Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 22:42:53 Player: RNGesus Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (231) 1155 Value Destroyed (6377) 6377 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (4820) 4820 TOTAL SCORE: 23012 Bonus ------- High Alert Combat Kills 862 Follower Combat Kills 74 Met Data Miner 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -416 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Dispersion Rifle Matter Neutralizer Heavy Pick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Experimental ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Lance Vortex Lance > --- INVENTORY -------- Light Neutrino Core Advanced Transmission Jammer Hacking Suite Dynamic Insulation System System Purifier Heavy Shock Bomb Launcher Vortex Lance [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Scythe Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Utility 12 | . . 2 2 1 . . . . 2 . . . . . . 2 . . . . . . 1 . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 252 | 5 20 36 41 16 2 2 2 1 13 4 7 2 . 2 4 11 8 12 1 3 10 . 12 2 5 3 28 Power 43 | 1 1 6 5 4 1 1 . . 2 2 1 . . . 1 2 . 5 . . 1 . 2 1 . . 7 Engine 7 | 1 1 2 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Core 25 | . . 4 3 4 1 1 . . 2 1 1 . . . 1 1 . 3 . . 1 . 1 1 . . . Reactor 11 | . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . 7 Propulsion 47 | 1 5 8 8 3 . . . . 2 . 5 . . 1 . 2 3 3 . . 2 . 1 . . 1 2 Treads 9 | . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | 1 1 2 7 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Flight 22 | . . . 1 3 . . . . 2 . 5 . . 1 . 2 1 3 . . 2 . 1 . . 1 . Utility 84 | 1 3 5 9 7 1 . . . 5 2 1 . . . 2 6 5 3 1 3 6 . 7 1 3 1 12 Device 37 | . . 2 2 1 . . . . 1 2 . . . . 1 3 4 . 1 1 4 . 3 1 3 1 7 Storage 13 | 1 3 1 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . 3 Processor 8 | . . . 1 1 . . . . . . . . . . . . . . . 1 2 . 1 . . . 2 Hackware 19 | . . . . 5 1 . . . 4 . 1 . . . 1 1 . 3 . 1 . . 2 . . . . Protection 7 | . . 2 4 . . . . . . . . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 11 17 19 2 . 1 2 1 4 . . 2 . 1 1 1 . 1 . . 1 . 2 . 2 1 7 Energy Gun 19 | . 1 8 8 . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 8 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 4 Ballistic Gun 19 | 2 10 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 3 4 . . 1 2 1 2 . . 1 . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . . . . 2 . . 1 . . 1 . . . . . . . 2 . 1 . . Piercing Weapon 7 | . . . 1 1 . . . . . . . . . 1 . 1 . 1 . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 1 . . 2 . . 1 1 . . . . . 1 3 . . 6 . . . . . 3 Parts Lost 85 | . 6 19 13 . 2 . . . . . . . . 3 . 5 . 2 . 2 . . 1 6 13 3 10 Power 17 | . 1 5 4 . 1 . . . . . . . . 1 . 1 . . . . . . . 1 1 . 2 Propulsion 21 | . 2 7 1 . . . . . . . . . . 1 . 2 . 1 . . . . . 1 3 1 2 Utility 27 | . . 1 3 . 1 . . . . . . . . 1 . 2 . 1 . 2 . . 1 3 8 1 3 Weapon 20 | . 3 6 5 . . . . . . . . . . . . . . . . . . . . 1 1 1 3 Highest Loss Streak 13 | . 1 6 3 . 2 . . . . . . . . 3 . 4 . 1 . 2 . . 1 5 13 2 10 Average Slot Usage (%) 90 | . 94 95 96 91 91 92 94 92 92 93 93 93 93 89 93 80 82 91 94 88 96 100 100 92 62 6 38 Engine 2 | . 13 4 6 . . . . . . . . . . . . 1 . . . . . . . . . . . Core 4 | . . 5 2 6 6 6 7 7 5 6 6 6 6 4 6 2 5 4 5 5 5 5 2 5 2 . . Treads 4 | . 20 17 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 4 1 17 . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . 22 23 23 23 23 19 20 20 20 20 20 20 13 16 17 17 17 17 17 21 20 11 2 . Device 6 | . . 10 11 5 7 7 7 7 6 6 6 6 6 4 6 4 5 5 5 5 4 5 5 3 4 2 14 Storage 13 | . 26 29 27 7 7 7 7 7 6 6 6 6 6 6 6 3 5 5 5 5 5 5 5 5 3 . 2 Processor 5 | . . . 5 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 7 11 11 10 10 8 . 1 Hackware 22 | . . . . 31 30 30 30 30 39 40 40 40 40 40 40 40 35 44 47 38 41 41 42 37 23 . . Protection 1 | . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 2 | . 2 8 6 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 25 5 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 7 7 5 6 6 5 6 3 5 4 . . . . . . 3 8 5 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 3 . . 5 5 5 5 7 11 7 . . 2 . Naked Turns 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 33 51 Heaviest Build 80 | 12 57 78 68 18 20 20 18 17 19 17 19 19 19 20 18 22 22 22 20 20 24 24 29 25 25 5 80 Greatest Support 65 | 10 46 43 40 18 18 18 18 18 18 18 22 22 22 22 22 22 22 23 22 22 26 25 29 29 25 3 65 Greatest Overweight (x) 7 | 3 2 7 3 . 