Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 14:47:51 // AFD2020/Player2 Player: GET TO DA CHOPPAH Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (102) 510 Value Destroyed (3385) 3385 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (5056) 5056 TOTAL SCORE: 17471 Bonus ------- Triggered High Security 500 High Alert Combat Kills 485 Follower Combat Kills 4717 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1846 Cogmind --------- Core Integrity 885/1300 Matter 274/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (6) --- Improved Surge Thruster Improved Surge Thruster Cooled Cesium-ion Thruster Diametric Drive Q-thruster Improved Diametric Drive > --- UTILITY (12) ----- Advanced Heat Sink Advanced Signal Interpreter Advanced Transmission Jammer (fused) Experimental Propulsion Shielding Experimental Focal Shield Hacking Suite Improved Hacking Suite Trap Reconfigurator PSU Rigger (fused) > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (5) ---- Launcher Loader Phasing AFG Chronowheel Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cooled Cesium-ion Thruster Diametric Drive Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Experimental Propulsion Shielding Zionite Weapon Casing Layered Heavy Armor Plating Experimental Focal Shield Hacking Suite Improved Hacking Suite Trap Reconfigurator PSU Rigger > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Launcher Loader Phasing AFG Chronowheel Scatter Rocket Array [Rating: 153] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Improved Fusion Compressor Reactor Zionite Heavy DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Diametric Drive Utility Experimental Sensor Array Device Experimental Sensor Array Storage Zionite Biocell Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Missile Launcher Energy Gun Advanced Beam Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 1 1 . . . . . Utility 10 | . . . 2 . . . . 2 . . . 2 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 103 | . 5 2 1 6 . . 7 12 . 1 3 20 8 9 . 1 3 9 16 Power 7 | . . . . 2 . . . 2 . . . 2 . 1 . . . . . Engine 4 | . . . . 2 . . . 2 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 30 | . 4 . . . . . 3 3 . . 2 5 . 4 . . . 3 6 Treads 10 | . 2 . . . . . 3 3 . . 2 . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . . . . . . Hover 4 | . . . . . . . . . . . . . . 3 . . . 1 . Flight 13 | . . . . . . . . . . . . 4 . 1 . . . 2 6 Utility 48 | . . 1 1 4 . . 2 5 . . 1 8 5 3 . 1 3 5 9 Device 19 | . . . . 1 . . . 2 . . 1 4 2 1 . . 1 4 3 Storage 4 | . . . . . . . . . . . . 2 . . . 1 1 . . Processor 4 | . . 1 . . . . . 1 . . . . . 1 . . . . 1 Hackware 5 | . . . . . . . 1 . . . . . 2 . . . . . 2 Protection 16 | . . . 1 3 . . 1 2 . . . 2 1 1 . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 18 | . 1 1 . . . . 2 2 . 1 . 5 3 1 . . . 1 1 Energy Gun 5 | . . 1 . . . . 1 1 . . . 1 . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . 2 . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . . . . . . . . Launcher 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 1 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 1 . . . 1 . . 1 9 2 3 . 1 4 7 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . . . . . . . . 6 . . . Parts Lost 3 | . . . . . . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 3 3 3 1 2 5 5 4 4 4 4 4 3 3 4 4 4 4 3 Power . | . 1 1 1 . . . . . . . . . . . . . . . . Propulsion . | . 1 1 . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . 3 3 2 3 3 3 2 1 2 2 2 2 2 2 Weapon . | . 1 1 2 1 1 1 1 . . . . . 1 . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 8 1 2 . . . . 1 . . . 3 1 . . . . . 1 Power 1 | . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . 3 . 2 . . . . . . . . . . . . . . . . Utility 4 | . 1 . . . . . . . . . . 2 1 . . . . . . Weapon 6 | . 3 1 . . . . . 1 . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 40 52 44 78 88 77 78 96 90 93 100 78 82 82 89 89 86 88 84 Engine 3 | . . . . 10 11 11 5 5 7 7 7 5 . . . . . . . Core 1 | . . . . . . . . . . . . . 5 5 5 5 5 5 4 Treads 11 | . 11 . . . . . 14 28 30 30 30 12 . . . . . . . Leg 4 | . 15 28 22 22 22 22 16 1 . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . 1 23 21 26 26 25 30 23 Device 17 | . . . . 10 11 . . 11 13 15 15 19 29 26 26 26 26 25 28 Processor 4 | . . 9 11 6 . . . 6 7 7 7 6 5 5 5 5 2 . 3 Hackware 1 | . . . . . . . . 