Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 16:20:48 Player: Minty Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (280) 1400 Value Destroyed (12898) 12898 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (3202) 3202 TOTAL SCORE: 27260 Bonus ------- High Alert Combat Kills 2054 Follower Combat Kills 1175 Met Data Miner 300 Friendly Fire -327 Cogmind --------- Core Integrity 0/1600 Matter 240/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Cryofiber Web Advanced Cooling System Recoil Nullifier Improved Kinecellerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Coolant Network Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Centrium Heavy Armor Plating Experimental Thermal Shield Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY -------- Centrium Wheel Advanced Cryofiber Web Advanced Cooling System Matter Compressor Recoil Nullifier Improved Kinecellerator Graphene Brace Improved Thermal Defense Suite Experimental Hardlight Generator Long-range Tractor Beam Tachyon Dispersion Ray Graviton Cannon Micro-nuke Launcher Micro-nuke Launcher [Rating: 202] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Recoil Nullifier Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . 2 . . . . 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . . . 1 . . 1 . . . . . . . . Utility 11 | . . . 2 1 . . . . 1 1 . 1 . . . . 2 2 . 1 Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Parts Attached 306 | . 5 6 15 43 17 3 3 7 38 20 14 12 2 12 14 11 20 24 27 13 Power 31 | . . . 4 4 . . . . 3 3 4 . . . 3 . 1 3 5 1 Engine 15 | . . . 3 4 . . . . 3 1 3 . . . 1 . . . . . Core 5 | . . . 1 . . . . . . 2 1 . . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . . . 1 . 1 3 5 1 Propulsion 54 | . . 3 2 5 . 2 . 1 8 3 5 . 1 8 3 2 1 5 4 1 Treads 10 | . . 2 2 4 . . . . 1 . 1 . . . . . . . . . Leg 35 | . . . . . . 1 . 1 5 3 4 . 1 8 3 2 1 3 3 . Wheel 8 | . . 1 . 1 . . . . 2 . . . . . . . . 2 1 1 Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 120 | . 2 2 6 16 10 1 . . 13 8 3 7 1 3 4 5 13 11 12 3 Device 68 | . 1 1 1 9 6 . . . 6 5 1 5 . . 3 4 9 7 9 1 Storage 6 | . 1 . . . . . . . 1 1 . . . . . . . 2 . 1 Processor 12 | . . . 2 3 1 1 . . . 1 . . . 1 . . 1 1 . 1 Hackware 5 | . . . 1 . . . . . . . . . . . . . 2 1 1 . Protection 29 | . . 1 2 4 3 . . . 6 1 2 2 1 2 1 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 101 | . 3 1 3 18 7 . 3 6 14 6 2 5 . 1 4 4 5 5 6 8 Energy Gun 12 | . . . 1 4 . . . . 1 . . 1 . . . . 1 1 1 2 Energy Cannon 14 | . . . . 1 1 . . . . 3 . . . . . 2 . 3 3 1 Ballistic Gun 33 | . 1 . . 7 3 . 3 2 8 2 1 . . 1 2 1 1 . 1 . Ballistic Cannon 24 | . 2 1 1 2 3 . . . 2 . 1 4 . . 2 1 3 1 . 1 Launcher 17 | . . . 1 4 . . . 4 2 1 . . . . . . . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 1 . . . . 1 . . . . . 5 1 1 3 5 . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . . . . . System Corruption 12 | . . . . . . . . . . . . . . 12 . . . . . . Parts Lost 84 | . . . . 3 5 . . 8 7 8 3 . . 5 . 6 6 5 8 20 Power 12 | . . . . . . . . 2 1 1 1 . . . . 1 1 1 2 2 Propulsion 24 | . . . . 1 1 . . 3 1 4 1 . . 4 . . 1 2 2 4 Utility 25 | . . . . 1 4 . . 1 3 . 1 . . . . 2 2 1 3 7 Weapon 23 | . . . . 1 . . . 2 2 3 . . . 1 . 3 2 1 1 7 Highest Loss Streak 19 | . . . . 2 3 . . 3 6 7 3 . . 2 . 2 3 2 4 19 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 93 99 99 96 86 93 78 67 71 80 86 90 91 93 78 96 90 90 81 56 Engine 7 | . 14 11 7 15 15 15 15 7 6 4 7 5 5 5 2 . . . . . Core 1 | . . . 1 . . . . . . 3 2 5 5 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 7 7 5 7 Treads 7 | . . 22 23 19 16 15 15 2 . . . . . . . . . . . . Leg 10 | . 28 7 . . . 1 7 3 12 15 19 21 23 24 22 25 21 19 13 8 Wheel 1 | . . 3 3 2 . . . . 4 . . . . . . . . . 2 . Device 12 | . 9 9 . 9 5 13 7 7 12 15 15 17 25 16 14 20 18 22 9 6 Storage 6 | . 14 11 9 7 7 7 7 7 6 10 11 7 5 5 5 5 4 3 4 4 Processor 6 | . . . 9 4 6 8 15 15 7 4 5 3 . 4 5 5 8 8 11 4 Hackware 3 | . . . 8 2 . . . . . . . . . . . . 8 9 15 12 Protection 6 | . . 1 8 10 9 7 7 6 4 4 5 9 5 11 15 8 . . 1 2 Energy Gun 1 | . 1 . 4 3 . . . . . . . 1 . . . . . 2 1 . Energy Cannon 2 | . . . . . . . . . . 8 11 4 . . . 4 2 5 9 7 Ballistic Gun 8 | . 5 . . 17 21 23 2 15 10 5 1 2 . 