1 1 . . 1 . . . . . . . 1 . . . . . . . 7 1 1 Average Overweight (x) . | 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 18 24 24 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 14 Average Capacity 11 | 5 14 22 20 8 8 8 8 8 8 8 8 8 8 8 8 6 8 8 8 8 8 8 8 8 7 4 6 Most Carried 24 | 3 16 24 23 20 8 7 8 8 8 8 8 8 8 8 6 8 8 8 7 7 8 8 8 8 8 4 8 Average Carried 10 | 1 10 19 19 7 7 6 7 7 6 8 7 8 8 7 5 4 7 7 7 6 7 8 7 7 7 3 5 Final Capacity 24 | 6 18 24 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 Final Carried 24 | 3 16 24 20 8 7 7 8 8 8 8 8 8 8 7 5 8 8 8 7 7 8 8 7 7 4 3 4 Class Distribution -------------------- 40% | Wizard-Sprinter 17% | Mutant 15% | Hauler-Mutant 10% | Hacker-Sprinter 6% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Matter Collected 4309 | 221 669 952 777 119 81 50 20 23 53 . 65 . . . 25 250 115 180 . 35 . 25 237 . 57 30 325 Remotely 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Salvage Created 9148 | . 966 2209 2598 119 . 269 . 33 138 . 85 29 . 29 . 503 . 264 . . . . 471 . 515 103 817 Parts 465 | . 57 153 126 6 . 7 . 2 11 . 8 5 . . . 20 . 9 . . . . 18 . 16 1 26 Haulers Intercepted 21 | . 1 5 4 1 . . . . . . . . . . . . . 2 . . . . 2 . 3 1 2 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 3 . 3 . . . 4 . . . . . . . . 15 . . . . . . Prevented 9 | . . . . . . 1 . . . . . 1 . . . . . . . . 7 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Combat Hostiles Destroyed 148 | . 25 55 43 1 . 3 . 2 3 . . 3 . . . 3 . . . . . . . . 3 . 7 Melee 8 | . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . 3 . . Guns 79 | . 25 27 26 . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 23 | . . 14 6 . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 38 | . . 14 10 . . 3 . 2 3 . . 3 . . . . . . . . . . . . . . 3 Classes Destroyed 14 | . 7 3 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Worker 14 | . 1 1 6 . . . . . . . . . . . . 3 . 1 . . . . . . . . 2 Builder 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 1 5 4 1 . . . . . . . . . . . . . 2 . . . . 2 . 3 1 2 Recycler 10 | . 1 1 3 . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . Operator 12 | . 5 2 1 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . Watcher 14 | . 1 3 4 . . . . . 1 . 3 . . . . . . . . . . . 2 . . . . Swarmer 43 | . 9 17 3 . . 3 . 2 3 . . 3 . . . 3 . . . . . . . . . . . Grunt 80 | . 16 29 30 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . 9 7 . . . . . . . . . . . . . . . . . . . . . 2 . 2 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 7 10 6 1 . 3 . 2 3 . 1 3 . 1 . 4 . 1 . . . . 2 . 2 1 8 Combat Bots Only 10 | . 5 10 4 1 . 3 . 2 3 . . 3 . . . 2 . . . . . . . . 1 . 3 Max Kills in Single Turn 4 | . 1 4 3 1 . 1 . 2 1 . 1 2 . 1 . 1 . 1 . . . . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 . . 1 . 2 1 . . 2 . . . . . . . . . . . . . . 3 Melee 1 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Damage Taken 13086 | . 1315 2578 2391 118 153 17 . 16 60 . 42 56 . 185 . 332 . 299 . 58 . . 235 635 1756 1233 1607 Core 4084 | . 212 301 375 40 74 . . . 7 . . 26 . . . 94 . 73 . 23 . . 74 205 1127 1023 430 Absorbed by Shields 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Core Remaining (%) 57 | 100 15 24 31 . . . . 83 . . . . . . 96 . . . . . . 81 . 75 13 . . Volleys Fired 473 | . 121 157 165 . . 3 . 1 3 . . 3 . . . . . . . . . . . . . . 20 Largest 2 | . 2 2 2 . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . 2 Hottest 208 | . 70 126 136 . . 30 . 36 36 . . 36 . . . . . . . . . . . . . . 208 Shots Fired 858 | . 232 285 306 . . 3 . 1 3 . . 3 . . . . . . . . . . . . . . 25 Gun 671 | . 232 194 239 . . . . . . . . . . . . . . . . . . . . . . . 6 Cannon 156 | . . 84 58 . . . . . . . . . . . . . . . . . . . . . . . 14 Launcher 31 | . . 7 9 . . 3 . 1 3 . . 3 . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 463 | . 208 133 122 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 283 | . 24 66 173 . . . . . . . . . . . . . . . . . . . . . . . 20 Explosive 26 | . . 7 9 . . 3 . 1 3 . . 3 . . . . . . . . . . . . . . . Electromagnetic 86 | . . 79 2 . . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 30 | . 9 11 30 . . 1 . . 3 . . 4 . . . . . . . . . . . . . . 6 Robot Miss Streak 6 | . 6 5 6 . . 1 . . . . . . . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 671 | . 153 184 216 8 . 8 . . 6 . 6 1 . 1 . 25 . 12 . . . . 13 . 18 2 18 Core Hits 368 | . 60 95 110 3 . 