Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.28 @ 01:00:50 Player: Mozco Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (213) 1065 Value Destroyed (8193) 8193 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (1989) 1989 TOTAL SCORE: 19527 Bonus ------- High Alert Combat Kills 947 Follower Combat Kills 225 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -83 Cogmind --------- Core Integrity 0/1150 Matter 141/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Cooled Nuclear Pulse Thruster Large Storage Unit Advanced Focal Shield Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Makeshift Terrain Scan Processor Advanced Targeting Computer Experimental Thermal Shield > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Armored Treads Medium Treads Medium Treads Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Improved Medium Armor Plating Makeshift Armor Plating Layered Medium Armor Plating Improved Powered Armor Improved System Restoration Module Improved EM Pulse Cannon Latent Energy Streamer Heavy Ion Cannon Heavy Plasma Cannon Heavy Plasma Cannon Precision Rocket Launcher Spear [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Attached 369 | 7 4 4 3 6 26 79 24 21 18 3 82 3 7 . . 45 3 13 9 2 10 Power 25 | 1 . 1 . . 2 4 1 2 1 . 4 . . . . 4 . 3 1 . 1 Engine 14 | 1 . 1 . . 1 4 1 1 1 . 2 . . . . . . 2 . . . Core 9 | . . . . . 1 . . 1 . . 2 . . . . 4 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 71 | 2 2 2 . 3 8 12 4 4 3 . 14 1 . . . 8 . 3 3 . 2 Treads 48 | 2 . . . . 3 12 2 2 3 . 14 1 . . . 6 . 3 . . . Leg 5 | . . . . . 1 . 1 1 . . . . . . . 2 . . . . . Wheel 11 | . 2 2 . 3 3 . 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Flight 5 | . . . . . 1 . . . . . . . . . . . . . 3 . 1 Utility 167 | 1 2 . 2 1 11 36 9 9 9 1 43 1 4 . . 21 1 4 5 2 5 Device 82 | . . . 2 1 5 20 3 5 2 . 20 . 2 . . 17 . . 1 1 3 Storage 5 | 1 2 . . . . . . . . . 1 . . . . . . . 1 . . Processor 23 | . . . . . 3 4 . 1 4 . 5 1 1 . . 1 . . 1 1 1 Hackware 6 | . . . . . . 1 . . 1 . 3 . . . . . . . 1 . . Protection 51 | . . . . . 3 11 6 3 2 1 14 . 1 . . 3 1 4 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 3 . 1 1 2 5 27 10 6 5 2 21 1 3 . . 12 2 3 . . 2 Energy Gun 36 | 1 . . . . . 6 5 4 4 1 9 . . . . 4 . 1 . . 1 Energy Cannon 35 | . . . 1 . . 15 4 . . . 5 . 2 . . 5 2 1 . . . Ballistic Gun 8 | 2 . 1 . . 3 1 . . . . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Launcher 20 | . . . . 2 1 3 1 1 . 1 7 1 . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . 2 . 1 1 . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . 1 1 . 1 2 . 3 . . . . 2 . . 4 . 2 Corrupted Parts 7 | . . . . . . . . 4 1 . 1 . . . . 1 . . . . . System Corruption 31 | . . . . . . . . 21 6 . 3 . . . . 1 . . . . . Parts Lost 81 | . . 2 . 2 4 5 14 4 . 1 7 . . . . 17 . 18 . . 7 Power 10 | . . 1 . . . . 1 . . . . . . . . 2 . 5 . . 1 Propulsion 26 | . . . . 1 2 2 7 1 . . 4 . . . . 4 . 4 . . 1 Utility 30 | . . . . . 1 3 3 3 . 1 2 . . . . 6 . 6 . . 5 Weapon 15 | . . 1 . 1 1 . 3 . . . 1 . . . . 5 . 3 . . . Highest Loss Streak 13 | . . 1 . 1 3 1 5 2 . 1 2 . . . . 9 . 13 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 86 99 89 93 96 99 67 79 99 98 98 100 99 100 100 89 94 69 9 39 42 Engine 5 | . 14 13 14 14 8 6 3 . . 7 8 13 13 13 13 2 . 3 . . . Core 2 | . . . . . . . . 6 6 . 4 . . . . 7 11 5 . . . Treads 15 | . 7 . . . 18 29 2 . 21 23 25 26 26 26 26 18 17 11 . . . Leg 1 | . . . . . 3 . . 3 7 7 . . . . . 2 5 . . . . Wheel 1 | . 21 28 28 28 12 . . 2 . . . . . . . . . . . . . Device 10 | . . . . 8 11 15 1 3 13 . 14 20 19 20 20 22 23 7 . . 7 Storage 7 | . 15 28 17 14 9 7 7 7 7 7 6 6 6 6 6 5 5 4 . . . Processor 6 | . . . . . 11 7 7 2 . 7 7 13 13 13 13 9 5 4 . 9 10 Protection 11 | . . . . . 3 6 21 21 14 20 8 . . . . . 5 6 . . 3 Energy Gun 10 | . 14 4 . . . 5 20 19 16 19 7 . . . . 2 . 3 . . 2 Energy Cannon 7 | . . . 10 5 . 14 2 . . . 9 13 16 20 20 11 17 15 . . . Ballistic Gun 1 | . 14 22 17 5 10 . . . . . . . . . . . . . . . . Launcher 1 | . . . . 16 3 . . 1 4 3 2 5 2 . . . . . . . . Naked Turns 166 | . . . . . . . . . . . . . . . . . . 108 58 . . Heaviest Build 125 | 13 50 50 58 56 59 90 107 98 98 91 106 98 100 100 100 105 92 125 21 18 43 Greatest Support 115 | 40 40 26 26 26 60 92 90 56 84 84 114 108 108 108 108 115 78 106 18 27 34 Greatest Overweight (x) 32 | . 1 2 2 3 2 1 32 9 3 1 1 . . . . 