Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 23:03:10 Player: MolePlayingNice Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (433) 2165 Value Destroyed (23454) 23454 Prototype IDs (60) 1200 Alien Tech Used (4) 800 Bonus (19976) 19976 TOTAL SCORE: 56395 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13089 Follower Combat Kills 3390 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -2903 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Phase Redirector Gamma Bomb Array Sigix Broadsword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Medium Regenerative Plating Phase Armor Advanced Force Field Phase Redirector > --- WEAPON ----------- Plasma Rifle Phase Gun Nova Cannon Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Matter Drive Heavy Siege Treads Wheel Compact Wheel Compact Wheel Experimental Heat Sink Experimental Heat Sink Energy Well Advanced Sensor Array Layered Heavy Armor Plating Layered Heavy Armor Plating Experimental Shield Generator Advanced Force Field Phasing AFG Phase Gun Phase Gun Dispersion Rifle Compact HERF Cannon Gamma Bomb Array Micro-nuke Launcher Micro-nuke Launcher [Rating: 195] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Wheel Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Advanced Salvage Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Phase Armor Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Gamma Bomb Array Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 2 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 Weapon 3 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Attached 363 | 2 4 11 17 6 1 5 . 13 11 4 . 12 15 13 19 15 2 7 9 3 81 48 24 41 Power 53 | . . 2 . . . . . 2 2 1 . 1 1 1 2 4 . 1 1 2 9 11 4 9 Engine 7 | . . 2 . . . . . 1 1 1 . 1 . 1 . . . . . . . . . . Core 9 | . . . . . . . . 1 1 . . . 1 . 2 . . . . . 4 . . . Reactor 37 | . . . . . . . . . . . . . . . . 4 . 1 1 2 5 11 4 9 Propulsion 51 | 2 . 3 5 2 . 1 . 3 1 1 . 1 4 2 1 . . 2 2 . 7 3 4 7 Treads 19 | 2 . 2 5 . . . . 1 1 . . . 4 . . . . . . . 1 1 1 1 Leg 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Wheel 30 | . . . . 2 . 1 . 2 . 1 . . . 2 1 . . 2 2 . 6 2 3 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | . 2 3 6 4 1 4 . 1 6 1 . 6 9 8 11 10 1 2 5 1 37 21 9 14 Device 92 | . 1 2 3 1 . 2 . . 4 . . 5 5 4 3 3 1 2 4 1 27 14 3 7 Storage 10 | . 1 1 . . . . . . . . . . 2 1 2 . . . . . . 1 . 2 Processor 19 | . . . . 1 . 1 . . 1 1 . . . 3 1 . . . 1 . 3 2 2 3 Hackware 3 | . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Protection 36 | . . . 3 1 1 1 . 1 . . . 1 1 . 5 7 . . . . 7 4 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 97 | . 2 3 6 . . . . 7 2 1 . 4 1 2 5 1 1 2 1 . 28 13 7 11 Energy Gun 62 | . 1 3 2 . . . . 1 1 . . 3 . 1 4 1 1 1 1 . 18 13 3 8 Energy Cannon 9 | . . . . . . . . . . 1 . . 1 1 . . . 1 . . 2 . 2 1 Ballistic Gun 9 | . . . 4 . . . . 3 . . . . . . . . . . . . 2 . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . 1 . . . . . 5 . . . Launcher 7 | . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . . . . . . . . 3 . . 4 6 . 2 2 . 4 7 5 5 Corrupted Parts 6 | . . . . . . . . . . . . . 2 . . . . . . . 4 . . . System Corruption 26 | . . . . . . . . . . . . . 11 . . . . . . . 15 . . . Parts Lost 117 | . 1 2 . 1 . 2 . 13 9 4 . . 4 . 1 . . 1 . . 32 14 9 24 Power 23 | . 1 . . . . . . 2 3 1 . . . . . . . . . . 4 4 2 6 Propulsion 21 | . . 1 . 1 . . . 2 . 1 . . 1 . 1 . . 1 . . 4 2 2 5 Utility 44 | . . . . . . 2 . 5 3 2 . . 3 . . . . . . . 13 4 3 9 Weapon 29 | . . 1 . . . . . 4 3 . . . . . . . . . . . 11 4 2 4 Highest Loss Streak 12 | . 1 1 . 1 . 1 . 9 3 2 . . 4 . 1 . . 1 . . 5 2 5 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Average Backups 14 | 6 5 11 19 18 18 18 17 13 9 9 4 4 4 7 11 14 14 15 14 15 14 16 20 20 Power 1 | 1 1 . . 1 1 1 1 . 1 1 2 2 1 . 2 1 1 1 . . . 1 1 1 Propulsion 1 | 4 2 2 3 4 5 3 3 2 2 2 2 1 . 1 1 1 1 1 1 1 . 1 1 2 Utility 6 | . . 4 7 4 3 3 3 3 1 . . . 1 2 6 8 8 9 9 10 9 8 7 9 Weapon 4 | 1 2 4 6 7 8 9 9 5 2 3 . . 1 2 1 3 4 4 3 4 4 5 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 3 . 8 . . 1 . . 2 2 . . 1 . 2 2 . 1 1 . 7 5 5 6 Power 6 | . . . . . . . . . . . . . 1 . 2 2 . . . . 1 . . . Propulsion 8 | . . . 1 . . 1 . . 1 . . . . . . . . . . . 1 2 . 2 Utility 13 | . 2 . 1 . . . . . . 1 . . . . . . . 1 1 . 4 1 . 2 Weapon 17 | . 1 . 6 . . . . . 1 . . . . . . . . . . . 1 2 5 1 Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 88 94 99 95 92 98 100 70 72 66 6 50 70 81 99 99 99 98 99 99 94 98 88 85 Engine 2 | . 12 7 9 7 7 7 7 5 4 5 . 5 3 2 3 . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . 2 5 7 1 . . . . 2 . . . Reactor 6 | . . . . . . . . . . . . . . . . 9 11 11 10 10 6 13 13 16 Treads 2 | . 28 20 18 3 . . . . . 7 . . 3 6 . . . . . . . . . . Wheel 7 | . . . . 7 7 13 15 9 5 3 . 3 2 4 10 11 11 9 10 10 9 8 8 6 Device 19 | . 4 22 24 22 15 15 15 5 13 16 . 18 27 32 25 17 17 17 22 30 23 22 14 12 Storage 5 | . 14 11 9 7 7 7 7 7 6 5 . . 6 3 5 5 5 5 5 5 6 4 4 3 Processor 9 | . . . . . 7 6 7 7 12 12 . . . 7 6 11 11 11 10 10 9 13 17 16 Protection 8 | . . . 11 15 20 23 23 9 . . . 5 8 5 13 16 16 17 13 5 8 10 5 4 Energy Gun 13 | . 13 28 12 . . . . 6 6 . . 7 5 4 10 22 23 22 25 26 20 21 11 13 Energy Cannon 1 | . . . . . . . . . . 3 . . . 1 8 . . . . . . 1 5 3 Ballistic Gun 2 | . 14 2 14 23 23 23 23 13 4 . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 4 2 6 4 . . 2 . . . . . . . 2 1 Peak Build Rating 195 | 6 8 14 31 37 37 44 44 44 46 30 5 62 76 82 83 108 105 105 125 125 124 141 178 195 Average Rating 97 | 6 6 11 23 35 37 42 44 33 36 25 4 50 68 74 73 94 101 101 119 117 109 129 148 172 On Entrance 61 | 6 6 7 14 31 37 37 44 44 28 23 5 5 62 76 69 82 103 101 105 125 117 113 118 173 Avg Prop Armor Cover (%) 13 | . . 7 . . . 2 . . . 13 . . 4 . . . . . . . 4 . . 35 Naked Turns 39 | . . . . . . . . . . 1 . . . . . . . . . . . . . 38 Heaviest Build 271 | 14 20 56 64 65 67 71 71 71 60 56 2 38 52 71 106 110 108 111 118 109 128 184 237 271 Greatest Support 70 | 40 40 40 40 40 16 26 26 28 48 48 3 28 60 60 26 26 26 26 20 20 32 70 32 70 Greatest Overweight (x) 24 | . . 