Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.25 @ 01:44:55 Player: hanzu Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3675) 3675 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 9329 Bonus ------- High Alert Combat Kills 473 Follower Combat Kills 91 Cogmind --------- Core Integrity 389/1000 Matter 180/300 Energy 20/100 System Corruption 3% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Scrap Engine Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Cooled Plasma Cannon > --- INVENTORY (15) --- Matter Compressor (0) Gravity Neutralizer Advanced Targeting Computer Remote Force Field Advanced Beam Rifle Gatling Laser Thermic Laser Improved Heavy Laser Improved Heavy Laser Wave Gun Cooled Plasma Rifle Heavy Phase Cannon Heavy Phase Cannon Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- FC Exoskeleton Wheel Compact Wheel > --- UTILITY ---------- Scrap Engine Advanced Cooling System Large Storage Unit Improved Targeting Computer Phase Shifter > --- WEAPON ----------- Heavy Phase Cannon Magnetic Acceleration Cannon Rapid Thermal Gauss Construct/C > --- INVENTORY -------- Compact Wheel Improved Heat Sink Advanced Beam Rifle Gatling Laser Wave Gun Cooled Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Slots Evolved 10 | . . . . . 4 . . 4 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . . . . 2 2 Utility 4 | . . . . . 3 . . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 102 | 9 6 7 . 2 18 41 . 4 15 Power 11 | 1 1 1 . . 1 4 . 1 2 Engine 5 | 1 1 . . . . 2 . 1 . Core 6 | . . 1 . . 1 2 . . 2 Reactor . | . . . . . . . . . . Propulsion 14 | 4 2 1 . . 2 1 . . 4 Treads 6 | 2 2 1 . . 1 . . . . Leg . | . . . . . . . . . . Wheel 8 | 2 . . . . 1 1 . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 1 1 . 1 7 8 . 2 5 Device 12 | . 1 . . 1 2 3 . 2 3 Storage 4 | 1 . 1 . . 1 . . . 1 Processor 6 | . . . . . 2 3 . . 1 Hackware 2 | . . . . . . 2 . . . Protection 2 | . . . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 51 | 3 2 4 . 1 8 28 . 1 4 Energy Gun 11 | 2 1 . . 1 4 3 . . . Energy Cannon 6 | . . . . . . 3 . . 3 Ballistic Gun 14 | 1 . 2 . . 1 9 . 1 . Ballistic Cannon 9 | . . . . . 2 6 . . 1 Launcher 11 | . 1 2 . . 1 7 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 9 . 1 . Parts Lost 40 | . 1 2 . 1 10 10 . . 16 Power 6 | . . 1 . . 1 2 . . 2 Propulsion 9 | . . 1 . . 2 1 . . 5 Utility 12 | . . . . 1 3 4 . . 4 Weapon 13 | . 1 . . . 4 3 . . 5 Highest Loss Streak 11 | . 1 2 . 1 6 6 . . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 95 99 100 99 91 87 90 70 49 Engine 5 | . 14 10 . . . 4 9 13 4 Core 4 | . . 2 14 14 8 4 . . 1 Treads 11 | . 27 27 28 28 13 . . . . Wheel 3 | . . . . . . 8 9 6 2 Device 11 | . 9 14 14 13 8 11 18 18 12 Storage 9 | . 14 14 14 14 9 9 9 6 5 Processor 6 | . . . . . 18 12 18 7 5 Hackware 2 | . . . . . . 10 . . . Energy Gun 8 | . 13 14 14 23 13 6 . . . Energy Cannon 2 | . . . . . . 4 9 4 4 Ballistic Gun 7 | . 14 13 14 4 1 5 18 12 3 Ballistic Cannon 3 | . . . . . 5 9 . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 11 12 29 29 31 42 51 40 56 61 Greatest Support 40 | 40 40 40 40 40 40 28 28 28 28 Greatest Overweight (x) 15 | 3 . . . . 1 1 1 1 15 Average Overweight (x) 1 | . . . . . . 1 1 1 4 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 13 15 15 15 15 15 15 15 Most Carried 15 | 4 7 8 10 15 15 15 15 14 15 Average Carried 10 | 1 4 7 9 12 13 13 14 9 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 7 10 14 15 15 15 10 15 Scrap Engine Consumption 23 | . . . . . . . . 