4 1 4 1 . 1 Average Overweight (x) 1 | . . 1 1 1 . . 17 4 . . . . . . . . 1 . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 35 5 5 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 Most Carried 20 | 6 12 19 19 20 20 20 19 20 20 20 20 20 20 20 20 20 14 14 5 5 5 Average Carried 17 | 3 9 16 19 18 19 19 15 19 19 19 19 20 20 20 20 14 9 12 4 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 12 19 19 20 20 19 17 20 20 19 20 20 20 20 20 12 14 5 5 5 5 Class Distribution -------------------- 28% | Tank 17% | Mutant 16% | Skirmisher 11% | Scavenger-Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5138 | 228 . 290 . 89 516 752 668 450 68 178 1010 45 64 . 13 503 107 125 . 32 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8804 | 37 . 203 . 186 306 2245 720 665 . 163 2095 154 . . 57 1476 45 452 . . . Parts 398 | 4 . 11 . 13 19 94 33 32 . 8 85 3 . . 1 76 1 18 . . . Haulers Intercepted 9 | . . . . . . 3 . 1 . . 4 . . . . 1 . . . . . Recyclers Shooed 7 | 1 . 1 . . 1 . . . . . 1 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 31 13 . 7 . 1 . . 7 . . 19 . . . Prevented 23 | . . . . . . . 2 12 . 3 . . . . . . . 6 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 159 | . . 5 . 6 8 40 21 12 . 3 28 2 . . 1 27 . 6 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . Guns 34 | . . 5 . . 4 6 1 4 . 1 5 . . . . 8 . . . . . Cannons 47 | . . . . . 1 19 9 . . . 9 1 . . . 5 . 3 . . . AOE 60 | . . . . 6 3 10 11 5 . 1 10 1 . . . 11 . 2 . . . Classes Destroyed 18 | 1 . 2 . 1 3 6 2 1 . 1 . . . . . 1 . . . . . Worker 13 | . . . . 2 1 1 . . . . 4 . . . . 5 . . . . . Builder 13 | . . . . . 1 2 . . . . 2 . . . . 8 . . . . . Tunneler 5 | 2 . 2 . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . 3 . 1 . . 4 . . . . 1 . . . . . Recycler 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . Watcher 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . Swarmer 34 | . . 2 . . 3 3 6 3 . . 10 1 . . . 5 . 1 . . . Grunt 67 | . . 3 . 6 4 17 11 8 . 1 4 . . . 1 12 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Sentry 16 | . . . . . 1 7 2 . . . 3 1 . . . 2 . . . . . Hunter 15 | . . . . . . 3 . . . 1 5 . . . . 3 . 3 . . . Programmer 22 | . . . . . . 9 . 1 . 1 6 . . . . 5 . . . . . Behemoth 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . 1 . . . 2 . . . . 1 2 . . . Best Kill Streak 21 | 2 . 5 . 5 3 8 13 5 . 2 7 2 . . 1 21 . 2 . . . Combat Bots Only 13 | . . 5 . 4 3 7 13 5 . 1 4 2 . . 1 10 . 2 . . . Max Kills in Single Turn 6 | 1 . 1 . 3 3 3 6 2 . 1 5 1 . . 1 4 1 1 . . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 3 2 6 2 . 1 3 1 . . . 4 . 1 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 17207 | . . 401 . 135 510 2071 1836 694 . 205 2545 196 . . 138 3120 . 3209 . 269 1878 Core 2845 | . . 65 . 45 26 200 188 58 . 10 217 4 . . . 305 . 539 . 78 1110 Absorbed by Shields 629 | . . . . . . 369 36 . . . . 112 . . 32 28 . . . . 52 Redirected to Shielding 463 | . . . . . . 307 . . . . . . . . . . . . . . 156 Regen/Repaired (Parts) 270 | . . . . . 12 85 . . . . . . . . . 173 . . . . . Core Remaining (%) 61 | 100 . . . 56 95 . . . . 34 . . . . 74 . . . . 7 . Volleys Fired 392 | 2 . 22 . 11 37 72 34 22 . 10 95 13 2 . 2 47 1 21 . . 1 Largest 4 | 2 . 2 . 2 2 3 3 3 . 3 3 2 1 . 3 4 3 4 . . 1 Hottest 351 | 60 . 60 . 80 58 270 270 170 . 179 245 180 90 . 240 314 270 351 . . 81 Shots Fired 822 | 4 . 44 . 16 54 179 72 44 . 22 220 25 2 . 4 87 3 45 . . 1 Gun 365 | 4 . 44 . 4 34 44 16 41 . 18 138 . . . . 20 . 1 . . 1 Cannon 409 | . . . . 2 17 130 51 . . . 75 24 2 . 4 57 3 44 . . . Launcher 48 | . . . . 10 3 5 5 3 . 4 7 1 . . . 10 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 82 | 2 . 23 . 4 51 2 . . . . . . . . . . . . . . . Thermal 568 | 2 . 21 . . . 169 59 . . 12 176 24 2 . 2 58 3 39 . . 1 Explosive 48 | . . . . 10 3 5 5 3 . 4 7 1 . . . 10 . . . . . Electromagnetic 124 | . . . . 2 . 3 8 41 . 6 37 . . . 2 19 . 6 . . . Robot Hit Streak 21 | 1 . 6 . 7 19 9 9 9 . 4 10 13 . . 1 21 13 20 . . 1 Robot Miss Streak 15 | 3 . 5 . . 6 5 3 2 . 3 5 2 . . 1 15 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 527 | 1 . 26 . 6 39 114 38 39 . 14 130 14 . . 1 66 3 35 . . 1 Core Hits 417 | 3 . 11 . 13 17 76 51 25 . 8 72 8 . . 9 78 1 44 . . 1 Critical Kills 5 | . . 1 . . . 1 . . . . 1 . . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . 1 . . . 2 . 2 . 1 16 . . . 1 . . 