1 1 4 4 4 2 4 2 4 . 1 1 2 6 4 4 10 5 5 10 11 9 24 Average Overweight (x) 3 | . . . 1 2 3 2 2 2 1 1 . . . 1 2 3 3 6 5 4 3 3 6 7 Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 5 5 5 10 15 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 8 8 13 20 20 20 20 20 20 20 19 5 5 5 8 12 15 15 15 15 15 15 19 25 24 Most Carried 25 | 6 9 18 20 20 20 20 18 19 15 12 5 5 5 10 15 15 15 15 15 15 15 25 25 25 Average Carried 15 | 4 6 11 19 19 19 19 18 13 9 10 4 4 4 7 11 14 14 14 14 15 14 17 23 23 Final Capacity 25 | 8 10 20 20 20 20 20 20 20 20 5 5 5 5 10 15 15 15 15 15 15 15 25 25 5 Final Carried 25 | 4 9 18 20 20 20 18 18 11 13 5 5 5 5 7 15 15 15 15 15 15 15 23 25 5 Class Distribution -------------------- 35% | Scavenger-Tank 20% | Scavenger-Gunner 12% | Scavenger-Skirmisher 6% | Derelict-Tank 5% | Generator-Gunner 4% | Tank 3% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Matter Collected 9884 | 220 63 133 596 131 118 286 . 478 340 83 10 136 170 179 345 280 30 115 103 161 2051 1075 528 2253 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28263 | . 148 329 904 158 179 490 . 677 469 . . . 413 536 429 170 145 429 288 1750 5060 4370 2007 9312 Parts 1118 | . 6 17 46 12 10 23 . 28 25 . . . 21 19 15 18 3 21 20 41 199 172 81 341 Haulers Intercepted 7 | . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 2 1 . Recyclers Shooed 7 | . . . . . . . . . . . . . . . . . . . . . 5 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . 13 31 . 18 . . . . 19 . . . . . . . . . . . Prevented 21 | . . . . . . 2 . 8 . . . . 11 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Combat Hostiles Destroyed 348 | . 4 7 14 4 4 8 . 19 10 . . . 5 2 4 1 1 4 7 5 61 45 19 124 Melee 9 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 6 Guns 169 | . 3 6 14 4 4 8 . 9 4 . . . 5 2 . . . 4 7 4 32 36 6 21 Cannons 31 | . . . . . . . . . . . . . . . 2 . . . . . 10 1 3 15 AOE 55 | . 1 . . . . . . 7 5 . . . . . . . . . . . 8 . 1 33 Classes Destroyed 28 | . 1 2 6 2 1 1 . 3 . . . . 3 . . . . 1 1 1 2 . . 4 Worker 22 | . . . 1 . . . . . . . . . . 1 1 . . 2 1 . 4 2 3 7 Builder 19 | . . 1 1 . . . . . 2 . . . . 1 1 . . 1 . . 9 1 . 2 Tunneler 3 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . Hauler 7 | . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 2 1 . Recycler 16 | . . . . 1 . . . . . . . . . 3 . . . . . . 5 4 2 1 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Operator 5 | . . . 1 . . . . . . . . . . 1 1 . 1 . . . 1 . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 5 | . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 1 Swarmer 30 | . . . . 4 1 . . 7 4 . . . 2 . . . . . 7 . . . . 5 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 5 Grunt 116 | . 4 5 7 . 1 3 . 2 5 . . . 2 . 1 . . 2 . . 18 13 9 44 Brawler 18 | . . . . . . 2 . 1 1 . . . . . . . . . . . 4 2 . 8 Duelist 19 | . . . . . . . . 5 . . . . . . . . . . . . 3 1 . 10 Protector 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 7 Sentry 24 | . . 2 5 . . 1 . 1 . . . . . . 2 . 1 . . . 4 5 . 3 Specialist 5 | . . . . . . . . . . . . . . . . . . 1 . . 2 2 . . Hunter 29 | . . . 2 . 1 1 . 1 . . . . . . . . . . . . 9 2 2 11 Programmer 77 | . . . . . 1 1 . . . . . . . 2 . . . 1 . . 18 18 8 28 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 20 | . 4 3 5 3 2 6 . 6 5 . . . 2 3 2 1 1 3 6 2 13 6 8 20 Combat Bots Only 18 | . 4 3 4 3 2 6 . 6 4 . . . 2 2 1 1 1 2 5 2 10 5 5 18 Max Kills in Single Turn 5 | . 1 1 2 1 1 2 . 3 2 . . . 1 2 2 1 1 1 3 1 5 2 2 5 Gunslinging 1 | . . . . . . 1 . 1 1 . . . . . . . . . . . 1 1 . . Exploded 4 | . 1 . . . . . . 3 2 . . . . . . . . . . . 3 . 1 4 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . A7 (-5/Cetus) 7V-RTL (-4/Factory) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Hostile Shots Fired 2521 | . 40 41 45 28 15 22 . 154 73 48 6 . 34 10 14 5 . 11 51 1 767 314 179 663 Missed 737 | . 13 7 13 6 4 6 . 46 23 19 . . 4 3 3 1 . 1 18 1 257 93 56 163 Hits 1784 | . 27 34 32 22 11 16 . 108 50 29 6 . 30 7 11 4 . 10 33 . 510 221 123 500 Melee 63 | . . . . . . 1 . 8 1 . . . . . . . . . . . 16 1 . 36 Projectile 1721 | . 27 34 32 22 11 15 . 100 49 29 6 . 30 7 11 4 . 10 33 . 494 220 123 464 AOE 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Critical Strikes 105 | . . . 2 . . 1 . 6 2 2 . . . 1 2 . . 1 1 . 37 12 7 31 Part Disruptions 13 | . . . . . . 1 . . . . . . . . . . . . . . 3 1 2 6 Damage Taken 32773 | . 363 409 502 326 169 310 . 2157 964 425 111 . 529 150 337 104 21 232 498 . 9710 3912 2433 9111 Core 4090 | . 31 58 28 40 . 30 . 451 200 174 111 . 51 . 22 30 . . 13 . 737 396 242 1476 Absorbed by Shields 5675 | . . . . . . . . . . . . . . . 22 . . . . . 1102 654 335 3562 Reduced by Siege Mode 468 | . . . . . . . . . . . . . . . . . . . . . . . . 468 Redirected to Core 623 | . . . . . . . . . . . . . . . . . . . . . . . 112 511 Redirected to Shielding 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Ignored by Resistances 256 | . . . . . . . . . . . . . . . . . . . . . 256 . . . Regen/Repaired (Parts) 3761 | . . . . . . . . . . . . . . . . 71 22 48 25 1 880 788 423 1503 Core Remaining (%) 67 | 100 87 85 94 . . . . 25 . . . . 36 . . . . 94 . . 34 . 50 . Volleys Fired 935 | . 11 19 45 7 9 20 . 36 19 . . . 12 31 16 21 7 12 14 28 183 137 73 235 Largest 5 | . 2 3 3 3 3 3 . 3 3 . . . 1 3 4 4 4 4 5 5 5 5 5 5 Hottest 867 | . 70 171 177 75 75 75 . 140 153 . . . 250 252 333 313 313 313 397 867 422 447 447 439 Shots Fired 2574 | . 22 48 135 21 27 60 . 87 37 1 . . 13 38 54 60 28 44 66 136 572 499 158 468 Gun 2051 | . 22 48 135 21 27 60 . 75 33 . . . 13 16 24 52 28 43 65 136 442 447 99 265 Cannon 433 | . . . . . . . . . . 1 . . . 22 30 8 . 1 1 . 124 52 56 138 Launcher 90 | . . . . . . . . 12 4 . . . . . . . . . . . 6 . 3 65 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 410 | . 11 1 106 21 27 60 . 68 15 . . . . . 4 . . . . . 97 . . . Thermal 1898 | . 11 47 29 . . . . 7 18 1 . . 13 34 37 52 28 44 66 136 431 454 143 347 Explosive 44 | . . . . . . . . 7 4 . . . . . . . . . . . 6 . . 27 Electromagnetic 177 | . . . . . . . . 5 . . . . . 4 13 8 . . . . 38 . 15 94 Phasic 45 | . . . . . . . . . . . . . . . . . . . . . . 