2 2 9 4 . . . Ballistic Cannon 6 | . 19 32 22 . . . . . 2 2 . 10 21 18 . 4 10 7 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 14 32 37 41 74 76 58 57 60 90 68 103 118 125 125 102 102 101 108 113 132 Greatest Support 160 | 20 20 40 60 66 66 44 44 20 83 78 65 65 85 115 140 140 143 143 160 160 Greatest Overweight (x) 17 | . 1 3 3 5 1 1 1 10 7 17 2 1 1 2 . . 2 8 5 . Average Overweight (x) 1 | . . . 1 2 1 1 1 4 2 . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 13 Most Carried 15 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 7 10 14 14 14 14 15 14 14 14 14 14 13 14 14 13 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 15 15 15 14 15 15 15 15 14 15 15 15 14 15 13 15 15 15 5 Class Distribution -------------------- 27% | Gunner 14% | Mutant 11% | Tank 10% | Scavenger-Tank 9% | Hacker-Gunner 9% | Scavenger-Gunner 7% | Scavenger-Mutant 4% | Hacker-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Tank | -2/Research Hacker-Gunner | -2/Testing Hacker-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 10149 | 149 40 425 522 1256 493 178 . 665 1614 410 151 91 275 1064 64 784 407 557 591 413 Remotely 1526 | . . . . 161 341 178 . . 239 289 10 . . . . 193 115 . . . Salvage Created 10202 | . 112 274 452 1647 406 55 . 561 1385 873 168 . 99 583 . 1004 303 494 665 1121 Parts 470 | . 10 25 25 98 12 . . 27 51 30 7 . 6 26 . 50 17 31 23 32 Haulers Intercepted 7 | . 1 2 1 2 . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . Parts Field Recycled 8 | . . . . 7 1 . . . . . . . . . . . . . . . Retrieved Matter 123 | . . . . 122 1 . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . 12 . . 28 . . . . 5 23 . 50 . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 226 | . 2 4 14 41 11 . . 23 27 20 2 . 2 21 . 14 6 10 9 20 Guns 81 | . . . 1 31 10 . . 9 15 3 . . . . . 10 . . . 2 Cannons 90 | . 2 4 9 1 1 . . . 3 12 1 . 2 21 . 4 6 10 8 6 AOE 54 | . . . 4 9 . . . 14 9 5 . . . . . . . . 1 12 Classes Destroyed 21 | . 3 4 3 2 3 1 . 1 2 . . . . . . 2 . . . . Worker 15 | . . 1 . 10 . . . . . . . . . . . . . . 1 3 Builder 9 | . . 1 1 . . . . . 1 . . . . . . . 1 1 1 3 Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . Hauler 7 | . 1 2 1 2 . . . . . . . . . . . . . . . 1 Recycler 7 | . . . 1 1 . . . . 3 . . . . . . . . . 1 1 Mechanic 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Operator 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . Watcher 10 | . 1 1 . 3 . . . . . 1 . . . . . . 2 1 1 . Swarmer 52 | . . . 4 16 . . . 8 6 4 . . . 10 . 1 . 3 . . Grunt 91 | . 2 2 8 17 4 . . 7 12 13 1 . . 6 . 5 . 1 . 13 Brawler 5 | . . . . . 1 . . 2 . 1 . . . . . . . . . 1 Duelist 5 | . . . . . 3 . . 2 . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . Sentry 16 | . . 2 1 . 1 . . 1 3 . . . . 1 . 2 2 3 . . Demolisher 3 | . . . . . . . . . . . . . . . . 3 . . . . Hunter 24 | . . . 1 4 1 . . . 4 . . . . 3 . . 2 . 5 4 Programmer 19 | . . . . 4 . . . 1 1 2 . . 1 1 . . 1 3 4 1 Heavy 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 Behemoth 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 3 4 4 8 7 . . 9 13 7 1 . 2 5 . 4 5 8 3 9 Combat Bots Only 12 | . 2 3 4 7 7 . . 9 12 7 1 . 2 5 . 4 3 7 2 8 Max Kills in Single Turn 6 | . 1 1 3 6 2 1 . 3 2 4 1 . 2 2 . 1 1 1 2 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . . 3 2 3 . . . . . . . . 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1672 | . 5 6 92 158 93 . . 63 213 125 33 2 12 160 . 106 115 51 126 312 Missed 505 | . 2 1 20 52 32 . . 16 60 32 6 . 6 59 . 32 47 10 40 90 Intercepted 6 | . . . . . . . . . . . . . . . . 6 . . . . Damage Taken 23025 | . 47 75 974 1389 1271 . . 973 2186 1382 533 71 146 1854 . 1672 1827 888 1938 5799 Core 3412 | . . 15 80 70 205 . . 157 229 264 53 27 . 94 . 136 225 105 144 1608 Absorbed by Shields 667 | . . . . 282 . . . . 214 . 46 . . . . . . 125 . . Redirected to Shielding 341 | . . . . 95 . . . . . 95 . . . . . 151 . . . . Ignored by Resistances 916 | . . . . 18 . . . . 11 350 110 . . . . . . . 36 391 Regen/Repaired (Parts) 668 | . . 34 34 . . . . . . . . . . . . . . 359 241 . Core Remaining (%) 79 | 100 100 96 85 . . . . 38 73 . 68 . . . . 70 82 . 82 . Volleys Fired 529 | . 6 12 46 80 23 3 . 25 58 32 19 1 6 43 . 