Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 21:01:44 Player: Twist Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1354) 1354 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3239 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 63/100 System Corruption 0% Temperature Critical (825) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Shotgun > --- INVENTORY (5) ---- Heat Sink Power Shielding Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Salvage Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Heat Sink Power Shielding Heavy Assault Rifle Shotgun Rocket Launcher [Rating: 18] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Salvage Targeting Computer Device Heat Sink Storage High-capacity Matter Pod Processor Salvage Targeting Computer Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 54 | 6 24 22 2 Power 12 | 1 4 7 . Engine 11 | 1 4 6 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 6 5 . Treads 4 | . . 4 . Leg 4 | . 3 1 . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . 3 . . Utility 11 | 1 6 4 . Device 5 | 1 3 1 . Storage 1 | . 1 . . Processor 3 | . 2 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 18 | 2 8 6 2 Energy Gun 4 | . . 4 . Energy Cannon 1 | . . 1 . Ballistic Gun 9 | 2 5 1 1 Ballistic Cannon . | . . . . Launcher 4 | . 3 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 2 4 9 Power 4 | . 2 . 2 Propulsion 5 | . . 3 2 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Backups 3 | . 2 4 5 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 2 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 5 | . 2 3 . Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 82 95 65 Engine 16 | . 10 21 16 Treads 11 | . . 18 15 Leg 11 | . 12 11 . Wheel 1 | . 2 . . Flight 2 | . 5 . . Device 7 | . 16 1 . Processor 9 | . 6 11 9 Protection 5 | . . 9 8 Energy Gun 6 | . . 10 9 Energy Cannon 1 | . . 2 8 Ballistic Gun 12 | . 24 6 . Launcher 2 | . 2 2 . Peak Build Rating 18 | 6 12 18 17 Average Rating 12 | 4 7 15 14 On Entrance 8 | . 6 12 17 Avg Prop Armor Cover (%) 9 | . 9 . . Naked Turns . | . . . . Heaviest Build 27 | 7 13 27 27 Greatest Support 60 | 20 26 60 40 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 4 | . 2 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1445 | 279 643 523 . Remotely 409 | . 409 . . Salvage Created 1716 | 37 572 1004 103 Parts 122 | 3 42 73 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | 1 16 25 2 Guns 31 | 1 12 17 1 Cannons 3 | . . 3 . AOE 10 | . 4 5 1 Classes Destroyed 7 | 1 4 2 . Worker 3 | . 1 1 1 Builder 2 | . . 2 . Recycler 3 | . 2 1 . Watcher 5 | . 2 3 . Swarmer 17 | . 9 8 . Grunt 21 | 1 7 11 2 Sentry 6 | . . 6 . Best Kill Streak 4 | 1 3 4 3 Combat Bots Only 4 | 1 3 4 2 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 262 | 9 72 124 57 Missed 54 | 1 21 28 4 Hits 208 | 8 51 96 53 Projectile 208 | 8 51 96 53 Critical Strikes 3 | . . 3 . Damage Taken 2885 | 91 492 1132 1170 Core 975 | 37 143 205 590 Absorbed by Shields . | . . . . Redirected to Shielding 131 | . . 56 75 Regen/Repaired (Parts) 53 | . 10 43 . Core Remaining (%) 53 | 85 28 48 . Volleys Fired 165 | 6 58 89 12 Largest 2 | 2 2 2 2 Hottest 133 | 40 46 133 133 Shots Fired 259 | 12 101 126 20 Gun 225 | 12 98 103 12 Cannon 20 | . . 13 7 Launcher 14 | . 3 10 1 Special . | . . . . Kinetic 152 | 12 98 42 . Thermal 93 | . . 74 19 Explosive 14 | . 3 10 1 Electromagnetic . | . . . . Robot Hit Streak 8 | 3 8 7 7 Robot Miss Streak 6 | 3 4 6 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 151 | 6 62 69 14 Core Hits 79 | 2 31 41 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 2 2 Burn 3 | . . 1 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2846 | 86 760 1532 468 Guns 1690 | 81 565 895 149 Cannons 249 | . . 146 103 Explosions 893 | . 186 491 216 Melee . | . . . . Ramming 14 | 5 9 . . Kinetic 1037 | 81 565 391 . Thermal 902 | . . 650 252 Explosive 893 | . 186 491 216 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 18 | . 1 17 . Projectiles 17 | . . 17 . Explosions 1 | . 1 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | 2 27 6 126 Shots 4 | . 1 1 2 Rammed 3 | 2 1 . . Targets Rammed 4 | 2 2 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 838 | 6 14 390 838 Average Temperature 148 | 6 3 120 513 Received Heat Transfer 954 | 48 108 393 405 Effects 18 | . . 3 15 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . 1 2 Interference 3 | . . 2 1 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2257 | . . 