Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 18:42:53 Player: BlobtheGreat Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (4791) 4791 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 11129 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 83 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 17/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Antigrav System Gyrokinetic Inverter Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Thunder Leg Antigrav System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Transmission Jammer ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Hardened Light Armor Plating Hacking Suite Improved Trap Extractor Gauss Cannon Rocket Array Rocket Array Improved Datajack Heavy Mace Scythe [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . 1 . Utility 5 | . . . . . 2 1 . . . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 107 | 7 4 2 . 2 27 10 8 . 15 32 Power 13 | 1 1 . . . 4 . 1 . 3 3 Engine 8 | 1 1 . . . 2 . 1 . 2 1 Core 5 | . . . . . 2 . . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 2 . . . 12 . 4 . 5 7 Treads 6 | . 2 . . . 4 . . . . . Leg 21 | 2 . . . . 4 . 4 . 5 6 Wheel . | . . . . . . . . . . . Hover 5 | . . . . . 4 . . . . 1 Flight . | . . . . . . . . . . . Utility 31 | 2 1 . . . 6 3 1 . 4 14 Device 10 | 1 . . . . 3 1 . . 1 4 Storage 4 | 1 1 . . . . . . . 1 1 Processor 1 | . . . . . . . . . . 1 Hackware 2 | . . . . . 1 1 . . . . Protection 14 | . . . . . 2 1 1 . 2 8 Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 2 . 2 5 7 2 . 3 8 Energy Gun 1 | . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 2 . 1 . . 1 1 1 . 1 4 Ballistic Cannon 9 | . . 1 . 1 1 2 1 . 1 2 Launcher 5 | . . . . 1 1 3 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 2 Parts Lost 71 | . 1 1 . . 10 2 9 . 10 38 Power 9 | . . . . . 2 . 1 . 2 4 Propulsion 24 | . . . . . 4 . 4 . 4 12 Utility 21 | . 1 . . . 2 2 2 . 2 12 Weapon 17 | . . 1 . . 2 . 2 . 2 10 Highest Loss Streak 11 | . 1 1 . . 7 2 2 . 6 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 3 10 14 15 15 14 14 11 8 12 14 Power 1 | . 1 1 2 2 1 2 1 1 . . Propulsion 2 | 2 3 2 2 2 . 3 3 1 1 4 Utility 2 | . . 2 2 3 2 2 1 1 3 3 Weapon 6 | . 5 7 7 7 7 5 5 4 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 2 . 1 . 4 2 . . 2 13 Power 2 | . . . . . . 1 . . . 1 Propulsion 9 | . 2 . . . . . . . . 7 Utility 5 | . . . . . . . . . 1 4 Weapon 7 | . . . 1 . 3 1 . . 1 1 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 89 97 100 100 90 94 90 92 90 82 Engine 7 | . 13 14 14 14 5 . 2 7 7 3 Core 3 | . . . . . 3 7 4 . 4 6 Treads 7 | . 13 28 28 28 2 . . . . . Leg 16 | . 14 . . . 13 30 28 30 28 17 Hover 2 | . . . . . 13 . . . . 1 Device 10 | . 2 . . . 16 13 11 7 8 18 Storage 13 | . 22 28 28 28 11 7 7 7 12 5 Hackware 1 | . . . . . 1 1 7 7 2 . Protection 4 | . . . . . 3 8 3 7 4 11 Ballistic Gun 7 | . 21 12 14 . 3 10 6 . 3 4 Ballistic Cannon 9 | . . 12 14 25 11 5 14 23 9 3 Slashing Weapon 1 | . . . . . . 3 . . 3 3 Peak Build Rating 77 | 7 8 8 9 9 38 46 42 38 51 77 Average Rating 32 | 5 6 7 8 9 30 39 37 38 44 60 On Entrance 22 | . 7 7 8 9 9 36 40 38 38 51 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 13 32 35 35 36 42 52 56 56 67 74 Greatest Support 85 | 20 40 40 40 40 80 68 69 67 85 82 Greatest Overweight (x) 10 | . 10 1 . . 9 . 1 . 1 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 8 15 15 Average Carried 13 | 4 10 14 15 15 14 14 11 8 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 8 8 15 5 Class Distribution -------------------- 58% | Mutant 21% | Scavenger-Mutant 8% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 4946 | 261 288 105 . 