Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 12:50:39 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (151) 755 Value Destroyed (5370) 5370 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (1783) 1783 TOTAL SCORE: 15608 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 630 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Friendly Fire -188 Cogmind --------- Core Integrity 1015/1300 Matter 300/300 Energy 9/100 System Corruption 3% Temperature Cool (0) Movement Hovering (235) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Improved Cryofiber Web Advanced Cooling System Improved Signal Interpreter Improved Armor Integrity Analyzer Experimental Cloaking Device > --- WEAPON (4) ------- Hyp. Ballistic Gamma Construct/C Hpw. Charged Gamma Construct/G Power Sword Vortex Lance > --- INVENTORY (5) ---- Large Storage Unit Improved Focal Shield Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Armor Integrity Analyzer Particle Charger Experimental Cloaking Device > --- WEAPON ----------- Hvy. Laser Construct/C Hpw. Charged Gamma Construct/G Vortex Lance > --- INVENTORY -------- Advanced Power Amplifier Improved Cryofiber Web Advanced Cooling System Improved Sensor Array Advanced Reaction Control System Improved Phase Shifter Experimental Propulsion Shielding Medium Insulated Plating Medium Insulated Plating Improved Focal Shield Thermal Shield Improved System Restoration Module Power Sword Vortex Lance [Rating: 131] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Leg Carbon-fiber Leg Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Insulated Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . Utility 9 | . . 1 1 . . 2 2 . . . . 1 . . . . 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . Parts Attached 113 | 5 4 14 32 15 1 7 5 2 1 3 1 4 2 1 4 4 8 Power 9 | 1 . 2 5 1 . . . . . . . . . . . . . Engine 7 | 1 . 2 3 1 . . . . . . . . . . . . . Core 2 | . . . 2 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 . 5 11 6 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 24 | 2 . 5 11 6 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 61 | 1 2 5 11 5 1 5 4 2 1 3 1 4 2 1 3 4 6 Device 26 | . 1 1 1 . 1 4 1 1 1 2 . 1 2 . 1 3 6 Storage 5 | 1 1 . . 2 . . 1 . . . . . . . . . . Processor 7 | . . 2 1 . . 1 1 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 23 | . . 2 9 3 . . 1 . . 1 . 3 . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | 1 2 2 5 3 . 2 1 . . . . . . . 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . 2 5 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 2 . . . . 1 1 . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . 1 . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 2 . 1 . . 2 . . Parts Lost 41 | . . 5 6 5 . . . 1 . . . 1 1 . 1 12 9 Power 8 | . . 2 1 1 . . . . . . . . . . . 2 2 Propulsion 9 | . . 2 2 2 . . . . . . . . . . . . 3 Utility 16 | . . 1 2 1 . . . 1 . . . 1 1 . 1 5 3 Weapon 8 | . . . 1 1 . . . . . . . . . . . 5 1 Highest Loss Streak 9 | . . 3 4 2 . . . 1 . . . 1 1 . 1 9 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 87 88 96 95 75 57 64 67 70 70 70 64 67 68 66 69 50 Engine 2 | . 14 6 3 2 8 6 1 2 . . . . . . . . . Core 2 | . . . 4 6 . . 3 2 5 3 1 4 4 5 5 . . Reactor 1 | . . . . . . . . . . 2 3 . . . . 4 2 Leg 11 | . 28 28 34 32 36 5 4 2 . . . 3 . 5 5 4 2 Hover 1 | . . . . . . . . 2 5 5 5 1 4 . . . 1 Device 12 | . 11 7 . . 8 12 17 14 17 16 17 15 17 21 20 15 20 Storage 6 | . 14 11 9 9 9 6 5 5 5 5 5 5 5 5 5 5 4 Processor 11 | . . 9 9 9 9 12 11 17 17 17 17 15 13 10 10 10 9 Protection 4 | . . 3 17 17 . . 3 . . . . 4 4 4 3 9 . Energy Gun 3 | . . . . . . . . . . . . 4 10 10 8 12 1 Energy Cannon 1 | . . . . . . 2 . . . . . 4 5 5 5 4 . Ballistic Gun 4 | . 