2 . . . . 5 5 5 3 . . 5 Protection 16 | . . . 8 25 33 33 27 23 23 23 23 12 5 9 10 10 12 15 8 Ballistic Cannon 1 | . . . . . . . . 1 7 3 7 5 . . . . . . . Launcher 3 | . 13 14 2 2 11 11 9 6 . 4 7 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 2 5 5 5 5 5 3 Peak Build Rating 153 | . 5 7 8 26 29 21 29 49 45 50 62 99 91 115 110 110 111 126 153 Average Rating 67 | . 4 5 6 19 27 21 24 44 43 46 50 64 81 101 110 109 106 113 134 On Entrance 53 | 6 6 5 6 6 26 29 21 28 43 45 50 54 99 90 110 110 110 105 118 Avg Prop Armor Cover (%) 10 | . 25 24 22 22 . . 9 3 . . . 8 . 1 2 2 2 4 . Naked Turns 4 | . 4 . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 3 3 3 22 22 21 27 47 47 47 47 59 25 27 26 27 28 38 41 Greatest Support 102 | 20 13 13 3 26 26 26 66 92 92 92 102 102 33 34 33 33 33 40 44 Greatest Overweight (x) 2 | . . . . 1 . . 1 . . . . 2 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 3 3 1 2 5 5 4 4 4 4 4 4 4 5 5 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 4 4 1 4 5 5 4 5 4 5 2 5 5 5 5 5 5 5 Class Distribution -------------------- 54% | Mutant 11% | Sprinter 8% | Hacker-Sprinter 7% | Messiah-Sprinter 7% | Scavenger-Mutant 6% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Zhirov Messiah-Sprinter | -3/Proximity Caves Infiltrator-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 5807 | 200 156 70 51 136 . 22 99 349 . 46 68 532 166 589 252 211 91 660 2109 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4609 | . 200 129 93 20 . . 43 364 . . 37 472 186 659 150 155 91 309 1701 Parts 209 | . 5 10 9 . . . 2 24 . . . 26 4 27 2 . . 8 92 Haulers Intercepted 5 | . . . . . . . . 1 . . . . . 2 . . . . 2 Recyclers Shooed 8 | . 2 . . . . . 1 2 . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . . 9 3 . 12 . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 58 | . 6 6 3 7 . . 1 7 . . 1 10 3 6 . . . 1 7 Melee 4 | . . . . . . . . . . . . . . . . . . . 4 Guns 2 | . . . . . . . 1 . . . . 1 . . . . . . . Cannons 3 | . . . . . . . . 1 . . 1 1 . . . . . . . AOE 49 | . 6 6 3 7 . . . 6 . . . 8 3 6 . . . 1 3 Classes Destroyed 18 | . 2 1 2 1 . . . 5 . . 1 4 . . . 1 . . 1 Worker 13 | . . . 1 . . . . 3 . . . . . 2 . . . . 7 Builder 9 | . . . . . . . . 1 . . . 1 . 2 . . . . 5 Tunneler 3 | . . . . . . . . 1 . . . . . . . . . . 2 Hauler 5 | . . . . . . . . 1 . . . . . 2 . . . . 2 Recycler 10 | . . . . . . . . 2 . . . 1 1 1 . . . . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . 2 . . . . . . . Operator 6 | . . . . . . . . . . . . . . . . . . . 6 Watcher 2 | . 1 . . . . . . . . . . . . . . . . . 1 Swarmer 8 | . . 3 1 . . . . 3 . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . Grunt 24 | . 6 3 1 . . . 1 2 . . . . 2 6 . . . . 3 Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 2 | . . . 1 . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . . 2 . . . 5 1 . . . . . . Programmer 4 | . . . . . . . . . . . . 3 . . . . . . 1 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . Packrat 4 | . . . . . . . . . . . . . . . 2 2 . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 3 2 5 . . 1 8 . . 1 12 3 4 . 1 . 1 3 Combat Bots Only 8 | . 2 3 2 5 . . 1 3 . . 1 8 3 3 . . . 1 3 Max Kills in Single Turn 7 | . 2 2 2 3 . . 1 3 . . 1 7 2 3 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 2 3 . . . 2 . . . 5 2 3 . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 131 | . 5 7 4 10 . 2 . 23 . . . 8 2 3 . . . 19 48 Missed 61 | . 3 2 1 4 . 1 . 8 . . . 2 . 1 . . . 12 27 Hits 70 | . 2 5 3 6 . 1 . 15 . . . 6 2 2 . . . 7 21 Melee 4 | . . . . . . . . 2 . . . . . . . . . . 2 Projectile 66 | . 2 5 3 6 . 1 . 13 . . . 6 2 2 . . . 7 19 Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 1 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 1901 | . 31 89 33 95 . 15 16 351 . . 29 135 113 87 . . . 167 740 Core 167 | . . 19 9 7 . . . 37 . . . . . 48 . . . . 47 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 245 | . . . . . . . . . . . . . . . . . . 20 225 Ignored by Resistances 59 | . . . . . . . . . . . . . . . . . . 21 38 Core Remaining (%) 80 | 100 . 73 . . . 67 94 . . . 76 79 87 . . . . 69 . Volleys Fired 105 | . 11 8 2 11 . . 4 27 . . 5 28 2 2 . . . 1 4 Largest 1 | . 1 1 1 1 . . 1 1 . . 1 1 1 1 . . . 1 1 Hottest 113 | . 30 56 30 30 . . 65 65 . . 40 113 50 50 . . . 50 50 Shots Fired 105 | . 11 8 2 11 . . 4 27 . . 5 28 2 2 . . . 1 4 Gun 24 | . . 3 . . . . 3 12 . . . 