Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.07 @ 16:10:06 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (970) 970 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3150 Bonus ------- None Cogmind --------- Core Integrity 516/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Wheel Wheel Wheel Armored Wheel Armored Wheel High-capacity Matter Pod (200) Improved Light Armor Plating Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Wheel Armored Wheel Armored Wheel High-capacity Matter Pod Improved Light Armor Plating Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Parts Attached 32 | 6 3 . 20 . 3 Power 4 | 1 . . 2 . 1 Engine 4 | 1 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 4 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 . . 4 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 2 . 1 Device 3 | . 1 . 2 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 2 1 . 12 . . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 . 7 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 4 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 100 100 100 100 Engine 11 | . 14 14 11 11 9 Wheel 25 | . 28 28 22 22 27 Device 11 | . 12 14 11 11 9 Storage 11 | . 14 14 11 11 9 Protection 1 | . . . . . 9 Ballistic Gun 31 | . 28 28 36 33 27 Launcher 5 | . . . 6 11 9 Naked Turns . | . . . . . . Heaviest Build 40 | 11 28 28 38 37 40 Greatest Support 36 | 26 26 26 28 24 36 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 2 11 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 Class Distribution -------------------- 62% | Mutant 24% | Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1062 | 246 69 24 295 94 334 Remotely . | . . . . . . Salvage Created 1053 | . 69 . 410 192 382 Parts 79 | . 6 . 34 16 23 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 29 | . 2 . 11 9 7 Guns 16 | . 2 . 4 3 7 AOE 13 | . . . 7 6 . Classes Destroyed 10 | . 1 . 6 2 1 Worker 1 | . . . 1 . . Builder 2 | . . . 1 . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . 1 1 Watcher 1 | . . . 1 . . Swarmer 9 | . . . . 6 3 Grunt 13 | . 2 . 6 3 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . . 3 . 2 Best Kill Streak 6 | . 2 . 3 4 6 Combat Bots Only 4 | . 2 . 3 3 4 Max Kills in Single Turn 3 | . 1 . 2 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 660 | . 55 . 294 98 213 Core 165 | . 21 . 61 49 34 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 91 . 72 . Volleys Fired 59 | . 7 . 27 9 16 Largest 4 | . 2 . 4 3 3 Hottest 89 | . 40 . 89 66 66 Shots Fired 142 | . 14 . 65 15 48 Gun 125 | . 14 . 54 9 48 Cannon . | . . . . . . Launcher 17 | . . . 11 6 . Special . | . . . . . . Kinetic 125 | . 14 . 54 9 48 Thermal . | . . . . . . Explosive 17 | . . . 11 6 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 4 . 10 2 12 Robot Miss Streak 3 | . 3 . 3 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 77 | . 8 . 35 5 29 Core Hits 57 | . 4 . 24 12 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2159 | . 101 . 1139 525 394 Guns 952 | . 101 . 397 60 394 Cannons . | . . . . . . Explosions 1207 | . . . 742 465 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 952 | . 101 . 397 60 394 Thermal . | . . . . . . Explosive 1207 | . . . 742 465 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 31 . Projectiles . | . . . . . . Explosions 31 | . . . . 31 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | . . . 48 32 . Shots 3 | . . . 2 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 5 | . . . 5 . . Average Temperature 2 | . . . 2 . . Received Heat Transfer 210 | . 30 . 96 12 72 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 372 | . 55 21 276 357 372 Initial 139 | . . 21 7 91 139 Average 131 | . 32 21 136 258 275 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 63 | 100 100 100 60 18 22 Level 1 36 | . . . 39 81 77 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 3 . 15 6 9 Peak Tracking Total 5 | . 4 . 4 3 5 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 5 | . . . 4 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 5 | . 1 . 2 1 1 Terminals 5 | . 1 . 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 . 6 2 1 Successful 4 | . . . 2 1 1 Failed 9 | . 4 . 4 1 . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 13 | . 4 . 6 2 1 Terminals 13 | . 4 . 6 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 1 1 Branch Access Points 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Assimilate 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 1580 | 43 286 288 501 222 240 Spaces Moved 1146 | 33 232 269 315 180 117 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1145 | 32 232 269 315 180 117 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 100 105 105 Average Speed 104 | 87 102 105 106 105 105 Slowest Speed 110 | 90 105 105 110 105 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 32 71 35 29 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . . 45 33 . Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . . . 45 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1417 | 43 266 275 435 200 198 Wait 126 | . 14 3 38 12 59 Move 1141 | 32 231 268 314 179 117 Hop . | . . . . . . Pick Up 34 | 5 9 2 16 . 2 Fast Attach 8 | 6 2 . . . . Attach 6 | . . . 4 . 2 Detach 1 | . 1 . . . . Swap 18 | . 1 . 16 . 1 Drop 24 | . 1 2 20 . 1 Fire 59 | . 7 . 27 9 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 44 | -11/Junkyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 361 | -10/Mines | Met a Derelict bent on vengeance 375 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 548 | -10/Mines | Discovered new exit (range 7) 618 | -10/Mines | Entered Materials 618 | -9/Materials | Evolved 2 slots: Weapon x2 867 | -9/Materials | Discovered new exit (range 8) 1105 | -9/Materials | Discovered new exit (range 10) 1119 | -9/Materials | Entered Mines 1156 | -9/Mines | Discovered new exit (range 8) 1341 | -9/Mines | Entered Materials 1341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1581 | -8/Materials | Self-destructed Last Messages --------------- 01438_ Acquired 19 matter. 01460_ G-47 Trooper destroyed. 01485_ Acquired 18 matter. 01504_ S-10 Pest destroyed. 01509_ K-01 Serf collects debris. 01511_ Acquired 9 matter. 01511_ K-01 Serf collects debris. 01528_ G-47 Trooper destroyed. 01528_ U-05 Engineer builds a Door. 01529_ K-01 Serf collects debris. 01532_ Acquired 27 matter. 01533_ U-05 Engineer destroyed. 01534_ Acquired 9 matter. 01536_ K-01 Serf collects debris. 01540_ Acquired Wheel. 01541_ K-01 Serf collects debris. 01581_ Connecting with Terminal... 01581_ Current location identified: Materials >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# ########????????????? | | ??????????????????????# "T" =#/ #????????????? | | ??????????????????????# @ # #????????????? | | ??????????????????????#! !# * #????????????? | | ??????????????????????# # #??########### | | ??????????????????????# / # #??# [%+% | | ??????????????????????####+### #??# ![## | | ???????????????????????# !##+######## |%# | | ???????????????????# ### # !# | | ???????????????????# ] + # | | ???????????????????##### # #! | | ???????????????????????# ##+######## # | | ???????????????????????####### ## # | | ?????????????????????????????# ## # | | ?????????????????????????????# ########### | | ?????????????????????????????# #?????????## | | ??????????????????????????????#########??????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularCompactAmplifier Manual? 0 Play Time 00:22:11 Cumulative 49.4 hours Start 2024.02.07 @ 15:49:23 End 2024.02.07 @ 16:10:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 30 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9422417d-d23a-4ae4-8361-7ab3458e397a