1 . . . Burn 14 | . . . . . . 1 . . . 1 12 . . . . . . . . . . Meltdown 4 | . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . 3 . . . . . . . . . . Impale 2 | . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 18 | . . . . . . 3 . 7 1 . . . . . . 5 . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . 3 . 7 1 . . . . . . 5 . 2 . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23953 | 34 . 350 . 727 915 5220 2641 1349 . 343 4456 566 11 . 193 5426 103 1584 . . 35 Guns 5803 | 34 . 314 . 17 396 663 109 602 . 192 1620 . . . . 1809 . 23 . . 24 Cannons 8203 | . . . . . 186 2635 1018 . . . 1360 452 . . 36 1288 103 1125 . . . Explosions 9419 | . . . . 679 289 1898 1498 513 . 151 1439 114 . . 157 2287 . 394 . . . Melee 276 | . . . . . . . . 234 . . . . . . . . . 42 . . . Ramming 252 | . . 36 . 31 44 24 16 . . . 37 . 11 . . 42 . . . . 11 Kinetic 826 | 12 . 182 . 17 582 33 . . . . . . . . . . . . . . . Thermal 12153 | 22 . 132 . . . 3258 1127 53 . 282 2801 452 . . 32 2753 103 1114 . . 24 Explosive 7197 | . . . . 679 289 899 1421 460 . . 1136 114 . . . 2199 . . . . . Electromagnetic 3249 | . . . . . . 1006 77 602 . 61 482 . . . 161 432 . 428 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 276 | . . . . . . . . 234 . . . . . . . . . 42 . . . Highest Corruption 26 | . . 3 3 8 7 11 11 26 26 1 13 . . . 2 4 2 13 13 13 7 Average Corruption 4 | . . 3 3 6 3 4 4 10 22 1 4 . . . 1 1 2 3 13 13 2 Corruption Purged 40 | . . . . . 6 7 9 . . . 14 . . . . 4 . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Effects 457 | . . 7 5 9 17 53 203 52 3 4 36 . . . 4 13 19 21 4 5 2 Message Errors 99 | . . 1 1 2 . 16 46 11 1 . 7 . . . . 2 3 7 . 1 1 Matter Fused 122 | . . 1 1 3 5 11 58 14 1 2 9 . . . 3 6 3 5 . . . Heat Flow Errors 48 | . . 1 . 1 2 3 24 6 . . 4 . . . . 1 3 . 2 1 . Energy Discharges 63 | . . 1 1 . . 6 28 9 1 . 8 . . . 1 1 3 3 . 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 4 | . . 1 . . 1 . . 1 . . 1 . . . . . . . . . . Data Loss (minor) 60 | . . . 1 2 6 6 24 7 . 2 3 . . . . . 5 2 1 . 1 Data Loss (major) 20 | . . . 1 1 1 1 11 . . . 1 . . . . . 2 1 1 . . Misfires 22 | . . 1 . . 2 4 9 3 . . 1 . . . . 2 . . . . . Alerts 11 | . . 1 . . . 4 3 . . . 1 . . . . 1 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Weapon Failures 4 | . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 688 | . . . . 2 31 145 53 52 . 5 119 75 5 . . 166 23 12 . . . Projectiles 243 | . . . . . . 45 . . . . 33 75 . . . 60 23 7 . . . Explosions 422 | . . . . 2 24 100 53 41 . 5 86 . . . . 106 . 5 . . . Melee 23 | . . . . . 7 . . 11 . . . . 5 . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 578 | . . 18 . 62 53 78 87 90 . . 83 . . . . 45 . 57 . . 5 Shots 17 | . . . . 2 1 1 3 2 . . 2 . . . . 1 . 5 . . . Rammed 26 | 2 . 1 . 2 5 3 3 . . . 4 . 1 . . 4 . . . . 1 Targets Rammed 29 | 2 . 1 . 2 5 5 3 . . . 4 . 1 . . 5 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Highest Temperature 661 | . . 201 . 88 253 414 471 371 . 371 513 269 . . 81 661 183 471 235 192 12 Average Temperature 124 | . . 66 . 22 43 104 107 98 . 128 175 105 . . 42 163 67 146 129 80 9 Received Heat Transfer 3277 | . . 84 . 42 198 513 637 243 . 21 213 31 . . 72 484 . 486 . 67 186 Effects 23 | . . . . . . . 3 . . 1 7 . . . . 8 . 4 . . . Shutdowns 7 | . . . . . . . 1 . . 1 2 . . . . 1 . 2 . . . Energy Bleed 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Damage (major) 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . 3 . 1 1 . . . . 1 . . . . . Combat Hostiles 6 | . . . . . . 1 . 2 . 1 1 . . . . 1 . . . . . Parts Fried 22 | . . . . . 3 8 . 3 . 2 3 . . . . 2 . 1 . . . Impact Corruptions 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Robots Melted 12 | . . . . . . 4 . . . . 4 . . . 1 2 . 1 . . . Combat Hostiles 11 | . . . . . . 4 . . . . 3 . . . 1 2 . 1 . . . Parts Melted 56 | . . . . . . 25 . . . . 17 1 . . . 9 . 4 . . . Heat Transferred 19080 | 50 . 275 . . . 5320 1809 . . 483 5532 700 . . 50 3793 87 944 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 . 2 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1118 | . . . . 196 . 574 122 . . . . . . . 100 . . 126 . . . LE Corruption 23 | . . . . 4 . 9 2 . . . . . . . 2 . . 6 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1348 | 10 6 146 . 144 187 1348 . . . . 970 . . . . 629 . . . . 369 Initial 934 | . 6 1 . . 44 44 . . . . 