45 . . Robot Hit Streak 47 | . 7 5 15 4 5 22 . 6 10 . . . 7 6 9 8 10 6 5 17 16 22 13 47 Robot Miss Streak 14 | . 2 2 4 5 1 3 . 6 2 . . . 11 14 6 2 4 4 6 2 4 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 43 | . 1 . 3 1 . 2 . 2 1 . . . . . . 1 . 1 3 . 9 12 . 7 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 1 . . . . . . 1 . 1 1 . 1 1 . 1 Shots Hit Robots 1695 | . 17 29 90 10 17 41 . 44 36 . . . 12 19 35 42 21 20 20 101 355 328 90 368 Core Hits 1000 | . 7 12 38 6 9 18 . 48 25 . . . 19 19 15 16 7 12 11 17 171 117 52 381 Critical Kills 18 | . . . 1 . . . . . 1 . . . . . . . . . . . 12 . 3 1 Critical Parts Destroyed 21 | . . . 1 . . . . . . . . . . . . . . . . . 15 . . 5 Critical Strikes 98 | . . 1 3 . . . . . 4 . . . . . 2 3 1 2 1 2 45 13 5 16 Burn 52 | . . 1 1 . . . . . 2 . . . . . 2 3 1 2 1 2 17 12 2 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 39 | . . . 2 . . . . . 1 . . . . . . . . . . . 28 . 2 6 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 88 | . 2 . . . . . . . 20 . . 1 5 2 4 . . . . . . . 16 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . 2 . . . . . . . 20 . . 1 5 2 4 . . . . . . . 16 38 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67590 | . 358 429 1528 176 270 680 . 2226 1223 . . . 960 1011 1314 1090 498 562 751 2907 12486 9530 4148 25443 Guns 36072 | . 214 397 1510 176 270 680 . 566 454 . . . 960 876 425 1057 498 562 751 2907 7587 8857 1664 5661 Cannons 7805 | . . . . . . . . . . . . . . 135 566 33 . . . . 1974 673 1266 3158 Explosions 20744 | . 144 . . . . . . 1660 482 . . . . . . . . . . . 2925 . 937 14596 Melee 2894 | . . . . . . . . . 282 . . . . . 323 . . . . . . . 281 2008 Ramming 75 | . . 32 18 . . . . . 5 . . . . . . . . . . . . . . 20 Kinetic 4742 | . 88 . 1222 176 270 680 . 521 192 . . . . . 118 . . . . . 1475 . . . Thermal 37037 | . 126 397 288 . . . . 45 262 . . . 960 970 709 1057 498 562 751 2907 7481 8726 2740 8558 Explosive 11785 | . 144 . . . . . . 1265 377 . . . . . . . . . . . 2839 . . 7160 Electromagnetic 10253 | . . . . . . . . 395 105 . . . . 41 164 33 . . . . 691 . 1127 7697 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2894 | . . . . . . . . . 282 . . . . . 323 . . . . . . . 281 2008 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 804 | . . . . . . . . . . . . . . . . . . . . . . 804 . . Highest Corruption 36 | . . . 2 . . . . . 5 5 5 5 11 2 2 2 2 2 . 13 18 9 18 36 Average Corruption 6 | . . . 2 . . . . . 5 5 5 5 4 2 2 2 1 1 . 8 9 4 12 6 Corruption Purged 52 | . . . . . . . . . . . . . . . . . 2 . . . 43 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 359 | . . . 9 . . . . . 1 11 1 2 6 4 19 7 1 3 . 13 97 57 65 63 Message Errors 82 | . . . 2 . . . . . . 7 . . 2 1 4 3 1 . . 3 19 13 13 14 Matter Fused 73 | . . . 3 . . . . . . 1 . 1 1 1 2 . . . . 4 17 10 20 13 Heat Flow Errors 48 | . . . 2 . . . . . . 1 . . 2 2 2 2 . 1 . . 15 8 6 7 Energy Discharges 42 | . . . 1 . . . . . 1 . 1 . . . 5 . . 1 . 2 8 5 12 6 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 35 | . . . . . . . . . . 1 . 1 . . 4 1 . . . . 11 7 4 6 Data Loss (major) 15 | . . . . . . . . . . . . . . . 1 . . . . 1 6 4 . 3 Misfires 18 | . . . 1 . . . . . . 1 . . 1 . . . . . . . 6 4 2 3 Alerts 6 | . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Weapon Failures 28 | . . . . . . . . . . . . . . . . . . . . 2 10 6 5 5 Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . 9 1 . . . Overflow Damage 1153 | . . . . . . . . 51 18 . . . . 2 113 . . . . . 224 5 94 646 Projectiles 160 | . . . . . . . . . . . . . . 2 . . . . . . 10 5 94 49 Explosions 478 | . . . . . . . . 51 15 . . . . . . . . . . . 214 . . 198 Melee 515 | . . . . . . . . . 3 . . . . . 113 . . . . . . . . 399 Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1176 | . . . . . . . . 326 20 . . . . . . . . . . . 479 . . 351 Shots 42 | . . . . . . . . 10 1 . . . . . . . . . . . 10 . . 21 Rammed 8 | . . 3 3 . . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . 4 4 . . . . . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 848 | . 210 289 189 . . . . 57 6 195 . . 393 312 341 298 210 228 150 848 410 452 263 412 Average Temperature 109 | . 109 81 26 . . . . 10 6 121 . . 126 148 89 102 77 95 66 433 107 149 65 110 Received Heat Transfer 3793 | . 177 195 270 . 18 45 . 312 405 57 . . 45 . 52 27 . 36 . . 1074 487 224 369 Effects 14 | . . 3 . . . . . . . . . . 1 . 1 . . . . 5 2 1 . 1 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 Total Turns 222 | . . . . . . . . . . . . . . . . . . . . . . . 4 218 Longest Duration 86 | . . . . . . . . . . . . . . . . . . . . . . . 4 86 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Robots Corrupted 58 | . . . . . . . . 3 . . . . . . . . . . . . 4 . 7 44 Combat Hostiles 55 | . . . . . . . . 3 . . . . . . . . . . . . 4 . 6 42 Parts Fried 100 | . . . . . . . . 5 1 . . . 1 . . . . . . . 9 . 15 69 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 32 | . . 1 . . . . . . . . . . . . 2 1 2 . . 1 8 9 1 7 Combat Hostiles 29 | . . 1 . . . . . . . . . . . . 2 1 1 . . 1 7 8 1 7 Parts Melted 307 | . . 4 2 . . . . 1 . . . . 3 3 2 4 7 5 2 7 69 106 7 85 Heat Transferred 56491 | . 370 1111 790 . . . . 111 777 . . . 1400 1374 1227 1924 851 962 1110 4296 11267 14441 3514 10966 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 14 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Maximum Alert Level 5 | . . . 1 . . . . . 2 . . . . . 2 1 1 1 2 . 5 5 4 5 Low Security (%) 30 | 100 100 100 89 100 . . . . . . . . . 100 59 1 85 73 29 100 18 . . . Level 1 10 | . . . 10 . . . . . 4 . . . . . 21 98 14 26 60 . 11 . . . Level 2 10 | . . . . . . . . . 95 . . . . . 19 . . . 9 . 2 . . 30 Level 3 20 | . . . . . . . . . . . . . . . . . . . . . 21 23 90 24 Level 4 16 | . . . . . . . . . . . . . . . . . . . . . 19 61 9 17 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . 23 14 . 6 High Security 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 3507 | . 154 129 281 198 . . . . 546 . . . . 80 551 364 216 258 427 146 1948 1767 1135 3507 Initial 1100 | . . 57 26 124 . . . . 457 . . . . 21 . 288 104 54 76 146 . 