Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.21 @ 16:27:51 Player: Boris Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (260) 1300 Value Destroyed (10059) 10059 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (2347) 2347 TOTAL SCORE: 20626 Bonus ------- High Alert Combat Kills 923 Follower Combat Kills 720 Entered Garrisons 800 Aligned with FarCom 300 Friendly Fire -396 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Cooling System Encrypted Comm Array Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Advanced Weapon Cycler Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Advanced Cooling System Advanced Terrain Scanner Transport Network Coupler Encrypted Comm Array 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Medium Reactive Plating Powered Armor Improved Trap Extractor KE Penetrator KE Penetrator KE Penetrator Improved Grenade Launcher Heavy Missile Launcher Improved Plasma Cutter Longsword +1 [Rating: 114] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon KE Penetrator Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 1 . . . . 1 . . Utility 4 | . . . . . 2 . . . . . . 1 . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 289 | 5 1 6 1 1 20 26 14 26 6 9 11 49 15 8 10 3 32 24 22 Power 12 | 1 . . . . 1 2 . 1 . 1 . 1 . . . 1 1 2 1 Engine 3 | 1 . . . . . 1 . . . . . . . . . . . . 1 Core 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . Reactor 6 | . . . . . . 1 . 1 . 1 . 1 . . . . 1 1 . Propulsion 26 | 2 . 2 . . 3 1 1 1 . . . 4 . . . . 6 3 3 Treads 26 | 2 . 2 . . 3 1 1 1 . . . 4 . . . . 6 3 3 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 121 | . . 2 . 1 8 9 5 4 1 4 3 21 13 8 9 . 14 10 9 Device 86 | . . 1 . 1 5 2 2 4 1 4 1 17 12 8 5 . 9 9 5 Storage 3 | . . . . . . 1 . . . . 1 1 . . . . . . . Processor 12 | . . . . . . 2 2 . . . . . 1 . 4 . 1 1 1 Hackware 10 | . . . . . . 1 1 . . . 1 3 . . . . 3 . 1 Protection 10 | . . 1 . . 3 3 . . . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 1 2 1 . 8 14 8 20 5 4 8 23 2 . 1 2 11 9 9 Energy Gun 19 | 2 1 1 . . 3 6 2 4 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 66 | . . . . . 4 2 4 10 3 1 6 14 1 . . . 7 7 7 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Launcher 6 | . . . . . . . . 2 . 1 . . . . . 1 1 . 1 Special Weapon 2 | . . 1 . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . 5 1 4 2 2 2 7 1 . 1 1 3 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . . . . . 5 . 1 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 3 System Corruption 12 | . . . . . . . . . . . . . . . . . . . 12 Parts Lost 28 | . 1 . . . 1 3 3 . . . 1 2 . . . 1 4 2 10 Power 3 | . . . . . . 1 . . . . . . . . . . . 1 1 Propulsion 3 | . . . . . . . . . . . . . . . . . 1 . 2 Utility 11 | . . . . . 1 2 1 . . . . 2 . . . . 2 . 3 Weapon 11 | . 1 . . . . . 2 . . . 1 . . . . 1 1 1 4 Highest Loss Streak 9 | . 1 . . . 1 1 1 . . . 1 1 . . . 1 2 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 71 83 100 100 92 89 81 84 90 90 89 91 92 92 88 91 85 91 81 Engine 1 | . 14 14 14 14 7 . . . . . . . . . . . . . . Reactor 5 | . . . . . . 8 9 8 9 9 9 6 7 7 7 4 1 2 4 Treads 14 | . 28 28 28 28 18 9 8 8 9 9 9 14 15 15 15 15 16 18 11 Device 7 | . . 5 14 14 18 10 4 6 9 9 4 6 7 7 8 15 3 5 2 Storage 6 | . . . . . . 3 9 9 9 9 9 7 7 7 7 7 6 6 5 Processor 9 | . . . . . . 10 9 9 9 9 9 7 15 15 15 15 13 13 14 Hackware 9 | . . . . . . 6 12 11 9 9 13 15 7 7 2 . 14 13 14 Protection 1 | . . 6 14 14 11 3 . . . . . . . . . . . . . Energy Gun 3 | . 28 26 14 14 26 9 8 1 . . . . . . . . . . . Ballistic Gun 23 | . . . . . 7 23 19 25 33 31 33 27 27 30 27 16 15 24 23 Slashing Weapon 2 | . . . . . . 1 . 3 2 4 1 1 2 . 2 9 6 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 9 9 15 15 16 30 69 69 72 59 60 59 80 79 79 79 78 81 81 81 Greatest Support 135 | 40 40 40 40 40 43 60 60 60 60 60 60 80 80 80 80 80 102 135 135 Greatest Overweight (x) 13 | 1 . . . . . 