6 . . . . . . . Cannon 30 | . . . . . . . . 6 . . 5 19 . . . . . . . Launcher 51 | . 11 5 2 11 . . 1 9 . . . 3 2 2 . . . 1 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . 6 . . 5 12 . . . . . . . Thermal 31 | . . 3 . . . . 3 12 . . . 13 . . . . . . . Explosive 51 | . 11 5 2 11 . . 1 9 . . . 3 2 2 . . . 1 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 1 6 8 10 . . 3 8 . . 6 13 2 3 . . . . 3 Robot Miss Streak 7 | . . . . 2 . . 3 5 . . . 4 7 3 . . . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 133 | . 1 5 2 6 . . 3 13 . . 5 9 3 15 3 7 7 11 43 Core Hits 263 | . 22 10 4 15 . . 2 23 . . 2 54 22 43 1 3 1 9 52 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . . . . . . . 1 1 . . . 1 . . 1 Burn 2 | . . 1 . . . . . . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 132 | . . . . . . . . . . . . . 3 30 5 8 7 13 66 Impact 3 | . . . . . . . . . . . . . 3 . . . . . . Slashing 129 | . . . . . . . . . . . . . . 30 5 8 7 13 66 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . . . . . . 2 10 3 3 . 3 29 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16115 | . 683 438 124 567 . . 23 1451 . . 140 2175 933 2339 293 401 549 951 5048 Guns 384 | . . 44 . . . . 19 60 . . . 261 . . . . . . . Cannons 363 | . . . . . . . . 76 . . 140 147 . . . . . . . Explosions 7614 | . 679 391 124 567 . . . 1275 . . . 1767 646 1310 . . . 66 789 Melee 7703 | . . . . . . . . . . . . . 287 1029 293 401 549 885 4259 Ramming 51 | . 4 3 . . . . 4 40 . . . . . . . . . . . Kinetic 216 | . . . . . . . . 76 . . 140 . . . . . . . . Thermal 531 | . . 44 . . . . 19 60 . . . 408 . . . . . . . Explosive 7614 | . 679 391 124 567 . . . 1275 . . . 1767 646 1310 . . . 66 789 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 287 | . . . . . . . . . . . . . 287 . . . . . . Slashing 7416 | . . . . . . . . . . . . . . 1029 293 401 549 885 4259 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 2 2 2 . . . 1 1 7 7 7 8 Average Corruption 3 | . . . . . . . . 1 2 2 . . . 1 1 3 7 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . . . . . 15 7 3 . . . 6 3 4 3 20 42 Message Errors 24 | . . . . . . . . 4 1 . . . . 1 2 1 1 3 11 Matter Fused 26 | . . . . . . . . 3 2 1 . . . 4 1 1 . 6 8 Heat Flow Errors 16 | . . . . . . . . . 2 . . . . . . . . 5 9 Energy Discharges 12 | . . . . . . . . 3 1 1 . . . . . 1 . 2 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . . . 1 . 1 2 Data Loss (minor) 15 | . . . . . . . . 4 1 . . . . 1 . . 2 2 5 Data Loss (major) 5 | . . . . . . . . 1 . 1 . . . . . . . 1 2 Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . Overflow Damage 1504 | . . . . 6 . . . 11 . . . 60 . 180 94 131 30 197 795 Projectiles 47 | . . . . . . . . . . . . 47 . . . . . . . Explosions 43 | . . . . 6 . . . 11 . . . 13 . 13 . . . . . Melee 1414 | . . . . . . . . . . . . . . 167 94 131 30 197 795 Knockbacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . 27 . 24 . . . 19 . . . . 64 . . . . 23 39 Shots 10 | . . 2 . 1 . . . 1 . . . . 3 . . . . 1 2 Rammed 4 | . . . . . . . . 4 . . . . . . . . . . . Targets Rammed 10 | . 1 1 2 . . . 1 5 . . . . . . . . . . . Kicked 5 | . 1 1 2 . . . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 296 | . . 45 . 8 . . 48 98 250 . 70 296 6 2 2 2 . 282 263 Average Temperature 73 | . . 25 . 3 . . 24 35 104 . 31 84 4 2 2 2 . 108 106 Received Heat Transfer 123 | . 12 27 6 . . . 9 24 . . . 18 9 . . . . . 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . 4 . 1 . . . . . Heat Transferred 754 | . . 185 . . . . 25 111 . . . 433 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 5 | . . 1 1 . . . . 2 . . . 3 3 3 . . . . 5 Low Security (%) 51 | . 100 44 79 100 . 100 100 60 . . . 82 . . . . . . 17 Level 1 19 | . . 55 20 . . . . 28 . . . . 15 20 . . . . 32 Level 2 16 | . . . . . . . . 10 . . . 3 76 57 . . . . 12 Level 3 9 | . . . . . . . . . . . . 13 8 22 . . . . 20 Level 4 2 | . . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1729 | . 195 309 389 147 . 122 104 463 . . . 1063 868 833 . . . . 1729 Initial 502 | . . 75 85 147 . . 43 23 . . . 12 502 411 . . . . 50 Average 300 | . 84 209 184 90 . 97 37 162 . . . 168 473 495 . . . . 602 Influence Increases 8206 | . 285 344 364 227 . 142 259 806 . . 37 1361 684 786 73 47 6 222 2563 Destroy 0b10 Robot/C 3560 | . 120 200 180 100 . 80 120 400 . . 20 500 320 240 40 20 . 140 1080 Destroy 0b10 Robot/NC 395 | . 10 . 10 . . . 20 75 . . . 