Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 16:05:32 Player: Barbarossa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (151) 755 Value Destroyed (5888) 5888 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 11569 Bonus ------- Pacifist 200 High Alert Combat Kills 701 Follower Combat Kills 35 Friendly Fire -130 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 582/800 System Corruption 5% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Coolant Injector Energy Well Energy Well Improved Hacking Suite System Shield System Restoration Module > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Coolant Injector Improved Matter Compressor (300) Enhanced Optical Array Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Improved Cooling System Coolant Injector Huge Storage Unit Energy Well Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Phase Cannon Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Power Amplifier Advanced Heat Sink Coolant Injector Improved Matter Compressor Advanced Visual Processing Unit Improved Sensor Array Improved Salvage Targeting Computer Hardlight Generator Improved Hacking Suite System Shield System Restoration Module System Restoration Module Arc Projector Heavy Laser Heavy Laser Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Improved Datajack Plasma Cutter [Rating: 81] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . Utility 5 | . . . . . 2 2 1 Weapon 2 | . . . 1 1 . . . Parts Attached 185 | . 3 . 6 55 37 48 36 Power 14 | . . . . 6 2 4 2 Engine 10 | . . . . 5 2 3 . Core 3 | . . . . 1 . 1 1 Reactor 1 | . . . . . . . 1 Propulsion 57 | . 2 . 1 21 13 13 7 Treads 25 | . . . 1 7 3 7 7 Leg 3 | . . . . 3 . . . Wheel 28 | . 2 . . 11 9 6 . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 54 | . 1 . 2 5 12 20 14 Device 28 | . . . 1 2 6 11 8 Storage 7 | . 1 . . 2 . 2 2 Processor 3 | . . . 1 . . 2 . Hackware 2 | . . . . . . . 2 Protection 14 | . . . . 1 6 5 2 Artifact . | . . . . . . . . Weapon 60 | . . . 3 23 10 11 13 Energy Gun 37 | . . . 2 18 5 7 5 Energy Cannon 9 | . . . . 2 3 4 . Ballistic Gun 4 | . . . 1 1 1 . 1 Ballistic Cannon 3 | . . . . . . . 3 Launcher 5 | . . . . 1 . . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . Unidentified Prototypes 9 | . . . 1 3 4 . 1 Parts Lost 76 | . . . . 16 5 24 31 Power 7 | . . . . 2 . 2 3 Propulsion 23 | . . . . 7 2 6 8 Utility 18 | . . . . 1 1 9 7 Weapon 28 | . . . . 6 2 7 13 Highest Loss Streak 16 | . . . . 8 2 11 16 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 85 85 84 86 95 83 79 Engine 4 | . 14 14 11 5 4 3 . Core 2 | . . . . 3 2 1 4 Treads 9 | . . . 11 14 2 12 10 Wheel 14 | . 22 28 22 15 24 5 4 Device 13 | . . . 2 8 12 20 18 Storage 9 | . 14 14 11 9 7 10 11 Protection 5 | . . . . . 9 5 5 Energy Gun 14 | . 28 28 14 23 10 11 13 Energy Cannon 9 | . . . . 5 18 7 3 Naked Turns . | . . . . . . . . Heaviest Build 134 | 11 26 26 30 111 130 129 134 Greatest Support 90 | 20 32 32 32 40 48 60 90 Greatest Overweight (x) 34 | . . . . 10 6 9 34 Average Overweight (x) 2 | . . . . 2 2 3 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 23 | 8 14 15 15 20 25 25 25 Most Carried 25 | 6 6 6 13 25 25 25 25 Average Carried 21 | 6 6 6 9 18 24 22 23 Final Capacity 25 | 8 15 15 15 25 25 25 5 Final Carried 25 | 6 6 6 13 25 24 25 5 Class Distribution -------------------- 28% | Tank 26% | Scavenger-Tank 16% | Scavenger-Gunner 11% | Mutant 9% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 2658 | 200 . . 