Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 21:22:17 Player: jam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2279) 2279 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1191) 1191 TOTAL SCORE: 7400 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 365 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink System Shield Relay Coupler [Sentry] (26) Relay Coupler [Programmer] (88) Corruption Screen Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Compact Matter Pod Improved Targeting Computer Hardlight Generator Hacking Suite Hacking Suite System Shield Relay Coupler [Programmer] Corruption Screen Arc Projector Advanced Beam Cannon Missile Launcher Greatsword [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . . . 2 . Weapon 2 | . . . . . . 2 . Parts Attached 80 | 8 9 28 . 2 3 14 16 Power 12 | 1 1 6 . . 1 2 1 Engine 9 | 1 1 5 . . 1 1 . Core 3 | . . 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 24 | 2 2 10 . . 2 2 6 Treads 3 | 2 . . . . . . 1 Leg 19 | . 2 9 . . 2 2 4 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . 1 . . . . . Utility 22 | 2 3 6 . 1 . 6 4 Device 4 | 1 1 . . . . 1 1 Storage 4 | 1 1 2 . . . . . Processor 4 | . . 2 . . . 1 1 Hackware 2 | . . . . . . 2 . Protection 8 | . 1 2 . 1 . 2 2 Artifact . | . . . . . . . . Weapon 22 | 3 3 6 . 1 . 4 5 Energy Gun 12 | 2 1 2 . 1 . 3 3 Energy Cannon 5 | . 1 3 . . . 1 . Ballistic Gun 4 | 1 1 1 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 5 . . . 3 . Corrupted Parts 2 | . . . . . 2 . . System Corruption 9 | . . . . . 9 . . Parts Lost 31 | . 4 . . . . . 27 Power 5 | . 1 . . . . . 4 Propulsion 11 | . 1 . . . . . 10 Utility 5 | . 1 . . . . . 4 Weapon 10 | . 1 . . . . . 9 Highest Loss Streak 10 | . 4 . . . . . 10 To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 6 13 15 13 11 13 11 Power 1 | . 1 1 1 1 . . 1 Propulsion . | 1 1 1 1 . . . . Utility 7 | . 1 5 7 8 9 9 8 Weapon 3 | . 2 5 6 3 2 2 . Tool/Special . | . . . . . . . . Unused Backups 26 | . . 5 1 7 1 3 9 Power 2 | . . 1 . . 1 . . Propulsion . | . . . . . . . . Utility 16 | . . 2 1 2 . 2 9 Weapon 8 | . . 2 . 5 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 94 99 100 99 100 84 75 Engine 4 | . 12 7 . . 3 7 6 Core 6 | . . 3 11 11 7 4 4 Treads 1 | . 17 . . . . . 2 Leg 29 | . 9 32 33 33 33 24 12 Device 2 | . 10 3 . . . 5 5 Storage 10 | . 14 11 11 11 11 6 5 Processor 8 | . . 7 11 11 11 6 1 Hackware 1 | . . . . . . 6 7 Protection 9 | . 1 10 11 11 11 5 8 Energy Gun 9 | . 5 6 11 10 11 9 8 Energy Cannon 9 | . 2 8 11 11 11 4 6 Ballistic Gun 3 | . 18 6 . . . . . Peak Build Rating 66 | 9 11 21 21 26 32 66 63 Average Rating 26 | 5 8 18 21 24 27 60 48 On Entrance 22 | . 9 11 21 21 26 32 63 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 Naked Turns 25 | . . . . . . . 25 Heaviest Build 70 | 13 20 40 37 38 40 70 70 Greatest Support 80 | 40 40 33 33 33 43 65 80 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 14 | 6 8 14 15 15 15 15 14 Most Carried 15 | 4 10 15 15 15 15 15 14 Average Carried 13 | 2 6 13 14 14 14 14 11 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 4 10 15 15 15 15 13 5 Class Distribution -------------------- 74% | Scavenger-Mutant 12% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Matter Collected 1560 | 264 193 649 . 20 45 190 199 Remotely . | . . . . . . . . Salvage Created 2530 | 11 246 1507 . . . 189 577 Parts 151 | 4 18 103 . . . 12 14 Haulers Intercepted 5 | . 1 4 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . 5 3 . . Prevented 8 | . . . . . 8 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Combat Hostiles Destroyed 58 | . 7 31 . . . 7 13 Guns 35 | . 6 17 . . . 7 5 Cannons 20 | . 1 14 . . . . 5 Classes Destroyed 12 | 1 3 6 . . . . 2 Builder 1 | . . 1 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 5 | . 1 4 . . . . . Mechanic 2 | . . 2 . . . . . Operator 2 | . . 2 . . . . . Watcher 5 | . . 5 . . . . . Swarmer 26 | . 3 12 . . . 7 4 Grunt 18 | . 4 11 . . . . 3 Duelist 1 | . . 1 . . . . . Sentry 7 | . . 