1 1 13 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 5 5 5 5 5 9 15 15 15 15 15 19 20 20 20 20 20 20 19 Most Carried 20 | 4 5 5 5 5 5 5 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 15 | 2 3 5 4 4 4 4 10 14 14 14 14 19 19 19 19 20 19 19 19 Final Capacity 20 | 5 5 5 5 5 5 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 3 5 5 5 5 5 5 14 15 15 15 15 19 20 20 20 20 19 20 4 Class Distribution -------------------- 40% | Scavenger-Skirmisher 11% | Hacker-Skirmisher 7% | Scavenger-Mutant 7% | Mutant 6% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Trapper-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/Garrison Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Matter Collected 8294 | 250 10 50 . . 252 669 293 411 276 559 693 1229 410 480 69 238 601 1134 670 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12698 | 80 128 . . . 818 1232 269 520 290 951 1506 1686 456 819 . 309 806 1925 903 Parts 681 | 5 7 . . . 33 54 20 33 31 41 82 117 23 38 . 21 45 96 35 Haulers Intercepted 8 | . . . . . . . . . . . 3 4 . . . . . . 1 Recyclers Shooed 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . . . . 19 49 1 12 . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 209 | . 3 . . . 11 22 8 13 9 21 24 23 8 15 . 5 10 24 13 Melee 5 | . . . . . . 2 . . . . . . . . . . 3 . . Guns 185 | . 3 . . . 11 19 8 5 9 17 24 23 8 15 . 2 7 24 10 AOE 18 | . . . . . . . . 8 . 4 . . . . . 3 . . 3 Classes Destroyed 22 | 2 1 . . . 3 3 2 . 1 1 1 1 3 1 . 1 2 . . Worker 3 | . . . . . . . . . . . . 2 . . . . 1 . . Builder 11 | . . . . . . . . . 1 . 4 4 . . . . 2 . . Tunneler 3 | 1 . . . . . . . . . . . 1 . . . . 1 . . Hauler 8 | . . . . . . . . . . . 3 4 . . . . . . 1 Recycler 10 | 1 1 . . . 2 . . . . . 3 2 . . . . 1 . . Minesweeper 2 | . . . . . . . . . . . . . 1 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . Operator 8 | . . . . . . . 1 . . 1 3 2 . . . . . . 1 Watcher 5 | . . . . . 1 . . . . . . 3 . . . . 1 . . Swarmer 62 | . 3 . . . . 11 3 7 6 4 8 6 . 3 . 3 . 8 . Grunt 79 | . . . . . 9 4 2 4 . 13 11 5 7 7 . . 4 7 6 Brawler 3 | . . . . . . . . . . . . . . 2 . . . . 1 Duelist 4 | . . . . . . . . . . 1 . . . 1 . . . . 2 Sentry 31 | . . . . . 2 2 1 2 3 2 5 6 . 2 . . 2 3 1 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Specialist 3 | . . . . . . 2 1 . . . . . . . . . . . . Hunter 10 | . . . . . . . 1 . . . . 1 . . . . . 5 3 Programmer 12 | . . . . . . 2 . . . 1 . 5 . . . 1 3 . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . Samaritan 5 | . . . . . . . . . . . . . 1 1 . 3 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 2 . . . 5 7 4 10 5 7 10 4 3 7 . 3 4 8 3 Combat Bots Only 10 | . 2 . . . 5 7 2 10 4 7 6 3 3 7 . 3 2 8 3 Max Kills in Single Turn 4 | 1 2 . . . 2 3 1 3 2 3 4 2 2 2 . 1 1 2 3 Gunslinging 2 | . 1 . . . . 2 . . 1 1 1 . 1 1 . . . 1 . Exploded 3 | . . . . . . . . 3 . 3 . . . . . 1 . . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Damage Taken 12758 | 39 171 12 . . 591 832 626 177 153 412 403 798 100 505 . 585 1324 1687 4343 Core 1305 | . 61 . . . 48 55 52 15 20 6 47 53 13 10 . 75 62 123 665 Absorbed by Shields 778 | . . . . . . . . . 64 81 88 193 36 110 . 193 13 . . Reduced by Siege Mode 812 | . . . . . . 45 . 4 . 46 33 58 8 62 . 25 120 125 286 Redirected to Shielding 102 | . . . . . 9 93 . . . . . . . . . . . . . Regen/Repaired (Parts) 3478 | . . . . . . . 570 . . . 412 1143 . . . . 1353 . . Core Remaining (%) 77 | 100 . . . 75 . . . . . . 55 . . . . 78 . . . Volleys Fired 473 | 4 11 10 . . 27 44 22 14 9 28 39 51 13 25 . 15 58 48 55 Largest 4 | 2 2 2 . . 4 4 4 4 4 4 4 4 4 4 . 3 4 4 4 Hottest 275 | 80 80 100 . . 275 244 158 144 126 132 126 126 126 126 . 93 119 139 139 Shots Fired 1448 | 8 22 12 . . 99 136 61 31 34 104 144 195 52 100 . 32 93 178 147 Gun 1423 | 8 22 4 . . 99 136 59 28 34 102 144 193 52 100 . 26 93 178 145 Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . Launcher 13 | . . . . . . . . 3 . 2 . . . . . 6 . . 2 Special 10 | . . 8 . . . . . . . . . 2 . . . . . . . Kinetic 1250 | . . . . . 35 82 43 23 34 102 144 193 52 100 . 26 93 178 145 Thermal 162 | . 9 10 . . 64 54 18 5 . . . 2 . . . . . . . Explosive 13 | . . . . . . . . 3 . 2 . . . . . 6 . . 2 Electromagnetic 23 | 8 13 2 . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 2 4 5 . . 13 35 9 5 5 13 12 34 8 23 . 13 16 40 13 Robot Miss Streak 6 | 2 5 . . . 3 1 2 2 2 2 6 4 2 3 . 1 3 4 4 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 Secondary Targets 33 | . 1 . . . 3 5 1 1 2 5 2 2 1 4 . . . 