44 24 23 37 47 Largest 4 | . 2 3 3 3 3 3 . 3 3 4 4 4 4 4 . 4 4 4 4 4 Hottest 409 | . 70 105 120 150 176 84 . 95 106 318 270 259 232 232 . 246 271 355 360 409 Shots Fired 1462 | . 12 36 127 219 65 9 . 64 154 98 42 4 24 127 . 117 87 70 90 117 Gun 589 | . . . 10 193 51 9 . 55 117 28 2 1 . 9 . 73 19 2 10 10 Cannon 810 | . 12 36 116 18 14 . . . 27 69 40 3 24 118 . 44 68 68 76 77 Launcher 63 | . . . 1 8 . . . 9 10 1 . . . . . . . . 4 30 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1040 | . 12 36 116 155 60 9 . 55 144 45 4 3 24 127 . 92 76 32 40 10 Thermal 279 | . . . . . 5 . . . . 52 38 1 . . . 25 11 36 44 67 Explosive 63 | . . . 1 8 . . . 9 10 1 . . . . . . . . 4 30 Electromagnetic 80 | . . . 10 56 . . . . . . . . . . . . . 2 2 10 Robot Hit Streak 17 | . 4 4 8 9 9 6 . 17 10 11 14 2 3 6 . 13 17 11 8 11 Robot Miss Streak 17 | . 3 4 4 12 8 7 . 17 5 17 3 1 4 5 . 4 4 2 3 8 Penetration Max 1 | . . . . . . . . 1 1 1 . . 1 . . 1 1 1 1 . Secondary Targets 12 | . . . . 5 4 . . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 1 . . . . . . . . . . . Shots Hit Robots 940 | . 7 14 73 164 57 7 . 46 103 56 29 3 10 62 . 87 50 50 54 68 Core Hits 696 | . 4 10 31 176 65 9 . 72 73 35 4 2 4 31 . 44 22 18 25 71 Critical Kills 14 | . . . . . . . . . 1 . 1 . 1 6 . 5 . . . . Critical Parts Destroyed 18 | . . . . . . . . . . . 2 . 2 2 . 10 . . 2 . Critical Strikes 73 | . . 1 . 1 . . . . 5 . 3 . 3 22 . 18 6 7 7 . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . Destroy 33 | . . . . . . . . . 1 . 2 . 3 9 . 16 . . 2 . Blast 38 | . . 1 . 1 . . . . 4 . . . . 13 . 2 6 7 4 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36608 | . 246 294 1704 4452 1334 113 . 2911 3695 2826 1049 82 514 2108 . 2117 1888 2226 2502 6547 Guns 8428 | . . . 180 2590 916 101 . 801 1818 385 40 27 . 35 . 1086 257 . 95 97 Cannons 17157 | . 135 294 1216 138 418 . . . 594 1437 995 55 514 2073 . 1031 1620 2219 1956 2462 Explosions 10883 | . 111 . 293 1695 . . . 2109 1283 999 . . . . . . . . 444 3949 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 140 | . . . 15 29 . 12 . 1 . 5 14 . . . . . 11 7 7 39 Kinetic 17452 | . 135 294 1216 1969 1197 101 . 801 2412 548 67 55 514 2108 . 1708 1721 1282 862 462 Thermal 9277 | . . . 140 1180 137 . . . . 2191 968 27 . . . 409 156 937 1132 2000 Explosive 8646 | . 111 . 153 515 . . . 2109 1283 82 . . . . . . . . 444 3949 Electromagnetic 1093 | . . . 180 759 . . . . . . . . . . . . . . 57 97 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 5 6 6 6 8 . . . . 3 15 15 15 5 4 4 26 Average Corruption 7 | . . . . 4 5 6 6 7 . . . . 2 11 15 15 2 3 1 13 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . . . 25 24 20 4 38 . . . . 9 31 8 24 2 2 3 11 Message Errors 49 | . . . . 8 6 5 2 10 . . . . 3 6 . 4 1 . 1 3 Matter Fused 43 | . . . . 6 5 8 . 6 . . . . 4 7 1 4 . . 1 1 Heat Flow Errors 25 | . . . . 4 1 4 . 5 . . . . 1 1 2 4 . . . 3 Energy Discharges 24 | . . . . 2 4 1 1 7 . . . . 1 3 1 3 . . . 1 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Data Loss (minor) 24 | . . . . . 3 . 1 8 . . . . . 4 3 4 . 1 . . Data Loss (major) 10 | . . . . 1 2 . . 1 . . . . . 1 1 3 . 1 . . Misfires 3 | . . . . . . 1 . . . . . . . 2 . . . . . . Alerts 7 | . . . . 3 2 . . . . . . . . 1 . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . . 1 1 1 . . . . . . . 6 . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 888 | . 15 . 19 142 25 . . 38 53 163 . . 43 58 . . 12 54 83 183 Projectiles 329 | . . . 9 . 25 . . . 5 2 . . 43 58 . . 12 54 83 38 Explosions 559 | . 15 . 10 142 . . . 38 48 161 . . . . . . . . . 145 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 60 | . 2 . 11 . . . . . 2 2 1 . 2 16 . . 8 3 11 2 Impact 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Kinetic 56 | . 2 . 11 . . . . . 2 2 . . 2 16 . . 8 3 9 1 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 453 | . . . 38 17 . . . 183 97 . . . . . . . . . . 118 Shots 11 | . . . 1 1 . . . 3 3 . . . . . . . . . . 3 Rammed 13 | . . . 2 4 . 1 . . . . . . . . . . . . . 6 Targets Rammed 24 | . . . 2 6 . 1 . 1 . 2 1 . . . . . 1 1 2 7 Kicked 9 | . . . . . . . . 1 . 2 1 . . . . . 1 1 2 1 Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 544 | . 81 72 394 301 274 228 . 