7 . 3 9 . 3 6 . 1 . 12 . 5 . . . . 8 . 8 1 37 Critical Hits 14 | . 1 3 3 . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . Critical Kills 8 | . . 1 2 . . . . . . . . . . . . 2 . 2 . . . . . . 1 . . Critical Parts Destroyed 6 | . 1 2 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Melee Attacks 468 | . . . 7 73 2 11 . 3 33 . 50 . 3 1 . 49 . 92 6 3 5 2 82 13 29 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 275 | . . . . 62 2 11 . 3 33 . 50 . 3 . . 48 . . . . . . 21 13 29 . . Piercing 174 | . . . 7 11 . . . . . . . . . 1 . 1 . 92 6 3 5 2 46 . . . . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . 4 . Sneak Attacks 33 | . . . 1 3 . 4 . . 2 . 1 . . 1 . 7 . 3 . . . . 7 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Damage Inflicted 19724 | . 1732 4271 4997 496 . 829 . 108 627 . 282 180 . 143 . 1263 . 871 . . . . 1247 . 1315 169 1194 Guns 6947 | . 1732 2231 2803 . . . . . . . . . . . . . . . . . . . . . . . 181 Cannons 2261 | . . 1065 740 . . . . . . . . . . . . . . . . . . . . . . . 456 Explosions 3639 | . . 970 1271 . . 192 . 108 361 . . 180 . . . . . . . . . . . . . . 557 Melee 6872 | . . . 183 496 . 637 . . 266 . 282 . . 143 . 1263 . 871 . . . . 1247 . 1315 169 . Ramming 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4334 | . 1522 1498 1314 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4260 | . 210 1151 2211 . . . . . . . . . . . . . . . . . . . . . . . 688 Explosive 2719 | . . 607 1271 . . 192 . 108 361 . . 180 . . . . . . . . . . . . . . . Electromagnetic 1534 | . . 1010 18 . . . . . . . . . . . . . . . . . . . . . . . 506 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4760 | . . . . 496 . 637 . . 266 . 282 . . . . 1263 . . . . . . 501 . 1315 . . Piercing 1866 | . . . 183 . . . . . . . . . . 143 . . . 871 . . . . 669 . . . . Entropic 246 | . . . . . . . . . . . . . . . . . . . . . . . 77 . . 169 . Highest Corruption 10 | . 2 10 . . 2 2 2 . . . . . . . . . . . . . 1 1 3 6 . . 1 Average Corruption 4 | . 1 7 . . 2 2 2 . . . . . . . . . . . . . 1 1 3 3 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . 5 83 . . . 10 3 . . . . . . . . . . . . . 1 . 15 4 . . . Message Errors 22 | . . 15 . . . 2 1 . . . . . . . . . . . . . . . 4 . . . . Matter Fused 18 | . . 12 . . . . . . . . . . . . . . . . . . . . 5 1 . . . Heat Flow Errors 15 | . 1 9 . . . 3 1 . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 15 | . . 7 . . . 2 1 . . . . . . . . . . . . . . . 3 2 . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . 1 8 . . . 2 . . . . . . . . . . . . . . 1 . 2 1 . . . Data Loss (major) 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 20 | . 2 17 . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1172 | . . 25 31 95 . 331 . . 24 . 56 . . . . 201 . 116 . . . . 220 . 43 17 13 Projectiles 29 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . 13 Explosions 40 | . . 9 7 . . . . . 24 . . . . . . . . . . . . . . . . . . Melee 1103 | . . . 24 95 . 331 . . . . 56 . . . . 201 . 116 . . . . 220 . 43 17 . Knockbacks 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . . 162 181 . . . . . . . . . . . . . . . . . . . . . . . 38 Shots 16 | . . 6 6 . . . . . . . . . . . . . . . . . . . . . . . 4 Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 285 325 151 . . 278 415 . . . . . . . . . . . . . . . 202 . . . 44 Average Temperature 65 | . 57 71 36 . . 131 173 . . . . . . . . . . . . . . . 106 . . . 28 Received Heat Transfer 3159 | . 564 876 1089 33 . . . . 12 . . . . 24 . . . 84 . . . . . 36 135 207 99 Effects 6 | . 1 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 7837 | . 629 1915 4514 . . . . . . . . . . . . . . . . . . . . . . . 779 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Peak Influence 972 | . 374 798 972 537 . . . . 282 71 405 . . . . 402 140 298 . . . . 455 254 694 388 408 Average Influence 293 | . 201 450 593 410 . . . . 133 64 67 . . . . 156 140 189 . . . . 70 229 393 361 270 Maximum Alert Level 3 | . 1 3 3 2 . . . . 1 . 2 . . . . 2 . 1 . . . . 2 1 2 1 2 Low Security (%) 41 | 100 46 16 . . . . . . 83 100 96 . . . . 78 100 56 . . . . 90 . 17 . . Level 1 26 | . 53 20 6 46 . . . . 16 . . . . . . . . 43 . . . . . 100 40 100 96 Level 2 26 | . . 48 72 53 . . . . . . 3 . . . . 21 . . . . . . 9 . 41 . 3 Level 3 5 | . . 14 20 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 7 6 6 6 . . . . 3 . 2 . . . . 1 . 3 . . . . 4 . 2 2 4 Investigation 11 | . 2 2 . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . . Extermination 7 | . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . 2 . . . . Reinforcement 24 | . 5 3 4 2 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . 2 4 Assault 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Distress Signals 29 | . 2 7 5 1 . . . . 2 . . . . . . 2 . 3 . . . . 1 1 3 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 54 78 67 18 1 2 . 6 8 2 11 4 . 4 . 7 . 27 . 1 4 . 11 29 15 17 23 Peak Tracking Total 21 | . 5 9 6 5 1 1 . 4 3 2 3 3 . 4 . 4 . 9 . 1 4 . 6 21 7 19 9 Tactical Retreats 44 | . 7 6 . 3 . . . 1 2 . 3 1 . . . 1 . 4 . 1 . . 4 4 2 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Traps Triggered 21 | . 3 2 . 1 . . . . 3 . . . . . . 2 . 2 . . . . 5 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 2 . . . . . . 3 . . . . . . . . 10 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Machines Disabled 19 | . . 9 4 2 . . . . . . . . . . . . . 1 . . . . . 2 . 1 . Max in Single Turn 2 | . . 2 2 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Garrison Access 6 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Machines Accessed 100 | . 3 8 4 14 . . 1 . 10 . 12 . . 2 . 7 . 12 . 2 8 . 9 2 5 . 1 Terminals 58 | . 2 8 4 8 . . . . 6 . 6 . . . . 3 . 9 . . . . 6 2 3 . 1 Fabricators 19 | . . . . 5 . . . . 2 . 4 . . . . 3 . 2 . . . . 2 . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . 1 . 1 . . Total Hacks 313 | . 6 17 12 44 . . 4 . 41 . 29 . . 14 . 25 . 30 . 5 21 . 42 7 15 . 1 Successful 240 | . 2 8 7 27 . . 4 . 33 . 24 . . 14 . 19 . 26 . 5 21 . 32 6 12 . . Failed 72 | . 4 9 5 17 . . . . 8 . 5 . . . . 6 . 3 . . . . 10 1 3 . 1 Catastrophic 10 | . . 2 2 2 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Manual 199 | . 6 16 11 27 . . . . 25 . 18 . . . . 19 . 28 . . . . 35 7 6 . 1 Terminals 193 | . 4 17 12 29 . . . . 25 . 17 . . . . 13 . 23 . . . . 35 7 10 . 1 Fabricators 60 | . . . . 13 . . . . 11 . 10 . . . . 10 . 6 . . . . 6 . 4 . . Repair Stations 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . 1 . 1 . . Terminal Hacks 141 | . . 7 5 13 . . 4 . 14 . 10 . . 14 . 7 . 11 . 5 21 . 17 6 7 . . Record 22 | . . . . . . . . . . . . . . 4 . . . . . 4 14 . . . . . . Part Schematic 36 | . . . . 7 . . 4 . 6 . . . . 7 . 4 . 3 . . . . 4 . 1 . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 9 | . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 . . Machine Index 5 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . . . Terminal Index 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Fabricator Index 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Alert Level 5 | . . . 1 . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . 1 . . Dispatch Records 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Security Status 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Surveillance Status 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Recall Extermination 6 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 2 . . . . Recall Reinforcements 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 7 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 2 1 . . Fabricator Hacks 39 | . . . . 9 . . . . 9 . 5 . . . . 5 . 4 . . . . 4 . 3 . . Load Schematic 17 | . . . . 4 . . . . 4 . 3 . . . . 2 . 2 . . . . 1 . 1 . . Build 22 | . . . . 5 . . . . 5 . 2 . . . . 3 . 2 . . . . 3 . 2 . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 1 . . Seal Access 6 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 49 | . 2 1 2 5 . . . . 5 . 7 . . . . 6 . 10 . . . . 10 . 1 . . Terminals 30 | . 1 1 2 4 . . . . 3 . 2 . . . . . . 8 . . . . 8 . 1 . . Track 8 | . . . 1 1 . . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . Assimilate 8 | . . . . 1 . . . . . . . . . . . . . 5 . . . . 2 . . . . Botnet 6 | . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . Operators 8 | . 1 1 1 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . Fabricators 17 | . . . . 1 . . . . 2 . 5 . . . . 5 . 2 . . . . 2 . . . . Report 6 | . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 9 | . . . . . . . . . 1 . 3 . . . . 3 . 1 . . . . 1 . . . . Download 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 5 3 13 . . . . 8 . 6 . . . . 4 . 9 . . . . 3 1 4 . 1 Full Trace Events 6 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . 2 . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . 7 . . 4 . 6 . . . . 7 . 4 . 3 . . . . 4 . 1 . . Parts Built 21 | . . . . 5 . . . . 5 . 2 . . . . 3 . 2 . . . . 2 . 2 . . Matter 4270 | . . . . 