78 659 614 420 687 Remotely . | . . . . . . . . Salvage Created 6237 | . . . 113 1279 2394 1697 754 Parts 283 | . . . 7 83 98 59 36 Haulers Intercepted 5 | . . . . 4 1 . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 105 | . . . 2 21 42 23 17 Melee 1 | . . . . 1 . . . Guns 37 | . . . 2 12 10 8 5 Cannons 49 | . . . . 3 27 13 6 AOE 13 | . . . . 4 4 . 5 Classes Destroyed 18 | . . . 3 8 4 1 2 Worker 16 | . . . . 5 4 2 5 Builder 6 | . . . . 3 . 1 2 Tunneler 3 | . . . . 1 . . 2 Hauler 5 | . . . . 4 1 . . Recycler 5 | . . . . 1 3 1 . Carrier 1 | . . . . . . . 1 Operator 5 | . . . . 1 3 1 . Watcher 5 | . . . 1 3 1 . . Swarmer 13 | . . . . 7 6 . . Grunt 47 | . . . 1 7 23 14 2 Brawler 2 | . . . . . 1 1 . Duelist 6 | . . . . . 3 1 2 Protector 3 | . . . . . 1 1 1 Sentry 12 | . . . 1 5 3 2 1 Specialist 3 | . . . . . . . 3 Hunter 7 | . . . . 2 1 2 2 Programmer 12 | . . . . . 4 2 6 Behemoth 1 | . . . . . . 1 . Best Kill Streak 17 | . . . 2 5 5 4 17 Combat Bots Only 10 | . . . 2 4 5 4 10 Max Kills in Single Turn 6 | . . . 2 3 4 2 6 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . . 3 4 . 1 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 1136 | . . 8 21 192 168 335 412 Missed 318 | . . 3 7 49 49 91 119 Damage Taken 14027 | . . 69 169 2095 1902 4673 5119 Core 2352 | . . 26 23 450 207 645 1001 Absorbed by Shields 40 | . . . . . . 40 . Redirected to Shielding 302 | . . . . . . 250 52 Regen/Repaired (Parts) 972 | . . . . 14 551 407 . Core Remaining (%) 65 | 100 . 89 94 18 70 24 . Volleys Fired 325 | . . . 24 78 85 89 49 Largest 4 | . . . 3 4 4 4 4 Hottest 308 | . . . 125 260 264 308 292 Shots Fired 969 | . . . 51 221 335 239 123 Gun 549 | . . . 51 196 120 118 64 Cannon 409 | . . . . 24 215 121 49 Launcher 11 | . . . . 1 . . 10 Special . | . . . . . . . . Kinetic 69 | . . . 20 13 . . 36 Thermal 866 | . . . 31 190 335 239 71 Explosive 11 | . . . . 1 . . 10 Electromagnetic 23 | . . . . 17 . . 6 Robot Hit Streak 20 | . . . 5 20 14 14 10 Robot Miss Streak 6 | . . . 6 5 5 5 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . 1 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 580 | . . . 25 129 187 159 80 Core Hits 300 | . . . 9 62 91 71 67 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 17 | . . . . 4 6 3 4 Burn 13 | . . . . 4 5 3 1 Meltdown 1 | . . . . . 1 . . Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17392 | . . . 259 2674 5717 4133 4609 Guns 6518 | . . . 259 2004 1526 1592 1137 Cannons 7277 | . . . . 279 3301 2541 1156 Explosions 3557 | . . . . 365 876 . 2316 Melee . | . . . . . . . . Ramming 40 | . . . . 26 14 . . Kinetic 1283 | . . . 88 127 . . 1068 Thermal 14238 | . . . 171 2053 5703 4133 2178 Explosive 1444 | . . . . 176 . . 1268 Electromagnetic 387 | . . . . 292 . . 95 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 3 . 1 . 5 Average Corruption 2 | . . . 2 . 1 . 3 Corruption Purged 3 | . . . . . 1 . 2 Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . 2 . 6 Message Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 529 | . . . . 46 234 5 244 Projectiles 176 | . . . . 26 105 5 40 Explosions 353 | . . . . 20 129 . 204 Melee . | . . . . . . . . Knockbacks 9 | . . . . 1 . . 8 Impact 1 | . . . . 1 . . . Kinetic 8 | . . . . . . . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 272 | . . . . 34 175 . 63 Shots 5 | . . . . 2 2 . 1 Rammed 14 | . . . . 12 2 . . Targets Rammed 15 | . . . . 13 2 . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 557 | . . . 