Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.16 @ 17:15:22 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (153) 765 Value Destroyed (4452) 4452 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 8808 Bonus ------- High Alert Combat Kills 585 Follower Combat Kills 66 Cogmind --------- Core Integrity 348/700 Matter 262/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Flying (94) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Small Storage Unit Propulsion Shielding (fused) Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Advanced Beam Rifle Great Axe > --- INVENTORY (8) ---- Improved VTOL Module Advanced ECM Suite Hardened Light Armor Plating Hardlight Generator Improved Shield Generator Shock Bomb Launcher Heavy Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Rocket Array > --- INVENTORY -------- Light Deuterium Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Small Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Reaction Control System Propulsion Shielding Reflective Plating Improved Shield Generator Long-range Tractor Beam Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Gauss Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Improved Grenade Launcher Hammer [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 157 | . 14 10 29 32 72 Power 13 | . 1 . 2 2 8 Engine 10 | . 1 . 2 2 5 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 42 | . 3 5 13 9 12 Treads 19 | . 1 2 11 4 1 Leg 6 | . . . . 4 2 Wheel 6 | . 2 3 1 . . Hover . | . . . . . . Flight 11 | . . . 1 1 9 Utility 39 | . 4 2 6 7 20 Device 3 | . 1 . . . 2 Storage 8 | . 3 . . . 5 Processor 1 | . . . . . 1 Hackware 4 | . . . . 1 3 Protection 23 | . . 2 6 6 9 Artifact . | . . . . . . Weapon 63 | . 6 3 8 14 32 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | . 2 . . 5 5 Ballistic Cannon 22 | . 1 2 5 5 9 Launcher 23 | . 3 1 3 4 12 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . . 5 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 1 2 5 Parts Lost 21 | . 1 2 1 2 15 Power 3 | . . . 1 . 2 Propulsion 9 | . . . . 2 7 Utility 6 | . . 1 . . 5 Weapon 3 | . 1 1 . . 1 Highest Loss Streak 3 | . 1 1 1 1 3 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 95 | . 85 99 99 99 92 Engine 9 | . 14 14 10 9 5 Treads 12 | . 8 14 21 19 . Leg 9 | . 9 . . 11 20 Wheel 6 | . 10 14 11 4 . Flight 3 | . . . . . 12 Storage 10 | . 14 14 11 9 7 Hackware 6 | . . . . 9 16 Protection 12 | . . 6 21 17 10 Ballistic Gun 5 | . 17 . . 8 2 Ballistic Cannon 11 | . 7 14 20 8 7 Launcher 2 | . 2 13 1 . . Naked Turns . | . . . . . . Heaviest Build 116 | 13 91 94 105 108 116 Greatest Support 97 | 20 20 16 40 89 97 Greatest Overweight (x) 10 | . 9 9 10 10 7 Average Overweight (x) 4 | . 5 6 9 5 . Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 23 | . 22 25 25 25 19 Most Carried 25 | . 25 25 25 25 25 Average Carried 22 | . 20 24 24 24 19 Final Capacity 25 | 8 25 25 25 25 8 Final Carried 25 | 6 25 25 25 25 8 Class Distribution -------------------- 65% | Mutant 14% | Scavenger-Mutant 13% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 5143 | 193 517 374 768 1177 2114 Remotely . | . . . . . . Salvage Created 4221 | . 430 169 595 1174 1853 Parts 254 | . 42 16 35 57 104 Haulers Intercepted 16 | . 2 . 3 5 6 Recyclers Shooed 6 | . 1 1 2 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 125 | . 11 11 20 30 53 Melee 3 | . . . . . 3 Guns 29 | . 7 . . 13 9 Cannons 48 | . 1 7 14 9 17 AOE 45 | . 3 4 6 8 24 Classes Destroyed 14 | . 8 2 2 1 1 Worker 6 | . 1 . . 2 3 Builder 5 | . 2 . . 1 2 Hauler 16 | . 2 . 3 5 6 Recycler 5 | . 2 . . . 3 Operator 3 | . 1 . 2 . . Watcher 2 | . 1 . . . 1 Swarmer 52 | . 6 7 5 7 27 Grunt 43 | . 5 . 6 15 17 Brawler 2 | . . . 2 . . Sentry 16 | . . . 7 7 2 Demolisher 2 | . . 2 . . . Hunter 2 | . . . . 