Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.23 @ 15:30:04 Player: TravelDemon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1860) 1860 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 6118 Bonus ------- High Alert Combat Kills 98 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 112/300 Energy 87/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- System Shield AWS/Thermal Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Flight Unit Utility Shielding [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Medium Armor Plating Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun AWS/Thermal Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 56 | 6 5 3 5 . 1 1 26 9 Power 7 | 1 1 1 . . 1 . 3 . Engine 6 | 1 1 1 . . 1 . 2 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 2 3 . . . 6 1 Treads . | . . . . . . . . . Leg 5 | . . . . . . . 5 . Wheel 4 | 2 1 . . . . . . 1 Hover . | . . . . . . . . . Flight 6 | . . 2 3 . . . 1 . Utility 15 | 1 2 . . . . . 9 3 Device 3 | . 1 . . . . . 1 1 Storage 3 | 1 1 . . . . . 1 . Processor . | . . . . . . . . . Hackware 2 | . . . . . . . 1 1 Protection 7 | . . . . . . . 6 1 Artifact . | . . . . . . . . . Weapon 19 | 2 1 . 2 . . 1 8 5 Energy Gun 3 | 1 . . . . . . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . . . . . 4 . Ballistic Cannon 4 | . . . . . . . . 4 Launcher 6 | . 1 . 2 . . 1 2 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 25 | . 1 1 1 . . 1 9 12 Power 3 | . . . . . . . 2 1 Propulsion 11 | . 1 1 1 . . . 4 4 Utility 8 | . . . . . . . 3 5 Weapon 3 | . . . . . . 1 . 2 Highest Loss Streak 8 | . 1 1 1 . . 1 3 8 Average Slot Usage (%) 79 | . 97 94 66 66 66 66 84 76 Engine 7 | . 14 14 11 11 11 11 6 . Core 1 | . . . . . . . 1 4 Leg 12 | . . . . . . . 26 19 Wheel 4 | . 27 21 . . . . . . Flight 11 | . . 6 32 33 33 33 5 . Device 6 | . 12 14 11 11 11 11 1 1 Storage 9 | . 14 14 11 11 11 11 7 6 Hackware 3 | . . . . . . . . 14 Protection 9 | . . . . . . . 22 12 Ballistic Gun 5 | . 14 11 . . . . 10 1 Ballistic Cannon 3 | . . . . . . . . 15 Launcher 2 | . 11 11 . . . . . . Naked Turns 17 | . . . . . . . 17 . Heaviest Build 48 | 13 19 19 15 12 12 12 44 48 Greatest Support 80 | 26 26 26 14 14 14 14 80 55 Greatest Overweight (x) 5 | 4 1 1 1 . . . 1 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 8 Average Capacity 7 | 4 7 8 8 8 8 8 7 7 Most Carried 8 | 2 6 8 7 7 8 8 8 8 Average Carried 6 | 1 4 5 6 7 7 7 6 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 Final Carried 8 | 2 5 7 7 7 8 7 8 4 Class Distribution -------------------- 74% | Mutant 11% | Hacker-Tank 6% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1326 | 249 30 71 88 . . . 822 66 Remotely . | . . . . . . . . . Salvage Created 1724 | . 105 39 32 . . 31 1469 48 Parts 109 | . 12 8 12 . . 3 74 . Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 6 3 7 . . 2 29 2 Guns 24 | . . 3 . . . . 21 . Cannons 2 | . . . . . . . . 2 AOE 23 | . 6 . 7 . . 2 8 . Classes Destroyed 9 | . 2 1 . . . 1 4 1 Worker 4 | . . . . . . 1 3 . Hauler 1 | . . . . . . . 1 . Recycler 2 | . . . . . . . 2 . Watcher 4 | . 1 . . . . . 3 . Swarmer 16 | . . 3 7 . . 2 4 . Grunt 26 | . 6 . . . . . 19 1 Brawler 2 | . . . . . . . 2 . Duelist 1 | . . . . . . . . 1 Sentry 4 | . . . . . . . 4 . Best Kill Streak 16 | . 5 3 4 . . 3 16 1 Combat Bots Only 11 | . 4 3 4 . . 2 11 1 Max Kills in Single Turn 4 | . 2 1 3 . . 