694 . . . . 698 . 348 . . . . 761 . 497 . . . . 702 . 570 . . Time 1491 | . . . . 155 . . . . 296 . 173 . . . . 264 . 129 . . . . 374 . 100 . . Total Part Build Rating 108 | . . . . 20 . . . . 26 . 10 . . . . 17 . 11 . . . . 14 . 10 . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Time 89 | . . . . . . . . . 89 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Total Allies 16 | . . . . 1 . . 4 . . . . . . . . . . 2 . . . . 2 . . . 7 Largest Group 7 | . . . . 1 . . 4 4 . . . . . . . . . 1 . . . . 1 . . . 7 Highest-Rated Group 102 | . . . . 26 . . 102 102 . . . . . . . . . 26 . . . . 44 . . . 97 Highest-Rated Ally 44 | . . . . 26 . . 31 31 . . . . . . . . . 26 . . . . 44 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 46 Total Damage 992 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . 972 Kills 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 11 | . . . . . 2 2 1 1 . . . . . . 1 . . . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Turns Passed 15116 | 66 1355 2366 1661 960 357 587 423 255 722 53 1040 70 69 37 275 516 71 965 70 127 392 69 1449 244 344 202 371 Spaces Moved 18392 | 41 541 1011 626 1791 409 625 810 619 1257 135 1443 210 212 108 378 783 242 1647 218 480 1002 252 1807 495 541 285 424 Core 508 | 21 . . . . . . . . . . . . . . . . . . . . . . . . 100 285 102 Treads 1107 | . 380 727 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 807 | 20 161 . 626 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 284 | . . 284 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 322 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 322 Flight 15364 | . . . . 1791 409 625 810 619 1257 135 1443 210 212 108 378 783 242 1647 218 480 1002 252 1807 495 441 . . Fastest Speed 22 | 50 120 150 155 29 29 29 29 29 29 29 29 29 29 29 29 22 22 22 24 24 22 22 25 22 22 50 50 Average Speed 49 | 137 170 175 168 29 75 85 29 29 29 29 29 29 29 29 29 27 22 25 24 24 23 22 25 24 35 65 62 Slowest Speed 400 | 200 200 220 210 29 99 99 29 29 99 29 29 29 29 29 29 35 112 27 24 24 27 22 25 25 400 100 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . 4 2 . . . 5 . 15 2 . . . 5 . 8 . . . . . 4 . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 80 77 68 38 62 71 82 74 24 60 30 38 34 77 57 16 91 47 37 69 91 51 33 36 15 16 39 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 4 | . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 22 | . . . . . 3 5 3 2 . . . 1 1 . 1 . . . 1 3 . 2 . . . . . Spaces Dug 317 | . . . 8 58 2 4 . 3 28 . 42 . 3 . . 15 . 69 6 3 4 2 50 9 11 . . Terrain Destroyed 604 | . . 71 135 58 2 22 . 13 45 . 42 24 3 . . 15 . 69 6 3 4 2 50 9 11 . 20 Melee 309 | . . . . 58 2 4 . 3 28 . 42 . 3 . . 15 . 69 6 3 4 2 50 9 11 . . Projectile 12 | . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 283 | . . 61 134 . . 18 . 10 17 . . 24 . . . . . . . . . . . . . . 19 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Total 22902 | 48 758 1324 916 2126 451 657 999 690 1557 148 1977 212 214 110 541 1003 258 2041 225 486 1156 261 2708 594 648 295 499 Wait 2898 | . 42 38 38 203 35 16 183 62 208 6 482 . . . 160 153 . 243 1 . 125 8 740 81 67 . 7 Move 18285 | 40 540 1010 625 1782 404 624 809 618 1247 134 1414 206 211 107 377 776 241 1630 217 479 1001 251 1806 488 540 284 424 Hop 37 | . . . . 4 2 . . . 5 . 13 1 . . . 2 . 8 . . . . . 2 . . . Pick Up 141 | 3 24 50 17 7 . . 1 2 4 . 3 . . . . 4 . 7 . . 4 . 7 1 1 2 4 Fast Attach 109 | 5 4 10 10 3 1 1 2 . 3 4 3 . . . . 8 8 8 . 2 7 . 2 1 5 1 21 Attach 78 | . 6 15 11 9 1 1 . 1 6 . 1 . . 1 2 3 . 2 1 1 2 . 4 1 . 2 8 Detach 42 | . 2 1 3 6 . 1 1 1 5 . 1 . . . . 4 1 1 . 1 3 . . . 2 . 9 Swap 68 | . 10 11 20 4 . . . . 4 . 3 2 . 1 2 . . 3 . . 1 . 6 . . . 1 Drop 145 | . 9 31 20 17 . . 3 2 3 4 7 . . . . 4 8 11 . . 8 . 8 . 5 1 4 Fire 473 | . 121 157 165 . . 3 . 1 3 . . 3 . . . . . . . . . . . . . . 20 Melee 446 | . . . 7 73 2 11 . 3 33 . 50 . 3 1 . 49 . 92 6 3 5 2 63 11 28 4 . Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 172 | . . . . 18 . . . . 36 . . . . . . . . 36 . . . . 72 9 . . 