1 1 Programmer 6 | . . . . . 6 Assembled 2 | . . 2 . . . Best Kill Streak 6 | . 5 3 4 5 6 Combat Bots Only 5 | . 4 3 4 5 5 Max Kills in Single Turn 4 | . 2 1 4 2 4 Gunslinging . | . . . . . . Exploded 4 | . 1 1 4 2 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 6841 | . 440 475 1004 1396 3526 Core 739 | . 77 49 90 171 352 Absorbed by Shields . | . . . . . . Redirected to Shielding 38 | . . . . . 38 Regen/Repaired (Parts) 252 | . . . 155 97 . Core Remaining (%) 73 | 100 . 49 77 68 . Volleys Fired 367 | . 52 24 70 115 106 Largest 2 | . 2 1 2 2 2 Hottest 96 | . 55 35 74 69 96 Shots Fired 622 | . 87 24 127 205 179 Gun 186 | . 51 . . 90 45 Cannon 386 | . 28 20 119 106 113 Launcher 50 | . 8 4 8 9 21 Special . | . . . . . . Kinetic 566 | . 79 20 119 196 152 Thermal 6 | . . . . . 6 Explosive 50 | . 8 4 8 9 21 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 12 3 11 16 9 Robot Miss Streak 5 | . 5 2 4 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 409 | . 51 13 89 135 121 Core Hits 230 | . 29 16 35 56 94 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 11 | . . . 4 2 5 Destroy 1 | . . . . 1 . Blast 9 | . . . 4 1 4 Sever 1 | . . . . . 1 Melee Attacks 56 | . . . . . 56 Impact . | . . . . . . Slashing 56 | . . . . . 56 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12765 | . 1239 448 1865 3435 5778 Guns 2173 | . 352 . . 1202 619 Cannons 5554 | . 314 229 1561 1435 2015 Explosions 3988 | . 567 200 304 798 2119 Melee 1024 | . . . . . 1024 Ramming 26 | . 6 19 . . 1 Kinetic 7645 | . 666 229 1561 2637 2552 Thermal 163 | . . . . . 163 Explosive 3907 | . 567 200 304 798 2038 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1024 | . . . . . 1024 Piercing . | . . . . . . Highest Corruption 3 | . . . 1 . 3 Average Corruption 2 | . . . 1 . 2 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 43 | . . . . . 43 Message Errors 11 | . . . . . 11 Matter Fused 12 | . . . . . 12 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 382 | . 34 . 33 42 273 Projectiles 96 | . 19 . 14 2 61 Explosions 127 | . 15 . 19 40 53 Melee 159 | . . . . . 159 Knockbacks 64 | . 3 2 8 18 33 Impact . | . . . . . . Kinetic 58 | . 3 2 7 16 30 Secondary 6 | . . . 1 2 3 Self-Inflicted Damage 542 | . 124 32 72 24 290 Shots 17 | . 6 1 2 1 7 Rammed 3 | . 1 1 . . 1 Targets Rammed 3 | . 1 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | . 12 21 420 332 369 Average Temperature 82 | . 5 14 111 73 79 Received Heat Transfer 1902 | . 129 36 330 567 840 Effects 13 | . . . 6 1 6 Shutdowns 5 | . . . 4 . 1 Energy Bleed 6 | . . . 2 1 3 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 198 | . . . . . 198 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 1169 | . 248 215 271 673 1169 Initial 305 | . . 59 . 81 305 Average 278 | . 119 56 129 360 535 Maximum Alert Level 4 | . 1 1 1 2 4 Low Security (%) 48 | . 75 82 86 25 1 Level 1 23 | . 24 17 13 31 26 Level 2 24 | . . . . 42 56 Level 3 3 | . . . . . 12 Level 4 . | . . . . . 2 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 2 . 4 2 17 Investigation 6 | . 1 . 1 1 3 Extermination 6 | . . . . . 6 Reinforcement 13 | . 1 . 3 1 8 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 2 | . . . . . 2 Construction Impeded 2 | . . . . . 2 Haulers Reinforced 3 | . . . . . 3 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 14 | . 1 . 5 5 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 234 | . 32 13 36 59 94 Peak Tracking Total 10 | . 5 3 4 6 10 Tactical Retreats 25 | . . . . 9 16 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 9 | . 1 . 3 . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 20 | . 2 . 4 5 9 Max in Single Turn 2 | . 1 . 1 1 2 Garrison Access 5 | . . . . 1 4 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 56 | . 8 . 