7 . . . . . Specialist 2 | . . . . . . . 2 Programmer 4 | . . . . . . . 4 Best Kill Streak 8 | 1 4 8 . . . 4 6 Combat Bots Only 6 | . 3 3 . . . 4 6 Max Kills in Single Turn 2 | 1 1 1 . . . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Hostile Shots Fired 614 | . 64 167 . . 9 33 341 Missed 189 | . 7 58 . . 5 9 110 Hits 425 | . 57 109 . . 4 24 231 Melee 1 | . . 1 . . . . . Projectile 424 | . 57 108 . . 4 24 231 Critical Strikes 9 | . 2 2 . . . . 5 Actively Blocked 1 | . . . . . . . 1 Damage Taken 5854 | . 714 1220 . . 69 361 3490 Core 1065 | . 75 128 . . . 31 831 Absorbed by Shields 59 | . . . . . . . 59 Redirected to Shielding 129 | . . . . . . . 129 Regen/Repaired (Parts) 147 | . . 147 . . . . . Core Remaining (%) 79 | 100 70 . . . 68 . . Volleys Fired 197 | 1 39 94 . . 5 12 46 Largest 4 | 2 2 2 . . 2 4 4 Hottest 250 | 60 85 133 . . 123 250 222 Shots Fired 393 | 2 61 186 . . 10 33 101 Gun 249 | 2 49 120 . . 5 19 54 Cannon 142 | . 12 66 . . 5 14 45 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 108 | 1 42 59 . . . . 6 Thermal 239 | 1 19 98 . . 5 26 90 Explosive 2 | . . . . . . . 2 Electromagnetic 44 | . . 29 . . 5 7 3 Robot Hit Streak 12 | 1 5 12 . . 3 3 9 Robot Miss Streak 14 | . 4 5 . . 1 14 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 227 | 1 30 115 . . 7 15 59 Core Hits 110 | 1 13 62 . . 2 11 21 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 5 | . . 1 . . . 1 3 Burn 2 | . . . . . . 1 1 Meltdown 2 | . . . . . . . 2 Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4468 | 17 312 2223 . . 116 437 1363 Guns 2343 | 17 209 1244 . . 35 292 546 Cannons 1943 | . 103 860 . . 81 145 754 Explosions 140 | . . 80 . . . . 60 Melee . | . . . . . . . . Ramming 42 | . . 39 . . . . 3 Kinetic 721 | 7 186 467 . . . . 61 Thermal 3119 | 10 126 1237 . . 81 426 1239 Explosive 60 | . . . . . . . 60 Electromagnetic 526 | . . 480 . . 35 11 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 9 . 7 Average Corruption 7 | . . . . . 8 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 10 . 12 Message Errors 4 | . . . . . 2 . 2 Matter Fused 4 | . . . . . 3 . 1 Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 3 | . . . . . 1 . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 . 4 Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 20 | . . 1 . . . . 19 Projectiles 20 | . . 1 . . . . 19 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 70 | . . . . . . . 70 Shots 2 | . . . . . . . 2 Rammed 1 | . . . . . . . 1 Targets Rammed 7 | . . 6 . . . . 1 Kicked 6 | . . 6 . . . . . Crushed . | . . . . . . . . Highest Temperature 482 | 20 437 450 . . 339 482 453 Average Temperature 143 | 15 236 99 . . 144 221 161 Received Heat Transfer 1141 | . 363 417 . . 18 . 343 Effects 16 | . 7 3 . . . 2 4 Shutdowns 8 | . 2 2 . . . 2 2 Energy Bleed 2 | . 1 . . . . . 1 Interference 4 | . 3 . . . . . 1 Matter Decay 1 | . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 3 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Melted 19 | . 1 2 . . . 2 14 Heat Transferred 5761 | 25 272 2407 . . 148 770 2139 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Maximum Alert Level 2 | . . 2 . . . . 1 Low Security (%) 55 | 100 100 29 100 . . 100 63 Level 1 36 | . . 57 . . . . 36 Level 2 7 | . . 13 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 460 | 5 75 460 127 . . 139 275 Initial 127 | . . . 127 . . 69 83 Average 193 | . 26 275 104 . . 85 168 Influence Increases 2101 | 5 184 998 . . 224 308 382 Destroy 0b10 Robot/C 1380 | . 140 620 . . 140 220 260 Destroy 0b10 Robot/NC 80 | 5 5 70 . . . . . Destroy Leader 250 | . 22 168 . . 20 30 10 Allied During Kill 92 | . . . . . 64 28 . Successful Hack 15 | . . 7 . . . 8 . Disable Machine 75 | . . 60 . . . 15 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 54 | . 2 13 . . . 7 32 Lose Combat Pursuer 105 | . 15 60 . . . . 30 Influence Decreases 1906 | 5 184 670 251 77 114 299 306 Entered New Map 355 | . . . 201 77 . 41 36 Time Decay 1031 | 5 144 520 50 . 114 198 . Lost Part 310 | . 