2 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 3 . . 2 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 4807 | . 266 127 106 . . 157 2129 2022 Core 1191 | . 27 35 75 . . 77 277 700 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 . 75 . . . 62 49 . Volleys Fired 90 | . 13 8 4 . . 4 42 19 Largest 3 | . 2 1 1 . . 1 2 3 Hottest 144 | . 70 20 30 . . 30 64 144 Shots Fired 219 | . 21 8 4 . . 4 129 53 Gun 131 | . 11 8 . . . . 112 . Cannon 53 | . . . . . . . . 53 Launcher 27 | . 10 . 4 . . 4 9 . Special 8 | . . . . . . . 8 . Kinetic 128 | . 8 8 . . . . 59 53 Thermal 64 | . 3 . . . . . 61 . Explosive 27 | . 10 . 4 . . 4 9 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 7 2 2 . . 1 9 5 Robot Miss Streak 13 | . 1 1 2 . . 3 13 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 54 | . . . . . . . 54 . Shots Hit Robots 145 | . 14 5 1 . . 1 92 32 Core Hits 126 | . 14 3 10 . . 3 85 11 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5118 | . 798 64 332 . . 329 2770 825 Guns 2032 | . 75 64 . . . . 1893 . Cannons 795 | . . . . . . . . 795 Explosions 2254 | . 723 . 332 . . 329 870 . Melee . | . . . . . . . . . Ramming 37 | . . . . . . . 7 30 Kinetic 1568 | . 63 64 . . . . 646 795 Thermal 1259 | . 12 . . . . . 1247 . Explosive 2254 | . 723 . 332 . . 329 870 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 63 | . 4 . . . . 13 . 46 Projectiles 46 | . . . . . . . . 46 Explosions 17 | . 4 . . . . 13 . . Melee . | . . . . . . . . . Knockbacks 13 | . . . . . . . . 13 Impact . | . . . . . . . . . Kinetic 13 | . . . . . . . . 13 Secondary . | . . . . . . . . . Self-Inflicted Damage 191 | . 22 . . . . 27 131 11 Shots 6 | . 2 . . . . 1 3 . Rammed 17 | . . . . . . . . 17 Targets Rammed 18 | . . . . . . . 1 17 Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 602 | . 51 . 10 . . . 316 602 Average Temperature 166 | . 21 . 6 . . . 135 228 Received Heat Transfer 2073 | . 141 15 27 . . 18 954 918 Effects 6 | . . . . . . . 1 5 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . Heat Transferred 1628 | . 37 . . . . . 1591 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 624 | . 192 134 303 114 . 100 624 345 Average Influence 202 | . 117 89 250 114 . 11 289 196 Maximum Alert Level 2 | . . . 1 . . . 2 1 Low Security (%) 54 | 100 100 100 16 100 . 100 33 46 Level 1 36 | . . . 83 . . . 42 53 Level 2 9 | . . . . . . . 23 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 3 . . . 4 2 Investigation 3 | . . . 1 . . . 1 1 Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . . 2 . . . 2 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 10 5 16 . . 15 56 13 Peak Tracking Total 13 | . 4 3 5 . . 9 13 6 Tactical Retreats 18 | . . . 2 . . 4 7 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . . . 2 4 4 Max in Single Turn 2 | . . . . . . 2 1 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 2 . 2 . 5 . 3 5 Terminals 5 | . 1 . 2 . . . 1 1 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 Scanalyzers 2 | . . . . . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 76 | . 2 . 2 . 49 . 6 17 Successful 70 | . 1 . 2 . 49 . 4 14 Failed 6 | . 1 . . . . . 2 3 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . . . 3 . 12 . 1 . Terminals 7 | . 1 . 2 . . . 1 3 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . . . . . 1 5 Scanalyzers 9 | . . . . . . . 4 5 Garrison Access . | . . . . . . . . . Terminal Hacks 52 | . . . 2 . 49 . . 