1100 985 627 Average 766 | . 46 77 65 76 . . . . 477 . . . . 13 190 288 171 166 246 45 974 1319 1006 1270 Influence Increases 14747 | . 213 232 527 202 127 201 . 478 745 15 15 . 299 170 1021 346 212 499 541 12 2814 1551 754 3773 Destroy 0b10 Robot/C 8160 | . 80 140 280 140 100 180 . 360 200 . . . 200 40 400 160 80 160 280 . 1400 1080 380 2500 Destroy 0b10 Robot/NC 610 | . . 5 35 5 . . . 15 10 . . . 10 35 65 10 5 35 15 . 160 55 35 115 Destroy Leader 1418 | . 20 40 106 30 20 20 . 40 30 . . . 20 10 46 . . 36 34 . 296 214 64 392 Allied During Kill 1320 | . . . . 20 7 1 . 18 . . . . 69 1 466 162 85 187 117 . 65 42 . 80 Successful Hack 91 | . 7 . . 7 . . . . . . . . . . . . . . . . 13 12 50 2 Select Force Hacks 90 | . 60 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 765 | . 15 15 30 . . . . . 30 . . . . 30 . . 30 30 75 . 375 . 120 15 Destroy Structure 1273 | . 31 2 1 . . . . . 10 . . . . 24 44 14 12 36 20 12 310 118 60 579 Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . 15 15 . . Lose Combat Pursuer 540 | . . . 75 . . . . 45 15 15 15 . . 30 . . . 15 . . 180 15 45 90 Influence Decreases 11611 | . 77 305 315 477 72 226 30 466 393 364 30 . 264 205 506 601 316 498 279 431 866 1824 1392 1674 Entered New Map 3488 | . . 79 37 151 . 11 30 . 5 136 4 . . 14 . 227 156 102 81 273 . 926 768 488 Time Decay 5852 | . 67 206 278 126 72 175 . 346 198 208 26 . 218 186 416 254 80 286 198 118 516 658 534 686 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . . . . . . . . Lost Part 1100 | . 10 20 . 10 . 20 . 100 90 20 . . 20 . 10 . . 10 . . 320 140 90 240 Lost Ally 921 | . . . . 40 . 20 . 20 . . . . 26 5 80 120 80 100 . 40 30 100 . 260 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 119 | . 3 2 8 1 . 1 . 1 1 . . . . 4 2 . . 3 1 . 31 16 7 38 Investigation 8 | . 3 1 1 1 . . . . . . . . . . 1 . . . . . 1 . . . Extermination 26 | . . . . . . . . . . . . . . 2 . . . 1 1 . 6 6 3 7 Reinforcement 19 | . . 1 1 . . . . . 1 . . . . 2 . . . 2 . . 7 3 . 2 Assault 57 | . . . . . . 1 . 1 . . . . . . 1 . . . . . 16 5 4 29 Garrison 9 | . . . 6 . . . . . . . . . . . . . . . . . 1 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . 6 3 . 2 Construction Impeded 7 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Distress Signals 22 | . . . 1 . . . . . . . . . . . . 2 . 3 2 . 5 1 . 8 Communications Jammed 68 | . . . . . . . . . . . . . . . 4 . . . 1 . 42 15 6 . Distress Signals 61 | . . . . . . . . . . . . . . . 4 . . . 1 . 40 15 1 . Times Spotted 594 | . 8 7 20 7 6 9 . 27 16 11 1 . 12 5 27 10 5 12 16 6 116 68 27 178 Peak Tracking Total 13 | . 6 3 4 3 2 6 . 7 5 12 1 . 5 3 5 5 2 5 5 2 11 5 7 13 Tactical Retreats 25 | . . . 3 . . . . 3 1 1 1 . . 1 . . . 1 . . 7 1 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Traps Triggered 18 | . 2 . 2 . . . . . . . . . . . 3 . . 1 2 . 1 4 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Machines Disabled 54 | . 1 1 2 . . . . 1 2 . . . . 2 2 . 2 2 5 . 25 . 8 1 Max in Single Turn 4 | . 1 1 1 . . . . 1 2 . . . . 1 . . 1 1 2 . 4 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Machines Accessed 26 | . 4 1 1 2 . . 3 . 1 . . . . . . . . . 1 . 4 3 3 3 Terminals 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . Recycling Units 5 | . 2 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . . . . . 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Total Hacks 85 | . 5 1 5 6 . . 26 . 1 . . . . . . . . . 1 . 14 9 9 8 Successful 52 | . 3 1 2 4 . . 26 . . . . . . . . . . . . . 6 2 4 4 Failed 31 | . 2 . 2 2 . . . . 1 . . . . . . . . . 1 . 8 7 5 3 Catastrophic 12 | . 1 . . . . . . . . . . . . . . . . . . . 4 3 4 . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Manual 111 | . 5 1 . 3 . . . . . . . . . 10 18 1 . 15 3 . 13 10 18 14 Terminals 7 | . 3 . . 4 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . 2 . . . . . . . . . . . . . . . . 3 . . . Repair Stations 14 | . . . . . . . . . 1 . . . . . . . . . . . 7 2 4 . Recycling Units 6 | . 2 1 . . . . . . . . . . . . . . . . . . 1 . . 2 Scanalyzers 20 | . . . 5 . . . . . . . . . . . . . . . . . . 7 3 5 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 2 1 Terminal Hacks 29 | . 1 . . 2 . . 26 . . . . . . . . . . . . . . . . . Record 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Part Schematic 14 | . 1 . . . . . 13 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . 3 1 2 . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . 2 . . . . . . . . . . . . . . . . . . 1 2 2 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Study 5 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 6 | . 2 1 . 1 . . . . . . . . . . . . . . . . 2 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . 2 . . . . 1 . . . . . . . . . 1 . 3 3 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 4 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . 1 . . . . . 13 . . . . 13 . . 10 . . . . . 16 . 8 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 112 | . . . . . . . . . . . . . . . . . . . . . 112 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Total Allies 70 | . . . . 3 . . . 1 . . . 4 . 4 25 5 . 3 1 . 4 4 . 16 Largest Group 19 | . . . . 3 1 1 . 1 . . . 4 4 4 19 14 12 10 3 2 4 2 . 7 Highest-Rated Group 825 | . . . . 48 16 16 . 96 . . . 154 154 112 700 825 672 676 229 153 324 206 . 345 Highest-Rated Ally 180 | . . . . 16 16 16 . 96 . . . 40 40 36 159 159 96 96 89 89 180 103 . 115 Zionite Dispatches 12 | . . . . . . . . . . . . . . 2 4 . . 1 1 . 1 2 . 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Light 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 22 | . . . . . . . . . . . . 2 2 . 3 . . 1 3 . 5 6 . . STAY 4 | . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . DROP 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . EXPLORE 10 | . . . . . . . . . . . . 1 1 . . . . . . . 4 4 . . RETURN 5 | . . . . . . . . . . . . 1 1 . . . . . . . 1 2 . . Ally Attacks 596 | . . . . 11 3 3 . 19 . . . . 37 . 181 47 26 65 39 15 60 22 . 68 Total Damage 17341 | . . . . 98 33 48 . 637 . . . . 933 . 3587 1265 624 1525 514 348 3975 1391 . 2363 Kills 115 | . . . . 3 1 1 . 