10 8 17 18 3 3 5 . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . 9 9 11 8 . . . . . . Slashing Weapon 2 | . 8 13 . . . 2 4 5 5 5 5 1 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 10 18 22 27 38 38 31 45 47 49 49 58 81 72 72 72 90 67 Greatest Support 138 | 20 20 36 62 58 55 55 66 66 60 60 80 111 138 138 138 138 99 Greatest Overweight (x) 11 | . . 1 . 1 . 1 . . . . . . . . . 9 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 10 10 10 10 10 10 12 13 13 15 15 15 14 13 15 13 9 Average Carried 11 | . 5 9 9 9 9 8 10 11 12 13 14 14 13 12 13 12 4 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 9 10 10 10 10 10 12 13 12 15 15 14 13 13 13 9 2 Scrap Engine Consumption 240 | . . . . . 17 29 10 18 11 5 32 28 2 5 41 14 28 Constructs Created 13 | . . . . . 2 1 . 1 . . . 3 . . . 2 4 Constructs Modified 80 | . . . . . 4 7 3 7 7 1 6 16 3 1 2 17 6 Class Distribution -------------------- 53% | Construct 25% | Scavenger-Mutant 13% | Mutant 6% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3283 | 236 132 351 833 662 30 84 50 191 65 40 218 57 10 20 20 165 119 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8410 | . 141 817 1378 1410 101 138 88 172 135 343 528 1107 320 137 17 864 714 Parts 363 | . 11 44 81 71 4 10 5 11 1 3 20 45 5 1 . 19 32 Haulers Intercepted 14 | . 2 3 2 5 . . . . . . . 1 . . . . 1 Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . 5 12 1 22 . 2 1 . 8 . Prevented 12 | . . . . . . . . 2 . . 7 . . 2 . 1 . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 102 | . . 12 23 16 2 3 1 8 1 . 9 10 2 . 1 7 7 Melee 16 | . . 11 . . . . . . . . . . . . . . 5 Guns 58 | . . 1 23 16 2 1 1 . . . 2 4 1 . 1 4 2 Cannons 21 | . . . . . . 2 . 8 . . 4 4 1 . . 2 . AOE 1 | . . . . . . . . . . . . 1 . . . . . Classes Destroyed 18 | . 2 7 4 2 . 1 . . 1 . . . . . 1 . . Worker 9 | . . . 3 1 . . . . . . . 1 . . . . 4 Builder 2 | . . . 1 1 . . . . . . . . . . . . . Tunneler 3 | . 1 1 . . . . . . . . . . . . . . 1 Hauler 14 | . 2 3 2 5 . . . . . . . 1 . . . . 1 Recycler 11 | . . 2 3 3 . . . . . . . 2 . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . Watcher 7 | . . 1 2 2 . . . . . . 2 . . . . . . Swarmer 25 | . . 3 8 . . 1 . 8 . . 4 . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 25 | . . 4 7 9 . . . . . . . 2 . . . 3 . Brawler 3 | . . . . 1 . . . . . . 2 . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 22 | . . 4 4 6 2 1 1 . . . 2 2 . . . . . Specialist 3 | . . . 2 . . . . . . . . 1 . . . . . Hunter 11 | . . . 2 . . . . . . . 1 2 2 . . 2 2 Programmer 11 | . . . . . . 1 . . . . . 4 . . . 2 4 Packrat 4 | . . . . . . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 2 4 6 7 2 1 1 5 1 . 2 4 2 . 1 3 2 Combat Bots Only 5 | . . 3 5 4 2 1 1 5 1 . 2 2 2 . 1 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 1 1 . 1 2 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 11920 | . . 584 1734 1103 262 617 208 567 81 . 469 599 504 . 579 2673 1940 Core 1759 | . . 127 206 88 12 127 42 100 18 . 61 41 68 . 48 536 285 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 252 | . . . 94 . . . . . . . . . . . . 158 . Regen/Repaired (Parts) 2732 | . . 114 . 225 30 334 90 341 27 34 211 278 197 . 89 421 341 Core Remaining (%) 72 | 100 100 68 . . 44 85 . . . . 77 . . . . 30 . Volleys Fired 499 | 1 25 14 109 86 10 12 7 18 5 . 33 76 28 28 5 28 14 Largest 4 | 1 1 2 2 2 1 1 1 2 2 . 2 3 3 3 2 4 2 Hottest 281 | 20 20 43 46 46 23 21 21 86 125 . 110 268 268 268 176 281 152 Shots Fired 1036 | 1 25 28 217 171 10 12 7 36 10 . 58 162 83 84 10 101 21 Gun 786 | 1 25 28 217 171 10 3 7 . . . 19 95 55 56 5 73 21 Cannon 250 | . . . . . . 9 . 36 10 . 39 67 28 28 5 28 . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 506 | 1 25 28 217 171 . . 