Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 15:29:16 Player: winnking222 Result: Destroyed by CO-L7T(x) with Makeshift Spear Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (948) 948 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2738 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 73/100 System Corruption 3% Temperature Cool (37) Movement Rolling (110) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Wheel > --- UTILITY (2) ------ Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (5) ---- Subdweller Power Source Cargo Legs Subdweller Optics Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Improved Aluminum Leg Improved Aluminum Leg Makeshift Flight Unit Medium Storage Unit Large Matter Pod Subdweller Optics Seismic Detector Makeshift Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Makeshift System Restoration Module Subdweller Beam Cannon Subdweller Machine Gun Shrapnel Trap [Rating: 18] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 38 | 7 6 23 1 1 Power 6 | 1 2 3 . . Engine 6 | 1 2 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 6 . . Treads 3 | 2 . 1 . . Leg 6 | . 2 4 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 4 . 1 Device 3 | 1 1 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 4 . . Artifact . | . . . . . Weapon 13 | 2 . 10 1 . Energy Gun 4 | 2 . 2 . . Energy Cannon 3 | . . 3 . . Ballistic Gun 4 | . . 3 1 . Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 11 | 4 11 13 11 9 Power . | . . . . . Propulsion 2 | 2 3 3 2 1 Utility 6 | . 4 7 7 5 Weapon 1 | 1 2 1 2 1 Tool/Special . | . . . . . Unused Backups 17 | . 4 7 . 6 Power . | . . . . . Propulsion 3 | . 1 . . 2 Utility 7 | . 1 3 . 3 Weapon 7 | . 2 4 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 99 Engine 13 | . 13 14 14 14 Treads 1 | . 12 1 . . Leg 20 | . 15 26 14 14 Wheel 5 | . . . 14 13 Device 2 | . 14 2 . . Storage 13 | . 14 14 14 11 Protection 11 | . . 11 14 15 Energy Gun 3 | . 28 1 . . Energy Cannon 16 | . . 18 18 15 Ballistic Gun 5 | . . 2 9 11 Ballistic Cannon 2 | . . 4 . . Peak Build Rating 18 | 7 11 18 18 18 Average Rating 15 | 5 9 15 17 17 On Entrance 10 | . 7 11 16 18 Naked Turns . | . . . . . Heaviest Build 48 | 15 30 48 46 42 Greatest Support 40 | 40 40 33 10 10 Greatest Overweight (x) 4 | . 1 4 4 4 Average Overweight (x) 2 | . . 1 4 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 13 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 11 14 15 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1153 | 270 200 624 59 . Remotely . | . . . . . Salvage Created 1324 | 213 252 592 267 . Parts 80 | 18 17 37 8 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 26 | . 8 16 2 . Guns 16 | . 8 7 1 . Cannons 9 | . . 8 1 . Classes Destroyed 7 | 2 3 2 . . Tunneler 6 | 6 . . . . Recycler 3 | 1 . . 2 . Watcher 3 | . 3 . . . Swarmer 7 | . 6 1 . . Grunt 3 | . 2 1 . . Sentry 3 | . . 1 2 . Subdweller 13 | . . 13 . . Best Kill Streak 5 | 5 5 2 3 . Combat Bots Only 5 | . 5 2 1 . Max Kills in Single Turn 2 | 2 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 108 | . 42 61 . 5 Missed 28 | . 11 16 . 1 Hits 80 | . 31 45 . 4 Melee 1 | . . . . 1 Projectile 79 | . 31 45 . 3 Critical Strikes 2 | . . 1 . 1 Damage Taken 1320 | . 261 886 . 173 Core 267 | . 49 168 . 50 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 119 | 9 28 75 7 . Largest 2 | 2 2 2 2 . Hottest 160 | 80 80 160 160 . Shots Fired 230 | 18 56 142 13 1 Gun 135 | 18 56 59 2 . Cannon 95 | . . 83 11 1 Launcher . | . . . . . Special . | . . . . . Kinetic 72 | . . 70 2 . Thermal 73 | . . 61 11 1 Explosive . | . . . . . Electromagnetic 85 | 18 56 11 . . Robot Hit Streak 11 | 7 3 11 4 1 Robot Miss Streak 10 | 1 8 10 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 93 | 13 14 60 5 1 Core Hits 45 | 7 12 22 4 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 3 . . Burn 1 | . . 1 . . Meltdown 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1983 | 264 450 1133 136 . Guns 980 | 172 277 503 28 . Cannons 738 | . . 630 108 . Explosions 265 | 92 173 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 385 | . . 357 28 . Thermal 1040 | 92 173 667 108 . Explosive . | . . . . . Electromagnetic 558 | 172 277 109 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 39 | . 39 . . . Projectiles . | . . . . . Explosions 39 | . 39 . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 456 | 54 131 270 456 57 Average Temperature 72 | 25 44 63 168 43 Received Heat Transfer 216 | . 15 189 . 12 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | 1 . 3 . . Heat Transferred 1819 | 150 300 1221 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 3 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 112 | 15 112 . 