5 18 Constructs Created 3 | . . . . . . . . 1 2 Constructs Modified 3 | . . . . . . . . . 3 Class Distribution -------------------- 63% | Mutant 21% | Gunner 7% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -8/Storage Skirmisher | -8/Recycling Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Matter Collected 2553 | 259 117 156 . 24 198 1211 84 . 504 Remotely . | . . . . . . . . . . Salvage Created 3974 | . 205 346 . 10 540 1772 158 . 943 Parts 203 | . 10 28 . . 32 96 9 . 28 Haulers Intercepted 4 | . . . . . . 3 . . 1 Recyclers Shooed 3 | . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Combat Hostiles Destroyed 79 | . 6 11 . 1 13 35 3 . 10 Guns 32 | . 3 6 . 1 10 9 1 . 2 Cannons 32 | . . . . . 2 21 2 . 7 AOE 15 | . 3 5 . . 1 5 . . 1 Classes Destroyed 17 | . 2 2 . . 5 6 . . 2 Worker 6 | . . . . . 1 3 . . 2 Builder 5 | . . 1 . . . 1 . . 3 Tunneler 2 | . . 1 . . 1 . . . . Hauler 4 | . . . . . . 3 . . 1 Recycler 6 | . . . . . 1 2 . . 3 Operator 2 | . . . . . . 2 . . . Watcher 2 | . . . . . . 1 . . 1 Swarmer 15 | . 2 3 . 1 6 3 . . . Grunt 33 | . 4 8 . . 3 15 . . 3 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 15 | . . . . . . 12 3 . . Specialist 2 | . . . . . 2 . . . . Hunter 8 | . . . . . 1 3 . . 4 Programmer 2 | . . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 2 8 . 1 5 9 2 . 7 Combat Bots Only 8 | . 2 6 . 1 4 8 2 . 2 Max Kills in Single Turn 4 | . 2 3 . 1 3 3 1 . 4 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . 2 3 . . 1 3 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Damage Taken 6480 | . 358 414 . 18 919 2002 210 32 2527 Core 1241 | . 50 127 . . 162 210 63 18 611 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 37 | . . . . . 37 . . . . Regen/Repaired (Parts) 67 | . . . . . . . . . 67 Core Remaining (%) 61 | 100 . . . 29 . . 20 97 . Volleys Fired 254 | . 32 25 . 2 34 86 10 . 65 Largest 3 | . 2 2 . 2 3 3 3 . 3 Hottest 238 | . 70 80 . 106 193 186 116 . 238 Shots Fired 593 | . 65 49 . 4 80 210 29 . 156 Gun 286 | . 63 45 . 4 60 57 19 . 38 Cannon 287 | . . . . . 17 142 10 . 118 Launcher 20 | . 2 4 . . 3 11 . . . Special . | . . . . . . . . . . Kinetic 311 | . 32 20 . . 17 131 19 . 92 Thermal 235 | . 4 25 . 4 60 68 10 . 64 Explosive 15 | . 2 4 . . 3 6 . . . Electromagnetic 32 | . 27 . . . . 5 . . . Robot Hit Streak 15 | . 8 12 . 4 15 14 12 . 11 Robot Miss Streak 6 | . 4 3 . . 2 6 1 . 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 6 | . . 2 . . 3 . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 Shots Hit Robots 370 | . 42 24 . 4 54 119 22 . 105 Core Hits 190 | . 18 21 . 1 32 75 5 . 38 Critical Kills 2 | . . 1 . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 1 1 . 1 1 8 . . . Burn 3 | . 1 . . 1 1 . . . . Destroy 2 | . . 1 . . . 1 . . . Blast 7 | . . . . . . 7 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10636 | . 616 537 . 56 1093 4000 389 . 3945 Guns 2805 | . 470 263 . 56 705 671 205 . 435 Cannons 5355 | . . . . . 196 2224 184 . 2751 Explosions 2476 | . 146 274 . . 192 1105 . . 759 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4063 | . 174 65 . . 196 1961 205 . 1462 Thermal 4085 | . 116 198 . 56 705 1102 184 . 1724 Explosive 1877 | . 80 274 . . 192 572 . . 759 Electromagnetic 611 | . 246 . . . . 365 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 . 5 5 . 3 Average Corruption 2 | . 2 2 2 2 . 5 5 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . 4 6 2 5 . 7 6 . 