4 2 Max Gunslinging Chain 2 | . 1 . . . 1 2 1 1 1 1 1 1 1 1 . . . 1 1 Shots Hit Robots 961 | 4 9 4 12 5 68 112 38 16 19 71 73 135 24 74 . 27 84 129 57 Core Hits 456 | 2 4 2 . . 28 41 16 17 10 38 45 50 21 38 . 16 24 59 45 Critical Kills 22 | . . . . . 2 . 1 . . 1 3 3 1 1 . . 1 4 5 Critical Parts Destroyed 21 | . . . . . . . 1 . . 3 1 5 1 2 . 2 1 . 5 Critical Strikes 57 | . . . . . 7 4 3 . . 4 4 8 2 3 . 2 3 5 12 Burn 9 | . . . . . 5 3 1 . . . . . . . . . . . . Destroy 45 | . . . . . 2 . 2 . . 4 4 8 2 3 . 2 2 4 12 Sever 3 | . . . . . . 1 . . . . . . . . . . 1 1 . Melee Attacks 205 | . . . 12 5 2 36 3 14 6 5 3 21 6 . 6 8 45 31 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 181 | . . . . . . 31 3 14 6 5 3 21 6 . 6 8 45 31 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . 12 5 2 6 . . 1 1 . 4 2 . . 6 9 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 29358 | 69 148 53 . . 1092 3067 746 1285 539 2327 2307 3990 1022 1861 . 1103 2756 4217 2776 Guns 20811 | 39 98 44 . . 1092 1730 677 245 467 1811 2262 3282 831 1861 . 474 1363 2713 1822 Cannons 60 | . . . . . . . 60 . . . . . . . . . . . . Explosions 2137 | 30 50 . . . . . . 463 . 380 . . . . . 263 . . 951 Melee 6163 | . . . . . . 1324 . 577 72 136 . 625 185 . . 366 1374 1504 . Ramming 172 | . . 9 . . . 13 9 . . . 45 68 6 . . . 19 . 3 Kinetic 18800 | . . . . . 212 903 588 211 467 1811 2262 3282 831 1861 . 474 1363 2713 1822 Thermal 2050 | 30 93 22 . . 880 827 149 34 . . . 15 . . . . . . . Explosive 2057 | . . . . . . . . 463 . 380 . . . . . 263 . . 951 Electromagnetic 116 | 39 55 22 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 6163 | . . . . . . 1324 . 577 72 136 . 625 185 . . 366 1374 1504 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 1 3 3 3 3 3 . 2 . . . . 5 5 22 Average Corruption 3 | . . . . . 1 2 3 3 3 2 . 1 . . . . 3 5 5 Corruption Purged 8 | . . . . . . . . . . 3 . 5 . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . 3 Effects 214 | . . . . . 4 30 17 28 14 5 . 12 . . . . 31 43 30 Message Errors 46 | . . . . . . 1 3 6 2 2 . 4 . . . . 9 9 10 Matter Fused 56 | . . . . . 1 8 5 5 6 2 . 4 . . . . 8 11 6 Heat Flow Errors 29 | . . . . . 2 6 . 9 2 . . 1 . . . . 2 5 2 Energy Discharges 22 | . . . . . . 8 . 4 . . . 1 . . . . 3 5 1 Parts Rejected 5 | . . . . . 1 . 1 . . 1 . . . . . . . . 2 Data Loss (minor) 30 | . . . . . . 5 1 4 2 . . 2 . . . . 8 4 4 Data Loss (major) 7 | . . . . . . 1 1 . 1 . . . . . . . 1 3 . Misfires 7 | . . . . . . . 3 . 1 . . . . . . . . 2 1 Alerts 2 | . . . . . . . 1 . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . 1 2 . . . . . . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1252 | . . . . . . 116 . 150 . 116 . 217 77 . . 144 337 11 84 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 138 | . . . . . . . . 6 . 30 . . . . . 18 . . 84 Melee 1114 | . . . . . . 116 . 144 . 86 . 217 77 . . 126 337 11 . Knockbacks 2 | . . . . . . . 1 . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | 39 19 . . . . . . . . . . . . . . . . . 65 Shots 3 | 1 1 . . . . . . . . . . . . . . . . . 1 Rammed 23 | . . 4 . . . 2 2 . . . 4 6 1 . . . 2 . 2 Targets Rammed 27 | . . 4 . . . 2 2 . . . 5 8 1 . . . 3 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . 1 2 . . . . 1 . . Highest Temperature 336 | 66 160 36 . . 216 201 301 226 193 274 274 336 193 242 . 128 109 254 329 Average Temperature 83 | 28 69 18 . . 81 38 76 69 73 106 91 90 70 97 . 59 18 101 127 Received Heat Transfer 2275 | . . . . . 315 90 81 54 30 210 146 168 18 169 . 63 340 99 492 Effects 3 | . . . . . . . . . . . . 2 . . . . . . 1 Interference 3 | . . . . . . . . . . . . 2 . . . . . . 1 Siege Activations 68 | . . . . . . 6 . 2 1 4 10 18 4 5 . 1 5 8 4 Total Turns 1044 | . . . . . . 117 . 22 6 90 129 243 55 93 . 18 98 127 46 Longest Duration 60 | . . . . . . 60 . 12 6 44 28 53 38 37 . 18 40 28 20 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Melted 9 | . . . . . 4 4 . . . . . . . 1 . . . . . Heat Transferred 4364 | . 200 50 . . 2035 1598 370 74 . . . 37 . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Peak Influence 1102 | 10 119 46 . . 255 1102 778 773 406 804 674 411 . . . . 171 855 752 Initial 536 | . 6 46 . . . 