7 18 . . 31 . . . . . 8 Thermal 431 | . . . . . 10 12 . . . . . 161 83 84 5 76 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 99 | . . . . . . . . 18 10 . 27 1 . . 5 25 13 Robot Hit Streak 35 | . 5 9 18 35 8 8 7 3 8 . 14 10 12 6 7 15 6 Robot Miss Streak 4 | 1 4 2 3 2 1 1 1 3 . . 4 2 3 2 1 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets 5 | . . 1 . 3 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . 1 Shots Hit Robots 655 | . 19 61 163 135 8 10 7 17 7 6 44 42 24 10 8 61 33 Core Hits 278 | . 4 22 72 55 4 5 4 9 3 2 19 24 5 3 2 33 12 Critical Kills 6 | . . . . 1 . . . . . . 4 . . . . . 1 Critical Parts Destroyed 12 | . . 1 . 1 . . . . . . 4 . . . . . 6 Critical Strikes 38 | . . 1 . 2 . . . 2 1 . 15 1 2 . . 3 11 Burn 5 | . . . . . . . . . . . . 1 2 . . 2 . Destroy 18 | . . 1 . 2 . . . . . . 8 . . . . . 7 Corrupt 12 | . . . . . . . . 2 1 . 7 . . . . 1 1 Sunder 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 111 | . 4 56 . . . 3 1 . 1 6 1 . . . 1 . 38 Impact . | . . . . . . . . . . . . . . . . . . Slashing 91 | . 4 56 . . . 3 1 . 1 6 1 . . . . . 19 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . 1 . 19 Sneak Attacks 20 | . 3 8 . . . . . . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . 1 7 . . . . . . . . . . . . . . . Damage Inflicted 15346 | . 346 1391 2136 2231 125 205 151 438 212 498 1017 1776 826 334 385 1326 1949 Guns 7479 | . 182 208 2130 2063 125 42 102 . . . 171 517 312 234 170 873 350 Cannons 4052 | . . . . . . 163 . 438 212 . 846 1111 514 100 215 453 . Explosions 309 | . . . . 168 . . . . . . . 141 . . . . . Melee 3493 | . 164 1183 . . . . 49 . . 498 . . . . . . 1599 Ramming 13 | . . . 6 . . . . . . . . 7 . . . . . Kinetic 5313 | . 182 208 2130 2063 . . 102 153 . . 362 . . . . . 113 Thermal 4471 | . . . . . 125 205 . . . . . 1769 826 334 215 997 . Explosive 168 | . . . . 168 . . . . . . . . . . . . . Electromagnetic 1888 | . . . . . . . . 285 212 . 655 . . . 170 329 237 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2588 | . 164 1183 . . . . 49 . . 498 . . . . . . 694 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 905 | . . . . . . . . . . . . . . . . . 905 Highest Corruption 18 | . . . 1 1 1 . . . . . . . 4 3 2 18 8 Average Corruption 1 | . . . 1 1 1 . . . . . . . 3 2 1 2 2 Corruption Purged 11 | . . . . . . . . . . . . . 1 3 . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 52 | . . . 6 11 3 . . . . . . . 3 . 1 19 9 Message Errors 19 | . . . 3 4 3 . . . . . . . 1 . . 5 3 Matter Fused 12 | . . . . 2 . . . . . . . . . . . 6 4 Heat Flow Errors 4 | . . . 1 . . . . . . . . . 1 . . 2 . Energy Discharges 5 | . . . . 3 . . . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . 1 2 . . . . . . . . . . . 2 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 3 . Alerts 1 | . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 697 | . 6 54 . 21 . . . 9 . 147 . 16 78 42 . . 324 Projectiles 145 | . . . . . . . . 9 . . . 16 78 42 . . . Explosions 21 | . . . . 21 . . . . . . . . . . . . . Melee 531 | . 6 54 . . . . . . . 147 . . . . . . 324 Knockbacks 5 | . . . . . . . . 4 . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 4 . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . . . . 53 . . . . . . . 189 . . . . . Shots 3 | . . . . 1 . . . . . . . 2 . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . . . . Targets Rammed 2 | . . . 1 . . . . . . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . . 6 222 28 13 . 13 44 . . . 180 344 180 5 214 . Average Temperature 42 | . . 6 22 6 10 . 13 16 . . . 51 55 66 5 58 . Received Heat Transfer 1854 | . . 189 630 486 99 72 54 . 9 . 54 63 . . 78 120 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . 3 . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 . 