2 . . . . 7 . 30 9 4 8 9 1 21 11 . 8 Allies Corrupted 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . 1 Allies Melted 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Active Infowar (turns) 13071 | . 77 164 . . . . . . 195 465 . 6 514 804 1500 17 92 635 415 75 2294 2223 1342 2253 Optics 497 | . . . . . . . . . . . . . . 203 195 . . . . . . 99 . . Sensors 10354 | . . . . . . . . . . . . . . 689 1194 2 92 635 368 . 2049 1840 1232 2253 Terrain 583 | . . . . . . . . . 187 396 . . . . . . . . . . . . . . Structural 901 | . 77 164 . . . . . . 195 465 . . . . . . . . . . . . . . Cloaking 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Jamming 7082 | . . . . . . . . . . . . 1 514 804 1500 17 . . 176 75 1453 2080 462 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 2 . 2 . 1 . 1 1 . . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . 2 2 . . . . . . . 6 4 . . Drone Recoveries 10 | . . . . . . . . . . . . 2 1 . . . . . . . 5 2 . . Zionite Intel Received 16 | . . . . . . . . . . . . . . 1 2 . . 3 . . 2 1 5 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Turns Passed 22737 | 8 243 435 998 343 346 395 84 907 411 492 171 1342 1037 804 1500 557 177 635 415 365 3620 2467 1513 3472 Spaces Moved 11224 | 3 120 167 335 199 209 285 74 432 217 355 338 953 551 434 807 278 87 331 225 186 1819 1152 601 1066 Core 599 | . . . . . . . . . . 51 338 78 . . . . . . . . . . . 132 Treads 1215 | 3 120 167 335 22 . . . . 3 120 . . 195 235 . . . . . . . 1 . 14 Legs 286 | . . . . . . . . . . . . 195 91 . . . . . . . . . . . Wheels 9124 | . . . . 177 209 285 74 432 214 184 . 680 265 199 807 278 87 331 225 186 1819 1151 601 920 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 240 130 145 115 115 115 115 50 50 50 100 115 115 130 130 130 145 130 100 120 175 50 Average Speed 149 | 160 160 193 240 157 155 119 115 122 123 135 50 123 157 149 129 135 144 164 145 131 134 154 192 207 Slowest Speed 450 | 160 160 240 240 240 160 160 115 150 160 240 50 210 245 240 190 145 145 220 145 145 230 360 220 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 1 26 15 35 8 37 37 68 53 6 68 58 90 61 12 86 62 67 35 9 74 50 35 77 38 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 15 | . 2 1 . . . . 1 . . . . 2 . . . . . 9 . . . . . . Known Exits Taken 10 | . . . . 1 . . . . 1 . . . 1 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . . . . 1 . . . Scrap Searched 11 | . . . . . 1 2 . 2 . 2 1 2 1 . . . . . . . . . . . Spaces Dug 120 | . 2 . . . . . . . 8 . . . 5 8 . . . 1 1 . 25 23 13 34 Terrain Destroyed 625 | . 37 . . . . . . 27 10 1 . . 5 15 4 3 1 1 4 7 162 54 28 266 Melee 27 | . 2 . . . . . . . 4 . . . 5 1 . . . . . . . . 8 7 Projectile 192 | . . . . . . . . . . 1 . . . 14 4 3 1 1 4 7 34 54 19 50 AOE 406 | . 35 . . . . . . 27 6 . . . . . . . . . . . 128 . 1 209 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Total 15300 | 6 144 235 478 222 220 317 73 763 292 364 339 1118 680 527 1222 431 125 401 282 240 2620 1519 802 1880 Wait 1663 | . . 15 31 5 1 3 . 275 12 . . 144 75 18 206 75 20 28 8 18 341 45 16 327 Move 11201 | 2 119 166 334 198 208 284 73 431 216 354 337 952 550 433 806 277 86 330 225 185 1818 1151 600 1066 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | . 6 13 18 3 1 2 . 4 6 2 1 2 4 8 14 8 2 3 4 . 45 31 21 16 Fast Attach 233 | . 1 3 5 1 . 1 . 1 6 1 . 11 15 9 10 13 3 7 3 4 56 37 9 37 Attach 151 | . . 4 4 3 . 3 . 11 6 4 . 2 3 7 3 . . 1 3 . 36 16 12 33 Detach 77 | . . . 3 . . . . 1 2 . . 1 2 6 2 . 1 . . . 28 4 5 22 Swap 259 | 2 3 6 8 2 1 1 . 4 2 3 . . 1 3 17 12 2 2 9 2 41 50 28 60 Drop 310 | 2 2 5 26 3 . 3 . . 2 . 1 5 10 10 18 25 4 10 8 3 64 48 22 39 Fire 935 | . 11 19 45 7 9 20 . 36 19 . . . 12 31 16 21 7 12 14 28 183 137 73 235 Melee 88 | . 2 . . . . . . . 20 . . 1 5 2 4 . . . . . . . 16 38 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . 4 4 . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . 24 . . 8 8 . 8 . . 6 Rewire 105 | . . . . . . . . . . . . . 3 . 102 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 5) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 632 | -9/Materials | Discovered new exit (range 10) 687 | -9/Materials | Entered another Materials area 687 | -8/Materials | Evolved 2 slots: Utility x2 741 | -8/Materials | Central database locked down 1006 | -8/Materials | Garrison activated, responded to threat 1009 | -8/Materials | Build established: Scavenger-Tank 1380 | -8/Materials | Garrison activated, responded to threat 1678 | -8/Materials | Discovered new exit (range 3) 1685 | -8/Materials | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Utility x2 1877 | -7/Factory | Identified exit to Storage 1877 | -7/Factory | Identified exit to Lower Caves 2028 | -7/Factory | Entered Lower Caves 2028 | -7/Lower Caves | Accompanied by 1 ally 2164 | -7/Lower Caves | Learned Factory terminal intel 2344 | -7/Lower Caves | Discovered new exit (range 13) 2374 | -7/Lower Caves | Entered another Lower Caves area 2374 | -7/Lower Caves | Accompanied by 1 ally 2393 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2469 | -7/Lower Caves | Build established: Tank 2615 | -7/Lower Caves | Learned Factory terminal intel 2756 | -7/Lower Caves | Discovered new exit (range 12) 2769 | -7/Lower Caves | Entered Data Miner 2769 | -7/Data Miner | Discovered new exit (range 6) 2791 | -7/Data Miner | Met Data Miner 2811 | -7/Data Miner | Learned location of Section 7 (-2) 2811 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2828 | -7/Data Miner | Received God Mode back door access code from Data Miner 2853 | -7/Data Miner | Entered Proximity Caves 2891 | -6/Proximity Caves | Learned location of 1 exit from Factory 2915 | -6/Proximity Caves | Learned Factory garrison access intel 2936 | -6/Proximity Caves | Spotter reported a threat 2957 | -6/Proximity Caves | Spotted B-75 Beast 3000 | -6/Proximity Caves | Spotter reported a threat 3160 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 3192 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3242 | -6/Proximity Caves | Core integrity fell below 50% 3248 | -6/Proximity Caves | Escorted by Enhanced