Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 15:26:58 Player: Comet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1812) 1812 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3897 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 340/550 Matter 300/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Cooling System Huge Storage Unit > --- WEAPON (4) ------- Spread Laser Spread Laser Heavy Laser > --- INVENTORY (25) --- Advanced Treads Wheel Wheel Compact Wheel Cooling System Medium Battery (150) Compact Matter Pod (150) Improved Sensor Array Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating High-powered Tractor Beam High-powered Tractor Beam Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Treads Wheel Compact Wheel Cooling System Medium Battery Compact Matter Pod Improved Sensor Array Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating High-powered Tractor Beam High-powered Tractor Beam Beam Rifle Spread Laser Spread Laser Heavy Laser Grenade Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 49 | 7 8 16 18 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 2 | 2 . . . Leg . | . . . . Wheel 8 | . . 4 4 Hover . | . . . . Flight . | . . . . Utility 14 | 2 4 1 7 Device 3 | . . . 3 Storage 5 | 2 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 22 | 2 4 11 5 Energy Gun 9 | . . 4 5 Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 5 . Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 13 | . . 3 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 7 | . . 2 5 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 96 92 Engine 10 | . 14 11 6 Treads 9 | . 28 3 . Wheel 12 | . . 18 17 Device 5 | . . . 16 Storage 11 | . 14 11 9 Protection 8 | . 7 11 7 Energy Gun 11 | . . 17 13 Ballistic Gun 23 | . 27 23 20 Naked Turns . | . . . . Heaviest Build 111 | 12 50 60 111 Greatest Support 40 | 40 40 40 32 Greatest Overweight (x) 17 | . 1 17 6 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 17 | 7 8 20 23 Most Carried 25 | 5 9 20 25 Average Carried 14 | 2 6 16 22 Final Capacity 25 | 8 20 20 25 Final Carried 23 | 4 8 20 23 Class Distribution -------------------- 40% | Tank 32% | Mutant 19% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1775 | 290 182 618 685 Remotely . | . . . . Salvage Created 2682 | 111 537 1176 858 Parts 167 | 8 23 92 44 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 7 21 15 Guns 33 | . 3 16 14 AOE 9 | . 4 5 . Classes Destroyed 12 | 2 3 5 2 Worker 6 | . . 2 4 Builder 4 | . . 3 1 Tunneler 3 | 1 . 1 1 Hauler 6 | . 2 4 . Recycler 3 | 1 2 . . Operator 1 | . . 1 . Watcher 6 | . 2 3 1 Swarmer 6 | . . 6 . Grunt 27 | . 7 10 10 Brawler 1 | . . . 1 Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 9 | 2 5 9 5 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 200 | . 24 43 133 Missed 56 | . 8 12 36 Damage Taken 1814 | . 197 437 1180 Core 237 | . 12 15 210 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 96 . Volleys Fired 177 | 10 49 54 64 Largest 4 | 2 2 4 4 Hottest 199 | 40 40 158 199 Shots Fired 514 | 20 95 180 219 Gun 504 | 20 92 173 219 Cannon . | . . . . Launcher 10 | . 3 7 . Special . | . . . . Kinetic 339 | 20 92 95 132 Thermal 87 | . . . 87 Explosive 10 | . 3 7 . Electromagnetic 78 | . . 78 . Robot Hit Streak 18 | 10 15 9 18 Robot Miss Streak 6 | 1 3 6 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 328 | 16 68 103 141 Core Hits 170 | 5 28 64 73 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 1 . 3 Burn 2 | . . . 2 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5262 | 131 788 2106 2237 Guns 4368 | 131 517 1483 2237 Cannons . | . . . . Explosions 894 | . 271 623 . Melee . | . . . . Ramming . | . . . . Kinetic 2454 | 131 517 603 1203 Thermal 1221 | . . 187 1034 Explosive 707 | . 271 436 . Electromagnetic 880 | . . 880 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . . 64 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 400 | . 34 400 62 Average Temperature 74 | . 10 101 19 Received Heat Transfer 675 | . 114 165 396 Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 2404 | . . 200 2204 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 494 | 10 163 494 475 Initial 203 | . 6 68 203 Average 234 | 4 87 293 330 Maximum Alert Level 2 | . . 2 2 Low Security (%) 46 | 100 100 38 . Level 1 32 | . . 26 74 Level 2 20 | . . 34 25 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 12 26 28 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 14 5 2 Successful 5 | . 4 1 . Failed 16 | . 10 4 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 21 | . 14 5 2 Terminals 20 | . 13 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Part Schematic 4 | . 3 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 5 | . 3 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 3 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2781 | 143 748 1056 834 Spaces Moved 1316 | 67 353 563 333 Core 8 | 7 . 1 . Treads 467 | 60 353 54 . Legs . | . . . . Wheels 841 | . . 508 333 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 115 Average Speed 141 | 148 164 131 133 Slowest Speed 900 | 160 240 900 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 54 48 29 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 59 | . 12 47 . Melee . | . . . . Projectile . | . . . . AOE 59 | . 12 47 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1879 | 93 446 766 574 Wait 267 | 3 24 104 136 Move 1313 | 66 352 562 333 Hop . | . . . . Pick Up 40 | 6 7 16 11 Fast Attach 20 | 4 2 8 6 Attach 15 | 3 . 4 8 Detach 10 | 1 1 5 3 Swap 14 | . 6 4 4 Drop 23 | . 5 9 9 Fire 177 | 10 49 54 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Discovered new exit (range 10) 856 | -10/Materials | Discovered new exit (range 3) 892 | -10/Materials | Entered another Materials area 892 | -9/Materials | Evolved 2 slots: Weapon x2 1222 | -9/Materials | Build established: Tank 1283 | -9/Materials | Discovered new exit (range 16) 1529 | -9/Materials | Discovered new exit (range 13) 1846 | -9/Materials | Discovered new exit (range 3) 1948 | -9/Materials | Entered another Materials area 1948 | -8/Materials | Evolved 2 slots: Utility x2 2346 | -8/Materials | Build established: Scavenger-Tank 2648 | -8/Materials | Lost 6 parts (1n1u4w) 2782 | -8/Materials | Self-destructed Last Messages --------------- 02642_ Extracted 9 energy. 02644_ Acquired Med. Battery. 02647_ Acquired Wheel. 02661_ Acquired 31 matter. 02682_ Lgt. Nuclear Core destroyed. 02682_ Imp. Heat Sink melted. 02682_ G-47 Trooper destroyed. 02688_ K-01 Serf cleans the Terminal. 02691_ K-01 Serf collects debris. 02695_ K-01 Serf destroyed. 02704_ Acquired Lgt. Armor Plating. 02714_ U-05 Engineer builds a Door. 02717_ K-01 Serf cleans the Terminal. 02724_ R-06 Scavenger collects Sml. Matter Pod. 02729_ R-06 Scavenger collects Lgt. Treads. 02729_ K-01 Serf collects debris. 02735_ K-01 Serf cleans the Nuclear Reactor. 02744_ K-01 Serf cleans the Terminal. 02745_ Acquired Imp. Terrain Scan Processor. 02752_ Connecting with Terminal... 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"""" #??? | | ???????????????????????? ???! #??? | | ???????????????????????? ?????????? | | ????????????????????????####+###????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapSubdwellerGenerator Manual? 0 Play Time 00:31:53 Cumulative 54.3 hours Start 2024.06.13 @ 15:02:37 End 2024.06.13 @ 15:26:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdc9e3fd-75b7-495a-8cf9-6fabb0add33f