30 5 50 . 5 5 10 175 Destroy Leader 790 | . 24 40 40 20 . 20 30 84 . . 10 102 70 56 10 10 . 30 244 Allied During Kill 1609 | . 36 60 81 50 . 42 48 124 . . 7 255 119 151 23 12 1 42 558 Trap Triggered on 0b10 200 | . . . . . . . . . . . . . . 10 . . . . 190 Successful Hack 37 | . . . . . . . 5 8 . . . . . 18 . . . . 6 Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . Disable Machine 420 | . 15 15 . . . . 15 60 . . . 165 30 105 . . . . 15 Anti-Garrison Action 200 | . . . . . . . . . . . . 200 . . . . . . . Destroy Structure 755 | . 50 29 8 57 . . 6 55 . . . 94 140 126 . . . . 190 Partial Spotted 90 | . . . . . . . 15 . . . . . . 15 . . . . 60 Lose Combat Pursuer 90 | . . . 15 . . . . . . . . 15 . 15 . . . . 45 Influence Decreases 6527 | . 90 318 206 546 60 30 319 403 407 48 16 356 870 805 445 216 286 147 959 Entered New Map 2521 | . . 120 136 232 60 . 69 29 169 48 . 9 524 429 305 86 280 . 25 Time Decay 3076 | . 90 198 70 294 . 20 220 274 238 . 16 197 246 286 140 110 6 137 534 Lost Part 630 | . . . . . . 10 . 100 . . . 70 50 90 . . . 10 300 Lost Ally 300 | . . . . 20 . . 30 . . . . 80 50 . . 20 . . 100 Squads Dispatched 35 | . 3 . 3 . . . 1 5 . . . 4 6 5 . . . . 8 Investigation 9 | . 1 . 1 . . . 1 3 . . . 1 1 . . . . . 1 Extermination 13 | . . . . . . . . 2 . . . 2 2 2 . . . . 5 Reinforcement 11 | . 2 . 2 . . . . . . . . . 3 3 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 14 | . 2 . 4 1 . . 1 2 . . . . 1 1 . . . . 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 Times Spotted 209 | . 10 6 15 13 . 2 7 22 . . 1 30 14 16 1 1 . 5 66 Peak Tracking Total 11 | . 2 2 10 4 . 1 3 4 . . 1 11 5 4 1 1 . 2 8 Tactical Retreats 6 | . . . 1 . . . . . . . . 1 . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . . . . . . . . 4 . . . . 2 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 20 | . . . . . . . . . . . . . . 1 . . . . 19 Traps Reconfigurated 107 | . . . . . . . . . . . . 14 7 7 . . . . 79 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . 1 . . . . 19 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 29 | . 2 1 . . . . 1 4 . . . 11 2 7 . . . . 1 Max in Single Turn 2 | . 1 1 . . . . 1 2 . . . 1 1 2 . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 19 | . 1 . 2 . 2 . 2 2 . . . 2 3 2 . . 1 . 2 Terminals 2 | . . . . . . . 1 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . 1 1 . . . . 1 Garrison Access 5 | . . . . . . . . . . . . 2 2 . . . . . 1 Total Hacks 43 | . 1 . 4 . 2 . 7 7 . . . 5 6 4 . . 4 . 3 Successful 21 | . 1 . 2 . 2 . 1 3 . . . 1 4 2 . . 4 . 1 Failed 21 | . . . 2 . . . 6 4 . . . 4 1 2 . . . . 2 Catastrophic 4 | . . . . . . . . 1 . . . 1 1 . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . Manual 86 | . 1 . 3 . 1 . 1 6 . . . 13 12 7 . . . . 42 Terminals 4 | . . . . . . . 1 3 . . . . . . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . . . . Repair Stations 8 | . . . . . . . 6 . . . . . . 2 . . . . . Recycling Units 4 | . 1 . 3 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . . . . . . . 4 2 . . . . 2 Garrison Access 8 | . . . . . . . . . . . . 5 2 . . . . . 1 Terminal Hacks 8 | . . . . . 2 . 1 1 . . . . . . . . 4 . . Record 5 | . . . . . 1 . . . . . . . . . . . 4 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . . . . . . . 3 1 . . . . 1 Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 4 | . . . 1 . . . . . . . . . 1 1 . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . . 1 . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 . . . 1 2 . . . 2 2 1 . . . . 2 Full Trace Events 3 | . . . . . . . 1 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 15 . . 1 . . . . . 14 Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . 1 1 . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 33 | . 1 2 . 3 . . . . . 4 . 5 5 4 . . . . 9 Largest Group 6 | . 1 3 3 6 4 4 4 1 1 5 5 6 5 5 3 3 2 2 5 Highest-Rated Group 676 | . 60 108 111 152 113 113 118 93 93 255 256 475 355 407 349 349 266 266 676 Highest-Rated Ally 269 | . 60 63 66 73 73 73 78 93 93 93 95 116 138 152 159 161 163 172 269 Zionite Dispatches 16 | . . . . . . . . . . . . 3 4 3 . . . . 6 Heavy 7 | . . . . . . . . . . . . 2 1 1 . . . . 3 Experimental 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 3 | . . . . . . . . . . . . . . 2 . . . . 1 Total Orders 10 | . . . . . . . . . . . . 1 3 2 . . . . 4 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 DROP 8 | . . . . . . . . . . . . 