Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.20 @ 17:03:04 Player: Hermelin Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (14) 70 Value Destroyed (222) 222 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 612 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Hover Unit Improved Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Hover Unit Improved Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 14 | 7 7 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg . | . . Wheel 4 | 2 2 Hover . | . . Flight . | . . Utility 2 | 2 . Device . | . . Storage 2 | 2 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun . | . . Energy Cannon 1 | . 1 Ballistic Gun 5 | 2 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 4 | . 4 Highest Loss Streak 7 | . 7 Average Slot Usage (%) 96 | . 96 Engine 13 | . 13 Wheel 26 | . 26 Storage 28 | . 28 Energy Cannon 7 | . 7 Ballistic Gun 19 | . 19 Naked Turns . | . . Heaviest Build 17 | 15 17 Greatest Support 26 | 26 26 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 8 | 7 8 Average Carried 7 | 3 7 Final Capacity 8 | 8 8 Final Carried 7 | 7 7 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 418 | 273 145 Remotely . | . . Salvage Created 308 | 66 242 Parts 26 | 2 24 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 10 | . 10 Guns 6 | . 6 Cannons 3 | . 3 AOE 1 | . 1 Classes Destroyed 6 | 1 5 Worker 1 | . 1 Tunneler 1 | . 1 Recycler 1 | 1 . Watcher 1 | . 1 Swarmer 7 | . 7 Grunt 3 | . 3 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1037 | . 1037 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 47 | 5 42 Largest 2 | 2 2 Hottest 88 | 40 88 Shots Fired 87 | 10 77 Gun 73 | 10 63 Cannon 14 | . 14 Launcher . | . . Special . | . . Kinetic 73 | 10 63 Thermal 14 | . 14 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | 7 7 Robot Miss Streak 5 | 1 5 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 49 | 8 41 Core Hits 19 | 2 17 Critical Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 857 | 125 732 Guns 419 | 125 294 Cannons 206 | . 206 Explosions 232 | . 232 Melee . | . . Ramming . | . . Kinetic 419 | 125 294 Thermal 438 | . 438 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 7 | . 7 Average Corruption 7 | . 7 Corruption Purged . | . . Effects 1 | . 1 Energy Discharges 1 | . 1 Overload Shots . | . . Overflow Damage 93 | . 93 Projectiles 15 | . 15 Explosions 78 | . 78 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 126 | . 126 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 216 | . 216 Average Temperature 87 | . 87 Received Heat Transfer 126 | . 126 Effects 1 | . 1 Interference 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 520 | . 520 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 293 | 5 293 Average Influence 81 | 1 98 Maximum Alert Level 1 | . 1 Low Security (%) 87 | 100 85 Level 1 12 | . 14 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 1 | . 1 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 21 | . 21 Peak Tracking Total 6 | . 6 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 6 | . 6 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 19 | . 19 Successful 12 | . 12 Failed 7 | . 7 Catastrophic . | . . Database Lockouts . | . . Manual 11 | . 11 Terminals 17 | . 17 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 7 | . 7 Prototype ID Bank 5 | . 5 Terminal Index 1 | . 1 Hauler Manifests 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 4 | . 4 Terminals 3 | . 3 Track 1 | . 1 Botnet 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Reject 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 5 | . 5 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 512 | 87 425 Spaces Moved 329 | 60 269 Core 2 | 1 1 Treads . | . . Legs . | . . Wheels 327 | 59 268 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 89 | 88 89 Slowest Speed 150 | 90 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 29 | 5 54 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 27 | . 27 Melee . | . . Projectile . | . . AOE 27 | . 27 Actions | -11 -10 --------- Run | Scr Mat Total 463 | 80 383 Wait 50 | . 50 Move 328 | 59 269 Hop . | . . Pick Up 14 | 8 6 Fast Attach 9 | 7 2 Attach 1 | . 1 Detach . | . . Swap 4 | . 4 Drop 10 | 1 9 Fire 47 | 5 42 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 494 | -10/Materials | Crushed by falling debris 494 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Core integrity fell below 20% 513 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00494_ Crushed by falling debris. 00494_ Lgt. Ion Engine destroyed. 00494_ System corrupted by crushing effect (+2). 00494_ Wheel destroyed. 00494_ System corrupted by crushing effect (+5). 00494_ R-06 Scavenger collects Flight Unit. 00495_ System corrupted: Energy discharge (-36). 00495_ U-05 Engineer builds a Wall. 00497_ S-10 Pest destroyed. 00499_ U-05 Engineer builds a Wall. 00503_ Destroyed Flight Unit. 00503_ Lgt. Assault Rifle destroyed. 00504_ R-06 Scavenger collects Particle Cannon. 00506_ Destroyed Flight Unit. 00507_ U-05 Engineer lays Concrete. 00508_ S-10 Pest suffers critical hit. 00508_ Destroyed Lgt. Ion Engine. 00508_ U-05 Engineer lays Concrete. 00509_ Assault Rifle destroyed. 00510_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????## ??????????????????????????? | | ??????????????????? ???????? ???????????????? | | ??????????????????? ???????? ???????????????? | | ??????????????????? ???""" ""???????????????? | | ???????????????????? ???""" Y"#???????######## | | ????????????????????# ???""" ""#???????# "T" | | ????????????????????#g ??? #???????# | | ????????????????????# ###;; ;;###?????# | | ????????????????????# # #?????# | | ????????????????????# #[ ##????# """ | | ????????????????????# ; ;#????# """ | | ????????????????????# ; r ;#????# """ | | ????????????????????# = ;#????# | | ?????????????#? ???# =s@ ;#????#####+## | | ?????????????# T # # ;#???????# # | | ?????????????#= + ##s% ####;########## # | | ?????????????# ! # u u # | | ?????????????# ??# % * # | | ?????????????# ?????# [[ """ * # | | ????????????????????### [[ """ t######## # | | ??????????????????????# [[ ^ """ "####### # | | ??????????????????????# ^ T## T # # | | ??????????????????????# "## # # | | ??????????????????????# """ """ ### # # | | ??????????????????????# """ """ #?# # # | | ??????????????????????# """ """ ?# # # | | ??????????????????????# # + # | | ??????????????????????+ # #k # | | ????????????????????? # ######### ###### # | | ????????????????????### ????????# ##### o | | ?????????????????????? ??????? k | | ??????????????????????? ??????? | | ????????????????????????? ???????? | | ?????????????????????????????????? ##t####### | | ????????????????????????????????????? ??????##### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityDeepExtractor Manual? 0 Play Time 00:08:31 Cumulative 84.3 hours Start 2020.07.20 @ 16:55:03 End 2020.07.20 @ 17:03:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 60 Gallery% 52 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d317bc-d2ed-4efb-b3e2-e3e7187b14df