Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 14:11:15 Player: furiousskeleton Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2862) 2862 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 6528 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 74 Friendly Fire -85 Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Fusion Compressor Power Amplifier Improved Heat Sink Advanced Heat Sink Transmission Jammer Hardened Heavy Armor Plating Powered Armor Force Field Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Powered Armor Force Field > --- WEAPON ----------- Heavy Plasma Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Enhanced Nuclear Core Hybrid Fission Core Fusion Compressor Fusion Compressor Light Treads Power Amplifier Improved Heat Sink Advanced Heat Sink Transmission Jammer Hardened Heavy Armor Plating Powered Armor Force Field Assault Cannon [Rating: 53] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 1 1 Weapon 2 | . . . . 1 1 Parts Attached 48 | 8 3 7 9 4 17 Power 7 | 1 . 1 1 . 4 Engine 2 | 1 . 1 . . . Core 5 | . . . 1 . 4 Reactor . | . . . . . . Propulsion 10 | 2 . 3 . 2 3 Treads 10 | 2 . 3 . 2 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 1 1 4 1 6 Device 7 | 1 . 1 2 . 3 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 16 | 3 2 2 4 1 4 Energy Gun 4 | 2 2 . . . . Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon 6 | . . . 2 1 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . . . 1 17 Power 3 | . . . . . 3 Propulsion 6 | . . . . 1 5 Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . . . 1 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 92 99 99 96 Engine 3 | . 14 11 6 . . Core 4 | . . . 2 7 5 Treads 29 | . 28 37 36 29 25 Device 16 | . 14 11 18 15 19 Storage 7 | . 13 11 9 7 6 Processor 5 | . . . 9 7 5 Protection 4 | . . . . 7 5 Energy Gun 3 | . 27 5 . . . Energy Cannon 1 | . . . 2 . 2 Ballistic Gun 2 | . . 16 4 . . Ballistic Cannon 16 | . . . 10 23 22 Naked Turns . | . . . . . . Heaviest Build 80 | 14 30 34 43 55 80 Greatest Support 91 | 40 40 83 83 91 91 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 7 10 13 15 15 Average Carried 11 | 2 4 7 10 12 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 3 6 10 13 14 9 Class Distribution -------------------- 38% | Skirmisher 35% | Mutant 20% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2587 | 276 42 344 150 787 988 Remotely 2106 | 117 42 344 150 787 666 Salvage Created 2942 | 100 302 572 179 872 917 Parts 166 | 1 26 38 10 37 54 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 8 | . . 1 . 1 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 60 | . 8 13 4 20 15 Guns 19 | . 6 13 . . . Cannons 39 | . . . 4 20 15 AOE 2 | . 2 . . . . Classes Destroyed 12 | 1 6 1 1 2 1 Worker 8 | . 2 . . 1 5 Builder 4 | . 1 . . 1 2 Hauler 2 | . 1 . . 1 . Recycler 7 | 1 . . . 3 3 Mechanic 1 | . . . . 1 . Operator 2 | . . . . . 2 Watcher 9 | . 2 3 . . 4 Swarmer 17 | . 6 4 . 5 2 Grunt 23 | . 2 7 . 8 6 Sentry 11 | . . 2 3 4 2 Hunter 1 | . . . 1 . . Programmer 8 | . . . . 3 5 Best Kill Streak 9 | 1 7 4 2 6 9 Combat Bots Only 4 | . 4 4 2 4 2 Max Kills in Single Turn 5 | 1 5 1 1 2 5 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 449 | . 23 41 8 85 292 Missed 115 | . 5 10 1 28 71 Damage Taken 4193 | . 182 313 79 607 3012 Core 961 | . 11 50 . 39 861 Absorbed by Shields 100 | . . . . . 100 Ignored by Resistances 1226 | . 54 94 22 182 874 Regen/Repaired (Parts) 84 | . 43 41 . . . Core Remaining (%) 95 | 100 95 87 100 94 . Volleys Fired 168 | 6 15 38 5 43 61 Largest 4 | 1 2 2 2 3 4 Hottest 234 | 20 80 80 96 144 234 Shots Fired 420 | 6 30 76 10 124 174 Gun 112 | 6 30 76 . . . Cannon 308 | . . . 10 124 174 Launcher . | . . . . . . Special . | . . . . . . Kinetic 369 | 6 . 66 10 124 163 Thermal 11 | . . . . . 