9 12 27 Terminals 35 | . 6 . 7 8 14 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . 1 1 . Recycling Units 7 | . 2 . 1 . 4 Scanalyzers 4 | . . . . 2 2 Garrison Access 5 | . . . . 1 4 Total Hacks 179 | . 24 . 30 48 77 Successful 117 | . 14 . 16 33 54 Failed 61 | . 10 . 14 15 22 Catastrophic 12 | . 1 . 4 3 4 Database Lockouts 1 | . . . . . 1 Manual 89 | . 17 . 14 23 35 Terminals 120 | . 21 . 22 29 48 Fabricators 6 | . . . . . 6 Repair Stations 7 | . . . 5 2 . Recycling Units 17 | . 3 . 3 . 11 Scanalyzers 22 | . . . . 16 6 Garrison Access 7 | . . . . 1 6 Terminal Hacks 40 | . 5 . 6 7 22 Part Schematic 7 | . 2 . . 1 4 Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 9 | . 1 . 3 3 2 Level Access Points 2 | . . . . 1 1 Branch Access Points 2 | . . . 1 . 1 Terminal Index 1 | . . . . . 1 Repair Station Index 1 | . . . . . 1 Recycling Unit Index 1 | . . . . . 1 Garrison Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 5 | . . . . 1 4 Locate Traps 2 | . . . . 1 1 Recall Investigation 1 | . . . . . 1 Hauler Manifests 3 | . 1 . 1 . 1 Registered Prototypes 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks 5 | . . . . . 5 Load Schematic 3 | . . . . . 3 Build 2 | . . . . . 2 Repair Station Hacks 6 | . . . 4 2 . Scan Component 3 | . . . 2 1 . Repair 3 | . . . 2 1 . Recycling Unit Hacks 6 | . 2 . 1 . 3 Retrieve Components 6 | . 2 . 1 . 3 Scanalyzer 20 | . . . . 15 5 Insert Component 10 | . . . . 7 3 Analyze 10 | . . . . 8 2 Garrison Access Hacks 5 | . . . . 1 4 Seal Access 5 | . . . . 1 4 Unauthorized Hacks 35 | . 7 . 5 8 15 Terminals 28 | . 7 . 5 8 8 Assimilate 2 | . . . . 1 1 Botnet 24 | . 6 . 5 6 7 Operators 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . . . 7 Reject 3 | . . . . . 3 Mask 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 48 | . 8 . 9 10 21 Full Trace Events 6 | . 1 . . 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . 1 . . 7 6 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 3 | . . . 2 1 . Time 102 | . . . 64 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 37 | . 19 . 9 . 9 Parts Scanalyzed 9 | . . . . 7 2 Part Schematics Acquired 8 | . . . . 6 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies 4 | . . 3 . . 1 Largest Group 3 | . . 3 . . 1 Highest-Rated Group 40 | . . 40 . . 10 Highest-Rated Ally 16 | . . 16 . . 10 Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 105 | . . 105 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 13802 | . 2220 1585 3230 3196 3571 Spaces Moved 7460 | 1 1052 803 1242 1213 3149 Core . | . . . . . . Treads 212 | . . . 4 208 . Legs 1591 | 1 238 . . 404 948 Wheels 3456 | . 814 803 1238 601 . Hover . | . . . . . . Flight 2201 | . . . . . 2201 Fastest Speed 24 | 120 120 155 215 200 24 Average Speed 155 | 120 189 181 227 222 82 Slowest Speed 560 | 120 260 215 560 480 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 74 | 2 99 100 96 74 73 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 73 | . . 4 . 25 44 Terrain Destroyed 501 | . 55 28 81 100 237 Melee 33 | . . . . . 33 Projectile 30 | . . . 2 17 11 AOE 438 | . 55 28 79 83 193 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 9063 | . 1200 917 1543 1550 3853 Wait 774 | . 49 56 153 139 377 Move 7451 | . 1051 802 1241 1212 3145 Hop 2 | . . . . . 2 Pick Up 92 | . 21 9 19 19 24 Fast Attach 45 | . 6 2 7 10 20 Attach 31 | . 2 2 2 5 20 Detach 11 | . 4 . . 2 5 Swap 81 | . 6 6 20 17 32 Drop 128 | . 8 15 31 31 43 Fire 367 | . 52 24 70 115 106 Melee 56 | . . . . . 56 Ram 3 | . 1 1 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 22 | . . . . . 