215 265 443 213 147 58 481 . 17 . . . 544 Average Temperature 110 | . 42 28 96 80 85 111 . 69 90 132 89 85 25 172 . 17 . . . 240 Received Heat Transfer 3558 | . 27 24 387 354 258 . . 162 395 702 379 9 9 111 . 216 63 75 36 351 Effects 23 | . . . 3 2 2 . . . . 3 1 . . . . . . . . 12 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 Interference 13 | . . . 3 . 2 . . . . 2 . . . . . . . . . 6 Short Circuit 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 8 | . . . . 1 . . . . . 2 4 . . . . . . 1 . . Heat Transferred 9577 | . . . 150 900 250 . . . . 2394 1450 37 . . . 425 224 1057 988 1702 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 5 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 1179 | . 131 219 403 1006 . . . . 1124 1179 842 467 . . . . 354 253 284 903 Initial 970 | . . 55 92 112 . . . . 970 550 577 412 . . . . 27 168 93 100 Average 437 | . 41 111 239 515 . . . . 956 869 673 373 . . . . 175 114 144 505 Maximum Alert Level 4 | . . 1 2 3 . . . . 4 4 3 2 . . . . 1 1 1 3 Low Security (%) 35 | . 100 86 24 13 . . . . . . . . . . . . 66 98 82 17 Level 1 16 | . . 13 71 7 . . . . . . . 70 . . . . 33 1 17 29 Level 2 21 | . . . 4 54 . . . . . 28 54 29 . . . . . . . 9 Level 3 25 | . . . . 24 . . . . 90 61 45 . . . . . . . . 43 Level 4 1 | . . . . . . . . . 9 9 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . . 1 2 20 . . . 1 12 3 . 1 . . . . 5 8 2 8 Investigation 19 | . . . 2 8 . . . . 2 2 . . . . . . 1 3 . 1 Extermination 13 | . . . . 4 . . . . 2 . . 1 . . . . 1 2 2 1 Reinforcement 14 | . . 1 . 4 . . . . 2 . . . . . . . 3 1 . 3 Assault 5 | . . . . 1 . . . 1 2 1 . . . . . . . . . . Garrison 12 | . . . . 3 . . . . 4 . . . . . . . . 2 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . 1 . . . . . . . 1 1 . 1 Haulers Reinforced 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 21 | . . 1 3 2 . . . 2 . . 1 . . . . 8 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 2 5 27 52 14 . . 37 29 19 16 3 3 23 . 17 14 12 16 41 Peak Tracking Total 13 | . 2 2 7 7 9 . . 9 8 7 7 1 2 5 . 7 5 7 4 13 Tactical Retreats 10 | . . . 2 1 1 . . . . 2 . . . 2 . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 11 | . . . . 6 . . . . 1 . 2 . . . . . 2 . . . Indirectly 1 | . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 . . . . . . . . . . . . Objects Rigged 31 | . 4 . . 20 . . . . . 7 . . . . . . . . . . Exploded 5 | . 1 . . 2 . . . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 58 | . 1 . 1 25 . . . 2 3 12 3 1 . . . 3 1 . 5 1 Max in Single Turn 14 | . 1 . 1 14 . . . 2 1 4 1 . . . . 2 1 . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 59 | . 3 1 4 19 . . 4 . 3 5 1 1 . . 5 . 3 5 3 2 Terminals 25 | . 3 . 3 9 . . . . 1 2 1 1 . . . . 2 2 . 1 Fabricators 8 | . . . . 2 . . . . 1 2 . . . . . . . 2 . 1 Repair Stations 8 | . . 1 1 2 . . . . . 1 . . . . . . . 1 2 . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . 2 . . . . 1 . . . . . . . 1 . . . Total Hacks 197 | . 13 2 13 53 . . 34 . 6 15 2 4 . . 18 . 7 13 12 5 Successful 125 | . 6 2 10 19 . . 34 . 1 7 1 2 . . 18 . 2 9 11 3 Failed 72 | . 7 . 3 34 . . . . 5 8 1 2 . . . . 5 4 1 2 Catastrophic 16 | . 2 . . 8 . . . . 3 1 . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . 6 16 . . . . 1 5 . . . . . . 2 2 . 1 Terminals 67 | . 13 . 10 23 . . . . 1 6 2 4 . . . . 4 2 . 2 Fabricators 24 | . . . . 6 . . . . 2 7 . . . . . . . 6 . 3 Repair Stations 21 | . . 2 3 5 . . . . . 2 . . . . . . . 5 4 . Recycling Units 7 | . . . . 7 . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . 7 . . . . . . . . . . . . . . 8 . Garrison Access 11 | . . . . 5 . . . . 3 . . . . . . . 3 . . . Terminal Hacks 74 | . 4 . 5 7 . . 34 . . 1 1 2 . . 18 . 1 . . 1 Record 17 | . . . . . . . 11 . . . . . . . 6 . . . . . Part Schematic 17 | . . . . . . . 13 . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 1 . 1 . . . 3 . . . . 1 . . 4 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 8 | . 1 . 1 3 . . . . . 1 . . . . . . 1 . . 1 Unreport Threat 3 | . . . . 2 . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . 2 . . . . 1 3 . . . . . . . 4 . 2 Network Status 2 | . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . 1 . . . . . . . 2 . 1 Build 6 | . . . . . . . . . 