351 427 422 389 557 Average Temperature 120 | . . . 124 112 109 115 171 Received Heat Transfer 4082 | . . 18 72 747 798 1187 1260 Effects 15 | . . . 4 2 4 . 5 Shutdowns 1 | . . . . 1 . . . Energy Bleed 3 | . . . . . 2 . 1 Interference 7 | . . . 3 . 1 . 3 Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 2 | . . . 1 . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . . 1 2 2 1 Combat Hostiles 5 | . . . . 1 1 2 1 Parts Melted 50 | . . . . 10 19 16 5 Heat Transferred 22019 | . . . 386 4691 8187 6384 2371 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 982 | . . 15 128 306 982 531 667 Initial 457 | . . . 5 . 72 457 118 Average 260 | . . 13 49 81 412 290 215 Maximum Alert Level 3 | . . . . 1 3 2 2 Low Security (%) 50 | 100 100 100 100 95 30 17 64 Level 1 24 | . . . . 4 20 62 14 Level 2 17 | . . . . . 28 20 21 Level 3 6 | . . . . . 21 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 37 | . . . 1 4 17 11 4 Investigation 10 | . . . . 2 4 4 . Extermination 7 | . . . . . 4 2 1 Reinforcement 11 | . . . 1 2 4 2 2 Assault 4 | . . . . . 2 1 1 Garrison 5 | . . . . . 3 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 3 | . . . . 1 . . 2 Communications Jammed 146 | . . . . . . 96 50 Distress Signals 145 | . . . . . . 95 50 Times Spotted 166 | . . 2 8 36 53 34 33 Peak Tracking Total 11 | . . 2 3 5 5 5 11 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 3 | . . . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 5 | . . . . 2 3 . . Triggered . | . . . . . . . . Disarmed 2 | . . . . 1 1 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 1 . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 39 | . . . . 4 16 3 16 Max in Single Turn 15 | . . . . 1 4 1 15 Garrison Access 3 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 30 | . 1 . 2 9 13 4 1 Terminals 15 | . 1 . 2 6 5 1 . Fabricators 3 | . . . . . 2 1 . Repair Stations 4 | . . . . 2 1 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access 5 | . . . . . 3 1 1 Total Hacks 102 | . 2 . 7 30 42 20 1 Successful 63 | . . . 5 17 27 14 . Failed 39 | . 2 . 2 13 15 6 1 Catastrophic 3 | . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 49 | . 2 . 7 18 20 2 . Terminals 51 | . 2 . 7 22 16 4 . Fabricators 9 | . . . . . 6 3 . Repair Stations 25 | . . . . 6 8 11 . Recycling Units 3 | . . . . . 3 . . Scanalyzers 4 | . . . . 2 2 . . Garrison Access 10 | . . . . . 7 2 1 Terminal Hacks 14 | . . . 3 6 3 2 . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 1 | . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . . . . 1 . 1 . Unreport Threat 6 | . . . 1 3 1 1 . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 2 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . 1 1 . Repair Station Hacks 20 | . . . . 3 8 9 . Scan Component 10 | . . . . 2 4 4 . Repair 9 | . . . . 1 4 4 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 3 . . Process 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 3 | . . . . 1 2 . . Insert Component 2 | . . . . 1 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 19 | . . . 2 7 9 1 . Terminals 16 | . . . 2 7 6 1 . Assimilate 1 | . . . . 1 . . . Botnet 13 | . . . 2 5 5 1 . Operators 2 | . . . . 1 1 . . Fabricators 3 | . . . . . 3 . . Liberate 1 | . . . . . 1 . . Fabnet 1 | . . . . . 1 . . Download 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 1 . 2 9 11 4 1 Full Trace Events 10 | . 1 . . 2 3 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built 4 | . . . . . 1 3 . Authchips . | . . . . . . . . Time 154 | . . . . . 