Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 01:36:04 Player: Luca Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2002) 2002 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 3925 Bonus ------- High Alert Combat Kills 308 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 475/475 System Corruption 0% Temperature Cool (28) Movement Core (400) Ox7 Location -9/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Battery Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Light Treads Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer Particle Charger > --- WEAPON ----------- Improved EM Shotgun Light EM Pulse Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Medium Storage Unit Large Battery Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Heavy EM Pulse Gun Light EM Pulse Cannon [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Particle Charger Device Particle Charger Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 92 | 6 13 70 3 Power 11 | 1 3 7 . Engine 11 | 1 3 7 . Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 4 12 . Treads 4 | . . 4 . Leg 14 | 2 4 8 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 26 | 1 2 23 . Device 14 | . 2 12 . Storage 10 | 1 . 9 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 37 | 2 4 28 3 Energy Gun 26 | 2 2 20 2 Energy Cannon 10 | . 1 8 1 Ballistic Gun . | . . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 12 | . 1 5 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon 8 | . 1 3 4 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 97 78 Engine 11 | . 14 10 11 Treads 11 | . . 13 16 Leg 11 | . 28 8 . Device 21 | . 10 24 . Storage 13 | . 14 13 22 Processor 4 | . . 5 11 Energy Gun 12 | . 9 12 13 Energy Cannon 8 | . 12 8 4 Naked Turns . | . . . . Heaviest Build 41 | 13 17 41 29 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 8 | 3 . 8 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 25 10 Average Capacity 9 | 7 8 9 10 Most Carried 15 | 4 8 15 10 Average Carried 7 | 2 6 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 8 10 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1108 | 221 195 682 10 Remotely . | . . . . Salvage Created 3058 | . 405 2533 120 Parts 205 | . 20 175 10 Haulers Intercepted 4 | . . 4 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 68 | . 9 55 4 Guns 37 | . 1 32 4 Cannons 28 | . 8 20 . AOE 3 | . . 3 . Classes Destroyed 11 | . 3 8 . Worker 6 | . 1 5 . Tunneler 1 | . . 1 . Hauler 4 | . . 4 . Operator 2 | . . 1 1 Watcher 7 | . 2 5 . Swarmer 15 | . . 12 3 Grunt 41 | . 9 31 1 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Protector 2 | . . 2 . Sentry 7 | . . 7 . Best Kill Streak 5 | . 2 5 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 279 | . 46 162 71 Missed 74 | . 10 46 18 Damage Taken 2529 | . 465 1557 507 Core 562 | . 153 264 145 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 83 | . . 83 . Core Remaining (%) 69 | 100 38 . . Volleys Fired 169 | . 38 117 14 Largest 2 | . 2 2 2 Hottest 133 | . 110 133 101 Shots Fired 314 | . 71 218 25 Gun 211 | . 42 145 24 Cannon 103 | . 29 73 1 Launcher . | . . . . Special . | . . . . Kinetic 5 | . 5 . . Thermal 121 | . 49 72 . Explosive . | . . . . Electromagnetic 188 | . 17 146 25 Robot Hit Streak 17 | . 11 17 2 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 213 | . 51 153 9 Core Hits 144 | . 20 119 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 3 | . 1 2 . Corrupt 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4272 | . 797 3283 192 Guns 2552 | . 364 2016 172 Cannons 1396 | . 386 990 20 Explosions 258 | . 46 212 . Melee . | . . . . Ramming 66 | . 1 65 . Kinetic 70 | . 70 . . Thermal 1698 | . 557 1141 . Explosive . | . . . . Electromagnetic 2438 | . 169 2077 192 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 3 | . 3 . . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 14 | . . 14 . Melee 2 | . . 2 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . 4 69 . Shots 3 | . 1 2 . Rammed 4 | . . 4 . Targets Rammed 12 | . 1 11 . Kicked 6 | . 1 5 . Crushed 2 | . . 2 . Highest Temperature 390 | . 317 390 270 Average Temperature 92 | . 102 69 149 Received Heat Transfer 816 | . 252 480 84 Effects 4 | . . 2 2 Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 1 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . 1 7 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 3157 | . 