1 Record 48 | . . . . . 48 . . . Part Schematic 1 | . . . . . . . . 1 Registered Components 2 | . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . 1 5 Recycle Component 2 | . . . . . . . . 2 Process 1 | . . . . . . . . 1 Report Inventory 3 | . 1 . . . . . 1 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 7 | . . . . . . . 3 4 Insert Component 7 | . . . . . . . 3 4 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . . 1 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 Matter 336 | . . . . . . . . 336 Time 126 | . . . . . . . . 126 Total Part Build Rating 8 | . . . . . . . . 8 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . . . . . . . . 2 Recycled Matter 39 | . . . . . . . . 39 Retrieved Matter 39 | . . . . . . . . 39 Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 3768 | 57 374 281 295 78 521 180 1231 751 Spaces Moved 3951 | 50 362 238 423 67 972 314 1003 522 Core 88 | 30 . . . . . . 38 20 Treads . | . . . . . . . . . Legs 1028 | . . . . . . . 614 414 Wheels 668 | 20 362 198 . . . . . 88 Hover . | . . . . . . . . . Flight 2167 | . . 40 423 67 972 314 351 . Fastest Speed 31 | 50 90 90 34 34 34 34 31 50 Average Speed 70 | 87 90 94 36 34 34 34 94 122 Slowest Speed 300 | 250 110 117 117 34 34 34 160 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . 2 . . 7 11 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 74 64 27 18 93 68 64 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 203 | . 56 . 25 . . 16 104 2 Melee . | . . . . . . . . . Projectile 9 | . . . . . . . 7 2 AOE 194 | . 56 . 25 . . 16 97 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4730 | 60 389 289 558 121 1162 375 1187 589 Wait 584 | 3 . 29 126 55 187 64 106 14 Move 3909 | 49 361 237 418 66 971 302 983 522 Hop 14 | . . . 2 . . 4 8 . Pick Up 27 | 2 6 4 . . 1 . 12 2 Fast Attach 34 | 6 2 2 2 . . . 15 7 Attach 18 | . 2 1 3 . 1 1 8 2 Detach 14 | . 1 3 3 . 1 . 4 2 Swap 4 | . 1 . . . . . 3 . Drop 18 | . 3 5 . . 1 . 5 4 Fire 90 | . 13 8 4 . . 4 42 19 Melee . | . . . . . . . . . Ram 17 | . . . . . . . . 17 Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 401 | -10/Materials | Discovered new exit (range 7) 432 | -10/Materials | Entered Mines 433 | -10/Mines | Met a Derelict bent on vengeance 706 | -10/Mines | Discovered new exit (range 7) 713 | -10/Mines | Entered Materials 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -9/Materials | Discovered new exit (range 7) 855 | -9/Materials | Met 8R-AWN 1008 | -9/Materials | Entered Mines 1009 | -9/Mines | Followed 8R-AWN into the Mines 1083 | -9/Mines | Discovered new exit (range 5) 1086 | -9/Mines | Entered Exiles 1098 | -9/Exiles | Welcomed by 8R-AWN 1107 | -9/Exiles | Met EX-HEX 1126 | -9/Exiles | Met EX-DEC 1147 | -9/Exiles | Visited The Gauntlet 1213 | -9/Exiles | Learned location of Zion (-6) 1224 | -9/Exiles | Discovered new exit (range 14) 1262 | -9/Exiles | Met EX-BIN 1342 | -9/Exiles | Learned about 8R-AWN's background 1357 | -9/Exiles | Discovered new exit (range 15) 1532 | -9/Exiles | Aligned with FarCom system 1532 | -9/Exiles | Given EX-Vault access code 1551 | -9/Exiles | Opened EX-Vault 1557 | -9/Exiles | Found AWS/Thermal 1565 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1607 | -9/Exiles | Left Exiles lab with AWS/Thermal 1607 | -9/Exiles | Entered Mines 1784 | -8/Mines | Discovered new exit (range 10) 1787 | -8/Mines | Entered Materials 