3 . . . . . . Parts Fried 9 | . . . . . . . . 3 2 . 3 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . Parts Melted 16 | . . . . . . 3 . . . . . 8 2 . . 3 . Heat Transferred 6417 | . . . . . 296 396 . . . . . 1993 1006 398 148 2180 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 401 | . 22 241 401 294 114 86 60 . . . . 393 . . . . 140 Initial 167 | . . 1 31 167 114 . . . . . . 119 . . . . . Average 106 | . 6 138 253 162 59 28 22 . . . . 136 . . . . 25 Maximum Alert Level 2 | . . 1 2 1 . . . . . . . 1 . . . . . Low Security (%) 82 | 100 100 80 28 77 100 100 100 . . . . 80 . . . . 100 Level 1 16 | . . 19 67 22 . . . . . . . 19 . . . . . Level 2 . | . . . 3 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 3 1 . 2 . . . . 1 4 . . . . 2 Investigation 5 | . . 2 1 . . 1 . . . . 1 . . . . . . Extermination 6 | . . . . . . 1 . . . . . 3 . . . . 2 Reinforcement 4 | . . . 2 1 . . . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 15 | . . 2 6 3 . . . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 2 19 41 25 5 5 5 9 9 . 18 21 2 . 26 10 17 Peak Tracking Total 11 | . 1 4 7 4 3 3 4 5 5 . 5 5 2 . 11 3 5 Tactical Retreats 8 | . . 2 1 1 . 1 . 1 . . . . . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 11 | . . 1 2 . . 4 2 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . 1 . . . . . 2 11 1 . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 14 | . . . 1 1 . . . . 1 . 2 7 . . 1 . 1 Max in Single Turn 5 | . . . 1 1 . . . . 1 . 1 5 . . 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 38 | . . 8 4 6 2 5 . 1 . 5 2 . . 2 1 . 2 Terminals 17 | . . 6 3 4 1 1 . . . . 1 . . 1 . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . 1 Repair Stations 6 | . . 1 . 2 . 3 . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . 1 Total Hacks 99 | . . 28 8 19 6 9 . 1 . 18 4 . . 3 1 . 2 Successful 66 | . . 20 4 12 3 3 . 1 . 18 1 . . 3 1 . . Failed 33 | . . 8 4 7 3 6 . . . . 3 . . . . . 2 Catastrophic 7 | . . . 1 1 . 2 . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . . 13 4 6 2 . . . . . . . . . . . . Terminals 41 | . . 19 5 8 3 2 . . . . 2 . . 2 . . . Fabricators 4 | . . . . . . 1 . . . . 2 . . . . . 1 Repair Stations 24 | . . 7 . 11 . 6 . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . 3 . . . . . . . . . . . . . 1 Terminal Hacks 33 | . . 5 2 1 1 . . 1 . 18 1 . . 3 1 . . Record 9 | . . . . . 1 . . . . 6 . . . 2 . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . 1 . . . 1 . . 1 . . 1 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . 3 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . 6 . 8 . 3 . . . . . . . . . . . Scan Component 8 | . . 3 . 4 . 1 . . . . . . . . . . . Repair 8 | . . 3 . 4 . 1 . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . 7 1 3 1 . . . . . . . . . . . . Terminals 11 | . . 7 1 3 . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Botnet 7 | . . 5 1 1 . . . . . . . . . . . . . Operators 3 | . . 2 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 25 | . . 6 3 6 1 5 . . . . 1 . . 1 . . 2 Full Trace Events 5 | . . 1 1 2 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . 3 . 4 . 1 . . . . . . . . . . . Time 274 | . . 84 . 152 . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 4 . 11 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 16 | . . . . 1 . . . . 4 . 11 . . . . . . Largest Group 10 | . . . . 1 . . . . 4 3 10 4 . . . . . Highest-Rated Group 380 | . . . . 10 . . . . 124 93 380 234 . . . . . Highest-Rated Ally 68 | . . . . 10 . . . . 31 31 68 68 . . . . . Total Orders 6 | . . . . 1 . . . . . . 5 . . . . . . STAY 4 | . . . . 1 . . . . . . 3 . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 124 | . . . . . . . . . 36 . 