Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:32:31 Player: kucifra Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (1969) 1969 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 6530 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 138 Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 96/450 System Corruption 16% Temperature Warm (143) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Hardened Light Armor Plating Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Remote Shield > --- WEAPON ----------- Thermic Laser Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Light Fission Core VTOL Module Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Focal Shield System Restoration Module Thermic Laser Thermic Laser Thermic Laser Heavy Battle Rifle [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Improved Remote Shield Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Thermic Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . Utility 5 | . . . 2 . 1 1 . . 1 Weapon . | . . . . . . . . . . Parts Attached 85 | 6 3 4 14 2 18 3 11 . 24 Power 10 | 1 . 1 . 1 1 . 1 . 5 Engine 5 | 1 . 1 . 1 1 . . . 1 Core 3 | . . . . . . . . . 3 Reactor 2 | . . . . . . . 1 . 1 Propulsion 17 | 2 . . 5 . 3 1 . . 6 Treads 10 | 2 . . 5 . 2 . . . 1 Leg 4 | . . . . . . . . . 4 Wheel 1 | . . . . . . 1 . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . 1 . . . 1 Utility 27 | 1 1 1 5 . 7 . 8 . 4 Device 6 | . . . 2 . 2 . 1 . 1 Storage 6 | 1 1 . 1 . 1 . 1 . 1 Processor 4 | . . . 1 . 2 . . . 1 Hackware . | . . . . . . . . . . Protection 11 | . . 1 1 . 2 . 6 . 1 Artifact . | . . . . . . . . . . Weapon 31 | 2 2 2 4 1 7 2 2 . 9 Energy Gun 7 | 1 . . . . . 1 . . 5 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 8 | 1 . . 3 . 1 . 2 . 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 10 | . 2 1 1 . 5 1 . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 45 | . . 2 6 2 15 3 . . 17 Power 8 | . . 1 1 . 2 . . . 4 Propulsion 7 | . . . 1 . 5 . . . 1 Utility 16 | . . . 3 1 3 2 . . 7 Weapon 14 | . . 1 1 1 5 1 . . 5 Highest Loss Streak 9 | . . 1 3 2 7 2 . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 71 | . 92 97 95 82 77 13 53 76 56 Engine 6 | . 14 11 10 9 5 . . . 4 Treads 12 | . 28 28 21 22 16 . . . . Wheel 1 | . . . . . . 3 7 7 4 Device 2 | . . . 4 8 6 2 . 7 1 Storage 10 | . 21 23 16 11 6 . . 7 4 Processor 7 | . . . 8 11 22 5 . . 4 Protection 10 | . . 4 12 . 3 2 31 30 16 Energy Gun 1 | . 10 . . . . . . . 3 Ballistic Gun 5 | . 11 . 14 8 . . 11 15 5 Launcher 7 | . 5 26 5 11 11 . . . . Naked Turns 50 | . . . . . . 40 . . 10 Heaviest Build 143 | 12 17 19 23 13 90 7 134 134 143 Greatest Support 66 | 40 40 40 43 43 63 28 28 28 66 Greatest Overweight (x) 46 | . . . 1 . 26 2 4 4 46 Average Overweight (x) 1 | . . . . . 1 . . 4 5 Largest Inventory Capacity 25 | 8 8 8 8 8 25 5 25 25 25 Average Capacity 13 | 6 8 8 8 8 18 5 5 25 20 Most Carried 14 | 5 8 8 8 6 7 5 5 6 14 Average Carried 6 | 1 2 7 5 5 5 4 3 4 9 Final Capacity 25 | 8 8 8 8 8 5 5 25 25 5 Final Carried 8 | 1 8 7 5 6 4 5 4 6 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Matter Collected 1846 | 61 234 341 211 64 349 . 381 42 163 Remotely . | . . . . . . . . . . Salvage Created 1842 | . 322 20 340 69 651 93 . 42 305 Parts 157 | . 24 5 55 10 47 1 . 3 12 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 57 | . 5 5 14 9 16 1 . 2 5 Melee 1 | . . . . . 1 . . . . Guns 17 | . 4 . 6 . 2 . . 2 3 Cannons 2 | . . . 2 . . . . . . AOE 34 | . 1 5 6 9 13 . . . . Classes Destroyed 16 | . 8 1 2 1 3 . . . 1 Worker 9 | . 1 . 3 . 4 1 . . . Builder 12 | . 1 . 3 . 8 . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 2 | . 1 . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 2 . 