Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.09 @ 19:02:26 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by SV-H6R(E) with Gauss Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2085) 2085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 3393 Bonus ------- Follower Combat Kills 176 Friendly Fire -183 Cogmind --------- Core Integrity 0/1100 Matter 300/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -9/Scraptown Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (2) --- Overtuned Titanium Leg Armored Leg > --- UTILITY (3) ------ Improved Heat Sink Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Overtuned Pulse Rifle Beamcaster > --- INVENTORY (1) ---- CPS Tube (1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Utility Shielding > --- WEAPON ----------- Spread Laser Beamcaster > --- INVENTORY -------- CPS Tube [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Armored Leg Wheel Wheel Utility Utility Shielding Device Improved Heat Sink Processor Signal Interpreter Protection Utility Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Flamer Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved 5 | 4 . . . 1 . Power 1 | 1 . . . . . Propulsion 1 | 1 . . . . . Utility 2 | 1 . . . 1 . Weapon 1 | 1 . . . . . Parts Attached 28 | 6 4 3 4 2 9 Power 5 | 2 . 1 . . 2 Engine 4 | 2 . . . . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . . 4 Treads . | . . . . . . Leg 4 | . . . . . 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 2 1 . 1 . Device 2 | . 1 1 . . . Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 2 2 1 4 1 3 Energy Gun 6 | . . . 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 3 | . 2 1 . . . Launcher . | . . . . . . Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 99 | . 99 100 100 99 99 Engine 12 | . 25 14 12 11 11 Core 9 | . . 10 12 11 9 Leg 1 | . . . . . 3 Wheel 21 | . 25 25 25 22 18 Device 11 | . 11 12 12 11 11 Processor 6 | . . . . 9 11 Protection 11 | . 12 12 12 11 11 Energy Gun 15 | . . . 12 19 21 Ballistic Cannon 5 | . 22 25 4 . . Special Weapon 2 | . . . 6 3 . Peak Build Rating 31 | 6 10 14 17 18 31 Average Rating 16 | 3 9 13 16 17 19 On Entrance 10 | . 6 10 14 17 18 Naked Turns . | . . . . . . Heaviest Build 29 | 10 16 18 19 18 29 Greatest Support 36 | 20 20 20 20 20 36 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 Average Capacity . | . . . . 1 1 Most Carried 1 | . . . 1 1 1 Average Carried . | . . . . . . Final Capacity 1 | . . . 1 1 1 Final Carried 1 | . . . 1 1 1 Class Distribution -------------------- 48% | Mutant 44% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 958 | 144 396 182 136 20 80 Remotely 427 | . 396 31 . . . Salvage Created 2046 | . 189 86 267 673 831 Parts 120 | . 16 9 19 25 51 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . 18 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 59 | . 10 8 10 11 20 Guns 37 | . . . 8 10 19 Cannons 21 | . 10 8 2 1 . Classes Destroyed 17 | . 4 . 2 4 7 Worker 1 | . 1 . . . . Turret 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 15 | . 3 4 7 1 . Grunt 11 | . 7 4 . . . Brawler 1 | . . . . . 1 Duelist 2 | . . . . 2 . Sentry 7 | . . . . 6 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Subdweller 3 | . . . 3 . . Bolteater 2 | . . . . . 2 Federalist 2 | . . . . . 2 Explorer 2 | . . . . . 2 Ranger 1 | . . . . . 1 Scrapper 8 | . . . . . 8 Elite 1 | . . . . . 1 Thug 2 | . . . . . 2 Butcher 1 | . . . . . 1 Best Kill Streak 9 | . 4 3 5 5 9 Combat Bots Only 9 | . 4 3 4 5 9 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Triborg (-9/Scraptown) Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 511 | . 53 37 77 72 272 Missed 141 | . 10 12 32 18 69 Damage Taken 3030 | . 332 137 401 501 1659 Core 2431 | . 258 108 323 402 1340 Absorbed by Shields 143 | . . . . . 143 Redirected to Core 1752 | . 218 83 241 312 898 Redirected to Shielding 21 | . 2 1 . . 18 Ignored by Resistances 2048 | . 180 91 251 291 1235 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 171 | . 30 21 40 32 48 Largest 2 | . 2 2 2 2 2 Hottest 175 | . 78 78 135 175 155 Shots Fired 336 | . 60 42 77 64 93 Gun 203 | . . . 61 50 92 Cannon 118 | . 60 42 16 . . Launcher . | . . . . . . Special 15 | . . . . 