1 Rewire 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min / Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: [*Res] / Tes x2) -2/Research -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 720 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Discovered new exit (range 7) 896 | -10/Materials | Discovered new exit (range 10) 1138 | -10/Materials | Discovered new exit (range 15) 1267 | -10/Materials | Core integrity fell below 20% 1422 | -10/Materials | Entered another Materials area 1422 | -9/Materials | Evolved 2 slots: Utility x2 1813 | -9/Materials | Identified exit to Mines 1813 | -9/Materials | Identified exit to Storage 2136 | -9/Materials | Discovered new exit (range 10) 2313 | -9/Materials | Destroyed 10 combat bots 2320 | -9/Materials | Crushed by falling debris 2320 | -9/Materials | System corruption reached 10% 2351 | -9/Materials | Lost 4 parts (2n2w) 2603 | -9/Materials | Discovered new exit (range 16) 2857 | -9/Materials | Build established: Scavenger-Mutant 2897 | -9/Materials | Core integrity fell below 50% 2933 | -9/Materials | Lost 6 parts (1p2n1u2w) 2943 | -9/Materials | Destroyed 7 combat bots 3165 | -9/Materials | Build established: Hauler-Mutant 3422 | -9/Materials | First assault squad dispatched 3788 | -9/Materials | Entered another Materials area 3788 | -8/Materials | Evolved 2 slots: Utility x2 4127 | -8/Materials | Lost 3 parts (1p1u1w) 4700 | -8/Materials | Build established: Scavenger-Mutant 4988 | -8/Materials | First assault squad dispatched 5101 | -8/Materials | Core integrity fell below 50% 5180 | -8/Materials | Build established: Hauler-Mutant 5432 | -8/Materials | Discovered new exit (range 8) 5447 | -8/Materials | Identified exit to Factory 5449 | -8/Materials | Entered Factory 5449 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5694 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5738 | -7/Factory | Fabricated Lrn. Sensor Array? 5754 | -7/Factory | Build established: Hacker-Sprinter 5981 | -7/Factory | Discovered new exit (range 12) 5994 | -7/Factory | Identified exit to Lower Caves 6043 | -7/Factory | Fabricated Adv. Signal Interpreter? 6166 | -7/Factory | Identified exit to Factory 6239 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6281 | -7/Factory | Garrison activated, responded to threat 6395 | -7/Factory | Discovered exit to Factory (range 13) 6409 | -7/Factory | Entered Lower Caves 6545 | -7/Lower Caves | Encountered a Warlord checkpoint 6682 | -7/Lower Caves | Learned location of 1 exit from Factory 6683 | -7/Lower Caves | Learned Factory stockpile data 6745 | -7/Lower Caves | Build established: Hacker-Mutant 6753 | -7/Lower Caves | Discovered new exit (range 8) 6759 | -7/Lower Caves | Identified exit to Lower Caves 6766 | -7/Lower Caves | Entered another Lower Caves area 6799 | -7/Lower Caves | Discovered exit to Factory (range 11) 6861 | -7/Lower Caves | Encountered a Warlord checkpoint 7337 | -7/Lower Caves | Identified exit to Zion 7340 | -7/Lower Caves | Learned location of Zion (-7) 7353 | -7/Lower Caves | Entered Zion 7369 | -7/Zion | Discovered new exit (range 15) 7427 | -7/Zion | System corruption cleaned by Quarantine Array 7464 | -7/Zion | Found Prototype Launcher 7464 | -7/Zion | Identified Rocket Array 7490 | -7/Zion | Gained Derelict followers 7506 | -7/Zion | Learned 8 Factory zone layouts 7551 | -7/Zion | Given A8's code to call for help 7612 | -7/Zion | Identified exit to Proximity Caves 7718 | -7/Zion | Build established: Hacker-Sprinter 7776 | -7/Zion | Entered Proximity Caves 7776 | -6/Proximity Caves | Accompanied by 4 allies 7990 | -6/Proximity Caves | Learned 8 Factory zone layouts 8027 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8031 | -6/Proximity Caves | Entered Factory 8031 | -6/Factory | Evolved 2 slots: Utility x2 8032 | -6/Factory | Identified exit to Lower Caves 8084 | -6/Factory | Discovered new exit (range 12) 8321 | -6/Factory | Build established: Wizard-Sprinter 8323 | -6/Factory | Repaired Imp. Flight Unit 8363 | -6/Factory | Repaired Scythe 8567 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8586 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8656 | -6/Factory | Fabricated Adv. Hacking Suite? 8672 | -6/Factory | Fabricated Dynamic Insulation System? 