40 . . . . . 270 Lost Ally 60 | . . . . . . 60 . Purge Threat 150 | . . 150 . . . . . Squads Dispatched 3 | . 1 2 . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Distress Signals 4 | . . 4 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 9 44 . . 7 10 26 Peak Tracking Total 14 | . 4 5 . . 4 4 14 Tactical Retreats 6 | . 1 4 . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Machines Disabled 7 | . . 5 . . . 1 1 Max in Single Turn 1 | . . 1 . . . 1 1 Garrison Relay 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Machines Accessed 10 | . 3 6 . . . 1 . Terminals 4 | . 1 3 . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 25 | . 6 17 . . . 2 . Successful 13 | . 2 9 . . . 2 . Failed 11 | . 4 7 . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . . 1 . . . . . Manual 9 | . 2 2 . . . 3 2 Terminals 10 | . 2 8 . . . . . Fabricators . | . . . . . . . . Repair Stations 7 | . 2 5 . . . . . Recycling Units 4 | . 2 2 . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 5 | . 1 4 . . . . . Record 3 | . . 3 . . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . Unlock Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 6 . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 58 | . . 58 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . . . 13 Machine Destruction 13 | . . . . . . . 13 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 4 4 . Highest-Rated Group 155 | . . . . 155 155 155 . Highest-Rated Ally 40 | . . . . 40 40 40 . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . 16 12 . Total Damage 929 | . . . . . 472 457 . Kills 12 | . . . . . 7 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Active Infowar (turns) 234 | 17 170 16 . . . 31 . Terrain 203 | 17 170 16 . . . . . Machine Analysis 31 | . . . . . . 31 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Turns Passed 6059 | 97 382 1794 108 1942 843 409 484 Spaces Moved 2981 | 54 190 781 57 1015 474 219 191 Core 39 | 6 . . . . . . 33 Treads 194 | 48 98 . . . . . 48 Legs 2748 | . 92 781 57 1015 474 219 110 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 50 Average Speed 173 | 147 140 175 190 190 164 148 159 Slowest Speed 240 | 160 160 190 190 190 190 190 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 33 66 21 88 60 7 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 4 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . . 5 . . . 1 12 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 17 | . . 5 . . . . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Total 3517 | 66 251 1023 58 1033 531 274 281 Wait 104 | . . 58 . . 43 . 3 Move 2975 | 53 189 780 56 1014 473 219 191 Hop . | . . . . . . . . Pick Up 48 | 4 7 17 1 6 1 9 3 Fast Attach 44 | 7 5 12 . 2 1 7 10 Attach 24 | . 4 2 . . . 7 11 Detach 10 | . 2 2 . . . 3 3 Swap 32 | 1 2 19 . . 3 4 3 Drop 66 | . 3 33 1 11 5 13 . Fire 197 | 1 39 94 . . 5 12 46 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 6 | . . 6 . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 380 | -10/Materials | Lost 4 parts (1p1n1u1w) 412 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 563 | -9/Materials | Discovered new exit (range 16) 655 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Discovered new exit (range 9) 1468 | -9/Materials | Build established: Mutant 1525 | -9/Materials | Repaired Hrd. Light Armor Plating 1553 | -9/Materials | Repaired Aluminum Leg 1738 | -9/Materials | Discovered new exit (range 13) 1847 | -9/Materials | Build established: Scavenger-Mutant 2200 | -9/Materials | Central database locked down 2274 | -9/Materials | Entered Mines 2361 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2382 | -9/Mines | Entered Zion 2529 | -7/Zion | Discovered new exit (range 12) 2717 | -7/Zion | Learned location of 1 exit from Factory 2981 | -7/Zion | Learned location of Warlord (-4) 3138 | -7/Zion | Found Relay Coupler [Programmer] 3211 | -7/Zion | Learned Factory non-interactive machine intel 3409 | -7/Zion | Found Prototype Energy Gun 