Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.04 @ 13:43:04 Player: zapruda Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1263) 1263 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3264 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 257/265 System Corruption 0% Temperature Cool (11) Movement Flying (250) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Thermal Generator Improved Heat Sink Heavy EM Pulse Gun Improved EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Thermal Generator Improved Heat Sink Heavy EM Pulse Gun Improved EM Shotgun Advanced Beam Cannon Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 45 | . 11 11 23 Power 4 | . 2 1 1 Engine 4 | . 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | . 2 6 8 Treads 2 | . . . 2 Leg 7 | . 2 1 4 Wheel . | . . . . Hover 4 | . . 4 . Flight 3 | . . 1 2 Utility 11 | . 3 1 7 Device 5 | . 2 . 3 Storage 3 | . 1 1 1 Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | . 4 3 7 Energy Gun 7 | . 3 3 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 4 | . . . 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 17 | . 2 1 14 Power 1 | . . . 1 Propulsion 9 | . . 1 8 Utility 2 | . . . 2 Weapon 5 | . 2 . 3 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 87 99 93 Engine 10 | . 14 11 8 Treads 3 | . . . 7 Leg 16 | . 28 6 15 Hover 9 | . . 33 3 Flight 3 | . . 4 4 Device 10 | . 4 11 14 Storage 12 | . 18 11 9 Processor 5 | . . . 12 Energy Gun 10 | . 18 15 3 Energy Cannon 3 | . 2 6 2 Ballistic Gun 5 | . . . 11 Naked Turns . | . . . . Heaviest Build 26 | 12 15 22 26 Greatest Support 43 | 20 20 18 43 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 8 10 10 Average Capacity 9 | . 8 8 10 Most Carried 10 | . 8 9 10 Average Carried 7 | . 7 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 985 | 180 230 110 465 Remotely . | . . . . Salvage Created 2214 | . 482 459 1273 Parts 121 | . 30 29 62 Haulers Intercepted 6 | . 1 2 3 Recyclers Shooed 6 | . 1 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 28 | . 7 6 15 Guns 18 | . 6 4 8 Cannons 7 | . . . 7 AOE 2 | . . 2 . Classes Destroyed 11 | . 5 3 3 Worker 2 | . . . 2 Builder 2 | . . 2 . Hauler 6 | . 1 2 3 Recycler 7 | . 1 1 5 Operator 1 | . 1 . . Watcher 5 | . 2 . 3 Swarmer 4 | . . . 4 Grunt 21 | . 7 4 10 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 8 | . 5 3 8 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2402 | . 372 185 1845 Core 647 | . 63 26 558 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 74 93 . Volleys Fired 193 | . 55 25 113 Largest 2 | . 2 2 2 Hottest 113 | . 90 112 113 Shots Fired 314 | . 68 41 205 Gun 251 | . 68 30 153 Cannon 62 | . . 11 51 Launcher 1 | . . . 1 Special . | . . . . Kinetic 128 | . . . 128 Thermal 113 | . 37 25 51 Explosive 1 | . . . 1 Electromagnetic 72 | . 31 16 25 Robot Hit Streak 18 | . 9 11 18 Robot Miss Streak 6 | . 2 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 208 | . 47 23 138 Core Hits 96 | . 20 14 62 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . 3 3 1 Burn 6 | . 3 3 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4259 | . 645 774 2840 Guns 2724 | . 645 246 1833 Cannons 838 | . . 183 655 Explosions 697 | . . 345 352 Melee . | . . . . Ramming . | . . . . Kinetic 1437 | . . . 1437 Thermal 1770 | . 335 558 877 Explosive 130 | . . . 130 Electromagnetic 922 | . 310 216 396 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 85 | . . 70 15 Projectiles 9 | . . . 9 Explosions 76 | . . 70 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . . 18 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 373 | . 373 198 198 Average Temperature 96 | . 123 80 87 Received Heat Transfer 960 | . 219 57 684 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | . 2 3 2 Heat Transferred 3633 | . 