Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.27 @ 00:30:33 Player: 277 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1436) 1436 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3657 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 44/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (4) ---- Advanced Terrain Scanner Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Axe > --- INVENTORY -------- Advanced Targeting Computer Shield Generator Improved EM Shotgun Light EM Pulse Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 65 | 8 12 36 9 Power 7 | 1 2 4 . Engine 7 | 1 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 4 2 7 . Treads 13 | 4 2 7 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 2 1 12 5 Device 13 | 1 . 9 3 Storage . | . . . . Processor 5 | 1 1 2 1 Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 25 | 1 7 13 4 Energy Gun 5 | . . 4 1 Energy Cannon 4 | . 1 2 1 Ballistic Gun 8 | 1 4 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 5 | . 2 3 . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 7 | . . 1 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 98 | . 99 98 92 Engine 11 | . 13 10 7 Treads 23 | . 28 21 15 Device 12 | . 14 11 14 Processor 19 | . 14 22 19 Hackware 7 | . . 9 9 Energy Gun 6 | . . 9 . Energy Cannon 8 | . 11 6 12 Ballistic Gun 7 | . 16 4 . Impact Weapon 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 24 | 5 12 16 24 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 4 4 4 Average Carried 3 | 1 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 3 4 4 2 Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Skirmisher 8% | Skirmisher 7% | Scavenger-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1085 | 297 191 542 55 Remotely . | . . . . Salvage Created 1901 | 119 185 1389 208 Parts 129 | 9 24 85 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 36 | . 7 25 4 Melee 2 | . . . 2 Guns 22 | . 6 16 . Cannons 11 | . 1 8 2 AOE 1 | . . 1 . Classes Destroyed 11 | 2 3 5 1 Worker 4 | . . 4 . Tunneler 3 | 2 . 1 . Recycler 3 | 1 . 2 . Operator 3 | . . 1 2 Watcher 7 | . 3 4 . Swarmer 11 | . 6 5 . Grunt 12 | . 1 9 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 9 1 Hunter 1 | . . . 1 Best Kill Streak 7 | 2 3 7 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2401 | . 134 1063 1204 Core 705 | . 9 137 559 Absorbed by Shields 139 | . . 97 42 Core Remaining (%) 87 | 100 96 65 . Volleys Fired 146 | 17 22 95 12 Largest 2 | 1 2 2 2 Hottest 124 | 20 83 113 124 Shots Fired 249 | 17 44 170 18 Gun 164 | 17 23 123 1 Cannon 85 | . 21 47 17 Launcher . | . . . . Special . | . . . . Kinetic 102 | 17 23 62 . Thermal 112 | . 21 80 11 Explosive . | . . . . Electromagnetic 35 | . . 28 7 Robot Hit Streak 28 | 5 8 28 3 Robot Miss Streak 6 | 6 4 4 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 171 | 9 23 122 17 Core Hits 79 | 4 11 53 11 Critical Hits 8 | . . 5 3 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 6 | . . 4 2 Melee Attacks 23 | . 4 5 14 Impact 8 | . 4 4 . Slashing 15 | . . 1 14 Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3835 | 93 410 2123 1209 Guns 1760 | 93 289 1356 22 Cannons 1030 | . 70 694 266 Explosions 731 | . . 33 698 Melee 314 | . 51 40 223 Ramming . | . . . . Kinetic 1105 | 93 289 723 . Thermal 1970 | . 70 1053 847 Explosive . | . . . . Electromagnetic 446 | . . 307 139 Impact 91 | . 51 40 . Slashing 223 | . . . 223 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 231 | . 36 17 178 Projectiles 27 | . 10 17 . Explosions 178 | . . . 178 Melee 26 | . 26 . . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 107 | . . 32 75 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | . 216 288 141 Average Temperature 72 | . 71 73 62 Received Heat Transfer 926 | . 6 374 546 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2979 | . 148 2072 759 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 606 | 15 191 606 515 Initial 255 | . 9 16 255 Average 226 | 8 110 272 321 Maximum Alert Level 2 | . . 