81 536 198 376 88 391 177 . . . . . . 448 Average 305 | 5 52 22 . . 93 658 555 583 159 523 400 144 . . . . 33 555 542 Maximum Alert Level 4 | . . . . . 1 4 3 3 2 3 2 2 . . . . . 3 3 Low Security (%) 51 | 100 100 100 . 100 91 12 . 5 74 16 1 77 . . . . 100 17 . Level 1 14 | . . . . . 8 11 11 . 19 10 60 21 . . . . . 5 . Level 2 25 | . . . . . . 31 80 79 6 40 38 . . . . . . 51 98 Level 3 8 | . . . . . . 30 8 14 . 32 . . . . . . . 25 1 Level 4 1 | . . . . . . 13 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . 1 . 4 . 2 . 2 9 . 1 . . 7 . 8 Investigation 9 | . . . . . 1 . 1 . 2 . 1 1 . . . . 2 . 1 Extermination 11 | . . . . . . . . . . . . 6 . . . . 4 . 1 Reinforcement 5 | . . . . . . . 2 . . . 1 . . . . . 1 . 1 Assault 3 | . . . . . . . . . . . . . . 1 . . . . 2 Garrison 6 | . . . . . . . 1 . . . . 2 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Distress Signals 10 | . 1 . . . 2 . 1 . . . 4 2 . . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 5 2 . . 18 28 24 11 12 21 37 33 8 23 . 6 22 22 35 Peak Tracking Total 10 | . 4 2 . . 5 6 4 7 4 5 5 4 4 7 . 4 3 6 10 Tactical Retreats 12 | . . . . . . 3 . 1 1 1 . 2 . 1 . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 16 | . 1 . . . 2 2 1 2 . . . 2 . . . . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 59 | . . . . . 50 . . . . . . 9 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . 3 . . . . . . 5 . . . . . . . Reused 3 | . . . . . . . . 2 . . . 1 . . . . . . . Traps Extracted 6 | . . . . . 3 . . . . . . 3 . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . . 1 . 2 . . . . . Most Traps Carried 10 | . . . . . 3 3 3 8 7 7 7 10 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 33 | . . . . . . 3 2 2 2 4 . 5 1 1 . . 1 5 7 Max in Single Turn 5 | . . . . . . 1 1 1 1 1 . 1 1 1 . . 1 2 5 Garrison Access 5 | . . . . . . . . . . . . 3 . . . . 1 . 1 Garrison Relay 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 85 | . 1 . 2 1 4 1 7 2 8 2 8 29 . . . . 17 1 2 Terminals 56 | . 1 . . . 2 1 5 2 7 2 7 17 . . . . 10 1 1 Fabricators 3 | . . . . . . . . . . . . 2 . . . . 1 . . Repair Stations 10 | . . . . . . . 1 . . . 1 5 . . . . 3 . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . . 3 . . . . 2 . 1 Total Hacks 254 | . 3 . 2 1 7 2 18 3 22 4 29 97 . . . . 58 2 6 Successful 146 | . 2 . 2 1 3 1 10 1 11 2 16 64 . . . . 31 . 2 Failed 107 | . 1 . . . 4 1 8 2 11 2 13 32 . . . . 27 2 4 Catastrophic 14 | . . . . . 1 1 2 1 3 . 1 . . . . . 2 1 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . Manual 119 | . 2 . 1 . 2 1 10 3 18 . 17 35 . . . . 23 2 5 Terminals 174 | . 3 . . . 5 2 14 3 21 4 23 61 . . . . 31 2 5 Fabricators 7 | . . . . . . . . . . . . 4 . . . . 3 . . Repair Stations 50 | . . . . . . . 3 . . . 6 23 . . . . 18 . . Recycling Units 3 | . . . . . 1 . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . Garrison Access 15 | . . . . . 1 . 1 . 1 . . 7 . . . . 4 . 1 Terminal Hacks 66 | . 2 . 2 1 1 1 7 1 8 2 8 25 . . . . 8 . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 3 | . . . . . . . . . 1 . . 2 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 4 . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . . . . . 1 1 . . . . 1 . . Emergency Access Points 3 | . . . . . . 1 . . 1 1 . . . . . . . . . Machine Index 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . Terminal Index 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Index 2 | . . . . . . . . . 1 . 1 . . . . . . . . Alert Level 6 | . . . . . . . 1 . 1 . . 3 . . . . 1 . . Unreport Threat 13 | . . . . . . . 4 . 3 . 3 2 . . . . 1 . . Locate Traps 6 | . 1 . . . . . . . . . 1 3 . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . 1 . . . . . 2 . . Zone Layout 3 | . . . . . . . . . . . . 3 . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 3 . . . . 1 . . Network Status 3 | . . . . . . . . . . . . 2 . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 40 | . . . . . . . 2 . . . 6 18 . . . . 14 . . Scan Component 21 | . . . . . . . 1 . . . 3 9 . . . . 8 . . Repair 19 | . . . . . . . 1 . . . 3 9 . . . . 6 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 1 . . 4 . . . . 2 . 1 Unlock Access 6 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 . 1 Seal Access 4 | . . . . . . . . . . . . 