Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 18:09:57 Player: NeoBioHazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (4763) 4763 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (823) 823 TOTAL SCORE: 10806 Bonus ------- High Alert Combat Kills 957 Follower Combat Kills 247 Friendly Fire -381 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Drone Bay (2/2) Heavy Particle Gun Heavy Laser Flak Gun Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Microactuators Microactuators Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Flail Great Axe Power Sword > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Angular Momentum Engine Fission Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Matter Pod Seismic Detector Improved Melee Analysis Suite Target Analyzer Microactuators Microactuators Hardened Light Armor Plating Improved Light Armor Plating Drone Bay Drone Bay Drone Bay Heavy Particle Gun Heavy Laser Heavy Laser Flak Gun KE Penetrator Rocket Launcher [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 . 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . 1 . . Utility 4 | . . . . . 2 2 . . . Weapon 2 | . . . 2 . . . . . . Parts Attached 129 | 6 2 16 5 31 21 31 13 2 2 Power 10 | 1 . 1 . 2 1 1 4 . . Engine 8 | 1 . 1 . 2 1 1 2 . . Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 8 . 9 5 8 3 . 1 Treads 22 | 1 . 6 . 8 3 4 . . . Leg 4 | . . . . . . . 3 . 1 Wheel 10 | 1 . 2 . 1 2 4 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 2 1 . 6 10 13 3 . . Device 19 | . 1 . . 4 6 6 2 . . Storage 5 | 1 1 1 . 1 1 . . . . Processor 2 | . . . . . . 1 1 . . Hackware 1 | . . . . . . 1 . . . Protection 9 | . . . . 1 3 5 . . . Artifact . | . . . . . . . . . . Weapon 47 | 2 . 6 5 14 5 9 3 2 1 Energy Gun 18 | 2 . 3 2 4 3 2 2 . . Energy Cannon 2 | . . . . 1 1 . . . . Ballistic Gun 15 | . . 1 2 4 1 5 . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 2 1 3 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 4 | . . . . 2 . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 5 . . . . . Parts Lost 58 | . . 1 . 10 4 26 1 15 1 Power 4 | . . . . . 1 . 1 2 . Propulsion 17 | . . . . 2 1 9 . 5 . Utility 16 | . . 1 . 2 1 8 . 4 . Weapon 21 | . . . . 6 1 9 . 4 1 Highest Loss Streak 7 | . . 1 . 4 2 6 1 7 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 93 98 100 98 98 81 91 76 17 Engine 6 | . 14 11 9 9 6 6 5 . . Core 1 | . . . . . . . 5 8 . Treads 17 | . 14 33 27 26 22 12 5 2 . Leg 1 | . . . . . . . 10 10 3 Wheel 6 | . 14 11 9 9 6 4 5 3 . Device 10 | . 7 5 . 5 13 15 11 8 . Storage 7 | . 14 15 18 10 7 6 5 4 . Processor 1 | . . . . . . 1 5 5 4 Hackware 1 | . . . . . . . 5 4 . Protection 4 | . . . . 1 8 6 5 3 . Energy Gun 13 | . 28 13 16 17 15 12 3 3 . Energy Cannon 1 | . . . . 1 . 2 . . . Ballistic Gun 5 | . . 6 16 7 13 3 . . 3 Launcher 1 | . . 2 2 7 . . . . . Impact Weapon 1 | . . . . . . . 4 5 4 Slashing Weapon 3 | . . . . 1 . 5 11 9 . Peak Build Rating 71 | 6 8 17 22 37 47 52 71 71 16 Average Rating 37 | 4 6 13 21 27 44 42 63 56 12 On Entrance 26 | . 6 8 17 22 35 43 50 71 9 Naked Turns 37 | . . . . . . . . . 37 Heaviest Build 131 | 13 49 56 63 109 129 131 131 128 6 Greatest Support 50 | 20 16 16 10 46 16 43 50 50 15 Greatest Overweight (x) 36 | . 3 5 6 6 11 13 12 36 . Average Overweight (x) 4 | . 