15 Message Errors 12 | . 1 . . 1 . 4 2 . 4 Matter Fused 8 | . . 2 1 . . 1 1 . 3 Heat Flow Errors 6 | . 1 1 . 1 . 1 1 . 1 Energy Discharges 5 | . . 1 1 . . . 1 . 2 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . . 1 . 1 . . . . 1 Data Loss (major) 4 | . 1 1 . 1 . . . . 1 Misfires 3 | . 1 . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots 5 | . . . . . . . . . 5 Overflow Damage 98 | . . 2 . . 18 23 . . 55 Projectiles 58 | . . . . . . 23 . . 35 Explosions 40 | . . 2 . . 18 . . . 20 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . . 11 . . 6 Impact . | . . . . . . . . . . Kinetic 17 | . . . . . . 11 . . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . . . 45 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 444 | . 225 96 . 169 444 361 154 . 342 Average Temperature 80 | . 37 15 . 53 139 106 62 . 53 Received Heat Transfer 1468 | . 180 174 . . 135 621 90 . 268 Effects 12 | . 2 . . . 3 7 . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 8 | . 2 . . . . 6 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . 3 3 . . 1 Heat Transferred 7027 | . 322 555 . 222 1739 1884 333 . 1972 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . 4 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Peak Influence 940 | . 168 212 . 86 259 940 386 161 494 Initial 326 | . . 3 . . . 77 326 161 78 Average 253 | . 49 116 . 14 162 625 345 161 248 Maximum Alert Level 3 | . . 1 . . 1 3 1 . 2 Low Security (%) 54 | 100 100 97 . 100 56 8 . 100 36 Level 1 25 | . . 2 . . 43 13 100 . 49 Level 2 9 | . . . . . . 27 . . 14 Level 3 10 | . . . . . . 50 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . . . 2 7 . 1 5 Investigation 4 | . . . . . . 4 . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 9 | . . . . . 2 2 . 1 4 Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Distress Signals 7 | . 1 . . . 2 3 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 9 11 . 3 24 48 3 4 16 Peak Tracking Total 7 | . 3 3 . 3 5 7 2 4 3 Tactical Retreats 5 | . . . . . 1 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Traps Triggered 8 | . 3 . . . . 3 . . 2 Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Exploded 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Machines Disabled 20 | . . . . . . 5 . . 15 Max in Single Turn 4 | . . . . . . 1 . . 4 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Machines Accessed 26 | . 5 . 1 . 3 12 1 . 4 Terminals 16 | . 3 . . . 1 9 . . 3 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . . 2 . . 1 Recycling Units 5 | . 1 . . . 2 1 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 71 | . 16 . 1 . 11 34 2 . 7 Successful 29 | . 9 . 1 . 1 13 2 . 3 Failed 41 | . 7 . . . 10 20 . . 4 Catastrophic 6 | . 1 . . . 1 2 . . 2 Database Lockouts 1 | . . . . . . 1 . . . Manual 46 | . 16 . . . 5 22 1 . 2 Terminals 47 | . 13 . . . 3 27 . . 4 Fabricators . | . . . . . . . . . . Repair Stations 8 | . 1 . . . . 4 . . 3 Recycling Units 15 | . 2 . . . 8 3 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 3 . 1 . . 8 . . 1 Record 1 | . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 4 | . 3 . . . . 1 . . . Open Door 3 | . . . . . . 3 . . . Terminal Index 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 1 . . 1 Scan Component 2 | . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . . . . . 1 . 1 . . Retrieve Components 2 | . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 6 . . . . 4 1 . 1 Terminals 6 | . 3 . . . . 2 . . 1 Botnet 5 | . 2 . . . . 2 . . 