8753 | -6/Factory | Sucked down chute 8753 | -6/Factory | Entered Waste 8756 | -6/Waste | Spotted C-40 Crusher 8756 | -6/Waste | Spotted C-40 Crusher 8763 | -6/Waste | Spotted C-40 Crusher 8792 | -6/Waste | Discovered new exit (range 15) 8806 | -6/Waste | Identified exit to Factory 8806 | -6/Waste | Entered Factory 8931 | -6/Factory | Discovered new exit (range 4) 8932 | -6/Factory | Identified exit to Factory 9353 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 9363 | -6/Factory | Fabricated Adv. System Shield (x1) 9811 | -6/Factory | Local fabrication network quarantined 9846 | -6/Factory | Entered Lower Caves 9913 | -6/Lower Caves | Discovered new exit (range 12) 9916 | -6/Lower Caves | Identified exit to Lower Caves 9916 | -6/Lower Caves | Entered another Lower Caves area 9984 | -6/Lower Caves | Discovered new exit (range 5) 9985 | -6/Lower Caves | Identified exit to Data Miner 9985 | -6/Lower Caves | Entered Data Miner 9985 | -6/Data Miner | Discovered new exit (range 6) 9991 | -6/Data Miner | Met Data Miner 9999 | -6/Data Miner | Learned location of Section 7 (-2) 9999 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10001 | -6/Data Miner | Received God Mode back door access code from Data Miner 10010 | -6/Data Miner | Destroyed Data Miner 10017 | -6/Data Miner | Data Conduit disabled 10022 | -6/Data Miner | Identified exit to Proximity Caves 10022 | -6/Data Miner | Entered Proximity Caves 10050 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 10295 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10297 | -5/Proximity Caves | Entered Factory 10297 | -5/Factory | Evolved 2 slots: Utility x2 10487 | -5/Factory | Identified exit to Upper Caves 10487 | -5/Factory | Identified exit to Extension 10550 | -5/Factory | Lost 4 parts (1p2n1u) 10640 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 10698 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 10700 | -5/Factory | Local fabrication network quarantined 10748 | -5/Factory | Fabricated Exp. Sensor Array (x1) 10813 | -5/Factory | Manually triggered Chute Trap 10813 | -5/Factory | Sucked down chute 10813 | -5/Factory | Entered Waste 10813 | -5/Waste | The area was eerily silent 10823 | -5/Waste | Found Damper Plating 10848 | -5/Waste | Found Prototype Device 10848 | -5/Waste | Identified Exp. Thermal Shield 10872 | -5/Waste | Discovered new exit (range 10) 10881 | -5/Waste | Identified exit to Factory 10884 | -5/Waste | Entered Factory 10891 | -5/Factory | Spotted B-75 Beast 11058 | -5/Factory | Discovered new exit (range 15) 11235 | -5/Factory | Central database locked down 11483 | -5/Factory | Fabricated Exp. Sensor Array? 11558 | -5/Factory | Fabricated Adv. Hacking Suite? 11558 | -5/Factory | Discovered new exit (range 15) 11782 | -5/Factory | Discovered new exit (range 5) 11849 | -5/Factory | Entered Upper Caves 11898 | -5/Upper Caves | Encountered a Warlord checkpoint 11916 | -5/Upper Caves | Discovered new exit (range 9) 11918 | -5/Upper Caves | Identified exit to Upper Caves 11919 | -5/Upper Caves | Entered another Upper Caves area 11920 | -5/Upper Caves | Discovered new exit (range 12) 11923 | -5/Upper Caves | Identified exit to Factory 11981 | -5/Upper Caves | Learned 12 Factory zone layouts 12002 | -5/Upper Caves | Learned Research stockpile data 12002 | -5/Upper Caves | Learned Extension trap positions 12040 | -5/Upper Caves | Discovered new exit (range 15) 12046 | -5/Upper Caves | Identified exit to Warlord 12046 | -5/Upper Caves | Entered Warlord 12220 | -5/Warlord | Found Prototype Processor 12222 | -5/Warlord | Found Prototype Device 12222 | -5/Warlord | Identified System Purifier 12230 | -5/Warlord | Found Prototype Processor 12230 | -5/Warlord | Identified Exp. Targeting Computer 12232 | -5/Warlord | Identified Exp. Target Analyzer 12258 | -5/Warlord | Visited the Vortex Lab 12259 | -5/Warlord | Found Prototype Piercing Weapon 12259 | -5/Warlord | Identified Vortex Lance 12261 | -5/Warlord | Warlord's base attacked by MAIN.C 12261 | -5/Warlord | Found Vortex Lance 12293 | -5/Warlord | Opened side exit 12436 | -5/Warlord | Discovered new exit (range 11) 12438 | -5/Warlord | Identified exit to Proximity Caves 12438 | -5/Warlord | Entered Proximity Caves 12507 | -4/Proximity Caves | Entered Factory 12507 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12508 | -4/Factory | Identified exit to Armory 12509 | -4/Factory | Identified exit to Research 12590 | -4/Factory | Found Exp. ECM Suite 12609 | -4/Factory | Discovered new exit (range 4) 12610 | -4/Factory | Identified exit to Upper Caves 12723 | -4/Factory | Spotted B-86 Titan 13163 | -4/Factory | Fabricated Vibroblade? 