40 . Initial 3 | . 3 . . . Average 11 | 3 25 . 3 . Influence Increases 477 | 35 229 60 153 . Destroy 0b10 Robot/C 260 | . 160 60 40 . Destroy 0b10 Robot/NC 60 | 35 15 . 10 . Destroy Leader 36 | . 36 . . . Successful Hack 16 | . 10 . 6 . Select Force Hacks 90 | . . . 90 . Destroy Structure 15 | . 8 . 7 . Influence Decreases 477 | 30 234 60 153 . Entered New Map 2 | . 2 . . . Time Decay 475 | 30 232 60 153 . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 12 22 . 5 Peak Tracking Total 6 | . 3 6 . 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 20 | . 6 2 9 3 Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 49 | . 14 6 19 10 Successful 36 | . 8 6 12 10 Failed 13 | . 6 . 7 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 32 | . 14 . 18 . Terminals 28 | . 14 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . . 6 . 10 Record 9 | . . 5 . 4 Robot Analysis 5 | . . . . 5 Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 8 . 11 . Terminals 16 | . 8 . 8 . Botnet 6 | . 3 . 3 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Tunnel 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . 5 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1885 | 78 938 868 . 1 Optics 1 | . . . . 1 Seismic 1884 | 78 938 868 . . Robot Analysis Total 5 | . . . . 5 Derelict Logs Recovered 6 | . . 2 . 4 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 9012 | 217 938 4553 1482 1822 Spaces Moved 4730 | 84 464 2049 822 1311 Core 14 | 11 . . . 3 Treads 285 | 73 212 . . . Legs 2273 | . 252 2021 . . Wheels 2158 | . . 28 822 1308 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 140 140 110 Average Speed 170 | 145 176 202 140 137 Slowest Speed 330 | 160 190 330 140 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 75 | 6 90 95 96 89 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 14 | . 3 1 7 3 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 18 | . . 9 . 9 Spaces Dug 4 | . . 4 . . Terrain Destroyed 25 | 3 8 7 7 . Melee . | . . . . . Projectile 14 | . . 7 7 . AOE 11 | 3 8 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 5472 | 160 532 2311 1139 1330 Wait 462 | 49 7 96 310 . Move 4726 | 83 463 2048 821 1311 Hop . | . . . . . Pick Up 58 | 12 18 23 . 5 Fast Attach 7 | 1 . 5 . 1 Attach 17 | 6 3 3 . 5 Detach 2 | . . . . 2 Swap 33 | . 3 28 1 1 Drop 47 | . 10 33 . 4 Fire 119 | 9 28 75 7 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 11) 851 | -10/Materials | Learned location of Storage (-9) 903 | -10/Materials | Learned 2 Mines zone layouts 946 | -10/Materials | Learned 2 Mines zone layouts 981 | -10/Materials | Learned Storage emergency access door positions 1025 | -10/Materials | Learned location of 1 exit from Recycling 1032 | -10/Materials | Learned location of 2 exits from Subcaves 1051 | -10/Materials | Learned location of Mines (-10) 1082 | -10/Materials | Identified exit to Materials 1121 | -10/Materials | Learned Storage emergency access door positions 1137 | -10/Materials | Discovered new exit (range 11) 1156 | -10/Materials | Entered Subcaves 1157 | -10/Subcaves | Identified exit to Materials 1158 | -10/Subcaves | Identified exit to Recycling 1162 | -10/Subcaves | Learned Materials terminal intel 1208 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1434 | -10/Subcaves | Core integrity fell below 50% 1567 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1784 | -10/Subcaves | Visited Clippyterm 1790 | -10/Subcaves | Learned Factory garrison access intel 1851 | -10/Subcaves | Learned location of Zion (-6) 1851 | -10/Subcaves | Met a Zionite searching for "candidates" 2090 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2124 | -10/Subcaves | Disturbed a concealed Subdweller 2190 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2954 | -10/Subcaves | Disturbed a concealed Subdweller 3104 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3244 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3252 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3337 | -10/Subcaves | Core integrity fell below 20% 3963 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4395 | -10/Subcaves | Visited 4L-MR0's lab 4423 | -10/Subcaves | Found Cargo Legs 4888 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5709 | -10/Subcaves | Entered Recycling 5710 | -9/Recycling | Identified exit to Factory 6407 | -9/Recycling | Scanned before Scraplab entrance 6937 | -9/Recycling | Identified exit to Scraptown 7025 | -9/Recycling | Learned Storage trap positions 7039 | -9/Recycling | Learned Materials security intel 7177 | -9/Recycling | Entered Scraplab 7191 | -9/Recycling | Entered Scraptown 7264 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7337 | -9/Scraptown | Visited The Evicted 7352 | -9/Scraptown | Visited Bundlers 7431 | -9/Scraptown | Visited Cyclists 7471 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7476 | -9/Scraptown | Learned location of 1 exit from Factory 7478 | -9/Scraptown | Learned location of Armory (-4) 7480 | -9/Scraptown | Learned location of Warlord (-4) 7495 | -9/Scraptown | Discovered new exit (range 11) 7862 | -9/Scraptown | Visited TADAMA 7897 | -9/Scraptown | Visited Comm Corps 7959 | -9/Scraptown | Visited UFD Registry 7959 | -9/Scraptown | Registered with UFD as "Autoslider" 7975 | -9/Scraptown | Visited IN-MT5's Study 8013 | -9/Scraptown | Visited Symbiants 8093 | -9/Scraptown | Visited Junk Repository 8136 | -9/Scraptown | Visited Science Guys 8222 | -9/Scraptown | Visited Curators Association 8288 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8356 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8370 | -9/Scraptown | Found DCF Scrap (28 items) 8398 | -9/Scraptown | Visited Analyses Database 8429 | -9/Scraptown | Visited Scrapoid Research Area 8458 | -9/Scraptown | Visited Modified Component R&D 8513 | -9/Scraptown | Visited Infowarlord's Domain 8535 | -9/Scraptown | Visited Derelict Rescue Squad 8547 | -9/Scraptown | Found DRS Beacon 8567 | -9/Scraptown | Received an X-ray algorithm 8578 | -9/Scraptown | Visited Junk Repository 8776 | -9/Scraptown | Warned about trapping Scraptown 9010 | -9/Scraptown | Attacked by Scraptown defenders 9013 | -9/Scraptown | Destroyed by CO-L7T(x) with Makeshift Spear Last Messages --------------- 08781_ Complication: Wheel rejected. 08786_ Acquired Sub. Beam Cannon. 08790_ Acquired Wheel. 08793_ Acquired Broken Sub. Beam Cannon. 08873_ H4-VKC(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 08887_ System corrupted: Matter fused (-9). 08937_ System corrupted: Matter fused (-10). 08951_ H4-VKC(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 08994_ System corruption misinterpreted. 08994_ Triggered Shrapnel Trap. 08994_ An expanding cloud of shrapnel blasts out in all directions. 08994_ Enclosure breached. 08994_ Machine disabled. 09010_ System corrupted: FCS attempts to trigger Sub. Beam Cannon. 09010_ System corrupted: Sub. Beam Cannon misfires. 09010_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 09010_ Machine disabled. 09013_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?# #???# #??# #" #?????????? | | ?# #????? #??# #" #?????????? | | ?##### ####??????# #???# ## ###########?????????? | | ###### ########### ##### ## ###############?????? | | """""" """"""""""" """"" "" "## """ """ #?????? | | "## " """"" #?????? | | "## """ #?????? | | "## #?????? | | "## "#?????? | | ""#?????? | | """""""""""""""""""""""" "## """ "#?????? | | """""""""""""""""""""""" "## """"" ""#?????? | | #### ################"" "## """ "#?????? | | ?? ?????????????#"" x"##############?????? | | ? ????????????#"" "## """"#??????????? | | "" "" ???????????#"" "## """"#??????????? | | "" "" ?????????###"" "## " "#??????????? | | ? ? ???####### #"" "## ""#??????????? | | ?? "" ?? E "#??????????? | | ??? "" ??? "## X"#??????????? | | ??? ??????####### #"" "## " "#??????????? | | ??? ????????????###"" "## """"#??????????? | | ??"" ""?????????????#"" "#########??????????? | | ?? ?????????????#"" "#??????????????????? | | ??? ??????????????#""x "#########??????????? | | #### ################"" @ "##*!|*=*#??????????? | | """""""""""""""""""""""" [ "##|![%!*#??????????? | | """""""""""""""""""""""" &! j=![[]*#??????????? | | =![! ##j=[!###??????????? | | &!! "##**==###??????????? | | "## /* #??????????? | | E## !%] #??????????? | | j # #??????????? | | """""""" """""""""""c"""""" #########??????????? | | ######## ########### ###### #??????????????????? | | ## "#" "# #??????????????????? | | ##" ##"" ""## #??????????????????? | | ##&" "" ""#"= "!## #??????????????????? | | ## " "" """" ""## #??????????????????? | | ## " " "# #??????????????????? | | ###"" """ "" ""## ############???????? | | ??#"""" """#"[ "!## #???????? | | ??#""!" "##"" ""## ##???????? | | ??#"""" """#" """ "# #???????? | | ??#""" X """""#### "&" #### #???????? | | ??#"""""""""""#??#"###"#??# #???????? | | ??#############??###?###??# ############???????? | | ??????????????????######### #####??????????????? | | ??????????????"??#"""##"|"# """"#??????????????? | | ??????##" "##"""##"" ##" # "" "#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CountertargetingDirectedFalx Manual? 0 Play Time 00:38:17 Cumulative 151.5 hours Start 2025.08.26 @ 13:56:04 End 2025.08.28 @ 15:29:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76faa125-096a-4dcb-b46e-ed79b66c32fc