76 995 473 322 . 809 1617 Remotely . | . . . . . . . . . . . Salvage Created 5086 | 11 556 172 . 44 649 784 264 . 677 1929 Parts 307 | 4 40 11 . 7 37 60 7 . 33 108 Haulers Intercepted 4 | . 2 . . . 2 . . . . . Recyclers Shooed 12 | . 1 1 . . 1 2 . . 1 6 Parts Field Recycled 13 | . . . . . . . . . . 13 Retrieved Matter 74 | . . . . . . . . . . 74 Parts Self-Destructed 9 | . . . . . . . 9 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 94 | . 12 4 . 4 14 12 9 . 11 28 Guns 25 | . 12 1 . . 1 . . . . 11 Cannons 52 | . . 3 . 4 12 3 6 . 11 13 AOE 16 | . . . . . 1 8 3 . . 4 Classes Destroyed 17 | 1 5 . . . 5 2 2 . . 2 Worker 15 | . . . . . 4 6 . . 3 2 Builder 12 | . . . . . 1 4 . . 1 6 Tunneler 2 | 1 . 1 . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . Recycler 15 | . 1 . . . 1 6 . . 2 5 Operator 4 | . 1 . . . 1 1 . . . 1 Watcher 4 | . . . . . 1 1 . . . 2 Swarmer 29 | . 6 . . 4 4 8 6 . . 1 Grunt 26 | . 6 4 . . 5 . 2 . 5 4 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 Sentry 10 | . . . . . 4 2 . . 1 3 Specialist 2 | . . . . . . . . . . 2 Hunter 5 | . . . . . . 1 . . 2 2 Programmer 19 | . . . . . . 1 . . 3 15 Heavy 1 | . . . . . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . Best Kill Streak 10 | 1 2 2 . 4 4 10 3 . 4 6 Combat Bots Only 4 | . 2 2 . 4 4 4 3 . 3 3 Max Kills in Single Turn 6 | 1 1 1 . 1 2 6 3 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 1 4 3 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Hostile Shots Fired 934 | . 55 13 . 16 79 139 130 . 173 329 Missed 296 | . 17 5 . 5 26 44 50 . 53 96 Hits 638 | . 38 8 . 11 53 95 80 . 120 233 Melee 4 | . . . . . . . . . . 4 Projectile 634 | . 38 8 . 11 53 95 80 . 120 229 AOE 1 | . . . . . . . . . 1 . Critical Strikes 27 | . . . . . 2 . 3 . 3 19 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 11046 | . 392 114 . 91 1102 1036 1074 . 1482 5755 Core 1702 | . 105 13 . 18 190 42 153 . 169 1012 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 116 | . . . . . . . . . 9 107 Regen/Repaired (Parts) 206 | . . . . . . . . . 120 86 Core Remaining (%) 72 | 100 . . . 45 65 . . 72 80 . Volleys Fired 427 | 10 102 16 . 7 93 14 17 . 36 132 Largest 3 | 2 2 2 . 2 2 3 3 . 3 3 Hottest 120 | 40 40 50 . 60 63 100 120 . 120 115 Shots Fired 798 | 17 169 27 . 14 174 36 40 . 98 223 Gun 423 | 17 169 12 . . 56 21 11 . 22 115 Cannon 362 | . . 15 . 14 116 10 28 . 76 103 Launcher 13 | . . . . . 2 5 1 . . 5 Special . | . . . . . . . . . . . Kinetic 779 | 17 169 27 . 14 172 31 39 . 95 215 Thermal . | . . . . . . . . . . . Explosive 13 | . . . . . 2 5 1 . . 5 Electromagnetic 6 | . . . . . . . . . 3 3 Robot Hit Streak 16 | 3 14 16 . 3 7 8 4 . 7 7 Robot Miss Streak 9 | 5 9 2 . 2 7 3 3 . 6 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 503 | 10 92 21 . 6 100 42 18 . 64 150 Core Hits 291 | 5 38 9 . 4 48 37 14 . 49 87 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 26 | . . 2 . . 2 1 2 . 7 12 Destroy 4 | . . . . . . . . . . 4 Blast 21 | . . 2 . . 2 1 2 . 7 7 Sever 1 | . . . . . . . . . . 1 Melee Attacks 98 | . . . . . 17 24 . . 21 36 Impact 1 | . . . . . . . . . . 1 Slashing 92 | . . . . . 15 24 . . 19 34 Piercing . | . . . . . . . . . . . Sneak Attacks 32 | . . . . . 2 11 . . 8 11 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13985 | 103 718 310 . 120 1842 2582 674 . 1710 5926 Guns 3255 | 99 718 115 . . 276 233 99 . 191 1524 Cannons 6066 | . . 186 . 120 1419 254 397 . 