3554 | -7/Zion | Given A8's code to call for help 3938 | -7/Zion | Met Imprinter 3972 | -7/Zion | Imprinted 3974 | -7/Zion | Declared Zion's savior 4324 | -7/Zion | Entered Proximity Caves 4324 | -6/Proximity Caves | Accompanied by 4 allies 4750 | -6/Proximity Caves | Identified exit to Factory 5167 | -6/Proximity Caves | Entered Factory 5167 | -6/Factory | Accompanied by 4 allies 5167 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 5168 | -6/Factory | Identified exit to Factory 5169 | -6/Factory | Loaded intel: 224 non-interactive machine locations 5171 | -6/Factory | Identified Storm Laser 5506 | -6/Factory | Build established: Scavenger-Gunner 5576 | -6/Factory | Identified exit to Garrison 5576 | -6/Factory | Entered Garrison 5688 | -6/Garrison | Garrison Relay disabled 5689 | -6/Garrison | Garrison Relay disabled 5709 | -6/Garrison | Garrison Relay disabled 5756 | -6/Garrison | Lost 8 parts (4n2u2w) 5930 | -6/Garrison | Triggered checkpoint 5962 | -6/Garrison | Lost 9 parts (2p2n1u4w) 6018 | -6/Garrison | Triggered checkpoint 6035 | -6/Garrison | Released all parts (5) 6038 | -6/Garrison | Core integrity fell below 50% 6045 | -6/Garrison | Core integrity fell below 20% 6060 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06035_ Released Imp. Targeting Computer. 06035_ Released Hacking Suite. 06035_ Released Lrg. Storage Unit. 06035_ Released Imp. Core Shielding. 06040_ System corrupted: Matter fused (-5). 06041_ Critical hit (Burn: +50). 06046_ Triggered Stasis Trap. 06046_ A bubble of rippling energy engulfs the area. 06046_ Field strength at 94. 06046_ Field strength at 88. 06047_ Field strength at 78. 06048_ Field strength at 72. 06049_ Field strength at 61. 06050_ Field strength at 51. 06051_ Field strength at 38. 06051_ S-27 Virus destroyed. 06052_ Field strength at 20. 06053_ Field strength at 6. 06054_ Stasis field depleted. 06054_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ????????????????????? ???????????????? | | ????????# #?????????????###???? ??????????????? | | ????????# #?????????????# ???? ??????????????? | | ????????" #?????????????# #???? #??????????????? | | ????????" #?????????????# #???? #??????????????? | | ###?????" #?????????????# #???? #??????????????? | | #?????# #?????????????# #???? #??????????????? | | #?????# ######????????# #???# #??????????????? | | ####### ##"T"#????????# #???# #??????????????? | | "#????????#@#???# #??????????????? | | ##############????????# #???# #??????????????? | | #?????????????????????# #???# #??????????????? | | #?????????????????????# #???# #??????????????? | | #?????????????????????#s#???# #??????????????? | | #???????###???????????#s#???# #??????????????? | | #??????? #????????####s##### #??????????????? | | #???????# #????????# s +%= #??????????????? | | #???????# #?######?# ######## #??????????????? | | #???????# #?# #?#????????# #??????????????? | | #??????##"### ############ #??????????????? | | ######## % % #??????????????? | | = % #??????????????? | | ^ % % #??????????????? | | ##########% ## ## ###########??????????????? | | ???????### ## ## ###??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# !!! #??????????????????????? | | ???????# !!! #??????????????????????? | | ???????### ##! ## ###??????????????????????? | | ########## ## % ## #????????????????????????? | | ^ ???????????????????? | | ??????????????????? | | ######## #T####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Great Axe | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Energy Filter | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 51% | -9/Materials Aluminum Leg | 34% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... Challenges ------------ None Game ------ Seed GravityAdvancedUnit Manual? 0 Play Time 00:46:46 Cumulative 25.6 hours Start 2026.01.10 @ 20:35:47 End 2026.01.10 @ 21:22:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 44 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c29aeaa2-da47-4eb0-91be-be434e0c2702