1 2 . . . . . . . 2 . 1 Repair Station Hacks 14 | . . 2 2 1 . . . . . 1 . . . . . . . 4 4 . Scan Component 8 | . . 1 1 1 . . . . . 1 . . . . . . . 2 2 . Repair 6 | . . 1 1 . . . . . . . . . . . . . . 2 2 . Recycling Unit Hacks 4 | . . . . 4 . . . . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 4 . . . . . . . . . . . . . . 7 . Insert Component 5 | . . . . 2 . . . . . . . . . . . . . . 3 . Analyze 6 | . . . . 2 . . . . . . . . . . . . . . 4 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 3 1 . . . . . 2 . . . . . . 1 1 . . Terminals 8 | . 2 . 3 1 . . . . . 1 . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . Botnet 4 | . 1 . 3 . . . . . . . . . . . . . . . . . Detonate 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . 1 1 . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . 4 19 . . . . 3 5 . 1 . . . . 3 5 3 2 Full Trace Events 20 | . 2 . 2 8 . . . . 2 2 . . . . . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . 4 . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 447 | . . . . . . . . . . 321 . . . . . . . 76 . 50 Total Robot Build Rating 22 | . . . . . . . . . . . . . . . . . . 12 . 10 Part Schematics Acquired 21 | . . . . 1 . . 13 . . . . . . . 4 . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 1 . . . . . . . . . . . . . . 2 2 . Time 206 | . . 26 26 . . . . . . . . . . . . . . 82 72 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 248 | . . . . 248 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 2 . . . . . . . . . . . . . . 3 . Part Schematics Acquired 4 | . . . . 1 . . . . . . . . . . . . . . 3 . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 24 | . . . . 3 2 . . 3 . . 10 . . . . . . 4 . 2 Largest Group 9 | . . . . 3 2 . . 3 3 . 9 4 3 1 . . . 4 . 2 Highest-Rated Group 411 | . . . . 93 48 . . 154 154 . 411 121 93 34 . . . 84 . 82 Highest-Rated Ally 159 | . . . . 31 32 . . 96 96 . 159 39 39 34 . . . 21 . 41 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . . . 36 5 . . 23 16 . 99 14 7 . . . . 20 . 11 Total Damage 4677 | . . . . 528 104 . . 270 361 . 1993 254 167 . . . . 520 . 480 Kills 40 | . . . . 7 . . . 4 3 . 17 3 2 . . . . 3 . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 14984 | . 313 365 808 2636 766 860 213 1363 1058 597 625 306 560 727 237 512 744 894 975 425 Spaces Moved 7027 | 1 230 187 382 1286 288 375 93 343 429 250 277 143 281 308 170 292 467 498 421 306 Core 353 | . . . . . . . . 128 76 2 . . . . . . . . . 147 Treads 1822 | . . 112 246 708 288 375 93 . . . . . . . . . . . . . Legs 3892 | 1 230 . . . . . . 215 188 248 277 143 281 308 170 292 467 494 420 158 Wheels 960 | . . 75 136 578 . . . . 165 . . . . . . . . 4 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 135 145 225 225 225 280 100 120 190 190 190 120 120 120 117 118 100 50 Average Speed 171 | 120 121 146 153 173 225 225 225 361 178 174 191 190 190 185 120 120 119 124 150 82 Slowest Speed 900 | 120 190 160 163 245 225 225 225 550 400 900 260 190 190 260 120 120 260 200 190 113 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 2 51 24 37 41 47 61 69 59 13 8 38 3 52 52 62 62 9 13 42 9 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . . . 3 . . . . . Known Exits Taken 5 | . . . . 1 . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 13 | . . . . . 2 2 . 1 . . . . 4 2 . 2 . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . . 4 . . . Terrain Destroyed 888 | . 38 . 14 132 . . . 102 89 91 7 1 16 66 . 6 34 18 63 211 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 203 | . . . . . . . . . 17 13 7 1 16 66 . 4 34 18 20 7 AOE 683 | . 38 . 14 132 . . . 102 72 78 . . . . . . . . 43 204 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Zhi Pro Res Res Tes Acc Total 8868 | . 254 254 508 1532 353 384 98 413 594 339 334 177 294 377 206 361 594 722 685 389 Wait 626 | . . 27 43 56 1 . . 7 45 14 2 9 . 6 2 10 66 150 180 8 Move 7007 | . 229 186 381 1285 287 374 92 342 428 249 276 142 280 307 169 291 466 497 420 306 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | . 6 14 8 23 4 . . 1 9 8 2 3 2 3 4 3 6 16 2 1 Fast Attach 126 | . 3 3 3 12 5 3 3 1 19 10 10 4 2 4 11 1 3 12 16 1 Attach 67 | . 1 2 2 6 5 . . 3 7 4 . 2 . 2 1 5 5 8 5 9 Detach 49 | . 1 2 . 