1787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -8/Materials | Released all parts (5) 2025 | -8/Materials | Lost 3 parts (1p2n) 2092 | -8/Materials | Destroyed 8 combat bots 2771 | -8/Materials | Lost 3 parts (1p1n1u) 2776 | -8/Materials | Destroyed 11 combat bots 2783 | -8/Materials | Core integrity fell below 50% 2962 | -8/Materials | Discovered new exit (range 16) 2987 | -8/Materials | First assault squad dispatched 3018 | -8/Materials | Entered Factory 3018 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3307 | -7/Factory | Build established: Hacker-Tank 3392 | -7/Factory | Fabricated Gauss Cannon? 3668 | -7/Factory | Core integrity fell below 50% 3723 | -7/Factory | Lost 8 parts (3n4u1w) 3763 | -7/Factory | Core integrity fell below 20% 3769 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03692_ Hacking Suite destroyed. 03700_ U-05 Engineer lays Concrete. 03752_ Connecting with Scanalyzer... >>Insert(Broken AWS/Thermal) Scanning Broken AWS/Thermal... >>Insert(Broken AWS/Thermal) Scanning Broken AWS/Thermal... >>Insert(Broken AWS/Thermal) Scanning Broken AWS/Thermal... >>Insert(Broken AWS/Thermal) Scanning Broken AWS/Thermal... 03752_ ALERT: Suspicious activity at Scanalyzer F002. Dispatching Investigation squad. 03752_ Lrn. Sensor Array destroyed. 03754_ Slammed into G-47 Trooper. 03758_ Wheel destroyed. 03758_ Slammed into G-47 Trooper. 03767_ Destabilizing: System corrupted (+1). 03768_ ALERT: Rogue bot located, Programmers report to Factory Zone 7B. 03768_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????# ! #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ???????????????????### ! #??????????????? | | ???????????????????? + #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ????????? ????????+ #######????????? | | ????????# ????###/#######+## #????????? | | ????????# ### #???# #????????? | | ???????? #???# #????????? | | ???????????????######### #???# #????????? | | ???????????????????????# #???# ## # p ##### | | ???????????????????????# #???# ### ##?!! + | | ???????????????????????# #???# #?# #?????# | | ???????????????????#####g##### #?# ####### | | ???????????????????# ! @ # #?# g g | | ???????????????????# gg # #?# | | ???????????????????# """ "" g# #?# """ """ """ | | ???????????????????# """ """ Y #?# """ """ """ | | ???????????????????# """ S" # #?# """ """ """ | | ???????????????????# "" """ # #?# "" "" "" | | ???????????????????# "" """ # ### "" "" "" | | ???????????????????# # ## | | ???????????????????########### ?# | | ?????????????????????????????# ?# | | ?????????????????????????????? ?# | | ??????????????????????????????????# #######+## | | ??????????????????????????????????### ## # | | ????????????????????????????????????# ## # | | ????????????????????????????????????# ## !# | | ????????????????????????????????????# ## # | | ????????????????????????????????????# ## # | | ????????????????????????????????????# + # | | ????????????????????????????????????###### / # | | ???????????????????????????????Y?????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 900 Propulsion Shielding 66 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gauss Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxIntegrityDesublimator Manual? 0 Play Time 01:10:14 Cumulative 21.6 hours Start 2020.04.23 @ 11:57:00 End 2020.04.23 @ 15:30:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f41ee85b-a4b5-4334-8cf7-27e6834b52b6