1 . 1 . . . 1 Swarmer 25 | . 2 3 10 7 1 . . 2 . Grunt 18 | . 3 . 1 1 10 . . . 3 Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 8 | . . . 3 . 3 1 . . 1 Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 11 | . 5 3 9 5 11 1 . 1 2 Combat Bots Only 7 | . 3 3 4 5 7 1 . 1 2 Max Kills in Single Turn 4 | . 3 3 4 2 4 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 3 4 2 3 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 669 | . 38 22 93 21 115 99 . 12 269 Missed 201 | . 13 6 25 7 22 42 . 3 83 Damage Taken 6740 | . 251 353 772 144 1639 448 . 100 3033 Core 1817 | . 32 61 108 30 459 252 . 12 863 Absorbed by Shields 72 | . . . . . . . . 30 42 Redirected to Shielding 51 | . . 3 48 . . . . . . Core Remaining (%) 61 | 100 . 62 . 65 16 . . 62 . Volleys Fired 161 | . 16 10 28 5 43 5 . 8 46 Largest 2 | . 2 2 2 2 2 1 . 2 2 Hottest 160 | . 60 65 65 53 63 55 . 66 160 Shots Fired 245 | . 32 20 51 9 57 5 . 16 55 Gun 147 | . 26 . 36 4 13 4 . 16 48 Cannon 17 | . . 3 9 . . . . . 5 Launcher 79 | . 6 17 6 5 44 1 . . . Special 2 | . . . . . . . . . 2 Kinetic 121 | . 14 3 45 4 13 . . 16 26 Thermal 22 | . . . . . . . . . 22 Explosive 78 | . 6 17 6 5 44 . . . . Electromagnetic 22 | . 12 . . . . 5 . . 5 Robot Hit Streak 15 | . 5 3 11 1 15 6 . 3 10 Robot Miss Streak 13 | . 13 3 2 2 1 1 . 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 150 | . 11 9 35 2 45 4 . 10 34 Core Hits 151 | . 22 10 28 10 63 2 . 3 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 4 Burn 4 | . . . . . . . . . 4 Melee Attacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Slashing 3 | . . . . . 3 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6775 | . 455 473 1095 648 3033 95 . 234 742 Guns 1584 | . 122 . 347 16 102 71 . 234 692 Cannons 171 | . . . 121 . . . . . 50 Explosions 4944 | . 329 472 627 628 2864 24 . . . Melee 66 | . . . . . 66 . . . . Ramming 10 | . 4 1 . 4 1 . . . . Kinetic 1273 | . 59 . 468 16 102 . . 234 394 Thermal 298 | . . . . . . . . . 298 Explosive 4920 | . 329 472 627 628 2864 . . . . Electromagnetic 208 | . 63 . . . . 95 . . 50 Impact . | . . . . . . . . . . Slashing 66 | . . . . . 66 . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 5 . . . 15 Average Corruption 11 | . . . . . 5 . . . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . 1 . . . 34 Message Errors 6 | . . . . . . . . . 6 Matter Fused 7 | . . . . . . . . . 7 Heat Flow Errors 9 | . . . . . . . . . 9 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 148 | . . 5 39 3 101 . . . . Projectiles . | . . . . . . . . . . Explosions 148 | . . 5 39 3 101 . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 429 | . 43 24 . 31 210 9 . . 112 Shots 11 | . 2 1 . 1 5 1 . . 1 Rammed 4 | . 1 1 . 1 1 . . . . Targets Rammed 4 | . 1 1 . 1 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 691 | . 6 40 12 . 15 11 216 360 691 Average Temperature 153 | . 6 18 5 . 5 6 113 232 183 Received Heat Transfer 2092 | . 24 85 180 12 675 144 . . 972 Effects 23 | . . . . . . . . 2 21 Shutdowns 6 | . . . . . . . . . 6 Energy Bleed 1 | . . . . . . . . . 1 Interference 6 | . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . 1 3 Damage (minor) 2 | . . . . . . . . 1 1 Damage (major) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 5 | . . . . . . 4 . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 4 | . . . . . 1 . . . 3 Heat Transferred 1150 | . . . . . . . . . 1150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Peak Influence 689 | . 236 243 358 318 689 475 166 182 134 Initial 303 | . . 91 25 98 123 303 166 102 88 Average 185 | . 86 190 220 221 326 383 163 123 53 Maximum Alert Level 2 | . 1 1 1 1 2 2 . . . Low Security (%) 59 | 100 88 43 51 8 26 . 