????? | | ????????????????????????????# [[ ## #????? | | ????????????????????????????# [[ ## #????? | | ????????????????????????????# ## ! #????? | | ????????????????????????????# ## #????? | | ????????????????????????????# ## #????? | | ????????????????????????????# """ ## #????? | | ????????????????????????????# """ ## #????# | | ????????????????????????????# """ ## #??? + | | ????????????????????????????# ## #?? # | | ???????????????######+#########+#########+#### # | | ???????????????# s m # | | ???????????????# ss + | | ???????????????# @ # | | ???????????????# ###+##################"######## | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# """ """ """ # | | ?????????????????????????????????# """ """ """ =# | | ?????????????????????????????????# """ """ """ # | | ?????????????????????????????????#?? # | | ????????????????????????????????????##########??#? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 34 Energy Capacity 450 Matter Stores 400 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Point Defense Rating 80 Evasion (%) 55 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Storage | Hacked Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedHypercooledFlightbrick Manual? 0 Play Time 01:12:13 Cumulative 24.6 hours Start 2024.03.11 @ 22:10:26 End 2024.03.11 @ 23:37:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b3acd34-b18e-4910-8c72-42058907e303