934 . . . . . . . . . 37 Average 383 | 1 6 95 . 58 85 389 . . . . 643 . . . . 327 . . . . 181 Maximum Alert Level 4 | . . . . . . 4 . . . . 3 . . . . 2 . . . . 1 Low Security (%) 43 | 100 100 100 . 100 100 46 . . . . . . . . . 42 . . . . 52 Level 1 8 | . . . . . . 15 . . . . 2 . . . . 3 . . . . 47 Level 2 27 | . . . . . . 5 . . . . 67 . . . . 53 . . . . . Level 3 19 | . . . . . . 29 . . . . 30 . . . . . . . . . . Level 4 . | . . . . . . 2 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . . 1 . . 5 25 . . . . 13 . . . . 11 . 1 . . 6 Investigation 19 | . . 1 . . 1 9 . . . . 3 . . . . 3 . . . . 2 Extermination 19 | . . . . . . 9 . . . . 6 . . . . 3 . . . . 1 Reinforcement 16 | . . . . . 4 2 . . . . 2 . . . . 5 . . . . 3 Assault 4 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 6 | . . . . . 2 . . . . . 2 . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . . . . . 1 3 . . . . 2 . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 2 10 . 6 15 64 25 14 . 9 53 4 . . 6 37 . 21 . 8 38 Peak Tracking Total 16 | . 2 6 . 4 4 9 13 5 . 2 9 3 . . 3 10 . 9 . 7 16 Tactical Retreats 31 | . . 1 . . 2 4 1 2 . 1 1 1 . . 1 5 . 4 . 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . . . . . 2 7 . . . . . . . . . . . . . . 1 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . 2 . . . . . . . 2 . . . . 1 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 28 | . . . . 5 . 12 3 . . . 2 . . . . 6 . . . . . Max in Single Turn 4 | . . . . 4 . 4 1 . . . 1 . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 59 | . 1 1 1 . 5 21 1 1 . . 7 1 1 3 . 8 . . 5 . 3 Terminals 29 | . 1 1 . . 3 11 1 . . . 5 1 . . . 5 . . . . 1 Fabricators 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . Repair Stations 8 | . . . . . 1 3 . . . . 1 . . . . 2 . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . Total Hacks 189 | . 2 4 1 . 15 56 7 1 . . 21 1 1 22 . 24 . . 26 . 8 Successful 115 | . . 1 1 . 6 26 7 1 . . 10 1 1 22 . 10 . . 26 . 3 Failed 74 | . 2 3 . . 9 30 . . . . 11 . . . . 14 . . . . 5 Catastrophic 14 | . 2 . . . 1 4 . . . . 2 . . . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 2 4 1 . 8 10 . . . . 7 . . . . 2 . . . . 3 Terminals 76 | . 2 4 . . 9 26 7 . . . 10 1 . . . 14 . . . . 3 Fabricators 18 | . . . . . . 7 . . . . 8 . . . . 3 . . . . . Repair Stations 25 | . . . . . 3 9 . . . . 3 . . . . 7 . . . . 3 Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 5 . . . . . . . . . . . . . . 2 Garrison Access 7 | . . . . . . 7 . . . . . . . . . . . . . . . Terminal Hacks 73 | . . 1 1 . . 9 7 1 . . 1 1 1 22 . 3 . . 26 . . Record 25 | . . . 1 . . . 7 . . . . 1 . 2 . . . . 14 . . Part Schematic 17 | . . . . . . 2 . . . . . . . 11 . . . . 4 . . Robot Schematic 7 | . . . . . . 1 . . . . . . . 6 . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 . . . . 5 . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . Build 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . Repair Station Hacks 13 | . . . . . 3 4 . . . . 1 . . . . 4 . . . . 1 Scan Component 10 | . . . . . 2 3 . . . . 1 . . . . 3 . . . . 1 Repair 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 3 3 . . . . . . . . . . . . . . 2 Insert Component 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 Analyze 4 | . . . . . 2 1 . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 4 . . . . 3 . . . . 2 . . . . . Terminals 9 | . . . . . . 4 . . . . 3 . . . . 2 . . . . . Assimilate 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . Botnet 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 1 . . 5 21 1 . . . 7 . . . . 7 . . . . 2 Full Trace Events 19 | . 1 1 . . 1 8 1 . . . 3 . . . . 2 . . . . 2 Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 1 . . 3 . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 3 . . 14 . . . . 11 . . . . 4 . 1 Parts Built 6 | . . . . . . 2 . . . . 4 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . . . . Time 231 | . . . . . . 137 . . . . 94 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . 8 . . . . 20 . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . Time 86 | . . . . . 44 12 . . . . . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 400 | . . . . . . 400 . . . . . . . . . . . . . . . Retrieved Matter 520 | . . . . . . 520 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . 3 . . . . . . . . 1 . . . 1 . . . . . . Largest Group 3 | . . 3 3 3 1 . . . . . 