13642 | -4/Factory | Fabricated Vibroblade (x1) 13812 | -4/Factory | Local fabrication network quarantined 13956 | -4/Factory | Entered Armory 14040 | -4/Armory | Found Gamma Bomb Array 14099 | -4/Armory | Spotted B-86 Titan 14157 | -4/Armory | Lost 5 parts (1p3u1w) 14200 | -4/Armory | Entered Research 14200 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14203 | -3/Research | Spotted B-86 Titan 14303 | -3/Research | Fabricated Exp. Sensor Array (x1) 14355 | -3/Research | Fabricated Exp. Sensor Array (x1) 14388 | -3/Research | Identified exit to Testing 14400 | -3/Research | Local fabrication network quarantined 14509 | -3/Research | Core integrity fell below 50% 14531 | -3/Research | Core integrity fell below 20% 14537 | -3/Research | Discovered new exit (range 12) 14544 | -3/Research | Entered another Research area 14544 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14545 | -2/Research | Identified exit to Quarantine 14545 | -2/Research | Lost 13 parts (1p3n8u1w) 14710 | -2/Research | Spotted B-90 Cyclops 14721 | -2/Research | Core integrity fell below 50% 14746 | -2/Research | Entered Quarantine 14914 | -2/Quarantine | Found Alien Artifact 14914 | -2/Quarantine | Identified Core Reset Matrix 14914 | -2/Quarantine | Used Core Reset Matrix 14918 | -2/Quarantine | Detected hypermatrix surge 14918 | -2/Quarantine | Emitted hypermatrix ping 14918 | -2/Quarantine | Sensed 12 artifacts in vicinity 14923 | -2/Quarantine | Assembled emerged from beneath the floor 15050 | -2/Quarantine | Scanned by Researcher 15080 | -2/Quarantine | Found Prototype Processor 15080 | -2/Quarantine | Identified Spectral Analyzer 15083 | -2/Quarantine | Found Prototype Device 15083 | -2/Quarantine | Identified Adv. Kinecellerator 15100 | -2/Quarantine | Core integrity fell below 20% 15110 | -2/Quarantine | Discovered new exit (range 12) 15117 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15100_ Penetrated by Slug. 15100_ Slug penetrates Mason Extractor. 15104_ Slug penetrates Wall. 15104_ Gravmag Array destroyed. 15105_ Slug penetrates Wall. 15106_ Terminal disabled. 15107_ Slug penetrates Wall. 15109_ Penetrated by Slug. 15110_ EXIT=FOUND 15110_ Penetrated by Slug. 15112_ Gravmag Array destroyed. 15113_ Spectral Analyzer destroyed. 15113_ Dropped Med. Storage Unit. 15113_ Slug penetrates Wall. 15113_ Slug penetrates Door. 15113_ Slug penetrates Wall. 15113_ Lgt. Particle Reactor destroyed. 15116_ Slug penetrates Wall. 15116_ Slug penetrates Suspension Chamber. 15117_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# < #??????????????????????????? | | ?????????????????+ +??????????????????????????? | | ??????????????/??# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ####?????????????# #??????????????????????????? | | #?????????????# #??????????????????????????? | | "" #?????????????# ########???????????????????? | | "" ############### hh # ""!!#???????????????????? | | "" # !; ""!#???????????????????? | | + ]!# ""#???????????????????? | | # == ]]# @ "#???????????????????? | | # == # !""#???????????????????? | | #### == ######## ""!#???????????????????? | | #??# ""#????# T"!!#???????????????????? | | +###### "#????########???????????????????? | | T"#???????????????????????????????? | | ""#???????????????????????????????? | | "" """ """ [ ""#???????????????????????????????? | | "" """ """ ###???????????????????????????????? | | "" """ """ #?????????????????????????????????? | | = #?????????????????????????????????? | | "" """ """ #?????????????????????????????????? | | "" """ """ #?????????????????????????????????? | | "" """ """ ????????????????????????????????? | | ???????????????????????????????? | | """"T"""" ??????????????????????????????? | | """"""""""" ?????????????????????????????? | | ################ ????????????????????????????? | | #??????????????? #???????????????????????????? | | #???????????????? #???????????????????????????? | | #???????????????? #???????????????????????????? | | #????????????????? #???????????????????????????? | | #????????????????? #???????????????????????????? | | #?????????????????? #???????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 400 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 5 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 65 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 90 Defensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Dynamic Insulation System | x2 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Vibroblade | x1 | -4/Factory Vibroblade | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed MappingSegregatorWings Manual? 0 Play Time 03:45:04 Cumulative 250.3 hours Start 2020.06.13 @ 13:56:26 End 2020.06.13 @ 22:42:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 81 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 679db34a-12e7-428c-b4e2-a6c3ef6e34a2