38 116 . Total Robot Build Rating 12 | . . . . . 3 9 . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 9 | . . . . 1 4 4 . Time 384 | . . . . 32 176 176 . Parts Recycled . | . . . . . . . . Recycled Matter 42 | . . . . . 42 . . Retrieved Matter 42 | . . . . . 42 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . 1 3 2 Machine Destruction 6 | . . . . . 1 3 2 Fabnet Peak Effective % 3 | . . . . . . 3 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 8 | . . . . 1 4 3 . Largest Group 3 | . . . . 1 3 3 . Highest-Rated Group 48 | . . . . 10 48 48 . Highest-Rated Ally 26 | . . . . 10 26 16 . Total Orders . | . . . . . . . . Ally Attacks 29 | . . . . . 21 8 . Total Damage 340 | . . . . . 243 97 . Kills 5 | . . . . . 4 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 7364 | 3 49 40 318 1564 2434 1769 1187 Spaces Moved 3441 | 3 44 41 217 784 1324 651 377 Core 2 | . . . . 1 . . 1 Treads 370 | . . . . 45 29 157 139 Legs 18 | 3 5 . . 10 . . . Wheels 3051 | . 39 41 217 728 1295 494 237 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 80 | 120 100 100 100 80 110 135 160 Average Speed 150 | 120 102 100 100 134 128 176 257 Slowest Speed 1750 | 120 120 100 100 550 480 480 1750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 2 10 14 28 63 39 18 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 184 | . . . . 21 51 15 97 Melee . | . . . . . . . . Projectile 50 | . . . . 9 10 15 16 AOE 134 | . . . . 12 41 . 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 4931 | 2 47 40 276 1129 1850 1093 494 Wait 753 | . . . 15 134 344 251 9 Move 3434 | 2 43 40 216 783 1323 650 377 Hop . | . . . . . . . . Pick Up 115 | . . . 13 31 21 37 13 Fast Attach 44 | . 1 . . 16 14 9 4 Attach 76 | . . . 5 16 6 26 23 Detach 2 | . . . . 2 . . . Swap 65 | . 2 . 1 23 17 13 9 Drop 97 | . 1 . 2 31 35 18 10 Fire 325 | . . . 24 78 85 89 49 Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush 13 | . . . . 13 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 5 | . . . . 2 3 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 11) 53 | -10/Materials | Entered Mines 85 | -10/Mines | Discovered new exit (range 10) 93 | -10/Mines | Entered Materials 93 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 406 | -9/Materials | Discovered new exit (range 5) 411 | -9/Materials | Entered another Materials area 411 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 540 | -8/Materials | Lost 7 parts (1p3n3w) 833 | -8/Materials | Repaired Cooling System 922 | -8/Materials | Build established: Scavenger-Gunner 1080 | -8/Materials | Core integrity fell below 50% 1134 | -8/Materials | Lost 8 parts (1p3n1u3w) 1869 | -8/Materials | Discovered new exit (range 14) 1945 | -8/Materials | Core integrity fell below 20% 1975 | -8/Materials | Entered Factory 1975 | -7/Factory | Evolved 2 slots: Utility x2 2273 | -7/Factory | Build established: Scavenger-Tank 2500 | -7/Factory | Discovered new exit (range 16) 2506 | -7/Factory | Garrison activated, responded to threat 3127 | -7/Factory | Noticed a derelict Sapper rigging charges 3575 | -7/Factory | First assault squad dispatched 3614 | -7/Factory | Fabricated O-24 Administrator (x1) 3848 | -7/Factory | Build established: Tank 4247 | -7/Factory | Repaired Imp. Medium Armor Plating 4293 | -7/Factory | Repaired Hvy. Ion Cannon 4338 | -7/Factory | Repaired Hvy. Ion Cannon 4384 | -7/Factory | Repaired Arm. Huge Wheel 4390 | -7/Factory | Discovered new exit (range 9) 4409 | -7/Factory | Entered another Factory area 4409 | -6/Factory | Evolved 2 slots: Utility x2 4678 | -6/Factory | Spotted B-75 Beast 4779 | -6/Factory | Build established: Gunner 4782 | -6/Factory | Destroyed B-75 Beast 4810 | -6/Factory | Lost 4 parts (1n2u1w) 5006 | -6/Factory | Core integrity fell below 50% 5049 | -6/Factory | Lost 11 parts (2p2n3u4w) 5119 | -6/Factory | Lost 4 parts (3n1w) 5282 | -6/Factory | Build established: Scavenger-Mutant 5307 | -6/Factory | Repaired Imp. Cooling System 5353 | -6/Factory | Repaired Arm. Huge Wheel 5399 | -6/Factory | Repaired Coolant Injector 5444 | -6/Factory | Repaired Coolant Injector 5634 | -6/Factory | Discovered new exit (range 7) 5888 | -6/Factory | Fabricated G-47 Trooper? 6066 | -6/Factory | Lost 3 allies 6093 | -6/Factory | Discovered new exit (range 10) 6178 | -6/Factory | Entered another Factory area 6178 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6416 | -5/Factory | Build established: Tank 7108 | -5/Factory | Cargo convoy interrupted 7192 | -5/Factory | Lost 16 parts (1p3n4u8w) 7198 | -5/Factory | Destroyed 10 combat bots 7205 | -5/Factory | Core integrity fell below 50% 7246 | -5/Factory | Lost 4 parts (1p3n) 7361 | -5/Factory | Core integrity fell below 20% 7365 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- rejected. 07346_ G-67 Veteran suffers critical hit (Burn). 07347_ U-05 Engineer lays Concrete. 07348_ U-05 Engineer builds a Wall. 07348_ U-05 Engineer lays Concrete. 07348_ Arc Projector destroyed. 07350_ U-05 Engineer builds a Wall. 07350_ Imp. Transmission Jammer destroyed. 07351_ K-01 Serf collects debris. 07355_ U-05 Engineer lays Concrete. 07355_ M-28 Smith repairs Lgt. Angular Momentum Engine. 07355_ U-05 Engineer lays Concrete. 07357_ K-01 Serf collects debris. 07357_ U-05 Engineer builds a Door. 07358_ Adv. Heat Sink destroyed. 07360_ K-01 Serf collects debris. 07360_ Mic. Fission Core destroyed. 07363_ K-01 Serf collects debris. 07365_ Dropped Huge Storage Unit. 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"""""" # % #"""" #?????????????? | | ??????""""" %+ % ! #"""" #?????????????? | | ??????"""""% # g %| #"""" ??????????????? | | ??????? # gg * #"""" ????????????????? | | ?????? % # # """ ?????????????????? | | ?????###%##""# k # #?????????????? | | ???????##?## # ##"###########?????????? | | ???????????# # + ! #?????????? | | ???????????### # #?????????? | | ?????????????# # #?????????? | | ?????????????# k =!# #?????????? | | ?????????????# m %|# !! +?????????? | | ?????????????# !@# #?????????? | | ?????????????# !!ug= #?????????? | | ?????????????# guiu #?????????? | | ?????????????+ g ; #?????????? | | ?????????????# # #?????????? | | ?????????????# % % # #?????????? | | ?????????????# % # +?????????? | | ?????????????[% ##############?????????? | | ????????????? ! ;??????????????????????? | | ????????????? % ! #??????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ???????????????###### ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 130 Energy Generation 23 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 25 Item Schematics ----------------- Prc. Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded G-47 Trooper | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneHoverMallet Manual? 0 Play Time 01:15:45 Cumulative 209.4 hours Start 2024.06.06 @ 14:31:28 End 2024.06.06 @ 16:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78afc807-084d-42bf-b846-b200c36eb514