Grunt 3278 | -6/Proximity Caves | Lost 9 parts (1p1n5u2w) 3283 | -6/Proximity Caves | Spotter reported a threat 3329 | -6/Proximity Caves | Discovered new exit (range 12) 3536 | -6/Proximity Caves | Build established: Scavenger-Gunner 3760 | -6/Proximity Caves | Entered Factory 3760 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3761 | -6/Factory | Identified exit to Lower Caves 3762 | -6/Factory | Identified exit to Factory 3763 | -6/Factory | Loaded intel: 26 terminal locations 3764 | -6/Factory | Loaded intel: 4 garrison access locations 4110 | -6/Factory | Search patrols dispatched 4126 | -6/Factory | Lost 3 parts (1u2w) 4171 | -6/Factory | Entered Lower Caves 4198 | -6/Lower Caves | Lost 3 parts (1p2u) 4557 | -6/Lower Caves | Spotted B-75 Beast 4604 | -6/Lower Caves | Learned Factory trap positions 4612 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4636 | -6/Lower Caves | Released all parts (8) 4654 | -6/Lower Caves | Discovered new exit (range 13) 4663 | -6/Lower Caves | Entered another Lower Caves area 4686 | -6/Lower Caves | Core integrity fell below 50% 4823 | -6/Lower Caves | Discovered new exit (range 9) 4834 | -6/Lower Caves | Entered Zion 4873 | -6/Zion | Learned Factory terminal intel 4927 | -6/Zion | System corruption cleaned by Quarantine Array 5173 | -6/Zion | Found Prototype Device 5173 | -6/Zion | Identified Phasing AFG 5195 | -6/Zion | Build established: Derelict-Mutant 5294 | -6/Zion | Found Prototype Energy Gun 5294 | -6/Zion | Identified Storm Laser 5316 | -6/Zion | Discovered new exit (range 65) 5499 | -6/Zion | Found Prototype Device 5499 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5566 | -6/Zion | Met Imprinter 5591 | -6/Zion | Imprinted 5593 | -6/Zion | Declared Zion's savior 5596 | -6/Zion | Build established: Derelict-Tank 5665 | -6/Zion | Learned Factory emergency access door positions 5683 | -6/Zion | Learned location of Quarantine (-3) 6176 | -6/Zion | Entered Proximity Caves 6176 | -5/Proximity Caves | Accompanied by 4 allies 6257 | -5/Proximity Caves | Learned Factory emergency access door positions 6614 | -5/Proximity Caves | Lost 4 parts (1n3u) 6647 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6764 | -5/Proximity Caves | Spotted B-75 Beast 6785 | -5/Proximity Caves | Destroyed B-75 Beast 7087 | -5/Proximity Caves | Build established: Scavenger-Tank 7186 | -5/Proximity Caves | Discovered exit to Factory (range 16) 7212 | -5/Proximity Caves | System corruption reached 10% 7213 | -5/Proximity Caves | Entered Factory 7213 | -5/Factory | Accompanied by 1 ally 7213 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7214 | -5/Factory | Loaded intel: 86 trap records 7216 | -5/Factory | Loaded intel: 28 terminal locations 7247 | -5/Factory | Discovered new exit (range 11) 7350 | -5/Factory | Identified exit to Factory 7605 | -5/Factory | Build established: Scavenger-Skirmisher 7805 | -5/Factory | Retrieved Zion intel report: Branch Access 7805 | -5/Factory | Identified exit to Upper Caves 7805 | -5/Factory | Identified exit to Extension 7806 | -5/Factory | Zion Recon squad teleported in 7937 | -5/Factory | Zion Fire squad teleported in 8017 | -5/Factory | Entered Extension 8017 | -5/Extension | Accompanied by 1 ally 8031 | -5/Extension | Zion Light squad teleported in 8086 | -5/Extension | Rescued a captive Derelict 8166 | -5/Extension | Build established: Scavenger-Assassin 8187 | -5/Extension | Zion Infowar Resupply teleported in 8202 | -5/Extension | Zion Fire squad teleported in 8268 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 8510 | -5/Extension | Build established: Scavenger-Tank 8560 | -5/Extension | Rescued a captive Derelict 8576 | -5/Extension | Rescued a captive Derelict 8577 | -5/Extension | Rescued a captive Derelict 8874 | -5/Extension | Spotted B-75 Beast 8892 | -5/Extension | Spotted B-75 Beast 8903 | -5/Extension | Allies destroyed B-75 Beast 8910 | -5/Extension | Destroyed B-75 Beast 8919 | -5/Extension | Found Prototype Protection 8941 | -5/Extension | Lost 7 allies 8946 | -5/Extension | Identified Zio. Weapon Casing 9079 | -5/Extension | Rescued a captive Derelict 9129 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 9130 | -5/Extension | Zion Thermal Resupply teleported in 9193 | -5/Extension | Rescued a captive Derelict 9327 | -5/Extension | Terminal network hard line cut 9335 | -5/Extension | Rescued A7 9419 | -5/Extension | Discovered exit to Factory (range 10) 9421 | -5/Extension | Discovered new exit (range 6) 9451 | -5/Extension | Identified exit to Cetus 9517 | -5/Extension | First assault squad dispatched 9517 | -5/Extension | Entered Cetus 9517 | -5/Cetus | Accompanied by 15 allies (A7) 9522 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9544 | -5/Cetus | Spotted Cetus Guard 9544 | -5/Cetus | Spotted Cetus Guard 9555 | -5/Cetus | Spotted Cetus Guard 9558 | -5/Cetus | Spotted Cetus Guard 9559 | -5/Cetus | Allies destroyed Cetus Guard 9570 | -5/Cetus | Destroyed Cetus Guard 9574 | -5/Cetus | Allies destroyed Cetus Guard 9574 | -5/Cetus | Allies destroyed Cetus Guard 9602 | -5/Cetus | Lost 5 allies 9700 | -5/Cetus | Started Cetus Manufacturing Module 9725 | -5/Cetus | Manufactured an Enhanced Grunt 9750 | -5/Cetus | Manufactured an Enhanced Grunt 9775 | -5/Cetus | Manufactured an Enhanced Grunt 9779 | -5/Cetus | Discovered new exit (range 15) 9800 | -5/Cetus | Manufactured an Enhanced Grunt 9802 | -5/Cetus | Spotted Cetus Guard 9802 | -5/Cetus | Spotted Cetus Guard 9805 | -5/Cetus | Spotted Cetus Guard 9805 | -5/Cetus | Spotted Cetus Guard 9811 | -5/Cetus | Allies destroyed Cetus Guard 9814 | -5/Cetus | Allies destroyed Cetus Guard 9818 | -5/Cetus | Allies destroyed Cetus Guard 9818 | -5/Cetus | Allies destroyed Cetus Guard 9825 | -5/Cetus | Manufactured an Enhanced Grunt 9825 | -5/Cetus | Discovered exit to Factory (range 16) 9832 | -5/Cetus | Scared off Revision 17 9924 | -5/Cetus | Murdered A7 9931 | -5/Cetus | Found Prototype Protection 9931 | -5/Cetus | Identified Med. Regenerative Plating 9957 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10032 | -5/Cetus | Identified exit to Archives 10074 | -5/Cetus | Entered Archives 10074 | -5/Archives | Accompanied by 12 allies 10121 | -5/Archives | Discovered new exit (range 16) 10132 | -5/Archives | Lost 5 allies 10190 | -5/Archives | Discovered new exit (range 15) 10243 | -5/Archives | Identified exit to Hub_04(d) 10251 | -5/Archives | Entered Hub_04(d) 10251 | -5/Hub_04(d) | Accompanied by 7 allies 10296 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 10297 | -5/Hub_04(d) | Zion Light squad teleported in 10369 | -5/Hub_04(d) | Lost 3 allies 10403 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 10555 | -5/Hub_04(d) | Network Hub disabled 10574 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 10753 | -5/Hub_04(d) | Found Prototype Device 10753 | -5/Hub_04(d) | Identified Exp. Thermal Shield 10842 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 10886 | -5/Hub_04(d) | Entered Factory 10886 | -4/Factory | Accompanied by 3 allies 10886 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10888 | -4/Factory | Loaded intel: 26 terminal locations 11103 | -4/Factory | Zion Defense Resupply teleported in 11113 | -4/Factory | Found Prototype Device 11113 | -4/Factory | Identified Adv. EM Shield 11301 | -4/Factory | Sucked down chute 11301 | -4/Factory | Entered Waste 11316 | -4/Waste | EMP discharged 11316 | -4/Waste | Spotted C-40 Crusher 11329 | -4/Waste | Destroyed C-40 Crusher 11346 | -4/Waste | 1 allies followed down the chute 11354 | -4/Waste | Spotted C-40 Crusher 11356 | -4/Waste | 1 allies followed down the chute 11387 | -4/Waste | Allies destroyed C-40 Crusher 11398 | -4/Waste | Spotted C-40 Crusher 11409 | -4/Waste | Destroyed C-40 Crusher 11409 | -4/Waste | Spotted C-40 Crusher 11416 | -4/Waste | EMP discharged 11417 | -4/Waste | Spotted C-40 Crusher 11418 | -4/Waste | Destroyed C-40 Crusher 11467 | -4/Waste | Destroyed C-40 Crusher 11483 | -4/Waste | Spotted C-40 Crusher 11516 | -4/Waste | EMP discharged 11516 | -4/Waste | System corruption reached 10% 11528 | -4/Waste | Destroyed C-40 Crusher 11616 | -4/Waste | EMP discharged 11637 | -4/Waste | Discovered new exit (range 11) 11665 | -4/Waste | Identified exit to Factory 11666 | -4/Waste | Entered Factory 11801 | -4/Factory | Repaired Corrupted Exp. Heat Sink? 11963 | -4/Factory | Build established: Scavenger-Skirmisher 12229 | -4/Factory | Retrieved Zion intel report: Component Schematics 12267 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12268 | -4/Factory | Zion hero teleported in (7V-RTL) 12322 | -4/Factory | Crushed by falling debris 12329 | -4/Factory | Garrison activated, responded to threat 12353 | -4/Factory | Lost 4 parts (1n2u1w) 12577 | -4/Factory | Build established: Scavenger-Tank 12803 | -4/Factory | P-70 Sage assimilated allied 7V-RTL 12916 | -4/Factory | First assault squad dispatched 13078 | -4/Factory | Terminal network hard line cut 13107 | -4/Factory | Destroyed 7V-RTL 13136 | -4/Factory | Incoming assault squad redirected 13172 | -4/Factory | Destroyed 7 combat bots 13178 | -4/Factory | Lost 4 parts (2u2w) 13182 | -4/Factory | Found Corrupted Adv. Powered Armor 13266 | -4/Factory | Spotted B-86 Titan 13318 | -4/Factory | Lost 5 parts (2p1n2u) 14135 | -4/Factory | Lost 3 parts (1u2w) 14246 | -4/Factory | Destroyed 10 combat bots 14356 | -4/Factory | Core integrity fell below 50% 14436 | -4/Factory | Incoming assault squad redirected 14441 | -4/Factory | Incoming assault squad redirected 14637 | -4/Factory | Lost 4 parts (1p2u1w) 14687 | -4/Factory | Incoming assault squad redirected 14898 | -4/Factory | Build established: Scavenger-Gunner 14941 | -4/Factory | Incoming assault squad redirected 14946 | -4/Factory | Incoming assault squad redirected 14966 | -4/Factory | Discovered new exit (range 14) 15200 | -4/Factory | High security lockdown imminent 15280 | -4/Factory | High security lockdown engaged 15286 | -4/Factory | Entered Research 15286 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15296 | -3/Research | Zion Heavy squad teleported in 15560 | -3/Research | Found Prototype Processor 15560 | -3/Research | Identified Spectral Analyzer 15684 | -3/Research | Discovered new exit (range 56) 15922 | -3/Research | Found Gamma Bomb Array 16092 | -3/Research | Build established: Scavenger-Tank 16286 | -3/Research | First assault squad dispatched 16311 | -3/Research | Incoming assault squad redirected 16437 | -3/Research | Identified exit to Research 16483 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16484 | -3/Research | Zion Heavy squad teleported in 16711 | -3/Research | Terminal network hard line cut 16878 | -3/Research | Incoming assault squad redirected 17211 | -3/Research | Found Prototype Launcher 17563 | -3/Research | Incoming assault squad redirected 17604 | -3/Research | Garrison activated, responded to threat 17734 | -3/Research | Discovered new exit (range 7) 17752 | -3/Research | Identified exit to Quarantine 17753 | -3/Research | Entered Quarantine 17811 | -3/Quarantine | Found Alien Reactor 17919 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18182 | -3/Quarantine | System corruption reached 10% 18253 | -3/Quarantine | First assault squad dispatched 18256 | -3/Quarantine | Lost 5 parts (2p3u) 18319 | -3/Quarantine | Found Prototype Device 18320 | -3/Quarantine | Identified Exp. Shield Generator 18325 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 18348 | -3/Quarantine | Cryocooling Duct disabled 18363 | -3/Quarantine | Ambient heat levels rising (+20) 18363 | -3/Quarantine | Non-combat units ordered to evacuate 18387 | -3/Quarantine | Found Alien Slashing Weapon 18387 | -3/Quarantine | Identified Sigix Broadsword 18455 | -3/Quarantine | Found Prototype Launcher 18515 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18635 | -3/Quarantine | Found Alien Artifact 18636 | -3/Quarantine | Identified Phase Redirector 18665 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 18700 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 18825 | -3/Quarantine | Found Alien Artifact 18825 | -3/Quarantine | Identified Phase