1146 2544 Explosions 2699 | . . . . . 147 1290 160 . . 1102 Melee 1917 | . . . . . . 788 . . 373 756 Ramming 48 | 4 . 9 . . . 17 18 . . . Kinetic 9249 | 99 718 301 . 120 1695 487 496 . 1300 4033 Thermal 554 | . . . . . . 399 . . . 155 Explosive 2145 | . . . . . 147 891 160 . . 947 Electromagnetic 72 | . . . . . . . . . 37 35 Impact . | . . . . . . . . . . . Slashing 1917 | . . . . . . 788 . . 373 756 Piercing . | . . . . . . . . . . . Highest Corruption 36 | . . . . . 7 . . . . 36 Average Corruption 18 | . . . . . 7 . . . . 27 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 187 | . . . . . 53 . . . . 134 Message Errors 34 | . . . . . 10 . . . . 24 Matter Fused 45 | . . . . . 13 . . . . 32 Heat Flow Errors 26 | . . . . . 8 . . . . 18 Energy Discharges 15 | . . . . . 4 . . . . 11 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 26 | . . . . . 6 . . . . 20 Data Loss (major) 9 | . . . . . 2 . . . . 7 Misfires 9 | . . . . . 3 . . . . 6 Alerts 3 | . . . . . 2 . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 16 | . . . . . 5 . . . . 11 Overload Shots . | . . . . . . . . . . . Overflow Damage 645 | . . . . . 10 222 5 . 42 366 Projectiles 145 | . . . . . 10 . . . . 135 Explosions 131 | . . . . . . 93 . . . 38 Melee 369 | . . . . . . 129 5 . 42 193 Knockbacks 68 | . . 1 . 2 17 . 3 . 19 26 Impact . | . . . . . . . . . . . Kinetic 62 | . . 1 . 2 16 . 3 . 17 23 Secondary 6 | . . . . . 1 . . . 2 3 Self-Inflicted Damage 433 | . . . . . 11 216 24 . . 182 Shots 17 | . . . . . 1 10 1 . . 5 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 10 | 1 . 1 . . . 3 5 . . . Kicked 9 | 1 . . . . . 3 5 . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 18 19 . . 273 315 356 . 463 479 Average Temperature 105 | . 9 6 . . 64 87 112 . 185 104 Received Heat Transfer 1380 | . 132 69 . . 207 162 186 . 330 294 Effects 15 | . . . . . . 2 . . 9 4 Shutdowns 9 | . . . . . . . . . 7 2 Energy Bleed 2 | . . . . . . . . . 1 1 Interference 3 | . . . . . . 2 . . 1 . Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 1 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 350 | . . . . . . 300 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Maximum Alert Level 2 | . . . . . 1 1 . . . 2 Low Security (%) 94 | 100 100 100 . 100 98 77 . . 100 84 Level 1 2 | . . . . . 1 22 . . . 2 Level 2 2 | . . . . . . . . . . 12 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 634 | 5 114 50 . 90 217 332 . . 72 634 Initial 69 | . . . . . . 69 . . . 11 Average 65 | . 34 3 . 10 61 109 . . 26 141 Influence Increases 4002 | 5 396 105 . 90 770 561 285 . 385 1405 Destroy 0b10 Robot/C 1980 | . 240 80 . 80 380 240 180 . 220 560 Destroy 0b10 Robot/NC 285 | 5 20 5 . . 55 90 . . 30 80 Destroy Leader 488 | . 54 20 . 10 98 62 30 . 60 154 Allied During Kill 48 | . . . . . 48 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . Successful Hack 94 | . 22 . . . 32 . . . 19 21 Disable Machine 360 | . . . . . . 75 . . 15 270 Destroy Structure 467 | . . . . . 37 79 . . 31 320 Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 255 | . 60 . . . 120 . 75 . . . Influence Decreases 3392 | 5 396 105 . 90 617 415 544 38 364 818 Entered New Map 217 | . . . . . . 84 111 8 2 12 Time Decay 2560 | 5 386 105 . 90 492 311 373 30 282 486 Lost Part 535 | . 10 . . . 45 20 60 . 80 320 Lost Ally 80 | . . . . . 80 . . . . . Squads Dispatched 21 | . 2 . . . 4 5 . . 5 5 Investigation 2 | . . . . . . 1 . . 1 . Extermination 9 | . . . . . . 1 . . 4 4 Reinforcement 7 | . 2 . . . 4 . . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 7 | . . . . . 