1209 990 1434 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 1 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 529 | . 227 316 529 Initial 133 | . . 11 133 Average 239 | . 123 135 367 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 43 | . 71 75 9 Level 1 44 | . 28 25 65 Level 2 11 | . . . 25 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 10 10 39 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 8 | . 5 2 1 Successful 4 | . 3 1 . Failed 4 | . 2 1 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Record 2 | . 2 . . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1491 | . 461 340 690 Spaces Moved 806 | 1 233 298 274 Core 1 | . . . 1 Treads 40 | . . . 40 Legs 401 | 1 233 . 167 Wheels . | . . . . Hover 364 | . . 298 66 Flight . | . . . . Fastest Speed 52 | 120 120 52 52 Average Speed 99 | 120 120 71 113 Slowest Speed 450 | 120 120 116 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 33 23 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . . 56 12 Melee . | . . . . Projectile . | . . . . AOE 68 | . . 56 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1204 | . 351 386 467 Wait 85 | . 24 32 29 Move 803 | . 232 297 274 Hop . | . . . . Pick Up 42 | . 15 8 19 Fast Attach 10 | . 3 7 . Attach 27 | . 6 4 17 Detach 2 | . . 1 1 Swap 9 | . 2 1 6 Drop 33 | . 14 11 8 Fire 193 | . 55 25 113 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 373 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Propulsion x2 696 | -9/Materials | Discovered new exit (range 3) 733 | -9/Materials | Discovered new exit (range 16) 762 | -9/Materials | Build established: Scavenger-Mutant 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Utility x2 859 | -8/Materials | Garrison activated, responded to threat 956 | -8/Materials | Lost 3 parts (3n) 1020 | -8/Materials | Garrison activated, responded to threat 1069 | -8/Materials | Lost 3 parts (1p1u1w) 1229 | -8/Materials | Garrison activated, responded to threat 1448 | -8/Materials | Discovered new exit (range 19) 1451 | -8/Materials | Core integrity fell below 50% 1471 | -8/Materials | Core integrity fell below 20% 1492 | -8/Materials | Destroyed self with Grenade Launcher Last Messages --------------- 01467_ U-05 Engineer builds a Wall. 01467_ Imp. Heat Sink destroyed. 01470_ R-06 Scavenger collects Imp. Treads. 01472_ U-05 Engineer builds a Wall. 01475_ Slug penetrates H-61 Shepherd. 01480_ Enh. Autogun destroyed. 01481_ U-05 Engineer builds a Wall. 01483_ Slug penetrates H-61 Shepherd. 01484_ U-05 Engineer destroyed. 01485_ Slug penetrates H-61 Shepherd. 01485_ Knocked back. 01486_ Acquired 18 matter. 01486_ K-01 Serf collects debris. 01489_ Slug penetrates H-61 Shepherd. 01489_ Destroyed Transmission Jammer. 01489_ K-01 Serf collects debris. 01490_ Critical hit (Burn: +37). 01490_ Gauss Rifle destroyed. 01492_ Terminal disabled. 01492_ Destroyed Com. Wheel. 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""" ??""???#!#?# #???? | | ????????????????????# "Y" """ #?""???#!#?# #???? | | ????????????????????# """ #??""??# #?# #???? | | ????????????????????# """ #??? ?#!#?# #???? | | ????????????????????# # "?? ?# #?# ##### | | ????????????????????# ! # """ # ####### # | | ????????????????????# ! # """ # !| # | | ????????????????????########### + ! # | | ??????????????????????????????# """" # """ + | | ??????????????????????????????# """??# [ "G" # | | ??????????????????????????????# "????# " " # | | ??????????????????????????????#??????# [%* # | | ?????????????????????????????######### ! % | | ???????????????????? *% !!! | | ???????????????????? !!! | | | ???????????????????? !!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedTacticalCorpse Manual? 0 Play Time 00:21:09 Cumulative 97.9 hours Start 2023.12.04 @ 13:22:13 End 2023.12.04 @ 13:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ca5fbcf-9574-40c8-a535-b4f30d435f89