11 Explosive . | . . . . . . Electromagnetic 40 | . 30 10 . . . Robot Hit Streak 28 | 6 5 21 9 9 28 Robot Miss Streak 6 | . 2 3 1 4 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 252 | 6 17 58 6 71 94 Core Hits 117 | 2 14 22 5 35 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 33 | . 1 . . 15 17 Blast 32 | . . . . 15 17 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7581 | 75 559 813 150 2303 3681 Guns 1110 | 75 222 813 . . . Cannons 5265 | . . . 150 2265 2850 Explosions 1100 | . 334 . . . 766 Melee . | . . . . . . Ramming 106 | . 3 . . 38 65 Kinetic 5942 | 75 . 738 150 2265 2714 Thermal 1006 | . 104 . . . 902 Explosive 230 | . 230 . . . . Electromagnetic 297 | . 222 75 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 541 | . 56 . . 91 394 Projectiles 180 | . . . . 91 89 Explosions 361 | . 56 . . . 305 Melee . | . . . . . . Knockbacks 48 | . . . . 16 32 Impact 3 | . . . . 1 2 Kinetic 42 | . . . . 13 29 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 67 | . 67 . . . . Shots 1 | . 1 . . . . Rammed 18 | . 1 . . 6 11 Targets Rammed 20 | . 1 . . 8 11 Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 578 | . 90 53 51 377 578 Average Temperature 119 | . 33 13 20 153 134 Received Heat Transfer 874 | . 6 168 27 222 451 Effects 16 | . . . . 6 10 Shutdowns 6 | . . . . 1 5 Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Matter Decay 3 | . . . . . 3 Damage (minor) 3 | . . . . 1 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 850 | . 50 . . . 800 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 487 | 5 318 266 286 487 353 Initial 205 | . 2 42 88 33 205 Average 137 | 4 141 144 133 155 135 Maximum Alert Level 2 | . 1 1 1 2 1 Low Security (%) 74 | 100 74 86 76 71 69 Level 1 23 | . 25 13 23 16 30 Level 2 2 | . . . . 12 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . . 3 . 5 10 Investigation 2 | . . 1 . . 1 Extermination 5 | . . . . 1 4 Reinforcement 7 | . . 2 . 1 4 Assault . | . . . . . . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 2 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 10 18 4 26 31 Peak Tracking Total 5 | . 4 4 2 5 5 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . 2 . 1 2 10 Max in Single Turn 4 | . 1 . 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 25 | . 5 4 2 6 8 Terminals 14 | . 4 2 2 3 3 Fabricators 4 | . . . . 2 2 Repair Stations 2 | . 1 1 . . . Recycling Units 3 | . . 1 . . 2 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 63 | . 14 8 6 19 16 Successful 42 | . 11 4 4 12 11 Failed 21 | . 3 4 2 7 5 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 39 | . 11 5 6 11 6 Fabricators 8 | . . . . 5 3 Repair Stations 5 | . 3 2 . . . Recycling Units 5 | . . 1 . . 4 Scanalyzers 6 | . . . . 3 3 Garrison Access . | . . . . . . Terminal Hacks 24 | . 9 1 4 7 3 Record 3 | . 2 . . . 1 Part Schematic 2 | . . . . 1 1 Prototype ID Bank 4 | . 1 1 1 1 . Open DSF 2 | . . . . 1 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 4 | . 1 . 1 2 . Terminal Index 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . Fabricator Hacks 6 | . . . . 4 2 Network Status 4 | . . . . 3 1 Load Schematic 1 | . . . . 1 . Build 1 | . . . . . 1 Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 5 | . . 1 . . 4 Report Inventory 3 | . . 1 . . 2 Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 3 | . . . . 1 2 Insert Component 2 | . . . . 1 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 4 2 1 5 6 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 67 | . . . . . 67 Total Robot Build Rating 12 | . . . . . 12 Part Schematics Acquired 3 | . . . . 1 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 39 | . 13 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 60 | . . . . . 60 Highest-Rated Ally 20 | . . . . . 