14 1 Kinetic 118 | . 60 42 16 . . Thermal 217 | . . . 61 64 92 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 10 7 14 27 33 Robot Miss Streak 4 | . 3 2 2 2 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . . 1 1 6 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 238 | . 39 24 43 46 86 Core Hits 165 | . 14 9 13 44 85 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 3 1 3 1 5 Burn 7 | . . . 1 1 5 Destroy 2 | . . . 2 . . Blast 4 | . 3 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5397 | . 841 507 1015 1049 1985 Guns 3734 | . . . 829 920 1985 Cannons 1534 | . 841 507 186 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1534 | . 841 507 186 . . Thermal 3863 | . . . 829 1049 1985 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . 2 10 . . . Projectiles 12 | . 2 10 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . 13 7 1 . . Impact . | . . . . . . Kinetic 19 | . 11 7 1 . . Secondary 2 | . 2 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | . 270 165 43 246 157 Average Temperature 82 | . 102 68 17 104 55 Received Heat Transfer 1850 | . 192 24 84 189 1361 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . . . . 3 9 Heat Transferred 5807 | . . . 1116 2113 2578 Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 383 | . 356 383 . 165 . Initial 117 | . . 117 . . . Average 125 | . 155 273 . 56 . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 77 | 100 61 33 . 100 . Level 1 22 | . 38 66 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 15 13 20 10 34 Peak Tracking Total 14 | . 4 3 6 5 14 Tactical Retreats 11 | . 1 3 4 . 3 Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 3 | . 2 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 4 | . 1 . 3 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 1 . 6 . . Successful 7 | . 1 . 6 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 6 . . Record 4 | . . . 4 . . Open Door 1 | . . . 1 . . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 22 | . . . . 22 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 24 | . . 2 . 22 . Largest Group 22 | . . 2 2 22 21 Highest-Rated Group 373 | . . 49 49 373 363 Highest-Rated Ally 34 | . . 31 31 34 34 Total Orders 34 | . . . . . 34 STAY 25 | . . . . . 25 FOLLOW 4 | . . . . . 4 DROP 3 | . . . . . 3 PICKUP 2 | . . . . . 2 Ally Attacks 74 | . . . 17 . 57 Total Damage 1571 | . . . 282 . 1289 Kills 8 | . . . 2 . 6 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 5369 | 41 398 501 1220 1180 2029 Spaces Moved 4962 | 41 351 467 1334 820 1949 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 132 | . . . . . 132 Wheels 4818 | 29 351 467 1334 820 1817 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 Average Speed 81 | 79 80 80 80 80 82 Slowest Speed 190 | 100 80 80 80 80 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 4 59 89 65 86 59 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 1 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 6 | . . 3 . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 20 | . 7 1 . 9 3 Melee . | . . . . . . Projectile 20 | . 7 1 . 9 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 5951 | 46 406 552 1408 1265 2274 Wait 536 | . 18 46 9 212 251 Move 4957 | 40 350 466 1333 819 1949 Hop . | . . . . . . Pick Up 3 | . . . 1 1 1 Fast Attach 24 | 6 4 2 3 2 7 Attach . | . . . . . . Detach . | . . . . . . Swap 4 | . . 1 1 . 2 Drop 15 | . 2 3 4 2 4 Fire 171 | . 30 21 40 32 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 170 | . . . . 170 . Trap . | . . . . . . Miscellaneous 71 | . 