1 3 5 3 6 8 6 3 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 5 Average Capacity 22 | 7 12 20 20 20 25 25 25 22 5 Most Carried 25 | 5 12 20 20 25 25 25 25 25 5 Average Carried 20 | 2 8 15 19 20 24 20 24 22 5 Final Capacity 25 | 8 20 20 20 25 25 25 25 5 5 Final Carried 25 | 5 12 20 20 25 25 24 25 5 5 Class Distribution -------------------- 19% | Tank 17% | Mutant 13% | Scavenger-Tank 12% | Scavenger-Gladiator 11% | Scavenger-Mutant 8% | Commander-Gunner 6% | Gunner 6% | Scavenger-Gunner 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Matter Collected 2795 | 182 70 533 . 826 705 344 135 . . Remotely 207 | . . . . 207 . . . . . Salvage Created 5066 | . 123 575 . 1271 1517 1005 272 303 . Parts 276 | . 11 37 . 87 73 40 13 15 . Haulers Intercepted 5 | . . 2 . 3 . . . . . Recyclers Shooed 4 | . . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Combat Hostiles Destroyed 105 | . 4 13 . 34 22 15 5 12 . Melee 13 | . . . . . . 1 5 7 . Guns 50 | . 3 6 . 9 20 11 . 1 . Cannons 4 | . . . . 2 . 2 . . . AOE 36 | . 1 7 . 23 2 . . 3 . Classes Destroyed 18 | . 3 6 . 4 3 2 . . . Worker 9 | . . 2 . 5 2 . . . . Builder 2 | . . . . 1 1 . . . . Tunneler 1 | . . . . . . 1 . . . Hauler 5 | . . 2 . 3 . . . . . Recycler 5 | . . 1 . . 3 1 . . . Mechanic 1 | . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 6 | . . 2 . 2 1 . 1 . . Swarmer 27 | . 3 4 . 7 . 2 2 9 . Grunt 37 | . 1 7 . 11 12 2 3 1 . Brawler 2 | . . . . 2 . . . . . Duelist 1 | . . . . . 1 . . . . Protector 3 | . . . . 3 . . . . . Sentry 18 | . . 2 . 10 1 4 . 1 . Demolisher 1 | . . . . 1 . . . . . Specialist 4 | . . . . . . 4 . . . Hunter 7 | . . . . . 5 2 . . . Programmer 6 | . . . . . 4 1 . 1 . Best Kill Streak 10 | . 3 5 . 10 4 2 3 4 . Combat Bots Only 6 | . 3 4 . 6 3 2 3 4 . Max Kills in Single Turn 5 | . 1 5 . 3 2 1 1 2 . Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 4 . 3 1 . . 2 . Melee 1 | . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Hostile Shots Fired 817 | . 20 51 7 116 116 291 34 132 50 Missed 233 | . 5 19 3 36 36 78 11 27 18 Damage Taken 9293 | . 121 396 56 1538 1415 3057 439 1789 482 Core 1732 | . 41 91 12 126 119 342 66 527 408 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 148 | . . . . . 56 92 . . . Core Remaining (%) 79 | 100 83 77 . 74 83 59 . . . Volleys Fired 255 | . 15 49 2 52 59 67 . 11 . Largest 4 | . 2 2 4 4 4 4 . 1 . Hottest 230 | . 80 90 147 181 220 230 . 33 . Shots Fired 729 | . 30 98 8 131 236 215 . 11 . Gun 619 | . 30 84 8 83 232 179 . 3 . Cannon 48 | . . . . 8 4 36 . . . Launcher 62 | . . 14 . 40 . . . 8 . Special . | . . . . . . . . . . Kinetic 201 | . . 32 4 15 111 36 . 3 . Thermal 309 | . 15 42 2 40 63 147 . . . Explosive 55 | . . 14 . 33 . . . 8 . Electromagnetic 164 | . 15 10 2 43 62 32 . . . Robot Hit Streak 16 | . 4 9 5 8 16 9 . 4 . Robot Miss Streak 7 | . 3 5 4 6 7 5 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 464 | . 18 53 2 73 150 137 12 19 . Core Hits 275 | . 6 36 . 99 68 42 7 17 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . 1 . 2 . Critical Strikes 20 | . . 2 1 5 2 5 1 4 . Burn 12 | . . 2 1 3 2 4 . . . Destroy 2 | . . . . . . 1 . 1 . Corrupt 2 | . . . . 2 . . . . . Smash 2 | . . . . . . . . 2 . Sever 2 | . . . . . . . 1 1 . Melee Attacks 53 | . . . . 5 . 7 22 19 . Impact 6 | . . . . . . . 2 4 . Slashing 47 | . . . . 5 . 7 20 15 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 1 2 2 . Damage Inflicted 12751 | . 231 1554 42 3888 2823 2791 542 880 . Guns 6256 | . 190 705 42 760 2461 2048 . 50 . Cannons 628 | . . . . 121 . 507 . . . Explosions 4616 | . 41 849 . 3007 362 . . 