3 . . . . 1 . . Unauthorized Hacks 24 | . . . . . 1 . . . 2 . 2 13 . . . . 5 . 1 Terminals 22 | . . . . . 1 . . . 2 . 2 12 . . . . 4 . 1 Track 1 | . . . . . . . . . . . . 1 . . . . . . . Assimilate 6 | . . . . . 1 . . . 1 . 1 1 . . . . 1 . 1 Botnet 14 | . . . . . . . . . 1 . 1 9 . . . . 3 . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . . . . . . . . . 3 1 . . . . . . . Used 2 | . . . . . . . . . . . 2 . . . . . . . . Hacking Detections 67 | . 1 . . . 3 1 4 1 8 2 8 22 . . . . 15 1 1 Full Trace Events 9 | . . . . . . 1 . . 2 1 2 . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . Parts Repaired 19 | . . . . . . . 1 . . . 3 9 . . . . 6 . . Time 868 | . . . . . . . 68 . . . 162 399 . . . . 239 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . . . . 8 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . 12 4 1 . . . . . . . . . . . . . . Non-combat 7 | . . . 3 3 1 . . . . . . . . . . . . . . Combat 10 | . . . 9 1 . . . . . . . . . . . . . . . Robot Hacks Applied 19 | . . . 12 5 2 . . . . . . . . . . . . . . parse_system 19 | . . . 12 5 2 . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 4 . 4 . 4 . . . . . . . 4 3 Machine Destruction 15 | . . . . . . . . 4 . 4 . . . . . . . 4 3 Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 4 . . . 3 . . 4 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Total Allies 18 | . . . . . 1 4 . . 1 3 . 1 4 2 . . 1 . 1 Largest Group 4 | . . . . . 1 4 3 . 1 2 3 1 4 2 . . 1 . 1 Highest-Rated Group 96 | . . . . . 10 96 72 . 10 32 48 26 95 50 . . 26 . 10 Highest-Rated Ally 30 | . . . . . 10 24 24 . 10 16 16 26 25 30 . . 26 . 10 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 1 . 1 Infantry 1 | . . . . . . . . . . . . . . . . . 1 . . Geek 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders 13 | . . . . . 2 4 . . . . . 7 . . . . . . . STAY 7 | . . . . . 1 2 . . . . . 4 . . . . . . . FOLLOW 6 | . . . . . 1 2 . . . . . 3 . . . . . . . Ally Attacks 111 | . . . . . . 10 50 . . . 27 . 11 13 . . . . . Total Damage 2260 | . . . . . . 277 985 . . . 296 . 266 436 . . . . . Kills 29 | . . . . . . 5 10 . . . 6 . 2 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total 3 | . . . . . . . . . 1 . . 2 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . 2 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Turns Passed 27195 | 87 178 841 898 426 754 2093 781 1403 620 1037 1375 6286 1805 1292 1930 507 2291 1616 975 Spaces Moved 11926 | 45 89 489 549 246 329 864 285 579 298 485 514 1998 946 665 1112 257 1055 713 408 Core 22 | 7 . . . . . . . 1 . . . . . . . . . . 14 Treads 11904 | 38 89 489 549 246 329 864 285 578 298 485 514 1998 946 665 1112 257 1055 713 394 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 170 170 170 170 170 170 170 170 170 170 157 170 50 Average Speed 172 | 144 160 160 160 160 160 200 209 186 170 170 170 170 170 170 170 170 164 170 174 Slowest Speed 700 | 160 160 160 160 160 165 250 250 700 170 170 170 170 170 170 170 170 170 175 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 21 67 88 57 37 78 42 45 30 59 59 59 85 83 81 48 29 71 13 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 7 | . . . 1 . . . . . . . . . 2 1 2 1 . . . Known Exits Taken 9 | . 1 . . . 1 . 1 . 1 . . 1 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . 1 . . . 1 . . . . Scrap Searched 11 | . . . . . . . . . . . . . 4 4 2 1 . . . Spaces Dug 107 | . . 6 . . . 6 3 2 7 . 8 13 5 . . 2 21 13 21 Terrain Destroyed 352 | . 7 8 . . 1 11 8 5 12 11 40 24 11 9 . 41 27 83 54 Melee 69 | . . . . . . 6 3 1 5 . 3 12 4 . . 2 18 13 2 Projectile 129 | . . 8 . . 1 5 5 1 7 3 36 11 6 7 . . 8 2 29 AOE 146 | . 7 . . . . . . 3 . 8 . . . . . 39 . 68 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Total 17378 | 57 103 519 563 277 495 1107 421 862 381 629 915 4728 1097 761 1148 288 1473 982 572 Wait 4094 | . . 3 . 23 52 118 77 211 60 65 337 2567 56 51 1 6 267 138 62 Move 11907 | 44 88 488 548 245 329 861 285 578 298 484 513 1997 945 664 1111 256 1054 712 407 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 4 3 2 1 1 3 1 11 3 1 7 4 16 2 1 8 . 8 8 5 Fast Attach 78 | 4 . 4 . . 11 11 4 4 . 2 2 10 . . 4 1 9 8 4 Attach 48 | 1 1 . . . 4 2 6 6 . 1 1 6 . . 