4 . . . 2 1 Communications Jammed 9 | . . . . . . . . . . 9 Distress Signals 5 | . . . . . . . . . . 5 Times Spotted 158 | . 33 4 . 4 40 15 15 . 11 36 Peak Tracking Total 5 | . 3 2 . 4 4 5 5 . 4 3 Tactical Retreats 18 | . 3 . . . 7 1 5 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 8 | . 3 . . . . . . . . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . 15 . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 24 | . . . . . . 5 . . 1 18 Max in Single Turn 4 | . . . . . . 4 . . 1 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 28 | . 6 . 1 . 9 3 . . 7 2 Terminals 20 | . 6 . . . 9 1 . . 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . 1 1 Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 62 | . 17 . 1 . 21 4 . . 13 6 Successful 34 | . 9 . 1 . 12 1 . . 8 3 Failed 28 | . 8 . . . 9 3 . . 5 3 Catastrophic 7 | . 2 . . . 4 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 8 . 1 . 7 . . . 2 . Terminals 48 | . 17 . . . 21 1 . . 6 3 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . . 1 . . 4 3 Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 24 | . 9 . 1 . 10 1 . . 2 1 Record 1 | . . . . . 1 . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . . 1 . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 Dispatch Records 2 | . 1 . . . 1 . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . . Security Status 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 3 2 Scan Component 3 | . . . . . . . . . 2 1 Repair 2 | . . . . . . . . . 1 1 Recycling Unit Hacks 2 | . . . . . . . . . 2 . Report Inventory 2 | . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . . 1 . Terminals 3 | . . . . . 2 . . . 1 . Botnet 3 | . . . . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 6 . . . 7 2 . . 6 2 Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 1 Time 108 | . . . . . . . . . 38 70 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . 1 . . . 1 1 Non-combat 3 | . . . . . 1 . . . 1 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 2 . . . 2 1 parse_system 2 | . . . . . 1 . . . 1 . no_distress 2 | . . . . . 1 . . . . 1 find_chute 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies 5 | . . . . 5 . . . . . . Largest Group 5 | . . . . 5 5 . . . . . Highest-Rated Group 80 | . . . . 80 80 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders 7 | . . . . . 5 2 . . . . EXPLORE 5 | . . . . . 4 1 . . . . RETURN 2 | . . . . . 1 1 . . . . Ally Attacks 41 | . . . . . 41 . . . . . Total Damage 497 | . . . . . 497 . . . . . Kills 7 | . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Active Infowar (turns) 5166 | 17 254 . . . 1864 717 86 . 119 2109 Traps 2551 | . . . . . 1864 687 . . . . Seismic 271 | 17 254 . . . . . . . . . Jamming 2109 | . . . . . . . . . . 2109 ECM 1157 | . . . . . . 31 86 . 119 921 Robot Analysis Total 4 | . 2 . . . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . Drone Launches 5 | . . . . . 4 1 . . . . Drone Recoveries 5 | . . . . . 4 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 13458 | 114 1582 1351 338 816 2573 1089 1230 64 1593 2708 Spaces Moved 7191 | 66 697 790 211 496 1325 650 886 52 956 1062 Core 24 | 8 1 . . . 9 . . . . 6 Treads 1918 | . 283 790 211 496 138 . . . . . Legs 4568 | 58 413 . . . 497 650 886 52 956 1056 Wheels . | . . . . . . . . . . . Hover 681 | . . . . . 681 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 160 160 160 48 130 125 125 120 120 Average Speed 144 | 111 180 164 160 160 107 130 130 125 127 178 Slowest Speed 550 | 120 550 240 160 160 500 130 200 125 195 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 Cave-ins Triggered 2 | . . . . . 