2 2 Low Security (%) 56 | 100 100 42 . Level 1 32 | . . 40 80 Level 2 11 | . . 16 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 14 38 13 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . 2 6 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 22 | . 6 15 1 Terminals 14 | . 3 10 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 75 | . 19 48 8 Successful 57 | . 11 39 7 Failed 18 | . 8 9 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 31 | . 8 19 4 Terminals 46 | . 12 26 8 Fabricators . | . . . . Repair Stations 16 | . 2 14 . Recycling Units 10 | . 5 5 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 16 | . 3 10 3 Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 9 | . 1 7 1 Emergency Access Points 2 | . . 1 1 Locate Traps 2 | . . 1 1 Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 15 | . 1 14 . Scan Component 8 | . 1 7 . Repair 7 | . . 7 . Recycling Unit Hacks 5 | . 2 3 . Report Inventory 4 | . 2 2 . Retrieve Matter 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 5 10 4 Terminals 15 | . 3 8 4 Track 5 | . 1 3 1 Botnet 7 | . 1 5 1 Detonate 2 | . 1 . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Mask 3 | . 2 1 . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 5 13 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . 1 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 7 | . . 7 . Time 212 | . . 212 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 146 | . . 146 . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3099 | 88 801 1982 228 Spaces Moved 1505 | 49 434 931 91 Core 72 | 48 18 . 6 Treads 1433 | 1 416 931 85 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 160 50 Average Speed 155 | 83 155 160 152 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 79 91 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 1 3 5 Terrain Destroyed 74 | . 1 9 64 Melee 9 | . 1 3 5 Projectile . | . . . . AOE 65 | . . 6 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1984 | 79 516 1252 137 Wait 189 | . 27 155 7 Move 1502 | 48 433 930 91 Hop . | . . . . Pick Up 24 | 3 8 11 2 Fast Attach 19 | 8 2 9 . Attach 11 | . 2 5 4 Detach 2 | . . 2 . Swap 35 | . 8 22 5 Drop 33 | 3 10 18 2 Fire 146 | 17 22 95 12 Melee 23 | . 4 5 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Discovered new exit (range 7) 777 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Discovered new exit (range 7) 1063 | -9/Materials | Repaired Imp. Terrain Scanner? 1154 | -9/Materials | Repaired Lgt. Treads? 1205 | -9/Materials | Repaired Autogun 1233 | -9/Materials | Repaired Ion Engine 1266 | -9/Materials | Repaired Cooling System 1299 | -9/Materials | Repaired Particle Gun 1493 | -9/Materials | Discovered new exit (range 3) 2084 | -9/Materials | Discovered new exit (range 3) 2187 | -9/Materials | Build established: Scavenger-Skirmisher 2233 | -9/Materials | Repaired Imp. Ion Engine 2316 | -9/Materials | Discovered new exit (range 13) 2531 | -9/Materials | Discovered new exit (range 16) 2872 | -9/Materials | Entered another Materials area 2872 | -8/Materials | Evolved 2 slots: Utility x2 3082 | -8/Materials | Core integrity fell below 50% 3093 | -8/Materials | Core integrity fell below 20% 3100 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03056_ Destroyed Cooling System. 03056_ O-16 Technician destroyed. 03056_ Terminal disabled. 03059_ Fusion Modulator explodes. 03059_ O-24 Administrator destroyed. 03061_ Lgt. Treads destroyed. 03061_ Med. Armor Plating destroyed. 03062_ H-55 Commando destroyed. 03074_ Shield Generator destroyed. 03075_ Lgt. Treads destroyed. 03075_ Dropped Adv. Beam Cannon. 03076_ Dropped Lgt. Deuterium Engine. 03077_ G-47 Trooper destroyed. 03083_ G-47 Trooper suffers critical hit. 03083_ G-47 Trooper destroyed. 03086_ Acquired 5 matter. 03092_ M-13 Machinist fits Backup Power I on W-25 Informer. 03095_ Destroyed Imp. Heat Sink. 03098_ Axe destroyed. 03098_ M-13 Machinist fits Backup Propulsion I on W-25 Informer. 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