1 3 2 . . . . 2 Ally Attacks 446 | . 4 15 19 27 . 24 34 46 . . 15 52 30 18 7 5 . 15 135 Total Damage 22938 | . 62 265 420 379 . 251 699 2190 . . 612 2471 2071 1448 408 344 . 890 10428 Kills 156 | . 1 4 7 9 . 4 9 20 . . . 17 13 9 2 1 . 6 54 Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . 1 . . 2 Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 8426 | . . . . 620 277 . . 817 420 1010 544 926 520 629 290 187 114 545 1527 Sensors 8151 | . . . . 620 277 . . 817 420 1010 544 921 520 629 290 187 111 531 1274 Structural 713 | . . . . . . . . . . . . . . . . . . . 713 Traps 632 | . . . . . . . . . . . . 363 269 . . . . . . Jamming 2998 | . . . . . . . . . . . . 86 . 257 290 186 114 545 1520 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 1 1 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . 3 7 . . . . . . Traps 2 | . . . . . . . . . . . . . 2 . . . . . . Items 8 | . . . . . . . . . . . . 3 5 . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . . 8 Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 2 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 10478 | . 215 415 140 640 277 44 542 1315 504 1010 544 926 520 629 290 222 114 545 1586 Spaces Moved 11390 | 1 266 583 194 516 218 19 307 709 310 610 308 593 912 979 536 255 166 878 3030 Core 1079 | . 265 581 194 39 . . . . . . . . . . . . . . . Treads 2013 | . . . . . . . 42 709 310 610 308 34 . . . . . . . Legs 983 | 1 1 2 . 477 218 19 265 . . . . . . . . . . . . Wheels 536 | . . . . . . . . . . . . 536 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6779 | . . . . . . . . . . . . 23 912 979 536 255 166 878 3030 Fastest Speed 17 | 120 50 50 50 50 120 120 120 160 160 160 160 100 23 23 24 24 24 20 17 Average Speed 63 | 120 50 50 50 114 120 120 129 160 160 160 160 117 23 25 24 26 26 22 23 Slowest Speed 190 | 120 120 120 50 120 120 120 190 160 160 160 160 183 25 27 24 27 107 24 101 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . . 13 . 2 . . . 17 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 40 97 20 71 61 10 37 24 39 78 48 22 18 27 69 49 60 71 62 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 10 | . 1 . 1 1 1 . . . . . . . . . 1 . 3 . 2 Known Exits Taken 10 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 . Scrap Searched 12 | . . 2 . 1 . . . . . 1 2 . . . 3 . . 3 . Spaces Dug 56 | . 9 . . 10 . . 6 . . . . 3 . 12 1 . . . 15 Terrain Destroyed 433 | . 48 38 7 73 . . 6 54 . . . 25 49 67 1 . . 28 37 Melee 28 | . . . . . . . . . . . . . . 12 1 . . . 15 Projectile 4 | . . . . . . . . . . . . 4 . . . . . . . AOE 401 | . 48 38 7 73 . . 6 54 . . . 21 49 55 . . . 28 22 Terrain Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Total 14279 | . 336 696 236 552 233 40 445 862 318 645 355 803 1199 1298 685 395 223 1201 3757 Wait 2376 | . 48 100 27 16 13 21 123 85 5 31 34 130 254 266 147 131 35 283 627 Move 11308 | . 265 582 193 515 217 18 306 708 309 609 307 592 886 978 531 254 165 877 2996 Hop 31 | . . . . . . . . . . . . . 12 . 2 . . . 17 Pick Up 14 | . 2 1 2 . 3 . . 1 . 1 1 2 1 . . . . . . Fast Attach 111 | . 3 1 1 4 . . 7 9 1 1 2 19 11 10 . 1 8 12 21 Attach 26 | . 2 1 3 3 . . . 2 . 1 . 6 1 2 . . . 2 3 Detach 30 | . 1 1 3 . . 1 . 2 1 . . 3 7 2 . 1 1 2 5 Swap 19 | . . . . . . . . 13 1 . 3 1 . 1 . . . . . Drop 98 | . 3 1 3 3 . . 4 9 1 2 3 22 7 7 . . 7 11 15 Fire 105 | . 11 8 2 11 . . 4 27 . . 5 28 2 2 . . . 1 4 Melee 132 | . . . . . . . . . . . . . 3 30 5 8 7 13 66 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . Kick 5 | . 1 1 2 . . . 1 . . . . . . . . . . . . Crush 5 | . . . . . . . . 5 . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 15 . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 164 | -10/Materials | Discovered new exit (range 12) 216 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 8) 306 | -10/Mines | Build established: Mutant 309 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 330 | -10/Mines | Learned Materials interactive machine intel 346 | -10/Mines | Discovered new exit (range 11) 454 | -10/Mines | Discovered new exit (range 10) 631 | -10/Mines | Entered Materials 631 | -9/Materials | Accompanied by 2 allies 631 | -9/Materials | Evolved 2 slots: Utility x2 632 | -9/Materials | Loaded intel: 18 interactive machine locations 636 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 699 | -9/Materials | Discovered new exit (range 14) 