2 13 17 27 12 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 194 | -10/Materials | Discovered new exit (range 12) 298 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered Mines 442 | -10/Mines | Reached level 2 468 | -10/Mines | Identified exit to Subcaves 487 | -10/Mines | Discovered new exit (range 5) 583 | -10/Mines | Learned location of Zion (-6) 817 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 875 | -10/Mines | Discovered new exit (range 9) 941 | -10/Mines | Entered Subcaves 941 | -10/Subcaves | Accompanied by 2 allies 943 | -10/Subcaves | Reached level 3 946 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 982 | -10/Subcaves | Visited Clippyterm 985 | -10/Subcaves | Learned Factory garrison access intel 1039 | -10/Subcaves | Discovered new exit (range 15) 1351 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1362 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1365 | -10/Subcaves | Discovered new exit (range 8) 1375 | -10/Subcaves | Reached level 4 1451 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1463 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1475 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1540 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1628 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1977 | -10/Subcaves | Discovered new exit (range 10) 2161 | -10/Subcaves | Entered Recycling 2162 | -9/Recycling | Met a Zionite searching for Scraptown 2263 | -9/Recycling | Reached level 5 2335 | -9/Recycling | Upgraded with Utility slot (x1) 2387 | -9/Recycling | Core integrity fell below 50% 2674 | -9/Recycling | Scanned before Scraplab entrance 3094 | -9/Recycling | Build established: Commander-Mutant 3140 | -9/Recycling | Entered Scraplab 3147 | -9/Recycling | Discovered new exit (range 3) 3167 | -9/Recycling | Identified exit to Scraptown 3341 | -9/Recycling | Entered Scraptown 3341 | -9/Scraptown | Accompanied by 21 allies 3625 | -9/Scraptown | Discovered new exit (range 5) 3688 | -9/Scraptown | Visited Spacefarers 3734 | -9/Scraptown | Visited Shadow of the Wyrm 3818 | -9/Scraptown | Visited TADAMA 3991 | -9/Scraptown | Visited Comm Corps 4032 | -9/Scraptown | Visited Awakened 4088 | -9/Scraptown | Visited Cyclists 4107 | -9/Scraptown | Visited Red Mages 5109 | -9/Scraptown | Attacked by Scraptown defenders 5119 | -9/Scraptown | Allies destroyed Triborg 5165 | -9/Scraptown | Lost 17 allies 5166 | -9/Scraptown | Core integrity fell below 20% 5319 | -9/Scraptown | Lost 3 parts (1p1n1w) 5340 | -9/Scraptown | Destroyed 9 combat bots 5370 | -9/Scraptown | Destroyed by SV-H6R(E) with Gauss Rifle Last Messages --------------- 05303_ XS-E6N(E) destroyed. 05308_ Critical hit (Burn: +50). 05309_ Acquired Ovr. Titanium Leg. 05314_ J1-DVL(x) suffers critical hit (Burn). 05314_ J1-DVL(x) destroyed. 05317_ IK-U20(j) suffers critical hit (Burn). 05319_ IK-U20(j) critical meltdown. 05319_ Mak. Salvage Targeting Computer melted. 05319_ Lgt. Deuterium Engine melted. 05319_ Mak. Microdissipator Network melted. 05329_ Acquired 10 matter. 05347_ Lgt. Deuterium Engine melted. 05347_ 20-B2O(j) destroyed. 05357_ Ovr. Pulse Rifle suddenly begins malfunctioning. 05367_ 87-3DG(c) distress signal alerts nearby ally. 05368_ Destroyed Lgt. Ion Engine. 05370_ Penetrated by Slug. 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"???????????? | | "# %!!%*% "???????????? | | ## !%= "???????????? | | % #"???????????? | | %%%% #????????????? | | !% = #????????????? | | ########### ############ %=#" ####????????????? | | ???# #?????# == # #???????????????? | | ???# #?????# # #???????????????? | | ???# #?????# ## #???????????????? | | ???# #?????# ## #???????????????? | | ???# """"" #?????# ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 40 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Levels Raised 4 | . . 1 2 1 . XP Earned 11482 | 4000 1475 1450 1900 2100 557 XP Spent 10000 | 3900 . . 4150 1250 700 Upgrades 34 | 11 . . 7 6 10 Power Slot 1 | 1 . . . . . Propulsion Slot 1 | 1 . . . . . Utility Slot 2 | 1 . . . 1 . Weapon Slot 1 | 1 . . . . . Core Integrity 10 | . . . . . 10 Heat Dissipation 5 | . . . . 5 . Inventory Capacity 1 | . . . 1 . . KI Resistance % 3 | 3 . . . . . TH Resistance % 4 | 2 . . 2 . . EX Resistance % 2 | 2 . . . . . TH Damage % 4 | . . . 4 . . Protomatter Created 888 | . 22 73 57 193 543 Integrity Restored 1456 | . 39 258 325 576 258 Core 1327 | . 39 258 263 509 258 Parts 129 | . . . 62 67 . Protomatter Decayed 459 | . 4 . 10 . 445 Game ------ Seed RelayGunFlail Manual? 0 Play Time 01:01:06 Cumulative 83.1 hours Start 2024.09.09 @ 08:39:50 End 2024.09.09 @ 19:02:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 0 Adventurer 54 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cec1b73c-984d-4783-b6ab-5da4d7016df1