22 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 13) 850 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Discovered new exit (range 7) 1368 | -10/Materials | Discovered new exit (range 15) 1920 | -10/Materials | Discovered new exit (range 6) 2221 | -10/Materials | Entered Mines 2222 | -10/Mines | Assembled infested the area 2227 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2236 | -10/Mines | Discovered new exit (range 13) 2589 | -10/Mines | Learned Materials interactive machine intel 2824 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3232 | -10/Mines | Core integrity fell below 50% 3531 | -10/Mines | Discovered new exit (range 6) 3554 | -10/Mines | Build established: Scavenger-Mutant 3806 | -10/Mines | Entered Materials 3806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3807 | -9/Materials | Loaded intel: 17 interactive machine locations 4538 | -9/Materials | Repaired Lgt. Armor Plating 4577 | -9/Materials | Repaired Imp. Light Armor Plating 4659 | -9/Materials | Discovered new exit (range 12) 4781 | -9/Materials | Discovered new exit (range 15) 5475 | -9/Materials | Build established: Mutant 5477 | -9/Materials | Discovered new exit (range 5) 5756 | -9/Materials | Discovered new exit (range 5) 5876 | -9/Materials | Discovered new exit (range 16) 5913 | -9/Materials | Discovered new exit (range 16) 6955 | -9/Materials | Identified exit to Mines 6955 | -9/Materials | Identified exit to Storage 6962 | -9/Materials | Discovered new exit (range 16) 7036 | -9/Materials | Entered another Materials area 7036 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8385 | -8/Materials | Discovered new exit (range 9) 8755 | -8/Materials | Identified exit to Factory 9324 | -8/Materials | Repaired Imp. Light Armor Plating 10232 | -8/Materials | Entered Factory 10232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10885 | -7/Factory | Found Prototype Launcher 10888 | -7/Factory | Lost 3 parts (1p2u) 11194 | -7/Factory | Identified exit to Lower Caves 11227 | -7/Factory | Build established: Hacker-Mutant 11232 | -7/Factory | Identified Rocket Array 11430 | -7/Factory | Identified exit to Factory 12572 | -7/Factory | Lost 3 parts (2n1u) 12760 | -7/Factory | Central database locked down 12903 | -7/Factory | Build established: Hacker-Sprinter 13032 | -7/Factory | Search patrols dispatched 13432 | -7/Factory | Search patrols dispatched 13599 | -7/Factory | Fabricated Hvy. Missile Launcher? 13645 | -7/Factory | Fabricated Hvy. Missile Launcher? 13766 | -7/Factory | Core integrity fell below 50% 13803 | -7/Factory | Self-destructed Last Messages --------------- 13716_ The unstable cave ceiling collapses. 13717_ U-05 Engineer lays Concrete. 13719_ U-05 Engineer builds a Wall. 13721_ The unstable cave ceiling collapses. 13729_ /GZYBKKTNY9TBA:T: TLQ 13743_ R-06 Scavenger collects Imp. Heat Sink. 13745_ U-05 Engineer lays Concrete. 13755_ System corrupted: Heat flow error (+112). 13755_ U-05 Engineer lays Concrete. 13757_ U-05 Engineer builds a Wall. 13758_ U-05 Engineer lays Concrete. 13773_ S-27 Virus destroyed. 13773_ U-05 Engineer lays Concrete. 13775_ Acquired 18 matter. 13776_ U-05 Engineer lays Concrete. 13776_ U-05 Engineer builds a Wall. 13777_ U-05 Engineer lays Concrete. 13779_ Acquired 33 matter. 13780_ U-05 Engineer lays Concrete. 13782_ R-06 Scavenger collects Aluminum Leg. 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"""" """" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Imp. Focal Shield | -7/Factory | Hacked Imp. Corruption Screen | -7/Factory | Hacked Imp. Actuator Array | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory Hvy. Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalFortressCore Manual? 0 Play Time 02:55:13 Cumulative 282.3 hours Start 2023.10.11 @ 18:32:35 End 2023.10.16 @ 17:15:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 115 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f58ee90-b692-4070-8162-dc66f85f7003