3 . 6 4 7 Detach 37 | . . . . . 1 2 6 7 . 1 . 2 . . 5 . 4 5 4 Swap 163 | . . 2 1 1 5 13 4 16 6 6 8 33 15 8 3 2 17 12 11 Drop 102 | . . 6 1 2 11 12 1 5 1 7 3 8 1 1 7 . 8 16 12 Fire 473 | 4 11 10 . . 27 44 22 14 9 28 39 51 13 25 . 15 58 48 55 Melee 199 | . . . 12 5 2 36 3 14 6 5 3 21 6 . 6 8 39 31 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 27 | . . 4 . . . 2 2 . . . 5 8 1 . . . 3 . 2 Escape Stasis 7 | . . . . . . 4 . 2 . . . . . . . . . . 1 Rewire 93 | . . . . . . 1 . . . 23 . . 58 11 . . . . . Trap 61 | . . . . . 50 . . 2 . . . 9 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: [Fac] / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Entered Mines 266 | -10/Mines | Discovered new exit (range 15) 311 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 8) 486 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 486 | -10/Mines | Discovered new exit (range 5) 732 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 898 | -10/Mines | Assembled infested the area 1038 | -10/Mines | Build established: Scavenger-Mutant 1107 | -10/Mines | Entered Exiles 1147 | -10/Exiles | Met 8R-AWN 1179 | -10/Exiles | Met EX-HEX 1230 | -10/Exiles | Met EX-BIN 1286 | -10/Exiles | Met EX-DEC 1293 | -10/Exiles | Learned location of Zion (-7) 1461 | -10/Exiles | Aligned with FarCom system 1462 | -10/Exiles | Given EX-Vault access code 1502 | -10/Exiles | Opened EX-Vault 1514 | -10/Exiles | Found Longsword +1 1547 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1657 | -10/Exiles | Visited The Gauntlet 1989 | -10/Exiles | Discovered new exit (range 12) 2005 | -10/Exiles | Left Exiles lab with Longsword +1 2005 | -10/Exiles | Entered Mines 2008 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2119 | -9/Mines | Discovered new exit (range 7) 2257 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2336 | -9/Mines | Build established: Mutant 2431 | -9/Mines | Entered Materials 2431 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2892 | -8/Materials | Discovered new exit (range 5) 3059 | -8/Materials | Build established: Scavenger-Skirmisher 3185 | -8/Materials | Identified exit to Garrison 3185 | -8/Materials | Entered Garrison 3185 | -8/Garrison | Accompanied by 1 ally 3376 | -8/Garrison | Build established: Scavenger-Tank 3410 | -8/Garrison | Triggered checkpoint 3515 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Triggered checkpoint 3717 | -8/Garrison | Destroyed 7 combat bots 3935 | -8/Garrison | Discovered new exit (range 3) 4122 | -8/Garrison | Triggered checkpoint 4170 | -8/Garrison | Discovered new exit (range 11) 4336 | -8/Garrison | Triggered checkpoint 4436 | -8/Garrison | Triggered checkpoint 4632 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4666 | -8/Garrison | Triggered checkpoint 4715 | -8/Garrison | Build established: Commander-Skirmisher 4937 | -8/Garrison | Spotted B-75 Beast 4982 | -8/Garrison | Triggered checkpoint 4986 | -8/Garrison | Discovered new exit (range 14) 5038 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5244 | -8/Garrison | Build established: Skirmisher 5278 | -8/Garrison | Entered Materials 5278 | -8/Materials | Accompanied by 3 allies 5500 | -8/Materials | Discovered new exit (range 11) 5932 | -8/Materials | Repaired Arm. Heavy Treads 5939 | -8/Materials | Discovered new exit (range 3) 6045 | -8/Materials | Garrison activated, responded to threat 6059 | -8/Materials | Identified exit to Garrison 6059 | -8/Materials | Entered Garrison 6132 | -8/Garrison | Triggered checkpoint 6171 | -8/Garrison | Destroyed 10 combat bots 6213 | -8/Garrison | Discovered new exit (range 58) 6213 | -8/Garrison | Discovered new exit (range 34) 6213 | -8/Garrison | Discovered new exit (range 71) 6398 | -8/Garrison | Triggered checkpoint 7048 | -8/Garrison | Build established: Scavenger-Skirmisher 7462 | -8/Garrison | Entered Materials 8082 | -8/Materials | Identified exit to Garrison 8082 | -8/Materials | Entered Garrison 8140 | -8/Garrison | Triggered checkpoint 8181 | -8/Garrison | Garrison Relay disabled 8282 | -8/Garrison | Triggered checkpoint 8302 | -8/Garrison | Destroyed 7 combat bots 8381 | -8/Garrison | Heavy support dispatched to Factory 8637 | -8/Garrison | Discovered new exit (range 11) 8693 | -8/Garrison | Discovered new exit (range 65) 8693 | -8/Garrison | Discovered new exit (range 39) 8693 | -8/Garrison | Discovered new exit (range 15) 8693 | -8/Garrison | Discovered new exit (range 57) 9078 | -8/Garrison | Triggered checkpoint 9119 | -8/Garrison | Entered Materials 9119 | -8/Materials | Accompanied by 3 allies 9265 | -8/Materials | Discovered new exit (range 12) 10031 | -8/Materials | Repaired KE Penetrator 10088 | -8/Materials | Repaired KE Penetrator 10140 | -8/Materials | Repaired Coil Gun 10494 | -8/Materials | Entered Factory 10494 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10823 | -7/Factory | Discovered new exit (range 15) 10963 | -7/Factory | Fabricated Neutrino Core (x2) 10978 | -7/Factory | Build established: Trapper-Skirmisher 11183 | -7/Factory | Identified exit to Lower Caves 11684 | -7/Factory | Repaired Arm. Heavy Treads 11759 | -7/Factory | Repaired Lgt. Quantum Reactor 11958 | -7/Factory | Central database locked down 12046 | -7/Factory | Build established: Scavenger-Skirmisher 12055 | -7/Factory | Discovered new exit (range 14) 12162 | -7/Factory | Garrison activated, responded to threat 12351 | -7/Factory | Identified exit to Garrison 12586 | -7/Factory | Repaired Arm. Treads 12614 | -7/Factory | Build established: Trapper-Skirmisher 12898 | -7/Factory | Discovered new exit (range 7) 13004 | -7/Factory | Repaired KE Penetrator 13031 | -7/Factory | Repaired Coil Gun 13147 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 13224 | -7/Factory | Found Powered Armor 13748 | -7/Factory | Build established: Scavenger-Skirmisher 16172 | -7/Factory | Repaired KE Penetrator 16227 | -7/Factory | Repaired Coil Gun 16300 | -7/Factory | Repaired Arm. Heavy Treads 16472 | -7/Factory | Discovered new exit (range 9) 16586 | -7/Factory | Repaired KE Penetrator 16780 | -7/Factory | Entered Lower Caves 16787 | -7/Lower Caves | Met a Warlord Commander 16788 | -7/Lower Caves | Learned location of Warlord (-5) 16796 | -7/Lower Caves | Found Encrypted Comm Array 17109 | -7/Lower Caves | Encountered a Warlord checkpoint 17413 | -7/Lower Caves | Learned Factory stockpile data 17531 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 18191 | -7/Lower Caves | Discovered new exit (range 4) 18583 | -7/Lower Caves | Identified exit to Lower Caves 18585 | -7/Lower Caves | Entered another Lower Caves area 18597 | -7/Lower Caves | Build established: Scavenger-Gunner 18631 | -7/Lower Caves | Discovered new exit (range 2) 18633 | -7/Lower Caves | Identified exit to Factory 18911 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18963 | -7/Lower Caves | Destroyed 7 combat bots 19109 | -7/Lower Caves | Encountered a Warlord checkpoint 19331 | -7/Lower Caves | Build established: Scavenger-Skirmisher 19444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19462 | -7/Lower Caves | Discovered new exit (range 14) 19726 | -7/Lower Caves | Identified exit to Zion 19826 | -7/Lower Caves | Spotted B-75 Beast 19877 | -7/Lower Caves | Entered Zion 20056 | -7/Zion | Discovered new exit (range 14) 20160 | -7/Zion | Learned location of Extension (-5) 20161 | -7/Zion | Given the Hacking Drone Bay 20470 | -7/Zion | Found Prototype Processor 20470 | -7/Zion | Identified Exp. Target Analyzer 20473 | -7/Zion | Found Prototype Processor 20473 | -7/Zion | Identified Exp. Terrain Scan Processor 20477 | -7/Zion | Found Prototype Processor 20477 | -7/Zion | Identified Spectral Analyzer 20481 | -7/Zion | Found Prototype Processor 20481 | -7/Zion | Identified Exp. Armor Integrity Analyzer 20491 | -7/Zion | Found Exp. Target Analyzer 20654 | -7/Zion | Received a hallucinogenic algorithm 20760 | -7/Zion | Build established: Scavenger-Gunner 21301 | -7/Zion | Found Exp. Core Analyzer 21428 | -7/Zion | Found Prototype Device 21438 | -7/Zion | Identified Hacking Drone Bay 21807 | -7/Zion | Entered Proximity Caves 21849 | -6/Proximity Caves | Spotted B-75 Beast 21875 | -6/Proximity Caves | Destroyed B-75 Beast 22303 | -6/Proximity Caves | Discovered exit to Factory (range 7) 22314 | -6/Proximity Caves | Entered Factory 22314 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22680 | -6/Factory | Build established: Hacker-Mutant 22901 | -6/Factory | Repaired Arm. Heavy Treads 22931 | -6/Factory | Repaired KE Penetrator 23040 | -6/Factory | Discovered new exit (range 7) 23231 | -6/Factory | Repaired Broken KE Penetrator? 