771 | -9/Materials | Entered Mines 771 | -9/Mines | Accompanied by 2 allies 790 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 791 | -9/Mines | Found Prototype Device 791 | -9/Mines | Identified Exp. Sensor Array 806 | -9/Mines | Learned 2 Materials zone layouts 818 | -9/Mines | Learned Materials garrison access intel 894 | -9/Mines | Learned location of Storage (-9) 1043 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1108 | -9/Mines | Discovered new exit (range 7) 1133 | -9/Mines | Assembled infested the area 1384 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1399 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1400 | -9/Mines | Discovered new exit (range 5) 1411 | -9/Mines | Entered Exiles 1411 | -9/Exiles | Accompanied by 3 allies 1441 | -9/Exiles | Met 8R-AWN 1461 | -9/Exiles | Met EX-HEX 1498 | -9/Exiles | Met EX-BIN 1511 | -9/Exiles | Aligned with FarCom system 1512 | -9/Exiles | Given EX-Vault access code 1541 | -9/Exiles | Opened EX-Vault 1548 | -9/Exiles | Found Chronowheel 1550 | -9/Exiles | Found PSU Rigger 1554 | -9/Exiles | Found Trap Reconfigurator 1576 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1593 | -9/Exiles | Build established: Scavenger-Mutant 1620 | -9/Exiles | Met EX-DEC 1627 | -9/Exiles | Learned location of Zion (-7) 1660 | -9/Exiles | Discovered new exit (range 14) 1688 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, PSU Rigger, Chronowheel 1688 | -9/Exiles | Entered Mines 1688 | -8/Mines | Accompanied by 3 allies 1699 | -8/Mines | Discovered new exit (range 10) 1732 | -8/Mines | Entered Materials 1732 | -8/Materials | Accompanied by 3 allies 1732 | -8/Materials | Evolved 2 slots: Propulsion x2 1733 | -8/Materials | Identified exit to Factory 1734 | -8/Materials | Loaded intel: 1 garrison access location 2155 | -8/Materials | Discovered exit to Factory (range 6) 2274 | -8/Materials | Entered Factory 2274 | -7/Factory | Evolved 2 slots: Utility x2 2276 | -7/Factory | FarCom data flow suspended 2323 | -7/Factory | Build established: Mutant 2366 | -7/Factory | Fabricated Powered Armor (x2) 3391 | -7/Factory | Identified exit to Lower Caves 3589 | -7/Factory | Entered Lower Caves 3596 | -7/Lower Caves | Learned Factory stockpile data 4076 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4091 | -7/Lower Caves | Identified exit to Zion 4093 | -7/Lower Caves | Entered Zion 4275 | -7/Zion | System corruption cleaned by Quarantine Array 4385 | -7/Zion | Given A8's code to call for help 4486 | -7/Zion | Found Prototype Device 4651 | -7/Zion | Met Imprinter 4679 | -7/Zion | Imprinted 4682 | -7/Zion | Declared Zion's savior 4786 | -7/Zion | Learned Factory trap positions 5050 | -7/Zion | Discovered new exit (range 15) 5073 | -7/Zion | Identified exit to Proximity Caves 5103 | -7/Zion | Entered Proximity Caves 5103 | -6/Proximity Caves | Accompanied by 4 allies 5242 | -6/Proximity Caves | Learned Factory interactive machine intel 5577 | -6/Proximity Caves | Spotted B-75 Beast 5613 | -6/Proximity Caves | Destroyed B-75 Beast 5630 | -6/Proximity Caves | Lost 4 allies 5634 | -6/Proximity Caves | Discovered new exit (range 5) 5642 | -6/Proximity Caves | Identified exit to Factory 5644 | -6/Proximity Caves | Identified Phasing AFG 5647 | -6/Proximity Caves | Entered Factory 5647 | -6/Factory | Evolved 2 slots: Utility x2 5648 | -6/Factory | Loaded intel: 71 trap records 5650 | -6/Factory | Loaded intel: 55 interactive machine locations 5672 | -6/Factory | Zion Heavy squad teleported in 5751 | -6/Factory | Zion Heavy squad teleported in 6064 | -6/Factory | Zion Explosive Resupply teleported in 6071 | -6/Factory | Found Prototype Launcher 6071 | -6/Factory | Identified Scatter Rocket Array 6360 | -6/Factory | Garrison activated, responded to threat 6444 | -6/Factory | Cargo convoy interrupted 6469 | -6/Factory | Destroyed 8 combat bots 6469 | -6/Factory | Discovered new exit (range 16) 6484 | -6/Factory | P-60 Hacker assimilated allied MJ-5VW(A) 6488 | -6/Factory | Lost 3 allies 6510 | -6/Factory | Found PL-3XN's Ring of Power 6556 | -6/Factory | Identified exit to Factory 6573 | -6/Factory | Entered another Factory area 6573 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6596 | -5/Factory | Zion Heavy squad teleported in 6597 | -5/Factory | Found Launcher Loader 6654 | -5/Factory | Zion Melee Resupply teleported in 6697 | -5/Factory | Zion Kinetic Resupply teleported in 6804 | -5/Factory | Central database locked down 6827 | -5/Factory | Build established: Scout 7040 | -5/Factory | Discovered new exit (range 10) 7064 | -5/Factory | Identified exit to Factory 7070 | -5/Factory | Zion Defense Resupply teleported in 7075 | -5/Factory | Found Prototype Protection 7075 | -5/Factory | Identified Zio. Heavy Carapace 7093 | -5/Factory | Entered another Factory area 7093 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7100 | -4/Factory | Zion Heavy squad teleported in 7372 | -4/Factory | Build established: Sprinter 7425 | -4/Factory | Zion Hover Resupply teleported in 7515 | -4/Factory | Zion Hover Resupply teleported in 7704 | -4/Factory | Discovered new exit (range 8) 7706 | -4/Factory | Identified exit to Upper Caves 7722 | -4/Factory | Entered Upper Caves 7722 | -4/Upper Caves | Accompanied by 2 allies 7754 | -4/Upper Caves | Encountered a Warlord checkpoint 7846 | -4/Upper Caves | Spotted B-86 Titan 7852 | -4/Upper Caves | Allies destroyed B-86 Titan 7936 | -4/Upper Caves | Discovered new exit (range 16) 7939 | -4/Upper Caves | Identified exit to Upper Caves 8012 | -4/Upper Caves | Entered another Upper Caves area 8012 | -4/Upper Caves | Accompanied by 2 allies 8194 | -4/Upper Caves | Discovered new exit (range 9) 8196 | -4/Upper Caves | Identified exit to Zhirov 8234 | -4/Upper Caves | Entered Zhirov 8234 | -4/Zhirov | Accompanied by 1 ally 8234 | -4/Zhirov | Discovered new exit (range 3) 8239 | -4/Zhirov | Met Zhirov 8244 | -4/Zhirov | Learned location of Quarantine (-3) 8244 | -4/Zhirov | Learned location of Testing (-2) 8244 | -4/Zhirov | Learned location of Command (-1) 8246 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8295 | -4/Zhirov | Found Alien Artifact 8295 | -4/Zhirov | Identified Integrated Dissipator 8295 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8348 | -4/Zhirov | Entered Proximity Caves 8348 | -3/Proximity Caves | Accompanied by 1 ally 8460 | -3/Proximity Caves | Build established: Messiah-Sprinter 8575 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 8580 | -3/Proximity Caves | Found Prototype Protection 8580 | -3/Proximity Caves | Identified Zio. Weapon Casing 8588 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 8604 | -3/Proximity Caves | Found Prototype Device 8604 | -3/Proximity Caves | Identified Exp. Focal Shield 8605 | -3/Proximity Caves | Found Exp. Focal Shield 8609 | -3/Proximity Caves | Found Prototype Device 8609 | -3/Proximity Caves | Identified Adv. EM Shield 8780 | -3/Proximity Caves | Discovered new exit (range 14) 8893 | -3/Proximity Caves | Entered Research 8893 | -3/Research | Evolved 2 slots: Utility x2 9034 | -3/Research | Retrieved Zion intel report: Trap Installations 9035 | -3/Research | Zion Heavy squad teleported in 9138 | -3/Research | Zion Hover Resupply teleported in 9237 | -3/Research | Retrieved Zion intel report: Unaware Analyses 9269 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 9285 | -3/Research | Build established: Infiltrator-Ninja 9516 | -3/Research | Retrieved Zion intel report: Unaware Schematics 9517 | -3/Research | Zion Heavy squad teleported in 9567 | -3/Research | Zion Offense Resupply teleported in 9576 | -3/Research | Spotted B-86 Titan 9608 | -3/Research | Destroyed B-86 Titan 9802 | -3/Research | Zion Experimental squad teleported in 9821 | -3/Research | Found Zio. Weapon Casing 10090 | -3/Research | Spotted B-86 Titan 10091 | -3/Research | Retrieved Zion intel report: Unaware Analyses 10103 | -3/Research | Destroyed B-86 Titan 10110 | -3/Research | Retrieved Zion intel report: Component Schematics 10112 | -3/Research | Build established: Hacker-Sprinter 10175 | -3/Research | Retrieved Zion intel report: Emergency Access 10215 | -3/Research | Discovered new exit (range 14) 10219 | -3/Research | Identified exit to Research 10292 | -3/Research | Retrieved Zion intel report: Branch Access 10292 | -3/Research | Identified exit to Quarantine 10293 | -3/Research | Zion Heavy squad teleported in 10361 | -3/Research | Spotted B-86 Titan 10393 | -3/Research | First assault squad dispatched 10399 | -3/Research | High security lockdown imminent 10414 | -3/Research | Discovered exit to Research (range 15) 10479 | -3/Research | High security lockdown engaged 10479 | -3/Research | Self-destructed Last Messages --------------- 10403_ P-80 Master destroyed. 