1275 1882 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 4 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 914 | . 170 914 473 Initial 383 | . . . 383 Average 421 | . 68 490 423 Maximum Alert Level 3 | . . 3 2 Low Security (%) 28 | 100 100 15 . Level 1 14 | . . 16 38 Level 2 44 | . . 52 61 Level 3 12 | . . 15 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Squads Dispatched 14 | . 2 12 . Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 7 | . 1 6 . Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 7 | . . 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 13 75 12 Peak Tracking Total 9 | . 5 5 9 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . 1 4 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 4 9 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 38 | . 6 31 1 Successful 27 | . 5 21 1 Failed 11 | . 1 10 . Catastrophic 5 | . 1 4 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 4 9 1 Fabricators . | . . . . Repair Stations 12 | . . 12 . Recycling Units 4 | . 2 2 . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 7 | . 3 3 1 Record 1 | . . . 1 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . . 11 . Scan Component 7 | . . 7 . Repair 4 | . . 4 . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 4 | . 2 2 . Scanalyzer 5 | . . 5 . Insert Component 4 | . . 4 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 9 | . 1 8 . Full Trace Events 6 | . . 6 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 165 | . . 165 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 6393 | 64 967 5284 78 Spaces Moved 3344 | 41 630 2655 18 Core 15 | 11 . 1 3 Treads 1752 | . . 1737 15 Legs 1577 | 30 630 917 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 150 | 123 120 157 207 Slowest Speed 450 | 200 120 450 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 73 91 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . 2 14 . Melee . | . . . . Projectile 3 | . . 3 . AOE 13 | . 2 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 4405 | 53 774 3543 35 Wait 630 | 1 60 569 . Move 3341 | 40 629 2654 18 Hop . | . . . . Pick Up 70 | 5 16 49 . Fast Attach 22 | 4 2 16 . Attach 14 | 2 1 9 2 Detach 9 | . . 9 . Swap 56 | . 10 45 1 Drop 82 | 1 17 64 . Fire 169 | . 38 117 14 Melee . | . . . . Ram . | . . . . Kick 6 | . 1 5 . Crush 6 | . . 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 3) 669 | -10/Materials | Discovered new exit (range 6) 766 | -10/Materials | Core integrity fell below 50% 837 | -10/Materials | Build established: Scavenger-Mutant 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Utility x2 1325 | -9/Materials | Build established: Mutant 1741 | -9/Materials | Discovered new exit (range 8) 2421 | -9/Materials | Repaired Particle Charger 2461 | -9/Materials | Repaired Particle Charger 2513 | -9/Materials | Repaired Imp. EM Shotgun 2785 | -9/Materials | Discovered new exit (range 16) 4441 | -9/Materials | Repaired Particle Charger 4487 | -9/Materials | Discovered new exit (range 4) 5432 | -9/Materials | First assault squad dispatched 5487 | -9/Materials | Core integrity fell below 50% 6005 | -9/Materials | Sterilization system engaged 6005 | -9/Materials | Non-combat units ordered to evacuate 6105 | -9/Materials | Combat units ordered to evacuate 6136 | -9/Materials | Discovered new exit (range 9) 6305 | -9/Materials | Ambient heat levels rising (+10) 6316 | -9/Materials | Entered Storage 6384 | -9/Storage | Core integrity fell below 20% 6394 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06360_ G-34 Mercenary destroyed. 06367_ Destroyed Flight Unit. 06367_ Lgt. Treads destroyed. 06368_ Hvy. EM Pulse Gun destroyed. 06370_ S-10 Pest destroyed. 06372_ Acquired data core, extracted dynamic key. 06374_ W-16 Scout sends out distress signal. 06376_ Hvy. EM Pulse Gun destroyed. 06378_ Overheating: Energy bleed (-79). 06378_ S-10 Pest destroyed. 06378_ R-06 Scavenger collects Aluminum Leg. 06380_ Lgt. Treads destroyed. 06380_ Lgt. EM Pulse Cannon destroyed. 06381_ R-06 Scavenger collects Sml. Laser. 06383_ Overheating: System interference. 06383_ Adv. Targeting Computer temporarily disabled. 06384_ Acquired 10 matter. 06385_ R-06 Scavenger collects Lgt. Assault Rifle. 06388_ Hvy. EM Pulse Gun destroyed. 06389_ R-06 Scavenger collects Flight Unit. 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