1 . . . . 1 Exploration Rate (%) 52 | 4 94 99 40 79 83 25 91 12 21 27 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 3 . . 3 . . . Spaces Dug 62 | . . . . . 14 10 . . 13 25 Terrain Destroyed 375 | . . . . . 35 79 32 . 32 197 Melee 55 | . . . . . 13 10 . . 13 19 Projectile 67 | . . . . . 3 . 8 . 19 37 AOE 253 | . . . . . 19 69 24 . . 141 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total 9387 | 89 884 818 212 504 2274 822 921 51 1215 1597 Wait 1354 | . 57 8 . . 766 98 3 . 140 282 Move 7181 | 65 696 789 210 495 1324 649 885 51 955 1062 Hop . | . . . . . . . . . . . Pick Up 77 | 6 13 2 1 . 15 9 . . 13 18 Fast Attach 64 | 7 6 . . . 13 3 1 . 11 23 Attach 43 | . 2 2 . . 9 3 7 . 6 14 Detach 7 | . 1 . . . 2 1 . . 2 1 Swap 65 | . 2 . . 2 20 10 3 . 13 15 Drop 46 | . 5 . 1 . 15 8 . . 3 14 Fire 427 | 10 102 16 . 7 93 14 17 . 36 132 Melee 98 | . . . . . 17 24 . . 21 36 Ram . | . . . . . . . . . . . Kick 9 | 1 . . . . . 3 5 . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 15 | . . . . . . . . . 15 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Discovered new exit (range 19) 706 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Discovered new exit (range 7) 1697 | -10/Materials | Entered Mines 1713 | -10/Mines | Met a Derelict bent on vengeance 1974 | -10/Mines | Discovered new exit (range 9) 2137 | -10/Mines | Learned Materials terminal intel 2240 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2380 | -10/Mines | Discovered new exit (range 7) 2733 | -10/Mines | Discovered new exit (range 11) 3041 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3041 | -10/Mines | Discovered new exit (range 5) 3048 | -10/Mines | Entered Exiles 3087 | -10/Exiles | Met 8R-AWN 3114 | -10/Exiles | Met EX-HEX 3157 | -10/Exiles | Met EX-BIN 3180 | -10/Exiles | Aligned with FarCom system 3181 | -10/Exiles | Given EX-Vault access code 3220 | -10/Exiles | Opened EX-Vault 3231 | -10/Exiles | Found Supersonic Drone Bay 3268 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3368 | -10/Exiles | Discovered new exit (range 14) 3386 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3386 | -10/Exiles | Entered Mines 3399 | -9/Mines | Discovered new exit (range 5) 3523 | -9/Mines | Core integrity fell below 50% 3898 | -9/Mines | Discovered new exit (range 6) 3910 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4202 | -9/Mines | Entered Materials 4202 | -8/Materials | Accompanied by 5 allies 4202 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4203 | -8/Materials | Loaded intel: 11 terminal locations 4207 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4785 | -8/Materials | Discovered new exit (range 33) 5060 | -8/Materials | Crushed by falling debris 5325 | -8/Materials | Lost 7 parts (1p4n2u) 5974 | -8/Materials | Discovered new exit (range 15) 6712 | -8/Materials | Discovered new exit (range 15) 6775 | -8/Materials | Entered Factory 6775 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6938 | -7/Factory | Identified exit to DSF 7002 | -7/Factory | Found Prototype Launcher 7002 | -7/Factory | Identified Rocket Array 7005 | -7/Factory | Found Rocket Array 7014 | -7/Factory | Found Rocket Array 7834 | -7/Factory | Discovered new exit (range 13) 7864 | -7/Factory | Entered Lower Caves 7994 | -7/Lower Caves | Encountered a Warlord checkpoint 8091 | -7/Lower Caves | Learned location of 1 exit from Factory 8117 | -7/Lower Caves | Spotted B-75 Beast 8535 | -7/Lower Caves | Build established: Skirmisher 8554 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8868 | -7/Lower Caves | Build established: Gunner 9044 | -7/Lower Caves | Discovered new exit (range 16) 9094 | -7/Lower Caves | Entered another Lower Caves area 9151 | -7/Lower Caves | Discovered new exit (range 7) 9158 | -7/Lower Caves | Entered Factory 9158 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9159 | -6/Factory | Identified exit to Lower Caves 9518 | -6/Factory | Repaired Titanium Leg 9700 | -6/Factory | Build established: Mutant 9814 | -6/Factory | Lost 6 parts (2n2u2w) 10610 | -6/Factory | Discovered new exit (range 10) 10644 | -6/Factory | Build established: Scavenger-Mutant 10751 | -6/Factory | Entered another Factory area 10751 | -5/Factory | Evolved 2 slots: Utility x2 11053 | -5/Factory | Crushed by falling debris 11110 | -5/Factory | System corruption reached 10% 11152 | -5/Factory | Lost 11 parts (2p3n2u4w) 11723 | -5/Factory | Repaired Broken Flexi-carbon Leg 12059 | -5/Factory | System corruption reached 30% 12138 | -5/Factory | Lost 5 parts (3n2w) 13148 | -5/Factory | Core integrity fell below 50% 13378 | -5/Factory | Discovered new exit (range 8) 13446 | -5/Factory | Core integrity fell below 20% 13459 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13436_ Arm. Leg destroyed. 13436_ Knocked back. 13437_ Discarded Imp. Power Shielding. 13437_ Dropped Rocket Array. 13438_ Dropped Imp. Deuterium Engine. 13438_ Dropped Imp. Transmission Jammer. 13439_ Acquired Rocket Array. 13441_ Nuclear Reactor explodes. 13442_ The unstable cave ceiling collapses. 13445_ Knocked back. 13446_ The unstable cave ceiling collapses. 13447_ FYOJG DBFWR< ZDGDKK3GJ<2O4A6 ZHV%1 9> 13450_ The unstable cave ceiling collapses. 13450_ Knocked back. 13453_ The unstable cave ceiling collapses. 13454_ Acquired 3 matter. 13455_ Knocked back. 13457_ The unstable cave ceiling collapses. 13459_ Penetrated by Slug. 13459_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | # #?????? | | #?????? | | "#?????? | | ##?????? | | ! #??????? | | #??????? | | #### #"""T""" "T"""### #??????? | | #??# ########"########?# #??????? | | #??# #??????###????????# #??????? | | #??# #?????????????????# #??????? | | ####+######????????????# ###?#??? | | # #???########## # ? # | | # """ """ #???# # # "" # | | # """ """ #???# # # """ # | | # """ """ #???# # # "F # | | + #???# # # """ # | | # #???# + # "" # | | # #???# # + | | #! #???# ! # # [ | | ###########???# ### # | | #?????????????# ! ### | | #?????????????#### # ### | | ##????????????## ## # # | | ####??????????# # | | """#??????????# # =]]%%# | | Y"#??????????# # =!@/! | | """#?????????# /*= | | ###########??# ! | | o H #*! ; | | ! # | | < # ; | | # # # | | ### ### # | | ###########?## ? ?# # | | #?????????# ?# ?###### | | #?????????## ## ###?# " ??????? | | " #??????????#??# ????# ?????? | | " #?????????????#?????# ?????? | | " #???????????????????### ##?????? | | " #??????????????????????????????? | | ?? #??????????????????????????????? | | ???#??????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 430 Matter Stores 445 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 17% | -6/Factory Flexi-carbon Leg | 36% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed BehemothDisassembledScreen Manual? 0 Play Time 02:15:47 Cumulative 21.0 hours Start 2025.06.10 @ 20:11:49 End 2025.06.11 @ 18:42:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49e73240-edbd-4d14-88fe-1a57d641356f