100 100 100 Level 1 31 | . 11 56 48 91 44 57 . . . Level 2 8 | . . . . . 29 42 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . . . 5 . . . 2 Investigation 1 | . . . . . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . 2 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Distress Signals 6 | . . . 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 11 15 17 10 32 6 1 3 18 Peak Tracking Total 6 | . 3 3 5 5 6 2 1 3 5 Tactical Retreats 11 | . . 6 . . 1 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Traps Triggered 2 | . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Disabled 11 | . 2 2 . . 4 1 . . 2 Max in Single Turn 2 | . 1 1 . . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Accessed 6 | . 1 . 2 . . 3 . . . Terminals 4 | . 1 . 2 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 10 | . 2 . 4 . . 4 . . . Successful 8 | . 2 . 2 . . 4 . . . Failed 2 | . . . 2 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . 2 . 4 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 2 . 2 . . 1 . . . Record 1 | . 1 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total Allies 2 | . . . . 1 . . 1 . . Largest Group 1 | . . . . 1 1 . 1 . . Highest-Rated Group 31 | . . . . 31 31 . 31 . . Highest-Rated Ally 31 | . . . . 31 31 . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . . . . 38 . 4 . . Total Damage 542 | . . . . . 457 . 85 . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Turns Passed 3851 | 52 310 467 501 232 628 336 239 105 981 Spaces Moved 1972 | 35 155 266 242 133 281 356 202 50 252 Core 314 | 14 . . . . 45 198 . . 57 Treads 972 | 21 155 266 242 133 141 . . . 14 Legs 38 | . . . . . . . . . 38 Wheels 501 | . . . . . . 158 202 50 91 Hover . | . . . . . . . . . . Flight 147 | . . . . . 95 . . . 52 Fastest Speed 35 | 50 160 160 160 160 35 50 100 160 50 Average Speed 164 | 116 160 160 161 160 170 89 109 160 329 Slowest Speed 2350 | 160 160 160 240 160 1350 150 160 160 2350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 31 54 29 56 30 12 84 2 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 406 | . 25 115 44 36 162 . . . 24 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 405 | . 25 115 44 36 162 . . . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total 2320 | 47 184 287 305 143 357 369 218 59 351 Wait 3 | . . . . . . . . . 3 Move 1964 | 34 154 265 241 132 280 356 201 49 252 Hop . | . . . . . . . . . . Pick Up 76 | 7 9 4 12 3 10 4 6 2 19 Fast Attach 5 | . . . . . 1 1 2 . 1 Attach 61 | 6 1 2 8 2 14 2 7 . 19 Detach 10 | . . . 2 . 2 . . . 6 Swap 19 | . 2 2 6 . 3 . 2 . 4 Drop 14 | . 1 3 8 . . 1 . . 1 Fire 161 | . 16 10 28 5 43 5 . 8 46 Melee 3 | . . . . . 3 . . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 364 | -10/Mines | Assembled infested the area 368 | -10/Mines | Learned location of Zion (-7) 369 | -10/Mines | Assisted by a Guerilla fighting off Assembled 652 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 776 | -10/Mines | Discovered new exit (range 11) 830 | -10/Mines | Entered Materials 830 | -9/Materials | Evolved 2 slots: Utility x2 953 | -9/Materials | Lost 3 parts (1n1u1w) 1307 | -9/Materials | Discovered new exit (range 13) 1331 | -9/Materials | Entered Mines 1495 | -9/Mines | Discovered new exit (range 10) 1536 | -9/Mines | Received a Mining Laser from a helpful Derelict 1538 | -9/Mines | Learned location of Storage (-9) 1563 | -9/Mines | Entered Materials 1563 | -8/Materials | Accompanied by 1 ally 1563 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -8/Materials | Garrison activated, responded to threat 1987 | -8/Materials | Lost 7 parts (1p4n1u1w) 2015 | -8/Materials | Core integrity fell below 50% 2052 | -8/Materials | Lost 4 parts (1u3w) 2139 | -8/Materials | Core integrity fell below 20% 2159 | -8/Materials | Destroyed 7 combat bots 2185 | -8/Materials | Discovered new exit (range 7) 2190 | -8/Materials | Identified exit to Factory 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2309 | -7/Factory | Released all parts (3) 2527 | -7/Factory | Sucked down chute 2527 | -7/Factory | Entered Waste 2527 | -7/Waste | The area was eerily silent 2528 | -7/Waste | Met a frightened Derelict 2730 | -7/Waste | A Compactor rumbled back to life 2730 | -7/Waste | Spotted C-40 Crusher 2746 | -7/Waste | Discovered new exit (range 10) 2766 | -7/Waste | Entered Factory 2802 | -7/Factory | Discovered new exit (range 16) 2871 | -7/Factory | Entered another Factory area 2871 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3174 | -6/Factory | System corruption reached 10% 3204 | -6/Factory | Lost 4 parts (1p3u) 3651 | -6/Factory | Released all parts (2) 3675 | -6/Factory | Core integrity fell below 50% 3703 | -6/Factory | Lost 9 parts (2p1n3u3w) 3827 | -6/Factory | Released all parts (4) 3829 | -6/Factory | Core integrity fell below 20% 3852 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Lgt. Fission Core destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Component data lost. Proton Cannon destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Thermic Laser destroyed. Released Arm. Leg. Released Imp. Carbon-fiber Leg. K-01 Serf collects debris. Acquired Energy Well. System corrupted: Matter fused (-7). System corrupted: Heat flow error (+171). Map ----- +----------------------------------------------------+ | ?????????????""" "" * #?????????????????? | | ??????????????? "" =%! #?????????????????? | | ????????????????#"" ! #?????????????????? | | ????????????????# " #?????????????????? | | ????????????????# " #?????????????????? | | ????????#########""#/####""###?????"""???????????? | | ????????# "###?????? ??????????? | | ????????# !"#??????? ** ??????????? | | ????????# !* ##?????? ** ????????????? | | ????????# |%!######## ????????????? | | ?#??????# """" !=# "" ????????????? | | #??????# """" # "F ????????????? | | #??????# """" # """"" ????????? | | #??????# == """ # ???????? | | #??????# # ???????????? | | #??????# ] *% # #??????????????????? | | #??????#############+### #??????????????????? | | #???????????????# =% #??????????????????? | | ################## #??????????????????? | | = #??????????????????? | | == #??????????????????? | | = = #??????????????????? | | ##############????????????? | | # #????????????? | | # l #????????????? | | + @gg #????????????? | | ################## # p #????????????? | | ?????????????????# # g #????????????? | | ?????????????????# # #????????????? | | ?????????????????# # #????????????? | | ?????????????????# # #????????????? | | ???????????????? # #????????????? | | ??????????????? # #????????????? | | ?????????????? ^ # #????????????? | | ????????????? # #????????????? | | ???????????? ##############????????????? | | ???????????? ########??????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 450 Matter Stores 317 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 975 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 13 Recoil Reduction 7 Item Schematics ----------------- Hrd. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It's Just You Let's See Who's Tougher Power Corrupts System Compromised Challenges ------------ None Game ------ Seed VortexGatlingBoomstick Manual? 0 Play Time 00:47:14 Cumulative 4.3 hours Start 2024.04.06 @ 20:47:48 End 2024.04.06 @ 21:32:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4864ca1c-b084-4f10-91a7-5baeebec10f7