69 19 . . . . . Total Damage 3218 | . . . . . . . . . 614 . 1559 1045 . . . . . Kills 28 | . . . . . . . . . 8 . 13 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 2 . 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 17097 | 53 496 912 1120 1578 890 1463 298 866 928 196 2023 1414 647 667 588 1866 1092 Spaces Moved 9351 | 43 339 445 561 673 502 1042 338 381 671 171 827 985 588 438 489 466 392 Core 107 | 11 . . . . . . . . . . . . . . . 5 91 Treads . | . . . . . . . . . . . . . . . . . . Legs 5808 | 32 339 445 561 673 502 784 296 87 . . . 604 2 438 489 461 95 Wheels . | . . . . . . . . . . . . . . . . . . Hover 3009 | . . . . . . . . 294 671 171 827 254 586 . . . 206 Flight 427 | . . . . . . 258 42 . . . . 127 . . . . . Fastest Speed 50 | 50 120 120 120 120 120 72 72 72 72 83 83 61 54 115 115 115 141 Average Speed 103 | 102 120 120 120 120 120 109 72 72 82 83 83 66 54 115 115 144 228 Slowest Speed 600 | 120 120 190 120 190 120 190 72 72 83 83 83 92 115 115 115 500 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 4 45 34 47 70 90 22 9 56 76 60 79 17 70 63 74 73 12 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . . Known Exits Taken 13 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . 2 4 . 2 . 2 2 . 2 . Spaces Dug 103 | . . 1 . . . 2 . . . . . 57 11 23 . . 9 Terrain Destroyed 283 | . . 1 . 17 . 2 . . . . . 139 43 66 1 5 9 Melee 12 | . . 1 . . . 2 . . . . . . . . . . 9 Projectile 185 | . . . . . . . . . . . . 70 43 66 1 5 . AOE 86 | . . . . 17 . . . . . . . 69 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 15653 | 48 397 704 813 1271 782 1347 383 935 1033 214 2105 1613 850 538 504 1595 521 Wait 5343 | . 11 162 67 483 263 272 27 533 312 30 1178 536 233 70 . 1095 71 Move 9333 | 42 338 444 560 672 501 1041 337 380 670 170 826 984 586 437 488 465 392 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 72 | . 12 12 14 7 1 4 4 2 . 3 5 4 . 1 3 . . Fast Attach 47 | 5 2 8 13 7 1 5 2 . . 2 . 1 . . 1 . . Attach 34 | . 1 5 4 2 . 1 2 1 . . . 2 1 1 3 3 8 Detach 2 | . . . . . . . . . . . . 1 . . . . 1 Swap 34 | . 1 1 15 6 . 1 1 1 1 2 1 2 1 . . 1 . Drop 89 | . 4 12 30 8 6 8 2 . 1 1 4 6 . 1 3 3 . Fire 499 | 1 25 14 109 86 10 12 7 18 5 . 33 76 28 28 5 28 14 Melee 97 | . 3 46 . . . 3 1 . 1 6 1 . . . 1 . 35 Ram 1 | . . . . . . . . . . . . 1 . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . . Rewire 100 | . . . . . . . . . 43 . 57 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -9/Materials | Identified exit to Materials 965 | -9/Materials | Build established: Scavenger-Mutant 1123 | -9/Materials | Lost 3 parts (1p2n) 1361 | -9/Materials | Repaired Aluminum Leg 1395 | -9/Materials | Repaired Imp. Aluminum Leg 1422 | -9/Materials | Repaired Lgt. Armor Plating 1462 | -9/Materials | Entered another Materials area 1462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2005 | -8/Materials | Lost 4 parts (1n2u1w) 2446 | -8/Materials | Discovered new exit (range 3) 2565 | -8/Materials | Identified exit to Storage 2582 | -8/Materials | Entered Storage 3127 | -8/Storage | Repaired Carbon-fiber Leg 3169 | -8/Storage | Repaired Carbon-fiber Leg 3532 | -8/Storage | Repaired Carbon-fiber Leg 3572 | -8/Storage | Repaired Carbon-fiber Leg 3637 | -8/Storage | Discovered new exit (range 15) 3924 | -8/Storage | Core integrity fell below 50% 4156 | -8/Storage | Used back door to open Recycling access 4156 | -8/Storage | Discovered new exit (range 4) 4160 | -8/Storage | Entered Recycling 4178 | -8/Recycling | Found Scrap Engine 4900 | -8/Recycling | Discovered new exit (range 15) 5050 | -8/Recycling | Entered Factory 5050 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5365 | -6/Factory | Build established: Mutant 5696 | -6/Factory | Repaired