7 2 2 . 4 3 3 1 3 1 . 1 . 5 4 8 2 Swap 115 | . 1 1 10 25 7 . . 3 12 6 4 6 . 6 3 6 12 4 6 3 Drop 160 | . 7 7 13 32 3 1 3 2 13 11 9 7 3 6 15 1 6 7 9 5 Fire 529 | . 6 12 46 80 23 3 . 25 58 32 19 1 6 43 . 44 24 23 37 47 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . 6 Kick 9 | . . . . . . . . 1 . 2 1 . . . . . 1 1 2 1 Crush 9 | . . . 2 6 . 1 . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . . . . . Rewire 39 | . . . . . 16 . . 23 . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 390 | -9/Materials | Repaired Aluminum Leg 600 | -9/Materials | Build established: Gunner 637 | -9/Materials | Discovered new exit (range 7) 679 | -9/Materials | Entered another Materials area 679 | -8/Materials | Evolved 2 slots: Utility x2 737 | -8/Materials | Repaired Lgt. Armor Plating 1058 | -8/Materials | Discovered new exit (range 16) 1487 | -8/Materials | Entered Factory 1487 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1754 | -7/Factory | Destroyed 7 combat bots 2110 | -7/Factory | Build established: Tank 2431 | -7/Factory | Allied Derelicts emerged from ambush trap array 2605 | -7/Factory | Build established: Gunner 2975 | -7/Factory | Build established: Tank 3233 | -7/Factory | Garrison activated, responded to threat 3524 | -7/Factory | Identified exit to Lower Caves 3708 | -7/Factory | Build established: Gunner 3887 | -7/Factory | First assault squad dispatched 4123 | -7/Factory | Entered Lower Caves 4269 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4324 | -7/Lower Caves | Destroyed 7 combat bots 4333 | -7/Lower Caves | Lost 3 parts (1n2u) 4528 | -7/Lower Caves | Learned Factory emergency access door positions 4691 | -7/Lower Caves | Spotted B-75 Beast 4811 | -7/Lower Caves | Destroyed B-75 Beast 4862 | -7/Lower Caves | Discovered new exit (range 11) 4889 | -7/Lower Caves | Entered another Lower Caves area 4923 | -7/Lower Caves | Learned 4 Factory zone layouts 5724 | -7/Lower Caves | Discovered new exit (range 10) 5749 | -7/Lower Caves | Entered Data Miner 5751 | -7/Data Miner | Discovered new exit (range 6) 5794 | -7/Data Miner | Met Data Miner 5841 | -7/Data Miner | Learned location of Section 7 (-3) 5841 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5875 | -7/Data Miner | Received God Mode back door access code from Data Miner 5962 | -7/Data Miner | Entered Proximity Caves 5964 | -6/Proximity Caves | Spotter reported a threat 5965 | -6/Proximity Caves | Spotter reported a threat 6018 | -6/Proximity Caves | Spotter reported a threat 6051 | -6/Proximity Caves | Spotter reported a threat 6071 | -6/Proximity Caves | Spotter reported a threat 6159 | -6/Proximity Caves | Core integrity fell below 50% 6214 | -6/Proximity Caves | Spotter reported a threat 6310 | -6/Proximity Caves | Spotter reported a threat 6422 | -6/Proximity Caves | Spotter reported a threat 6449 | -6/Proximity Caves | Build established: Mutant 6499 | -6/Proximity Caves | Spotter reported a threat 6517 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6555 | -6/Proximity Caves | Spotter reported a threat 6613 | -6/Proximity Caves | Spotter reported a threat 6663 | -6/Proximity Caves | Lost 3 parts (2p1n) 6730 | -6/Proximity Caves | Escorted by Enhanced Grunt 6731 | -6/Proximity Caves | Spotter reported a threat 6739 | -6/Proximity Caves | Spotter reported a threat 6770 | -6/Proximity Caves | Destroyed 9 combat bots 7293 | -6/Proximity Caves | Discovered new exit (range 9) 7325 | -6/Proximity Caves | Entered Factory 7325 | -6/Factory | Accompanied by 3 allies 7325 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7675 | -6/Factory | Search patrols dispatched 7997 | -6/Factory | Garrison activated, responded to threat 8025 | -6/Factory | Search patrols dispatched 8049 | -6/Factory | Build established: Scavenger-Gunner 8102 | -6/Factory | Garrison activated, responded to threat 8176 | -6/Factory | Destroyed 12 combat bots 8183 | -6/Factory | Lost 6 parts (1p1n2u2w) 8375 | -6/Factory | First assault squad dispatched 8377 | -6/Factory | Discovered new exit (range 6) 8383 | -6/Factory | Entered another Factory area 8383 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8683 | -5/Factory | First assault squad dispatched 