Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 23:20:51 Player: Brionna Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (777) 777 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1812 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON (2) ------- Small Laser Beam Rifle > --- INVENTORY (10) --- Aluminum Leg Seismic Detector Salvage Targeting Computer Utility Shielding Hacking Suite Tractor Beam Small Laser Improved Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Terrain Scanner Light Armor Plating > --- WEAPON ----------- Assault Rifle Katana > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit EM Pulse Gun Assault Rifle Light Assault Rifle Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 33 | 6 3 24 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 2 | 2 . . Leg 3 | . . 3 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 9 | 1 2 6 Device 3 | . . 3 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware 1 | . . 1 Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 1 8 Energy Gun 4 | 1 . 3 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 19 | . . 19 Power 4 | . . 4 Propulsion 6 | . . 6 Utility 2 | . . 2 Weapon 7 | . . 7 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 95 84 Engine 12 | . 14 10 Treads 15 | . 28 6 Leg 1 | . . 3 Wheel 3 | . . 6 Device 4 | . . 8 Storage 14 | . 14 14 Processor 10 | . 9 11 Protection 1 | . . 3 Energy Gun 8 | . 11 6 Ballistic Gun 12 | . 16 9 Slashing Weapon 1 | . . 3 Peak Build Rating 12 | 6 8 12 Average Rating 7 | 4 7 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 25 | 14 19 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 5 10 10 Average Carried 6 | 2 7 6 Final Capacity 10 | 8 10 10 Final Carried 10 | 3 10 9 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 761 | 227 165 369 Remotely . | . . . Salvage Created 979 | . 240 739 Parts 60 | . 17 43 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 6 17 Melee 1 | . . 1 Guns 21 | . 6 15 Classes Destroyed 6 | . 3 3 Recycler 1 | . . 1 Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 13 | . 3 10 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 226 | . 35 191 Missed 58 | . 13 45 Damage Taken 2157 | . 207 1950 Core 443 | . 36 407 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 101 | . 25 76 Largest 2 | . 2 2 Hottest 96 | . 70 96 Shots Fired 161 | . 49 112 Gun 155 | . 49 106 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 110 | . 34 76 Thermal 35 | . 15 20 Explosive . | . . . Electromagnetic 16 | . . 16 Robot Hit Streak 11 | . 6 11 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 111 | . 27 84 Core Hits 46 | . 14 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 10 | . . 10 Impact . | . . . Slashing 10 | . . 10 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 1542 | . 343 1199 Guns 1273 | . 343 930 Cannons 95 | . . 95 Explosions . | . . . Melee 174 | . . 174 Ramming . | . . . Kinetic 929 | . 243 686 Thermal 233 | . 100 133 Explosive . | . . . Electromagnetic 206 | . . 206 Impact . | . . . Slashing 174 | . . 174 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 69 126 Average Temperature 26 | . 23 29 Received Heat Transfer 801 | . 69 732 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 4 | . . 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 607 | . 296 311 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 234 | . 234 190 Initial 35 | . . 35 Average 76 | . 63 96 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 94 100 Level 1 2 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 15 26 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 5 5 Successful 2 | . 2 . Failed 8 | . 3 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1276 | 95 497 684 Spaces Moved 617 | 64 251 302 Core 30 | 19 . 11 Treads 380 | 45 251 84 Legs 51 | . . 51 Wheels 156 | . . 156 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 143 | 127 160 133 Slowest Speed 450 | 160 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 42 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 833 | 78 298 457 Wait 28 | . 10 18 Move 615 | 63 250 302 Hop . | . . . Pick Up 42 | 9 9 24 Fast Attach . | . . . Attach 29 | 6 2 21 Detach . | . . . Swap 4 | . 1 3 Drop 6 | . 1 5 Fire 101 | . 25 76 Melee 8 | . . 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 3) 592 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x2 861 | -9/Materials | Lost 5 parts (2n2u1w) 906 | -9/Materials | Core integrity fell below 50% 954 | -9/Materials | Core integrity fell below 20% 996 | -9/Materials | Lost 9 parts (3p2n4w) 1270 | -9/Materials | Discovered new exit (range 16) 1277 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Door. Acquired Aluminum Leg. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Ion Engine. Dropped Sml. Storage Unit. Acquired Hacking Suite. Dropped Heat Sink. K-01 Serf collects debris. EXIT=FOUND Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. EMP Trap short circuited. A bubble of electromagnetic force engulfs the area. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????# * # #% + | | ???????????????????# ^ ""%+" T %+%""" # | | ???????????????????#!!! T" #%" # """ # | | ???????????????????#!!! 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