1591 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 67 | 100 100 44 100 Level 1 32 | . . 55 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 291 | 20 126 291 120 Initial 120 | . 6 20 120 Average 135 | 2 66 187 97 Influence Increases 1418 | 20 460 845 93 Destroy 0b10 Robot/C 880 | 20 320 500 40 Destroy 0b10 Robot/NC 65 | . 25 35 5 Destroy Leader 230 | . 74 146 10 Successful Hack 3 | . 3 . . Disable Machine 75 | . . 45 30 Destroy Structure 90 | . 23 59 8 Lose Combat Pursuer 75 | . 15 60 . Influence Decreases 1335 | 10 422 606 297 Entered New Map 199 | . 4 28 167 Time Decay 986 | 10 398 538 40 Lost Part 150 | . 20 40 90 Squads Dispatched 10 | . 4 4 2 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | 1 25 41 8 Peak Tracking Total 8 | 1 4 5 8 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 8 . Successful 16 | . 12 4 . Failed 5 | . 1 4 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 11 | . 6 5 . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 6 3 . Scan Component 5 | . 3 2 . Repair 4 | . 3 1 . Recycling Unit Hacks 6 | . 6 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 4 | . 3 1 . Time 116 | . 78 38 . Parts Recycled . | . . . . Recycled Matter 95 | . 95 . . Retrieved Matter 95 | . 95 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 383 | . 383 . . Optics 116 | . 116 . . Sensors 267 | . 267 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2638 | 85 940 1529 84 Spaces Moved 1740 | 77 796 836 31 Core 76 | 16 60 . . Treads 513 | . . 482 31 Legs 711 | . 357 354 . Wheels 87 | 61 26 . . Hover . | . . . . Flight 353 | . 353 . . Fastest Speed 37 | 50 37 120 160 Average Speed 114 | 73 85 143 160 Slowest Speed 210 | 80 210 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 4 . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 6 86 71 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 97 | . 22 68 7 Melee . | . . . . Projectile . | . . . . AOE 97 | . 22 68 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2158 | 91 976 1046 45 Wait 94 | 1 26 67 . Move 1729 | 76 787 835 31 Hop 4 | . 4 . . Pick Up 28 | . 19 9 . Fast Attach 32 | 6 19 7 . Attach 13 | . 9 2 2 Detach 19 | . 19 . . Swap 22 | . 4 18 . Drop 48 | . 29 19 . Fire 165 | 6 58 89 12 Melee . | . . . . Ram 3 | 2 1 . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 374 | -10/Materials | Repaired Lgt. Assault Rifle 374 | -10/Materials | Repaired Flight Unit 388 | -10/Materials | Core integrity fell below 50% 400 | -10/Materials | Repaired Flight Unit 405 | -10/Materials | Discovered new exit (range 3) 495 | -10/Materials | Discovered new exit (range 3) 757 | -10/Materials | Build established: Mutant 851 | -10/Materials | Discovered new exit (range 12) 937 | -10/Materials | Discovered new exit (range 7) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1286 | -9/Materials | Discovered new exit (range 6) 1569 | -9/Materials | Repaired Lgt. Nuclear Core 1594 | -9/Materials | Discovered new exit (range 8) 1903 | -9/Materials | Build established: Scavenger-Mutant 2344 | -9/Materials | Build established: Mutant 2367 | -9/Materials | Discovered new exit (range 5) 2504 | -9/Materials | Core integrity fell below 50% 2555 | -9/Materials | Entered another Materials area 2555 | -8/Materials | Evolved 2 slots: Utility x2 2629 | -8/Materials | Core integrity fell below 50% 2639 | -8/Materials | Core integrity fell below 20% 2639 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Imp. Weapon Shielding destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. K-01 Serf collects debris. Overheating: Core damaged (-88). Particle Cannon destroyed. Imp. Targeting Computer broken. Overheating: Short circuit. Overheating: Energy bleed (-12). K-01 Serf collects debris. Overheating: Matter decay (-61). K-01 Serf destroyed. G-47 Trooper destroyed. Rocket Launcher destroyed. K-01 Serf collects debris. Processing Tank disabled. Particle Gun destroyed. Broken Imp. Targeting Computer destroyed. Nuclear Reactor explodes. Overheating: Core damaged (-60). 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Nuclear Core | 14% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Part-time Mechanic Resistances Are Futile Storm Trooper Use The Force Well Done Challenges ------------ None Game ------ Seed ResetZipImmobilizer Manual? 0 Play Time 00:42:34 Cumulative 1.0 hours Start 2026.04.06 @ 19:49:15 End 2026.04.06 @ 21:01:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f60af52-4628-4585-8678-b26496f18945