1 . . . 1 1 . . . . . Highest-Rated Group 96 | . . 40 40 40 16 . . . . . 26 . . . 96 96 . . . . . Highest-Rated Ally 96 | . . 16 16 16 16 . . . . . 26 . . . 96 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . 22 10 . . . . . . . . . 13 9 . . . . . Total Damage 1175 | . . . . 254 141 . . . . . . . . . 416 364 . . . . . Kills 13 | . . . . 3 2 . . . . . . . . . 4 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . . . 1 . . . 2 . . . 1 1 . 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . . . . 7 Patrols 4 | . . . . . . . . . . . . . . . . . . . . . 4 Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guards 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 32595 | 111 101 510 451 458 1133 4974 8869 1482 3187 770 3255 1001 880 449 490 1963 881 1160 88 115 267 Spaces Moved 12507 | 57 76 333 386 372 469 2191 904 476 1439 349 1268 600 527 92 301 667 359 560 163 402 516 Core 908 | 3 . . . . . . 541 . . . . . . . . . . 214 109 . 41 Treads 8799 | 54 16 . . . 229 2191 340 22 1439 349 1268 600 527 92 301 666 359 346 . . . Legs 138 | . . . . . . . . 137 . . . . . . . 1 . . . . . Wheels 1709 | . 60 333 386 372 240 . 23 295 . . . . . . . . . . . . . Hover 154 | . . . . . . . . 22 . . . . . . . . . . . . 132 Flight 799 | . . . . . . . . . . . . . . . . . . . 54 402 343 Fastest Speed 20 | 50 90 105 105 105 95 152 156 160 160 160 160 160 160 160 160 160 243 50 29 20 26 Average Speed 228 | 154 116 105 115 110 131 183 965 282 218 212 194 160 160 160 160 199 243 188 43 27 42 Slowest Speed 1650 | 160 160 110 120 145 320 236 1650 600 400 240 243 160 160 160 160 400 243 490 99 29 110 Overloaded Moves 92 | . . . . . . . . . . . . . . . . . . . . 61 31 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 19 44 70 78 34 57 83 66 83 56 23 78 66 74 57 17 58 77 62 54 20 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 10 | . . . 1 2 . . . . 2 . . . . 1 . . . 1 3 . . Known Exits Taken 7 | . . . . . . 1 . . . 1 . 1 . . 1 . 1 . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 . 1 . 1 1 . 1 . 1 . . . Scrap Searched 28 | . . 2 . 1 . . 3 1 4 2 . 5 4 . . . 3 2 . 1 . Spaces Dug 222 | . . . . 32 11 13 . . . 59 62 19 2 . . 24 . . . . . Terrain Destroyed 628 | . . . . 53 34 162 47 33 . 83 87 25 2 . 1 96 . 5 . . . Melee 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Projectile 87 | . . . . . . 30 14 . . . 17 10 2 . 1 8 . 5 . . . AOE 538 | . . . . 53 34 130 33 33 . 83 70 15 . . . 87 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 15750 | 72 87 447 392 401 936 2990 982 559 1487 361 1860 616 561 394 306 1172 366 622 176 404 559 Wait 2126 | . . 80 . 8 361 555 12 19 . . 363 . 19 303 4 371 . 21 . . 10 Move 12484 | 57 75 332 385 371 468 2190 903 475 1438 348 1267 599 526 91 300 667 358 559 162 401 512 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 126 | 5 7 8 . 2 20 31 3 7 9 . 14 . . . . 9 4 2 1 . 4 Fast Attach 147 | 6 1 . 3 1 8 24 6 11 8 . 28 . 6 . . 25 . 2 8 2 8 Attach 78 | . 1 2 . 1 7 8 8 1 5 1 12 . . . . 14 3 10 2 . 3 Detach 13 | . . . . . . . 3 1 1 . 3 . . . . 1 . 1 2 . 1 Swap 147 | 1 2 2 . 4 11 47 10 9 6 2 42 3 1 . . 6 . 1 . . . Drop 178 | . 1 . 4 1 19 54 . 7 19 . 32 1 6 . . 23 . 1 1 1 8 Fire 392 | 2 . 22 . 11 37 72 34 22 . 10 95 13 2 . 2 47 1 21 . . 1 Melee 18 | . . . . . . 3 . 7 1 . . . . . . 5 . 2 . . . Ram 5 | . . 1 . 2 1 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 22 | 1 . . . . 4 5 3 . . . 4 . 1 . . 4 . . . . . Escape Stasis 10 | . . . . . . 1 . . . . . . . . . . . . . . 9 Rewire 2 | . . . . . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 53 | -11/Junkyard | Discovered new exit (range 16) 112 | -11/Junkyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 213 | -10/Materials | Entered Mines 221 | -10/Mines | Met a Derelict bent on vengeance 244 | -10/Mines | Discovered new exit (range 10) 301 | -10/Mines | Build established: Mutant 382 | -10/Mines | Assembled infested the area 400 | -10/Mines | Met 8R-AWN 611 | -10/Mines | Discovered new exit (range 9) 618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 718 | -10/Mines | Discovered new exit (range 5) 723 | -10/Mines | Entered Exiles 723 | -10/Exiles | Accompanied by 3 allies 749 | -10/Exiles | Welcomed by 8R-AWN 768 | -10/Exiles | Met EX-HEX 795 | -10/Exiles | Met EX-BIN 811 | -10/Exiles | Aligned with FarCom system 812 | -10/Exiles | Given EX-Vault access code 841 | -10/Exiles | Opened EX-Vault 847 | -10/Exiles | Found Prototype Energy Cannon 847 | -10/Exiles | Identified Latent Energy Streamer 850 | -10/Exiles | Found Prototype Device 850 | -10/Exiles | Identified Cloak of Protection 856 | -10/Exiles | Found Prototype Device 856 | -10/Exiles | Identified PSU Rigger 884 | -10/Exiles | Warned to stay clear of 0b10 Research branches 920 | -10/Exiles | Met EX-DEC 1125 | -10/Exiles | Learned location of Zion (-7) 1162 | -10/Exiles | Discovered new exit (range 10) 1174 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1174 | -10/Exiles | Entered Mines 1174 | -9/Mines | Accompanied by 3 allies 1175 | -9/Mines | Learned location of Storage (-8) 1354 | -9/Mines | Excavation squad dispatched 1354 | -9/Mines | A large section of the Mines collapsed 1604 | -9/Mines | Excavation squad dispatched 1608 | -9/Mines | Discovered new exit (range 8) 1632 | -9/Mines | Entered Materials 1632 | -8/Materials | Accompanied by 1 ally 1632 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1857 | -8/Materials | Discovered new exit (range 10) 1875 | -8/Materials | Repaired Shock Absorption System 1963 | -8/Materials | Identified exit to Storage 1978 | -8/Materials | Lost 3 parts (2n1u) 2504 | -8/Materials | Build established: Scavenger-Mutant 2705 | -8/Materials | Discovered new exit (range 16) 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3415 | -7/Factory | Build established: Scavenger-Skirmisher 4179 | -7/Factory | Fabricated System Restoration Module? 4618 | -7/Factory | Discovered new exit (range 16) 4645 | -7/Factory | Identified exit to Factory 4680 | -7/Factory | Build established: Assassin 5172 | -7/Factory | Build established: Skirmisher 5794 | -7/Factory | Discovered exit to Factory (range 16) 6435 | -7/Factory | Identified exit to Lower Caves 6501 | -7/Factory | Repaired Broken Lgt. Treads 7565 | -7/Factory | First assault squad dispatched 7638 | -7/Factory | System corruption reached 10% 7644 | -7/Factory | Garrison activated, responded to threat 7644 | -7/Factory | Discovered exit to Factory (range 16) 7695 | -7/Factory | Destroyed 7 combat bots 7739 | -7/Factory | Entered Lower Caves 7746 | -7/Lower Caves | Spotted B-75 Beast 7996 | -7/Lower Caves | Destroyed B-75 Beast 8147 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 8533 | -7/Lower Caves | Attracted the attention of an 0b10 base 8546 | -7/Lower Caves | Core integrity fell below 50% 8574 | -7/Lower Caves | Lost 5 parts (2n2u1w) 8579 | -7/Lower Caves | Destroyed 13 combat bots 8609 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8762 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 8762 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 8762 | -7/Lower Caves | Learned Factory emergency access door positions 8762 | -7/Lower Caves | Learned Extension stockpile data 8826 | -7/Lower Caves | Build established: Mutant 9255 | -7/Lower Caves | Build established: Tank 9783 | -7/Lower Caves | Encountered a Warlord checkpoint 16580 | -7/Lower Caves | Discovered new exit (range 12) 16608 | -7/Lower Caves | Entered another Lower Caves area 16629 | -7/Lower Caves | Discovered exit to Factory (range 9) 16890 | -7/Lower Caves | Build established: Mutant 17154 | -7/Lower Caves | Learned Factory emergency access door positions 17559 | -7/Lower Caves | Learned Factory emergency access door positions 17637 | -7/Lower Caves | Build established: Scavenger-Tank 17785 | -7/Lower Caves | Discovered new exit (range 12) 18060 | -7/Lower Caves | Found Unknown Protection 18060 | -7/Lower Caves | Identified Imp. Powered Armor 18090 | -7/Lower Caves | Entered Zion 18119 | -7/Zion | Build established: Scavenger-Mutant 18167 | -7/Zion | System corruption cleaned by Quarantine Array 18195 | -7/Zion | System corruption cleaned by Quarantine Array 18277 | -7/Zion | Given the Hacking Drone Bay 18341 | -7/Zion | Learned location of Quarantine (-2) 19001 | -7/Zion | Build established: Derelict-Mutant 20221 | -7/Zion | Build established: Scavenger-Mutant 20224 | -7/Zion | Given A8's code to call for help 20349 | -7/Zion | Discovered new exit (range 12) 20855 | -7/Zion | Found Prototype Energy Gun 21147 | -7/Zion | Found Prototype Processor 21148 | -7/Zion | Identified Exp. Target Analyzer 21152 | -7/Zion | Found Prototype Processor 21277 | -7/Zion | Entered Proximity Caves 21317 | -6/Proximity