8709 | -5/Factory | Incoming assault squad redirected 8710 | -5/Factory | Lost 7 parts (1p3n3w) 8717 | -5/Factory | Destroyed 7 combat bots 8951 | -5/Factory | Discovered new exit (range 16) 8980 | -5/Factory | Entered Extension 9001 | -5/Extension | Disrupted transfer network 9003 | -5/Extension | Build established: Scavenger-Mutant 9043 | -5/Extension | Rescued a captive Derelict 9112 | -5/Extension | Rescued a captive Derelict 9129 | -5/Extension | Rescued a captive Derelict 9134 | -5/Extension | Rescued a captive Derelict 9258 | -5/Extension | Rescued a captive Derelict 9258 | -5/Extension | Rescued a captive Derelict 9297 | -5/Extension | Rescued A7 9344 | -5/Extension | Rescued a captive Derelict 9407 | -5/Extension | Rescued a captive Derelict 9407 | -5/Extension | Rescued a captive Derelict 9419 | -5/Extension | Spotted B-75 Beast 9431 | -5/Extension | Spotted B-75 Beast 9443 | -5/Extension | Destroyed B-75 Beast 9461 | -5/Extension | Allies destroyed B-75 Beast 9480 | -5/Extension | Lost 3 parts (1p1n1u) 9519 | -5/Extension | Discovered new exit (range 3) 9605 | -5/Extension | Entered Factory 9605 | -4/Factory | Accompanied by 5 allies (A7) 9605 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9618 | -4/Factory | Lost 3 allies 9778 | -4/Factory | Build established: Scavenger-Tank 9857 | -4/Factory | Discovered new exit (range 11) 9911 | -4/Factory | Entered Upper Caves 9911 | -4/Upper Caves | Accompanied by 3 allies 10115 | -4/Upper Caves | Build established: Scavenger-Gunner 10143 | -4/Upper Caves | P-70 Sage assimilated allied 00-7QI(h) 10345 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10395 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 10435 | -4/Upper Caves | Encountered a Warlord checkpoint 10441 | -4/Upper Caves | Discovered new exit (range 8) 10471 | -4/Upper Caves | Entered another Upper Caves area 10471 | -4/Upper Caves | Accompanied by 1 ally 10529 | -4/Upper Caves | Discovered new exit (range 5) 10614 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10667 | -4/Upper Caves | System corruption reached 10% 10700 | -4/Upper Caves | Build established: Scavenger-Tank 11150 | -4/Upper Caves | Encountered a Warlord checkpoint 11191 | -4/Upper Caves | Discovered new exit (range 5) 11198 | -4/Upper Caves | Entered Zhirov 11200 | -4/Zhirov | Discovered new exit (range 3) 11248 | -4/Zhirov | Learned location of Quarantine (-3) 11248 | -4/Zhirov | Learned location of Testing (-2) 11248 | -4/Zhirov | Learned location of Command (-1) 11290 | -4/Zhirov | Found Alien Artifact 11305 | -4/Zhirov | Found Alien Artifact 11305 | -4/Zhirov | Identified Integrated Dissipator 11305 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11435 | -4/Zhirov | Entered Proximity Caves 11436 | -3/Proximity Caves | Identified exit to Research 11439 | -3/Proximity Caves | Identified Transdimensional Reconstructor 11439 | -3/Proximity Caves | Warped through subspace 11574 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11595 | -3/Proximity Caves | Spotted B-86 Titan 11616 | -3/Proximity Caves | Destroyed B-86 Titan 11947 | -3/Proximity Caves | Entered Research 11947 | -3/Research | Evolved 2 slots: Utility x2 12007 | -3/Research | Discovered new exit (range 15) 12063 | -3/Research | Identified exit to Research 12423 | -3/Research | Build established: Hacker-Gunner 12528 | -3/Research | Lost 3 parts (1n1u1w) 12691 | -3/Research | Entered another Research area 12691 | -2/Research | Evolved 2 slots: Utility x2 12838 | -2/Research | Build established: Hacker-Skirmisher 12853 | -2/Research | Found Prototype Device 12853 | -2/Research | Identified Exp. Thermal Shield 12915 | -2/Research | Fabricated H-55 Commando? 