23672 | -6/Factory | Joined by Warlord Infantry squad 24087 | -6/Factory | Repaired Lgt. Quantum Reactor 24116 | -6/Factory | Repaired KE Penetrator 24151 | -6/Factory | Repaired Arm. Heavy Treads 24382 | -6/Factory | Discovered new exit (range 19) 24434 | -6/Factory | Identified exit to Garrison 24479 | -6/Factory | Identified exit to Lower Caves 24605 | -6/Factory | Entered Garrison 24704 | -6/Garrison | Phase Generator disabled 24862 | -6/Garrison | Triggered checkpoint 24904 | -6/Garrison | Triggered checkpoint 24904 | -6/Garrison | Triggered checkpoint 24962 | -6/Garrison | Destroyed 8 combat bots 25147 | -6/Garrison | Garrison Relay disabled 25329 | -6/Garrison | Discovered new exit (range 17) 25516 | -6/Garrison | Triggered checkpoint 25700 | -6/Garrison | Triggered checkpoint 25716 | -6/Garrison | Build established: Hacker-Assassin 25832 | -6/Garrison | Discovered new exit (range 17) 25848 | -6/Garrison | Spotted B-75 Beast 25872 | -6/Garrison | Destroyed B-75 Beast 26221 | -6/Garrison | Entered Factory 26254 | -6/Factory | Build established: Hacker-Skirmisher 26571 | -6/Factory | First assault squad dispatched 26674 | -6/Factory | Joined by Warlord Geek squad 26778 | -6/Factory | Discovered new exit (range 16) 26924 | -6/Factory | Discovered exit to Lower Caves (range 16) 27138 | -6/Factory | Identified exit to Garrison 27144 | -6/Factory | System corruption reached 10% 27153 | -6/Factory | Cargo convoy interrupted 27173 | -6/Factory | Core integrity fell below 50% 27190 | -6/Factory | Core integrity fell below 20% 27191 | -6/Factory | Crushed by falling debris 27196 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 27186_ Dropped Hcp. Storage Unit. 27186_ Dropped Med. Reactive Plating. 27186_ Slug penetrates Wall. 27187_ Dropped KE Penetrator. 27187_ Dropped Particle Reactor. 27188_ Dropped Imp. Grenade Launcher. 27188_ Penetrated by Slug. 27189_ Acquired Encrypted Comm Array. 27189_ Penetrated by Slug. 27189_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 27190_ Penetrated by Slug. 27190_ H-66 Slayer destroyed. 27191_ Adv. System Shield destroyed. 27191_ The unstable cave ceiling collapses. 27191_ Crushed by falling debris. 27191_ Lgt. Treads crushed. 27193_ Slug penetrates Earth. 27194_ <4#%FRTY/P08#H7IL5 =E| C40, U9RS663W 27196_ Imp. Hacking Suite destroyed. 27196_ Slug penetrates P-60 Hacker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####???#??? | | ??????????????????????????????????????# ###T???? | | ?????????????????????????????????????? ????? | | ????????????????###+################### ! "####??? | | ????????????????# + @ # #"""""""" ## # | | ????????????????# # # "!= # | | ????????????????# # ; # ]![!! | | ????????????????+ + # !!/!][ | | ????????????????# # ! ### [! !p% | | ????????????????# # ; ##!p|h = | | ????????????????# # ### !#" %%[ | | ????????????????# # #?####" | | ????????????????# # #????#" =[ | | ????????????????# ##########????## [!% | | ????????????????# #??????????????##"""""""" | | ????????????????# #??????????????? # | | ????????????????# #???????????????"""""" # | | ????????????????# #???????????????"""""" #? | | ????????????????# #???????????????"""""" #?? | | ????????????????# #?????????????????????? #??? | | ????????????????# #???????????????????????+??? | | ????????????????+ #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 400 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 13 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 23 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Neutrino Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreHypercooledMagmablaster Manual? 0 Play Time 02:44:26 Cumulative 372.9 hours Start 2022.08.21 @ 13:12:48 End 2022.08.21 @ 16:27:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 116 Adventurer 15 Explorer 0 Win Type - Total 23 Types 6/1/7/2/2/0/4/1/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6be203f-1438-4e9c-85a8-0669c9705f16