Caves | Spotted B-75 Beast 21500 | -6/Proximity Caves | Build established: Scavenger-Tank 21599 | -6/Proximity Caves | Spotter reported a threat 21652 | -6/Proximity Caves | Spotter reported a threat 21705 | -6/Proximity Caves | Spotter reported a threat 21771 | -6/Proximity Caves | Spotter reported a threat 21825 | -6/Proximity Caves | Build established: Scavenger-Mutant 21829 | -6/Proximity Caves | Spotter reported a threat 21935 | -6/Proximity Caves | Spotter reported a threat 22027 | -6/Proximity Caves | Discovered exit to Factory (range 9) 22047 | -6/Proximity Caves | Entered Factory 22047 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22160 | -6/Factory | Build established: Scavenger-Tank 22397 | -6/Factory | Search patrols dispatched 22747 | -6/Factory | Search patrols dispatched 22750 | -6/Factory | Build established: Scavenger-Mutant 23097 | -6/Factory | Search patrols dispatched 23344 | -6/Factory | System corruption reached 10% 23670 | -6/Factory | Fabricated Hvy. Plasma Cannon? 23742 | -6/Factory | Fabricated Angular Momentum Engine (x2) 23786 | -6/Factory | Identified Exp. Terrain Scan Processor 23983 | -6/Factory | Build established: Scavenger-Skirmisher 24516 | -6/Factory | Discovered new exit (range 8) 24888 | -6/Factory | Build established: Skirmisher 25045 | -6/Factory | Discovered new exit (range 14) 25197 | -6/Factory | First assault squad dispatched 25302 | -6/Factory | Entered Lower Caves 25427 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25755 | -6/Lower Caves | Spotted B-75 Beast 25768 | -6/Lower Caves | Identified exit to Lower Caves 26303 | -6/Lower Caves | Entered another Lower Caves area 26335 | -6/Lower Caves | Discovered new exit (range 11) 26938 | -6/Lower Caves | Discovered new exit (range 13) 27044 | -6/Lower Caves | Learned Factory terminal intel 27094 | -6/Lower Caves | Build established: Mutant 27183 | -6/Lower Caves | Entered Data Miner 27183 | -6/Data Miner | Discovered new exit (range 6) 27204 | -6/Data Miner | Met Data Miner 27246 | -6/Data Miner | Learned location of Section 7 (-2) 27246 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27268 | -6/Data Miner | Received God Mode back door access code from Data Miner 27632 | -6/Data Miner | Entered Proximity Caves 27748 | -5/Proximity Caves | Identified exit to Factory 27814 | -5/Proximity Caves | Escorted by Enhanced Grunt 27819 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28122 | -5/Proximity Caves | Entered Factory 28122 | -5/Factory | Accompanied by 1 ally 28122 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 28124 | -5/Factory | Loaded intel: 26 terminal locations 28135 | -5/Factory | Identified Storm Laser 28336 | -5/Factory | Found Prototype Device 28336 | -5/Factory | Identified Exp. Thermal Shield 28432 | -5/Factory | Build established: Skirmisher 28978 | -5/Factory | Lost 9 parts (1p4n3u1w) 28984 | -5/Factory | Destroyed 10 combat bots 29171 | -5/Factory | Repaired Broken Med. Treads 29300 | -5/Factory | Cargo convoy interrupted 29311 | -5/Factory | Lost 3 parts (1p1u1w) 29312 | -5/Factory | Incoming investigation squad redirected 29314 | -5/Factory | Build established: Scavenger-Skirmisher 30071 | -5/Factory | Discovered new exit (range 3) 30085 | -5/Factory | Entered Upper Caves 30086 | -5/Upper Caves | Identified exit to Upper Caves 30115 | -5/Upper Caves | Lost 3 parts (3w) 30374 | -5/Upper Caves | Build established: Scavenger-Tank 30699 | -5/Upper Caves | Encountered a Warlord checkpoint 30890 | -5/Upper Caves | Learned Factory terminal intel 30966 | -5/Upper Caves | Entered another Upper Caves area 30967 | -5/Upper Caves | Identified exit to Factory 31168 | -5/Upper Caves | Spotted B-75 Beast 31215 | -5/Upper Caves | Destroyed B-75 Beast 31223 | -5/Upper Caves | Lost 5 parts (1p1n3u) 31227 | -5/Upper Caves | Learned 4 Factory zone layouts 31524 | -5/Upper Caves | Build established: Tank 31968 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32007 | -5/Upper Caves | System corruption reached 10% 32008 | -5/Upper Caves | Core integrity fell below 50% 32018 | -5/Upper Caves | Released all parts (3) 32048 | -5/Upper Caves | Lost 13 parts (4p3n3u3w) 32069 | -5/Upper Caves | Core integrity fell below 20% 32118 | -5/Upper Caves | Discovered new exit (range 16) 32126 | -5/Upper Caves | Entered Zhirov 32126 | -5/Zhirov | Discovered