357 . Melee 1251 | . . . . . . 236 542 473 . Ramming . | . . . . . . . . . . Kinetic 2062 | . . 311 . 153 1085 463 . 50 . Thermal 3780 | . 137 364 14 406 1172 1687 . . . Explosive 3239 | . . 849 . 2033 . . . 357 . Electromagnetic 2419 | . 94 30 28 1296 566 405 . . . Impact 98 | . . . . . . . . 98 . Slashing 1153 | . . . . . . 236 542 375 . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 7 . . 2 2 Average Corruption 4 | . . . . . 5 . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . 31 . . 2 2 Message Errors 10 | . . . . . 10 . . . . Matter Fused 12 | . . . . . 10 . . . 2 Heat Flow Errors 2 | . . . . . 2 . . . . Energy Discharges 4 | . . . . . 2 . . 2 . Data Loss (minor) 4 | . . . . . 4 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 352 | . . 28 . 27 152 7 74 64 . Projectiles 7 | . . . . . . 7 . . . Explosions 222 | . . 28 . 27 152 . . 15 . Melee 123 | . . . . . . . 74 49 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 576 | . . 38 . 129 351 . . 58 . Shots 19 | . . 3 . 7 5 . . 4 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 500 | . 36 114 72 450 431 500 10 20 . Average Temperature 113 | . 16 31 42 165 101 123 10 12 . Received Heat Transfer 1449 | . . 153 18 432 252 348 147 90 9 Effects 16 | . . . . 8 1 7 . . . Shutdowns 3 | . . . . 2 . 1 . . . Energy Bleed 3 | . . . . 1 . 2 . . . Interference 3 | . . . . 3 . . . . . Matter Decay 1 | . . . . 1 . . . . . Damage (minor) 2 | . . . . 1 1 . . . . Damage (major) 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 5 | . 1 . . 3 . . . 1 . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 20 | . . 5 . 4 2 9 . . . Heat Transferred 8109 | . 275 1184 111 1157 2015 3367 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 1 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Peak Influence 1170 | . 175 513 189 1170 879 403 104 . . Initial 480 | . . 5 174 79 480 368 14 . . Average 441 | . 37 318 174 865 734 203 53 . . Maximum Alert Level 4 | . . 2 . 4 3 2 . . . Low Security (%) 37 | 100 100 18 100 1 . 56 100 . . Level 1 18 | . . 55 . 8 . 40 . . . Level 2 10 | . . 26 . 6 26 2 . . . Level 3 32 | . . . . 76 73 . . . . Level 4 1 | . . . . 7 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . . 3 . 8 8 9 2 . . Investigation 5 | . . 1 . 1 2 . 1 . . Extermination 5 | . . . . . 3 2 . . . Reinforcement 13 | . . 2 . 3 2 5 1 . . Assault 4 | . . . . 3 1 . . . . Garrison 3 | . . . . 1 . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Distress Signals 11 | . . 5 . 3 1 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 188 | . 12 21 6 57 30 25 10 14 13 Peak Tracking Total 14 | . 5 7 4 14 4 3 3 5 10 Tactical Retreats 14 | . 1 3 . 3 1 1 1 2 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Traps Triggered 4 | . . 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Machines Disabled 23 | . 1 2 . 10 7 3 . . . Max in Single Turn 6 | . 1 2 . 1 6 1 . . . Garrison Access 2 | . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Machines Accessed 9 | . . . 1 2 2 3 1 . . Terminals 7 | . . . 1 1 2 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 20 | . . . 2 3 6 6 3 . . Successful 7 | . . . . 2 . 4 1 . . Failed 13 | . . . 2 1 6 2 2 . . Catastrophic 5 | . . . 1 . 3 1 . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . 2 . 6 2 . . . Terminals 17 | . . . 2 2 6 4 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . . . Terminal Hacks 5 | . . . . 1 . 3 1 . . Prototype ID Bank 2 | . . . . . . 1 1 . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Seal Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . 1 1 2 2 1 . . Full Trace Events 4 | . . . 1 . 2 . 1 . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Total Allies 13 | . . . . 10 3 . . . . Largest Group 10 | . . . . 10 5 . . . . Highest-Rated Group 173 | . . . . 173 122 . . . . Highest-Rated Ally 31 | . . . . 29 31 . . . . Total Orders 13 | . . . . 5 7 1 . . . GUARD 1 | . . . . 1 . . . . . EXPLORE 10 | . . . . 2 7 1 . . . RETURN 2 | . . . . 2 . . . . . Ally Attacks 86 | . . . . 52 34 . . . . Total Damage 969 | . . . . 646 323 . . . . Kills 12 | . . . . 6 6 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches 12 | . . . . 2 8 2 . . . Drone Recoveries 2 | . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Turns Passed 8062 | 58 441 628 155 1389 1667 2065 679 779 201 Spaces Moved 3231 | 42 272 275 83 540 562 649 234 353 221 Core 255 | 1 . . . . . . . 157 97 Treads 356 | 2 . . . 228 . 126 . . . Legs 381 | . . . . . . . 132 125 124 Wheels 2239 | 39 272 275 83 312 562 523 102 71 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 145 155 155 190 145 245 50 50 Average Speed 198 | 101 117 148 168 203 201 268 259 203 89 Slowest Speed 1850 | 160 145 155 170 320 245 480 260 1850 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 53 29 11 86 34 14 5 55 44 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . Spaces Dug 11 | . . . . 9 . . 2 . . Terrain Destroyed 422 | . 5 96 . 199 80 . 2 40 . Melee 2 | . . . . . . . 2 . . Projectile . | . . . . . . . . . . AOE 420 | . 5 96 . 199 80 . . 40 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Total 4349 | 54 364 393 92 734 996 812 296 385 223 Wait 571 | 2 69 43 . 53 342 39 20 3 . Move 3222 | 41 271 274 82 539 561 648 233 352 221 Hop . | . . . . . . . . . . Pick Up 78 | 5 7 7 2 31 5 16 5 . . Fast Attach 32 | 6 1 1 . 2 5 10 5 . 2 Attach 37 | . . 2 2 9 5 17 1 1 . Detach 1 | . . . . . . . 1 . . Swap 60 | . 1 13 3 20 11 4 7 1 . Drop 49 | . . 4 1 23 8 5 7 1 . Fire 255 | . 15 49 2 52 59 67 . 11 . Melee 44 | . . . . 5 . 6 17 16 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*War]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 10) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x2 1050 | -9/Materials | Discovered new exit (range 11) 1128 | -9/Materials | Entered another Materials area 1128 | -8/Materials | Evolved 2 slots: Weapon x2 1276 | -8/Materials | Discovered new exit (range 5) 1283 | -8/Materials | Entered Storage 1302 | -8/Storage | Garrison activated, responded to threat 1550 | -8/Storage | Build established: Gunner 1683 | -8/Storage | First assault squad dispatched 1707 | -8/Storage | Met 01-MTF 1840 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1845 | -8/Storage | Lost 4 parts (2n1u1w) 2137 | -8/Storage | Build established: Commander-Gunner 2474 | -8/Storage | Discovered new exit (range 9) 2528 | -8/Storage | Lost 7 allies 2672 | -8/Storage | Entered Factory 2672 | -7/Factory | Accompanied by 4 allies (01-MTF) 2672 | -7/Factory | Evolved 2 slots: Utility x2 2675 | -7/Factory | 01-MTF left 2712 | -7/Factory | Allied Derelicts emerged from ambush trap array 2783 | -7/Factory | Lost 4 allies 2971 | -7/Factory | Build established: Tank 3472 | -7/Factory | First assault squad dispatched 4035 | -7/Factory | Discovered new exit (range 46) 4339 | -7/Factory | Entered another Factory area 4339 | -6/Factory | Evolved 2 slots: Utility