20 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 259 | . . . . . 259 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5207 | 161 456 633 530 1177 2250 Spaces Moved 2556 | 86 237 298 301 568 1066 Core 20 | 5 . . . . 15 Treads 2536 | 81 237 298 301 568 1051 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 153 160 160 160 160 164 Slowest Speed 500 | 160 160 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 7 47 38 31 17 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . . . 14 Terrain Destroyed 188 | . 31 . 4 24 129 Melee . | . . . . . . Projectile 85 | . . . 4 24 57 AOE 103 | . 31 . . . 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3300 | 110 284 396 342 737 1431 Wait 411 | . 19 27 5 109 251 Move 2551 | 85 236 297 300 567 1066 Hop . | . . . . . . Pick Up 67 | 10 7 17 14 5 14 Fast Attach 2 | . . . . . 2 Attach 36 | 8 2 6 5 3 12 Detach 1 | 1 . . . . . Swap 10 | . 1 1 4 1 3 Drop 34 | . 3 10 9 1 11 Fire 168 | 6 15 38 5 43 61 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 20 | . 1 . . 8 11 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 352 | -10/Materials | Identified exit to Mines 526 | -10/Materials | Repaired EM Pulse Gun 538 | -10/Materials | Discovered new exit (range 10) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Propulsion x2 682 | -9/Materials | Repaired Lgt. Treads 1221 | -9/Materials | Discovered new exit (range 10) 1251 | -9/Materials | Entered another Materials area 1251 | -8/Materials | Evolved 2 slots: Utility x2 1541 | -8/Materials | Discovered new exit (range 8) 1779 | -8/Materials | Identified exit to Factory 1781 | -8/Materials | Entered Factory 1781 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2089 | -7/Factory | Build established: Skirmisher 2486 | -7/Factory | Discovered new exit (range 10) 2541 | -7/Factory | Identified exit to Factory 2588 | -7/Factory | Garrison activated, responded to threat 2958 | -7/Factory | Entered another Factory area 2958 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3172 | -6/Factory | Identified exit to DSF 3310 | -6/Factory | Discovered new exit (range 16) 3648 | -6/Factory | Found Prototype Processor 4052 | -6/Factory | Build established: Scavenger-Skirmisher 4087 | -6/Factory | Garrison activated, responded to threat 4213 | -6/Factory | Found Powered Armor 4217 | -6/Factory | Found Powered Armor 4909 | -6/Factory | Fabricated B-48 Gladiator (x3) 5027 | -6/Factory | Lost 3 allies 5179 | -6/Factory | Core integrity fell below 50% 5181 | -6/Factory | Lost 13 parts (2p4n4u3w) 5200 | -6/Factory | Core integrity fell below 20% 5208 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). G-50 Soldier destroyed. Penetrated by Slug. K-01 Serf collects debris. Fusion Compressor destroyed. Identified Enh. Nuclear Core. [Achievement: Risk Taker] Faulty integration triggers heat surge (+354). K-01 Serf collects debris. Faulty Enh. Nuclear Core severed. Penetrated by Slug. M-28 Smith repairs L-41 Fighter. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates M-28 Smith. Map ----- +----------------------------------------------------+ | #??# #??????# # ??????????????? | | ?# #??????#[ ! # ????????????????? | | # #???#########+#### """ ?????????????? ??? | | # ##### ^ + """"" ?????????????? ? | | ^ # """"" """??????????? "? | | # # ##### + ???????? 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Light Armor Plating | -6/Factory | Scanalyzed Mni. Drone Bay | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Risk Taker Serviceable Loadout Storm Trooper Use The Force Challenges ------------ None Game ------ Seed LobotomyAerolevClaw Manual? 0 Play Time 01:13:29 Cumulative 5.3 hours Start 2024.04.01 @ 12:34:51 End 2024.04.01 @ 14:11:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0606959-739a-42cc-9480-731e43e6fde1