new exit (range 3) 32136 | -5/Zhirov | Met Zhirov 32156 | -5/Zhirov | Learned location of Testing (-3) 32156 | -5/Zhirov | Learned location of Command (-1) 32159 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32167 | -5/Zhirov | Found Alien Artifact 32167 | -5/Zhirov | Identified Integrated Reactor 32167 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32176 | -5/Zhirov | Found Alien Artifact 32213 | -5/Zhirov | Identified exit to Proximity Caves 32214 | -5/Zhirov | Entered Proximity Caves 32237 | -4/Proximity Caves | Spotted B-86 Titan 32327 | -4/Proximity Caves | Discovered exit to Factory (range 8) 32329 | -4/Proximity Caves | Entered Factory 32329 | -4/Factory | Evolved 2 slots: Utility x2 32332 | -4/Factory | Loaded intel: 26 terminal locations 32390 | -4/Factory | Identified Transdimensional Reconstructor 32390 | -4/Factory | Warped through subspace 32443 | -4/Factory | Spotted B-86 Titan 32575 | -4/Factory | Core integrity fell below 50% 32584 | -4/Factory | Core integrity fell below 20% 32587 | -4/Factory | Incoming investigation squad redirected 32596 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 32559_ Acquired Unknown Processor. 32559_ Identified Imp. Target Analyzer. 32561_ Connecting with Terminal... 32561_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. 32564_ Terminal disabled. 32564_ Adv. System Shield destroyed. 32568_ Slammed into P-70 Sage. 32570_ >> DECODED: Patrol location. 32570_ T-07 Excavator destroyed. 32571_ Rnf. Antimatter Reactor destroyed. 32575_ System corrupted: Component data lost. 32575_ Dropped Imp. Gyrokinetic Inverter. 32579_ ALERT: Rogue bot located, Programmers report to Factory Zone 6L. 32583_ U-05 Engineer destroyed. 32584_ Power Amplifier destroyed. 32586_ ALERT: Security rotation in progress. 32587_ ALERT: Higher priority target reported, redirecting investigation. 32589_ 0b10 Decoder Chip [Skirmisher] destroyed. 32593_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?? | | ??????????????????????????????# | #?? | | ??????????????????????????????#=%! #?? | | ??????????????????##??????????# ! #?? | | ?????????????????? ????????# #?? | | ?????????????????# ??????# #?? | | ?????????????????# ????# #?? | | ?????????????????# ??# | | ?????????????????# ! # | | ?????????????????# !! + | | ?????????????????# !! # | | ?????????????????# ??# | | ?????????????????# ????# ? | | ?????????????????+ ????# ?? | | ?????????????????? ?? ????# ^ ### ##??? | | ?????????????????? ???? ????# s #?? #???? | | ????????????????????????#k#???# s #??? ????? | | ????????????????????????# #???# #??????????? | | ????????????????????????# #???# #??????????? | | ??????????????????????### ###?#ss #??????????? | | ???????????############ #?# #??????????? | | ??????????? ### #??????????? | | ??????????? Y #??????????? | | ??????""????# ######+##+#??????????? | | ??????"T??????# ####### #????????????????????? | | ??????""??????????????###@###????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????# """ #????????????????????? | | ??????????????????"??# "T" #????????????????????? | | ??????????????????T??# #????????????????????? | | ??????????????????"??# #????????????????????? | | ?????????????????????# #???????????????T????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????w???????????????????+???+?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????+???+?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 41 Energy Capacity 515 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 700 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- System Restoration Module | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Hacked Arm. Medium Treads | -7/Factory | Hacked Imp. Shield Generator | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Energy Well | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive C-35 Carver | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ System Restoration Module | x2 | -7/Factory Hvy. Plasma Cannon | x2 | -6/Factory | Authchip Angular Momentum Engine | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed AssemblyFlakExtractor Manual? 0 Play Time 02:57:13 Cumulative 92.3 hours Start 2023.11.27 @ 21:59:38 End 2023.11.28 @ 01:00:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 74 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b79caf3e-b573-486c-9c2d-d436342e9171