Imp. Sensor Array 5893 | -6/Factory | Build established: Construct 6152 | -6/Factory | Discovered new exit (range 16) 6190 | -6/Factory | Identified exit to Factory 6513 | -6/Factory | Entered another Factory area 6513 | -5/Factory | Evolved 2 slots: Utility x2 6777 | -5/Factory | Discovered new exit (range 13) 6810 | -5/Factory | Identified exit to Upper Caves 6811 | -5/Factory | Entered Upper Caves 7580 | -5/Upper Caves | Discovered new exit (range 15) 7594 | -5/Upper Caves | Identified exit to Upper Caves 7606 | -5/Upper Caves | Learned Factory emergency access door positions 7677 | -5/Upper Caves | Entered another Upper Caves area 7962 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8474 | -5/Upper Caves | Identified exit to Factory 8554 | -5/Upper Caves | Discovered new exit (range 11) 8559 | -5/Upper Caves | Encountered a Warlord checkpoint 8585 | -5/Upper Caves | Identified exit to Zhirov 8605 | -5/Upper Caves | Entered Zhirov 8605 | -5/Zhirov | Accompanied by 3 allies 8605 | -5/Zhirov | Discovered new exit (range 3) 8620 | -5/Zhirov | Met Zhirov 8639 | -5/Zhirov | Learned location of Quarantine (-3) 8639 | -5/Zhirov | Learned location of Testing (-2) 8639 | -5/Zhirov | Learned location of Command (-1) 8644 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8662 | -5/Zhirov | Found Alien Artifact 8662 | -5/Zhirov | Identified Integrated Dissipator 8662 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8675 | -5/Zhirov | Found Alien Artifact 8800 | -5/Zhirov | Identified exit to Proximity Caves 8801 | -5/Zhirov | Entered Proximity Caves 8801 | -4/Proximity Caves | Accompanied by 3 allies 9758 | -4/Proximity Caves | Learned Research security intel 9931 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10524 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10739 | -4/Proximity Caves | Build established: Commander-Construct 10824 | -4/Proximity Caves | Entered Factory 10824 | -4/Factory | Accompanied by 4 allies 10824 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10825 | -4/Factory | Identified exit to Upper Caves 11728 | -4/Factory | Build established: Construct 12017 | -4/Factory | Identified Transdimensional Reconstructor 12017 | -4/Factory | Warped through subspace 12206 | -4/Factory | Discovered exit to Upper Caves (range 10) 12238 | -4/Factory | Entered Upper Caves 12324 | -4/Upper Caves | Learned 4 Research zone layouts 12719 | -4/Upper Caves | Crushed by falling debris 12748 | -4/Upper Caves | Discovered new exit (range 6) 12811 | -4/Upper Caves | Identified exit to Upper Caves 12885 | -4/Upper Caves | Entered another Upper Caves area 13450 | -4/Upper Caves | Discovered new exit (range 10) 13456 | -4/Upper Caves | Learned 12 Research zone layouts 13467 | -4/Upper Caves | Learned Research emergency access door positions 13512 | -4/Upper Caves | Identified exit to Warlord 13552 | -4/Upper Caves | Entered Warlord 13657 | -4/Warlord | Met Warlord 13682 | -4/Warlord | Warlord's base attacked by MAIN.C 13848 | -4/Warlord | Found Prototype Piercing Weapon 13850 | -4/Warlord | Found Prototype Piercing Weapon 13948 | -4/Warlord | Identified Vortex Lance (x2) 13961 | -4/Warlord | Found Prototype Device 13961 | -4/Warlord | Identified Exp. Cloaking Device 14027 | -4/Warlord | Spotted Executioner 14032 | -4/Warlord | Warlord forces counterattacked 14048 | -4/Warlord | Spotted Executioner 14094 | -4/Warlord | Spotted Executioner 14100 | -4/Warlord | Spotted Striker 14126 | -4/Warlord | Discovered new exit (range 14) 14139 | -4/Warlord | Identified exit to Proximity Caves 14140 | -4/Warlord | Entered Proximity Caves 15320 | -3/Proximity Caves | Spotted B-86 Titan 15954 | -3/Proximity Caves | System corruption reached 