10406_ Acquired 8 matter. 10414_ EXIT=FOUND: RESEARCH 10425_ VNA S/CV 10428_ T-07 Excavator exits level. 10432_ K-01 Serf exits level. 10436_ U-05 Engineer exits level. 10449_ CYVA N,3RGWIMQ==R 10479_ ALERT: Lockdown in effect, collecting threat data. 10479_ Slug penetrates Y-72 Warden. 10479_ Slug penetrates Wall. 10479_ Slug penetrates 46-LJP(Z). 10479_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????#######???????###??????????? | | ??????????????????????# ##### #??????????? | | ???????################ Y Y! #??????????? | | ????? YYYZ Y Y +??????????? | | ????????????#### ###Z @ Y #??????????? | | ???????????????# #?# Z ##### #??????????? | | ???????????????# #?###+###????????????????????? | | ???????????????# #??? ??????????????????????? | | ???????????????# #??? ??????????????????????? | | ???????????????+ #??? ??????????????????????? | | ???????????????# #??? ??????????????????????? | | ??????########## ########?????????????????????? | | ??????# ????????????????? | | ??????# ############???????????????????????? | | ??????# #??????????????????????????????????? | | ??????+ #??????????????????????????????????? | | ??????# ####??????????????????????????????????? | | ??????# #??????#??????????????????????????????? | | ??????# #???? #??????????????????????????????? | | ??????# #?? #??????????????????????????????? | | ??????# # +???????+??????????????????????? | | ??????+ + #??????????????????????????????? | | ??????# # #??????????????????????????????? | | ??????# #?? #??????????????????????????????? | | ??????# #????###??????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# ##????????????????????????????????????? | | ?????## #????????????????????????????????????? | | ?????+ #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 37 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 50 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 77 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mak. Shrapnel Gun | -5/Factory | Scanalyzed Imp. Utility Shielding | -3/Research | Z-intel Enh. Optical Array | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Impulse Thruster | -3/Research | Z-intel Greatsword | -3/Research | Z-intel IFF Parser | -3/Research | Z-intel Adv. Component Analysis Suite | -3/Research | Z-intel Graphene Brace | -3/Research | Z-intel Lrn. Proton Cannon | -3/Research | Z-intel Imp. Arc Projector | -3/Research | Z-intel Energy Filter | -3/Research | Z-intel Adv. Transmission Jammer | -3/Research | Z-intel Phase Gun | -3/Research | Z-intel Imp. Plasma Cutter | -3/Research | Z-intel Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive A-15 Conveyor | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel T-07 Excavator | -3/Research | Z-intel R-10 Processor | -3/Research | Z-intel Fabricated ------------ Powered Armor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Cesium-ion Thruster | -5/Factory | Hacked VTOL Module | -4/Factory | Hacked Imp. Fusion Compressor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 2 2 . . . 2 2 2 . . . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . Utility 6 | . . 1 . . . 1 1 . . . 1 1 1 . . . . . . Weapon 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . Parts Attached 169 | . 11 2 2 8 . . 20 27 . . 2 15 12 27 3 . . 8 32 Parts Lost 63 | . . . . . . 1 2 10 . . . 7 5 9 . . . 2 27 Damage Taken 10951 | . 91 61 204 128 . 126 352 1511 . . 123 1604 930 1488 73 . . 470 3790 Core 1286 | . 14 33 54 42 . 17 28 127 . . . 174 130 232 . . . 67 368 Player 2/Cogmind (%) 88 | . 100 63 85 85 . 100 100 77 . . . 100 100 82 . . . 100 88 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10467 | . 62 160 251 135 . 134 487 2190 . . 444 576 1329 383 107 108 . 780 3321 Player 2/Cogmind (%) 39 | . 8 26 66 19 . 100 95 60 . . 76 20 58 14 26 21 . 45 39 Combat Hostiles Destroyed 63 | . . 3 4 2 . 3 3 13 . . . 4 8 2 1 . . 6 14 Player 2/Cogmind (%) 52 | . . 33 57 22 . 100 75 65 . . . 28 72 25 100 . . 85 66 Game ------ Seed PartitionStasisField Manual? 0 Play Time 01:29:20 Cumulative 1653.7 hours Start 2026.06.09 @ 13:17:47 End 2026.06.09 @ 14:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2690 Rogue 2683 Adventurer 0 Explorer 7 Win Type - Total 149 Types 40/17/58/3/3/5/21/1/1/0 Lore% 92 Gallery% 86 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a44218f-5cfe-4e9b-b765-500130280087