x2 4454 | -6/Factory | Build established: Scavenger-Tank 4570 | -6/Factory | Garrison activated, responded to threat 4647 | -6/Factory | Lost 4 parts (2n1u1w) 5141 | -6/Factory | Lost 3 parts (1n1u1w) 5259 | -6/Factory | Lost 6 parts (1n2u3w) 5312 | -6/Factory | Lost 3 parts (1n1u1w) 5564 | -6/Factory | Lost 3 parts (2n1w) 5765 | -6/Factory | Build established: Scavenger-Mutant 6087 | -6/Factory | Identified exit to Lower Caves 6243 | -6/Factory | Discovered new exit (range 9) 6404 | -6/Factory | Entered another Factory area 6404 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6923 | -5/Factory | Build established: Scavenger-Gladiator 7073 | -5/Factory | Discovered new exit (range 4) 7083 | -5/Factory | Entered Upper Caves 7141 | -5/Upper Caves | Learned Factory garrison access intel 7606 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7659 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 7781 | -5/Upper Caves | Core integrity fell below 50% 7810 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7813 | -5/Upper Caves | Lost 6 parts (1p2u3w) 7858 | -5/Upper Caves | Discovered new exit (range 9) 7862 | -5/Upper Caves | Entered another Upper Caves area 8017 | -5/Upper Caves | Attracted the attention of an 0b10 base 8026 | -5/Upper Caves | Released all parts (3) 8041 | -5/Upper Caves | Core integrity fell below 20% 8059 | -5/Upper Caves | Discovered new exit (range 12) 8063 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07856_ Found 60 Matter. 07858_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07863_ System corrupted: Matter fused (-8). 07875_ Acquired Carbon-fiber Leg. 07881_ Acquired Gauss Rifle. 08016_ Slug penetrates Wall. 08017_ System corrupted: Matter fused (-6). 08018_ Machine disabled. 08018_ Slug penetrates H-66 Slayer. 08019_ Slug penetrates Wall. 08022_ Gauss Rifle destroyed. 08022_ Penetrated by Slug. 08026_ Released Carbon-fiber Leg. 08026_ Released Flail. 08026_ Released Adv. Melee Analysis Suite. 08046_ Penetrated by Slug. 08046_ Slug penetrates Wall. 08059_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????" | | ??????????????????????????????????????????#?"" | | ??????????????????????????????????????????# "" | | ?????????????????????????????????#####????# "" | | ????????????????##??????????????## ##???? | | ???????????????## ##???????????## # ##??? | | ???????????????# #######?## # ###?? | | ??????????????## ### # ##?? | | ??????????????# < #### s # # #??# | | ??????????????# @ #### # # #### | | ??????????????# #??## | | ??????????????# ##### #???### | | ??????????????## ?????# ##?????## ####### | | ???????????????##??????# #???????### #?????? | | ??????????????????????? #?????????# #??? | | ?????????????????????? #????????? ## | | ????????????????????? #?????????### | | ???????????????????? #???????????? # | | ??????????????????? ??????????? ?? | | ??????????????????# ## ???????????? ??? | | ??????????????????# #??###?????????? ???? | | ?????????????????? #????????????????? ???? | | ??????????????????? #?????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 32 Energy Capacity 525 Matter Stores 390 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionFieldSpoofer Manual? 0 Play Time 01:02:44 Cumulative 105.9 hours Start 2025.02.16 @ 16:58:41 End 2025.02.17 @ 18:09:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 142 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66d5016d-d3cf-40e5-9fc7-3001787ce0c8