13013 | -2/Research | Fabricated H-55 Commando (x2) 13095 | -2/Research | Repaired Lrg. Storage Unit 13144 | -2/Research | Build established: Hacker-Tank 13182 | -2/Research | Repaired Imp. Kinecellerator 13292 | -2/Research | Lost 3 allies 13438 | -2/Research | Garrison activated, responded to threat 13508 | -2/Research | Destroyed 7 combat bots 13538 | -2/Research | Discovered new exit (range 15) 13583 | -2/Research | Identified exit to Testing 13585 | -2/Research | Entered Testing 13605 | -2/Testing | Found Prototype Device 13605 | -2/Testing | Identified Exp. Hardlight Generator 13822 | -2/Testing | Lost 3 parts (1n2u) 13931 | -2/Testing | Repaired Coolant Network 14007 | -2/Testing | Build established: Hacker-Gunner 14218 | -2/Testing | Lost 4 parts (2p1u1w) 14287 | -2/Testing | Found Prototype Leg 14287 | -2/Testing | Identified Myomer Exoskeleton 14315 | -2/Testing | Found Prototype Protection 14315 | -2/Testing | Identified Centrium Heavy Armor Plating 14410 | -2/Testing | Repaired Imp. Kinecellerator 14523 | -2/Testing | Discovered new exit (range 16) 14545 | -2/Testing | Found Prototype Energy Gun 14545 | -2/Testing | Identified Tachyon Dispersion Ray 14559 | -2/Testing | Identified exit to Access 14560 | -2/Testing | Entered Access 14560 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14706 | -1/Access | Fabricated H-66 Slayer (x2) 14749 | -1/Access | Garrison activated, responded to threat 14802 | -1/Access | Build established: Hacker-Tank 14823 | -1/Access | Destroyed 8 combat bots 14860 | -1/Access | System corruption reached 10% 14939 | -1/Access | Lost 19 parts (2p4n6u7w) 14951 | -1/Access | Core integrity fell below 50% 14972 | -1/Access | Core integrity fell below 20% 14985 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 14933_ System corrupted: Matter fused (-6). 14947_ Slammed into P-80 Master. 14947_ P-80 Master knocked back. 14948_ Slammed into P-80 Master. 14948_ Enh. Optical Array destroyed. 14948_ System corrupted by crushing effect (+4). 14949_ Slammed into P-80 Master. 14952_ Destabilizing: Core damaged (-80). 14952_ Slug penetrates Wall. 14952_ Penetrated by Slug. 14959_ LQK4MA5XKOA#&41%:&E#M 1M BM008TEYK= 14959_ W-44 Eye sends out distress signal. 14961_ Acquired 29 matter. 14962_ Acquired 74 matter. 14965_ Slug penetrates Wall. 14968_ Penetrated by Slug. 14971_ Acquired 56 matter. 14971_ Penetrated by Slug. 14975_ System corrupted: Heat flow error (+202). 14984_ R-10 Processor inserts Med. Storage Unit into recycling unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ?? ?????????????????????????? | | ???????????????????# ?? ?????????????????????????? | | ##?????????????????# ? ?????????????????????????? | | ?????????????????# ? ?????????????????????????? | | ????????????????# ? ""???????????????????????? | | ????????????????# ? """"" ????? ????????????? | | ????????????????? ? """""????? ????????????? | | ??????????????## ? """"????? ???????????? | | ???????######## # ## # ##+### ???????????? | | ??????# ??????????? | | ??????# ??????????? | | ??????# ??????????? | | ?????+ A ?????????? | | ??????# gg ?????????? | | ????????# ?????????? | | #+########## ?????????? | | l @ ########+????????????? | | p s d ## #??????????????????? | | ## #??????????????????? | | ## #??????????????????? | | " !## #??????????????????? | | """ ## ! #??????????????????? | | """ ## #??????????????????? | | " ## * #??????????????????? | | % ## R #??????????????????? | | % ## ""Y"" #??????????????????? | | ## """"" #??????????????????? | | " ## #??????????????????? | | """ ## ????? #??????????????????? | | % """ ##########+####???????????????? | | " ######??????????? | | ??????????? | | ?????????? | | ?????????? | | ] ????????? | | """ """ ????????? | | """T""" #????????????? | | #+################# #########+#????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 53 Energy Capacity 705 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 30 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- Lgt. Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Graviton Cannon | -2/Testing | Scanalyzed Biometal Leg | -2/Testing | Scanalyzed Micro-nuke Launcher | -2/Testing | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -2/Research H-55 Commando | x2 | -2/Research H-66 Slayer | x2 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed TargetingMetafieldLink Manual? 0 Play Time 01:35:55 Cumulative 759.3 hours Start 2024.06.10 @ 10:18:57 End 2024.06.10 @ 16:20:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 848 Rogue 572 Adventurer 123 Explorer 153 Win Type - Total 28 Types 22/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 999d27d2-d220-4c83-bdc2-a10d14c623d8