1 Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . Mechanics 2 | . 1 . . . . 1 . . . Recycling Units 4 | . 2 . . . . 1 1 . . Reject 2 | . 1 . . . . 1 . . . Recyclers 2 | . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 . . . 3 9 . . 3 Full Trace Events 6 | . 1 . . . 1 4 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 26 | . . . . 3 23 . . . . Total Damage 244 | . . . . 39 205 . . . . Kills 7 | . . . . 2 5 . . . . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Robot Analysis Total 4 | . 3 . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Turns Passed 5353 | 73 763 501 208 427 565 1070 184 124 1438 Spaces Moved 2519 | 47 404 177 129 252 229 609 133 91 448 Core 128 | 16 . . . . . . . . 112 Treads 1185 | 14 404 177 129 252 209 . . . . Legs . | . . . . . . . . . . Wheels 1206 | 17 . . . . 20 609 133 91 336 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 115 115 115 115 Average Speed 163 | 113 160 160 160 160 179 115 115 115 259 Slowest Speed 800 | 200 160 160 160 160 240 115 115 115 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 58 44 49 59 25 90 42 7 14 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 11 | . . . . . 8 3 . . . Terrain Destroyed 231 | . 16 25 . . 25 116 . . 49 Melee . | . . . . . . . . . . Projectile 64 | . . . . . . 52 . . 12 AOE 167 | . 16 25 . . 25 64 . . 37 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Total 3287 | 67 463 348 131 272 324 814 146 112 610 Wait 243 | . 13 132 . 10 3 29 1 12 43 Move 2510 | 46 403 176 128 251 228 608 132 90 448 Hop . | . . . . . . . . . . Pick Up 120 | 10 8 6 3 6 26 32 1 1 27 Fast Attach . | . . . . . . . . . . Attach 67 | 8 4 2 . 1 16 19 . 3 14 Detach . | . . . . . . . . . . Swap 35 | 1 2 5 . 1 2 22 . 1 1 Drop 58 | 2 1 2 . 1 15 18 2 5 12 Fire 254 | . 32 25 . 2 34 86 10 . 65 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 4) 721 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Entered Mines 1008 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1011 | -10/Mines | Found Prototype Device 1089 | -10/Mines | Excavation squad dispatched 1089 | -10/Mines | A large section of the Mines collapsed 1216 | -10/Mines | Core integrity fell below 50% 1292 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1325 | -10/Mines | Discovered new exit (range 5) 1338 | -10/Mines | Entered Exiles 1338 | -10/Exiles | Accompanied by 3 allies 1386 | -10/Exiles | Met 8R-AWN 1413 | -10/Exiles | Met EX-HEX 1476 | -10/Exiles | Met EX-DEC 1484 | -10/Exiles | Learned location of Zion (-7) 1532 | -10/Exiles | Discovered new exit (range 10) 1546 | -10/Exiles | Entered Mines 1546 | -9/Mines | Accompanied by 3 allies 1692 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1718 | -9/Mines | Learned location of 1 exit from Materials 1906 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1962 | -9/Mines | Learned location of Storage (-8) 1963 | -9/Mines | Discovered new exit (range 5) 1973 | -9/Mines | Entered Materials 1973 | -8/Materials | Accompanied by 3 allies 1973 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1974 | -8/Materials | Identified exit to Storage 2269 | -8/Materials | Discovered new exit (range 4) 2355 | -8/Materials | Found Prototype Device 2362 | -8/Materials | Lost 6 parts (1p1n2u2w) 2538 | -8/Materials | Entered Storage 2539 | -8/Storage | Identified exit to Recycling 2875 | -8/Storage | Destroyed 7 combat bots 2877 | -8/Storage | Lost 6 parts (1p1n1u3w) 2897 | -8/Storage | Build established: Gunner 2933 | -8/Storage | Core integrity fell below 50% 3032 | -8/Storage | Discovered new exit (range 12) 3036 | -8/Storage | Destroyed 8 combat bots 3338 | -8/Storage | First assault squad dispatched 3374 | -8/Storage | Central database locked down 3451 | -8/Storage | Identified Exp. Sensor Array 3604 | -8/Storage | Used back door to open Recycling access 3608 | -8/Storage | Entered Recycling 3621 | -8/Recycling | Found Scrap Engine 3716 | -8/Recycling | Build established: Skirmisher 3765 | -8/Recycling | Discovered new exit (range 20) 3792 | -8/Recycling | Entered Factory 3792 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3836 | -6/Factory | Discovered new exit (range 7) 3880 | -6/Factory | Discovered new exit (range 44) 3916 | -6/Factory | Entered another Factory area 3916 | -5/Factory | Evolved 2 slots: Propulsion x2 4052 | -5/Factory | Lost 3 parts (1n2u) 4244 | -5/Factory | Build established: Mutant 4588 | -5/Factory | Spotted B-75 Beast 4594 | -5/Factory | Build established: Gunner 4679 | -5/Factory | Destroyed B-75 Beast 4687 | -5/Factory | Cargo convoy interrupted 4704 | -5/Factory | Lost 11 parts (1p4n2u4w) 4814 | -5/Factory | Core integrity fell below 50% 4927 | -5/Factory | Build established: Mutant 5354 | -5/Factory | Self-destructed Last Messages --------------- 05301_ K-01 Serf collects debris. 05304_ R-10 Processor collects Prototype Energy Gun. 05305_ K-01 Serf collects debris. 05308_ R-10 Processor collects Imp. Ion Engine. 05311_ K-01 Serf collects debris. 05320_ 8FJXCYM8#C|<>W%|D 2RW9CUEZWGO14MW7ZM 05320_ K-01 Serf collects debris. 05336_ Slug penetrates Wall. 05340_ Kinetic Gauss Construct/C destroyed. 05340_ Scrap Engine damaged due to network destabilization (-8). 05344_ Wall collapses. 05344_ Penetrated by Slug. 05345_ System corrupted: Heat flow error (+284). 05345_ A-15 Conveyor calls for reinforcements. 05345_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05346_ Destroyed Welding Torch. 05347_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05347_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | #######+###??????????# #?????????????????????????? | | ###########h;##+##????????????????????? | | # k @ #????????????????????? | | # k #????????????????????? | | ?? # % #????????????????????? | | ??? # #????????????????????? | | ????## # #????????????????????? | | ?????# # #????????????????????? | | ?????# # A #????????????????????? | | ?????# + #????????????????????? | | ?????# # #????????????????????? | | ?????# ##################????????????????????? | | ?????# # #???????????????????????????? | | ?????# # ^ ^ #???????????????????????????? | | ?????# #^^ ! ^ #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# +^""" """ #???????????????????????????? | | ?????# # """ Y" #???????????????????????????? | | ?##### # """ """ #???????????????????????????? | | # #???????????????????????????? | | #######+#############???????????????????????????? | | ?# ! #?????????????????????????????????? | | ?+ #?????????????????????????????????? | | ?# """ """ """ #?????????????????????????????????? | | ?# """ """ """ #?????????????????????????????????? | | ?# """ """ """ #?????????????????????????????????? | | ?# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroSpectralFilter Manual? 0 Play Time 00:46:07 Cumulative 148.1 hours Start 2023.07.24 @ 22:19:02 End 2023.07.25 @ 01:44:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 198a60cc-4036-4b20-8873-ef4f2df5ae9b