Armor 18879 | -3/Quarantine | Spotted Alpha 7 18961 | -3/Quarantine | Terminal network hard line cut 19078 | -3/Quarantine | Build established: Scavenger-Gunner 19124 | -3/Quarantine | Found Prototype Processor 19132 | -3/Quarantine | Identified Exp. Signal Interpreter 19132 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 19217 | -3/Quarantine | Found Alien Artifact 19217 | -3/Quarantine | Identified Core Reset Matrix 19217 | -3/Quarantine | Identified Matter Drive 19217 | -3/Quarantine | Used Core Reset Matrix 19221 | -3/Quarantine | Detected hypermatrix surge 19221 | -3/Quarantine | Sensed 2 artifacts in vicinity 19245 | -3/Quarantine | Discovered exit to Research (range 11) 19266 | -3/Quarantine | Entered Research 19266 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19354 | -2/Research | Found Prototype Processor 19354 | -2/Research | Identified Exp. Core Analyzer 19551 | -2/Research | Retrieved Zion intel report: Main Access 19551 | -2/Research | Identified exit to Access 19835 | -2/Research | Retrieved Zion intel report: Active Terminals 19836 | -2/Research | Zion Light squad teleported in 20000 | -2/Research | Central database locked down 20016 | -2/Research | First assault squad dispatched 20021 | -2/Research | Build established: Generator-Gunner 20730 | -2/Research | Build established: Scavenger-Gunner 20783 | -2/Research | Terminal network hard line cut 21281 | -2/Research | Incoming assault squad redirected 21793 | -2/Research | Incoming assault squad redirected 22014 | -2/Research | High security lockdown imminent 22018 | -2/Research | Build established: Generator-Gunner 22094 | -2/Research | High security lockdown engaged 22235 | -2/Research | Destroyed 9 combat bots 22342 | -2/Research | Destroyed 9 combat bots 22361 | -2/Research | Scanned by Researcher 22365 | -2/Research | Destroyed Investigator 22408 | -2/Research | Destroyed 10 combat bots 22420 | -2/Research | System corruption reached 10% 22449 | -2/Research | Core integrity fell below 50% 22481 | -2/Research | Destroyed 12 combat bots 22498 | -2/Research | Spotted Executioner 22510 | -2/Research | Destroyed Executioner 22523 | -2/Research | Spotted Striker 22523 | -2/Research | Spotted Striker 22525 | -2/Research | Destroyed Striker 22530 | -2/Research | Destroyed Striker 22576 | -2/Research | Destroyed 18 combat bots 22577 | -2/Research | Lost 7 parts (2p4u1w) 22598 | -2/Research | Sterilization system engaged 22598 | -2/Research | Non-combat units ordered to evacuate 22661 | -2/Research | System corruption reached 30% 22662 | -2/Research | Released all parts (8) 22665 | -2/Research | Emitted hypermatrix ping 22670 | -2/Research | Assembled emerged from beneath the floor 22692 | -2/Research | Lost 12 parts (3p3n3u3w) 22698 | -2/Research | Combat units ordered to evacuate 22710 | -2/Research | Spotted Striker 22710 | -2/Research | Spotted Striker 22713 | -2/Research | Lost 6 allies 22713 | -2/Research | Core integrity fell below 20% 22718 | -2/Research | Assembled emerged from beneath the floor 22738 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 22680_ as-54543 destroyed. 22693_ UF:&BGBDIQOEZ/RP Y: 0S PJ 22697_ Detected hypermatrix ping. 22698_ ALERT: All combat units evacuate. 22708_ GUQJ> 22714_ C-45 Heavy ARC bursts open, deploying its payload. 22714_ P-80 Master unfolds itself. 22714_ I-47 Archangel unfolds itself. 22714_ Med. Treads destroyed. 22718_ Assembled emerge from beneath the floor. 22723_ Striker suffers critical hit (Burn). 22725_ as-77621 destroyed. 22728_ System corrupted: Substantial component data lost. 22737_ as-41580 suffers critical hit (Impale). 22737_ as-41580 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????H??????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????? ???????????# +???????????????????????? | | ???????? ???????????# #???????????????????????? | | ?? !!!? #?????????## ##??????????????????????? | | ?? #?##+###### #??#???????????????????? | | ? ### "" ## #???????????????????? | | """ +% T" #???????????????????? | | ?""S"" #?# @#??????????????????????? | | ?""""" ??# ##### %! #??????????????????????? | | ?? ??## ###########??????????????????????? | | ??? " ????# # [#????????????????????????? | | ####+####### # #????????????????????????? | | % % %%% % + #????????????????????????? | | ###### # #????????????????????????? | | #????#! # #????????????????????????? | | % #????### ### #????????????????????????? | | ###"###??????# #?########????????????????????????? | | #?#%#????????# #?????????????????????????????????? | | #?# #????????# #?????????????????????????????????? | | #?# #????????#+#?????????????????????????????????? | | #?# #???????? ?????????????????????????????????? | | #?# #???????? ?????????????????????????????????? | | #?# #??????? ????????????????????????????????? | | #?? ???????? ????????????????????????????????? | | #?? ??????? """ #???????????????????????????????? | | #?? ??????? """ #???????????????????????????????? | | ??? ?????? """ #???????????????????????????????? | | ??? ?????? """ #???????????????????????????????? | | ???#?????" ??? #???????????????????????????????? | | ????????? ???? [#???????????????????????????????? | | ????????? ????? #???????????????????????????????? | | ???????? ?????? #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 80 Energy Generation 81 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 1650 Resistance: EM 50 Power Shielding 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Heat Sink | 93% | -4/Factory | Corrupted Studied --------- Gamma Bomb Array | -2/Research | Hacked Plasma Rifle | -2/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Phase Redirector Phase Armor Core Reset Matrix Achievements -------------- Into The Furnace Challenges ------------ None Game ------ Seed TransmissionGyrokineticWeb Manual? 0 Play Time 03:43:46 Cumulative 455.3 hours Start 2026.05.19 @ 10:37:50 End 2026.05.19 @ 23:03:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/0/6/0/1/0/2/1/1/1 Lore% 82 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eec0245-549c-4a15-be20-031173e88f00