10% 15970 | -3/Proximity Caves | Core integrity fell below 50% 15979 | -3/Proximity Caves | Lost 9 parts (2p4u3w) 15994 | -3/Proximity Caves | Discovered new exit (range 10) 16005 | -3/Proximity Caves | Identified exit to Research 16006 | -3/Proximity Caves | Entered Research 16006 | -3/Research | Evolved 2 slots: Utility x2 16007 | -3/Research | Identified exit to Research 16233 | -3/Research | Build established: Mutant 16848 | -3/Research | Spotted B-86 Titan 17075 | -3/Research | Lost 4 parts (1n2u1w) 17098 | -3/Research | Self-destructed Last Messages --------------- 17050_ R-10 Processor collects Corrupted Myomer Leg. 17052_ Arm. Scrap Engine consumes Corrupted Coil Gun. 17061_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17086_ Imp. Sensor Array destroyed. 17086_ Particle-Antimatter Reactor destroyed. 17086_ Particle-Antimatter Reactor core remains intact and functional. 17088_ Particle-Antimatter Reactor destroyed. 17088_ Arm. Scrap Engine damaged due to network destabilization (-7). 17088_ S-43 Plague destroyed. 17091_ Acquired 4 matter. 17092_ Scrap Engine modifies Hyp. Ballistic Driver Construct/G: Min Damage -7, Matter Cost -3, Max Damage -6 Renamed Hyp. Ballistic Gamma Construct/C. 17093_ Slug penetrates Wall. 17093_ Slug penetrates S-43 Plague. 17095_ Slug penetrates Wall. 17095_ S-43 Plague suffers critical hit (Destroy). 17096_ Hovering Antigrav-Myomer Exoskeleton destroyed. 17096_ Hovering Antigrav-Myomer Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ???????????????????????????????????????# """ ## | | ???????????????????????????????????????# """ ## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????+????????########### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | +????????????????#?????????????????????# # | | ?????????????????#k????????????????????# # | | ?????????????????# ???????????????????# # | | ???????+?????????# ??????????????????# # | | ?????????????????# ??????????????????# # | | ?????????????????# hhs?????????????????# # | | ?????????????????# k###+####################+### | | ?????????????????# u | | ??????????????????? u ?? | | ????????????????????? ???? | | ?????????????????? ??? R* ?????? | | ?????????????????? ?####@#####???################ | | ?????+?????####### ?# ks #??????????????????? | | ??????????? ?# #??????????????????? | | ???????????# ?# #??????????????????? | | ???????????# ?# #??????????????????? | | ???????????# ?# """ #??????????????????? | | ?+?????????# ## """ #??????????????????? | | ?????????### ## """ #??????????????????? | | ?????????# ## s #??????????????????? | | ?????????# ## o #??????????????????? | | ?????????# ########+##??????????????????? | | ?????????# # %% #??????????????????? | | ?????????# # % #??????????????????? | | ?????????# %+ " " #??????????????????? | | ?????????# # ""T"" #??????????????????? | | ?????????# # #??????????????????? | | ???????### %# #??????????????????? | | ???????#"" # #??????????????????? | | ???????#"T # #??????????????????? | | ???????### ###########??????????????????? | | ?????????# #????????????????????????????? | | ?????????# ##???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 56 Energy Capacity 1465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EM 20 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 5 Armor Integrity Analysis 40 Particle Charging 15 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CompactMetafiberTrap Manual? 0 Play Time 01:46:17 Cumulative 391.1 hours Start 2023.03.04 @ 14:16:21 End 2023.03.05 @ 12:50:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 697 Rogue 542 Adventurer 148 Explorer 7 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3dc2d4a-cc72-4a3e-8573-bc7ae66a6366