Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 17:40:47 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (899) 899 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2693 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 491/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Signal Interpreter Melee Analysis Suite > --- WEAPON (3) ------- Light EM Pulse Cannon Katana Katana > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Medium Storage Unit Shock Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Datajack Katana Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Light EM Pulse Cannon Katana Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Storage Unit Shock Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Datajack Katana Katana [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Weapon Katana Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 34 | 6 4 22 2 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 8 . Treads . | . . . . Leg 10 | 2 . 8 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 4 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 5 | . 1 3 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 6 1 Energy Gun 3 | 1 1 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . 1 . . System Corruption 2 | . 2 . . Parts Lost 6 | . 1 4 1 Power 1 | . 1 . . Propulsion 3 | . . 2 1 Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 3 | . 1 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 84 94 90 Engine 11 | . 12 11 9 Leg 22 | . 28 21 13 Device 6 | . . 8 9 Storage 11 | . 14 11 9 Processor 15 | . . 19 25 Energy Gun 5 | . 14 2 . Ballistic Gun 5 | . 14 2 . Slashing Weapon 12 | . . 17 18 Naked Turns . | . . . . Heaviest Build 25 | 12 18 21 25 Greatest Support 29 | 20 20 29 26 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 9 10 10 Average Carried 8 | 1 5 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 8 10 10 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 608 | 180 194 214 20 Remotely . | . . . . Salvage Created 1164 | . 223 761 180 Parts 70 | . 11 51 8 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 27 | . 4 20 3 Melee 20 | . . 19 1 Guns 5 | . 4 1 . Cannons 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 8 | . 2 4 2 Worker 2 | . . 2 . Builder 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 7 | . . 7 . Grunt 12 | . 4 8 . Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1422 | . 355 811 256 Core 391 | . 131 201 59 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 47 49 . Volleys Fired 36 | . 28 2 6 Largest 2 | . 2 2 1 Hottest 65 | . 65 65 56 Shots Fired 66 | . 56 4 6 Gun 60 | . 56 4 . Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic 30 | . 28 2 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 36 | . 28 2 6 Robot Hit Streak 6 | . 6 4 5 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | . 33 58 8 Core Hits 39 | . 11 23 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Sever 4 | . . 4 . Melee Attacks 67 | . . 64 3 Impact . | . . . . Slashing 67 | . . 64 3 Piercing . | . . . . Sneak Attacks 4 | . . 3 1 Combat Hostiles . | . . . . Follow-up Attacks 5 | . . 5 . Damage Inflicted 2644 | . 457 1903 284 Guns 490 | . 448 42 . Cannons 106 | . . . 106 Explosions 48 | . . . 48 Melee 1991 | . . 1861 130 Ramming 9 | . 9 . . Kinetic 222 | . 197 25 . Thermal 48 | . . . 48 Explosive . | . . . . Electromagnetic 374 | . 251 17 106 Impact . | . . . . Slashing 1991 | . . 1861 130 Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 132 | . . 92 40 Projectiles . | . . . . Explosions 18 | . . . 18 Melee 114 | . . 92 22 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . . 43 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 120 | . 120 . 27 Average Temperature 44 | . 49 . 14 Received Heat Transfer 534 | . 234 273 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 454 | . 137 454 275 Initial 155 | . . 57 155 Average 154 | . 59 189 225 Maximum Alert Level 2 | . . 2 1 Low Security (%) 69 | 100 100 61 38 Level 1 27 | . . 34 61 Level 2 2 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 29 3 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 5 | . . 4 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 7 2 Successful 6 | . . 5 1 Failed 3 | . . 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . . 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 5 1 Record 1 | . . 1 . Branch Access Points 2 | . . 1 1 Emergency Access Points 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1582 | 58 392 967 165 Spaces Moved 946 | 51 240 558 97 Core 23 | 20 . 3 . Treads . | . . . . Legs 923 | 31 240 555 97 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 120 Average Speed 121 | 92 120 120 146 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 44 51 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1226 | 61 288 769 108 Wait 106 | . 3 103 . Move 943 | 50 239 557 97 Hop . | . . . . Pick Up 28 | 5 11 12 . Fast Attach 10 | 2 . 6 2 Attach 11 | 4 3 4 . Detach . | . . . . Swap 13 | . 1 12 . Drop 20 | . 2 18 . Fire 36 | . 28 2 6 Melee 58 | . . 55 3 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 313 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 499 | -9/Materials | Discovered new exit (range 16) 556 | -9/Materials | Identified exit to Mines 691 | -9/Materials | Discovered new exit (range 7) 697 | -9/Materials | Identified exit to Materials 851 | -9/Materials | Lost 3 parts (2n1u) 1122 | -9/Materials | Build established: Scavenger-Mutant 1269 | -9/Materials | Discovered exit to Materials (range 9) 1314 | -9/Materials | Core integrity fell below 50% 1418 | -9/Materials | Entered another Materials area 1418 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1583 | -8/Materials | Self-destructed Last Messages --------------- 01497_ Acquired 20 matter. 01499_ Penetrated by Slug. 01502_ R-06 Scavenger collects Corrupted Lgt. Treads. 01506_ Penetrated by Slug. 01508_ Chain reaction triggered in Lgt. Nuclear Core. 01508_ H-55 Commando destroyed. 01508_ Aluminum Leg destroyed. 01508_ Destroyed Aluminum Leg. 01523_ U-05 Engineer lays Concrete. 01528_ K-01 Serf collects debris. 01528_ R-06 Scavenger collects Assault Rifle. 01528_ U-05 Engineer lays Concrete. 01532_ R-06 Scavenger collects Corrupted Gauss Rifle. 01532_ U-05 Engineer lays Concrete. 01538_ U-05 Engineer builds a Wall. 01554_ Connecting with Terminal... 01562_ Sneak attack on U-05 Engineer. 01562_ Destroyed Wheel. 01562_ U-05 Engineer destroyed. 01572_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | [#????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????########???###????????????????????????????? | | ????# #???# ????????????????????????????? | | #+###### """ #???# #????????????????????????????? | | + "Y ]#???# #????????????????????????????? | | # ###### ]!=#???# #?########???????????????????? | | # #????# =]]##### ### #???????????????????? | | # #????# %=!] %## # #???????????????????? | | # #######+####### # @ #???????????????????? | | # ! + +???????????????????? | | # #### # #???????????????????? | | # ! #??# % # #???????????????????? | | # ######+##########???????????????????? | | # """ # #???????????????????????? | | # """ # """ % ###????????????????H????? | | # """ % # """"" ""#?????????????????????? | | # # """"" T"#?????????????????????? | | # # """"" ""#?????????????????????? | | # """"" # """ ###?????????????????????? | | """"" # #???????????????????????? | | """"" #########+###???????????????????????? | | ! ?????? ?????????????????????????? | | [ ?????#+#?????????????????????????? | | ######/#####????????????????????????????????? | | ## ##????? ?????????????????????????????????????? | | ?#????????""?????????????????????????????????????? | | ?????????"""?????????????????????????????????????? | | ?????????"""?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineSuspensionBroadsword Manual? 0 Play Time 00:16:43 Cumulative 38.5 hours Start 2023.04.19 @ 16:08:35 End 2023.04.19 @ 17:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7b2c3c7-9daa-4af5-86d6-e718bfcbdeb5