Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 07:47:18 Player: Bug Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (2961) 2961 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 6790 Bonus ------- High Alert Combat Kills 269 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 22/100 System Corruption 0% Temperature Critical (520) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- Nuclear Pulse Thruster Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Gravmag Array > --- UTILITY ---------- Power Amplifier Power Amplifier Heat Sink Large Storage Unit Improved Reaction Control System > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Nuclear Pulse Thruster High-powered Shock Rifle [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 110 | 5 7 25 35 20 18 Power 15 | 1 1 3 3 5 2 Engine 10 | 1 1 3 1 2 2 Core 5 | . . . 2 3 . Reactor . | . . . . . . Propulsion 39 | 2 2 12 16 6 1 Treads 3 | . . 3 . . . Leg 22 | 2 . 1 13 6 . Wheel . | . . . . . . Hover 9 | . 2 5 1 . 1 Flight 5 | . . 3 2 . . Utility 21 | . 3 3 6 3 6 Device 7 | . . . . 3 4 Storage 6 | . 2 . 3 . 1 Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 5 | . . 2 2 . 1 Artifact . | . . . . . . Weapon 35 | 2 1 7 10 6 9 Energy Gun 12 | 1 1 4 2 2 2 Energy Cannon 6 | . . . 1 1 4 Ballistic Gun 8 | 1 . 1 3 3 . Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . 1 3 . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 3 | . . 1 1 1 . System Corruption 5 | . . 1 1 3 . Parts Lost 71 | . 1 11 20 23 16 Power 13 | . . 2 4 5 2 Propulsion 18 | . . 4 6 6 2 Utility 15 | . 1 . 3 5 6 Weapon 25 | . . 5 7 7 6 Highest Loss Streak 16 | . 1 10 8 16 16 To Critical Strikes 2 | . . . . 2 . Average Slot Usage (%) 74 | . 92 92 70 61 60 Engine 6 | . 14 9 3 3 5 Core 1 | . . . 4 2 . Treads 3 | . . 7 4 . . Leg 12 | . 20 . 16 20 5 Hover 5 | . 7 19 . . 3 Flight 1 | . . 1 3 . . Device 4 | . . . . 6 16 Storage 8 | . 10 11 9 6 6 Processor 6 | . 10 14 4 6 . Protection 3 | . . 7 5 . . Energy Gun 7 | . 14 8 6 5 4 Energy Cannon 1 | . . . 1 . 3 Ballistic Gun 4 | . 14 5 2 4 . Launcher 3 | . . 3 6 2 . Naked Turns . | . . . . . . Heaviest Build 63 | 7 49 55 61 30 63 Greatest Support 60 | 20 20 60 60 55 20 Greatest Overweight (x) 14 | . 3 14 6 6 10 Average Overweight (x) 1 | . . 1 . . 2 Largest Inventory Capacity 20 | 5 20 20 20 10 15 Average Capacity 14 | 5 11 20 13 9 14 Most Carried 19 | 3 9 17 19 10 6 Average Carried 8 | 1 4 12 11 8 1 Final Capacity 20 | 5 20 20 10 5 5 Final Carried 16 | 2 9 16 9 3 2 Class Distribution -------------------- 56% | Mutant 18% | Scavenger-Mutant 11% | Gunner 8% | Tank 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2165 | 265 100 280 752 556 212 Remotely . | . . . . . . Salvage Created 3532 | 46 153 408 1193 1112 620 Parts 208 | 3 16 29 59 81 20 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 3 | . . 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 67 | 1 5 8 32 10 11 Melee 1 | . . . . . 1 Guns 29 | 1 5 8 5 7 3 Cannons 8 | . . . 3 . 5 AOE 26 | . . . 22 2 2 Classes Destroyed 14 | 1 2 2 6 2 1 Worker 8 | . . . 4 4 . Builder 15 | . . . 3 11 1 Tunneler 1 | . . . . 1 . Hauler 2 | . . . 1 1 . Recycler 8 | . . . 5 3 . Watcher 3 | . 1 . 2 . . Swarmer 14 | . 3 . 10 1 . Grunt 38 | 1 2 3 15 8 9 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . . 1 Sentry 8 | . . 4 4 . . Specialist 2 | . . . 2 . . Hunter 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 19 | 1 3 3 8 19 6 Combat Bots Only 6 | 1 2 3 6 4 6 Max Kills in Single Turn 3 | 1 1 1 2 2 3 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 2 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 830 | 9 34 100 282 238 167 Missed 230 | 5 5 20 82 82 36 Damage Taken 9410 | 45 263 1125 2936 2295 2746 Core 2236 | 23 68 258 362 562 963 Absorbed by Shields . | . . . . . . Redirected to Shielding 177 | . . 20 125 . 32 Regen/Repaired (Parts) 106 | . . 106 . . . Core Remaining (%) 48 | 90 63 35 34 19 . Volleys Fired 229 | 5 16 34 86 67 21 Largest 3 | 2 2 2 3 3 3 Hottest 218 | 70 70 90 130 100 218 Shots Fired 382 | 10 32 49 129 108 54 Gun 282 | 10 32 48 57 106 29 Cannon 50 | . . . 23 2 25 Launcher 50 | . . 1 49 . . Special . | . . . . . . Kinetic 164 | 5 16 23 41 65 14 Thermal 82 | 5 7 18 25 . 27 Explosive 50 | . . 1 49 . . Electromagnetic 86 | . 9 7 14 43 13 Robot Hit Streak 18 | 2 9 11 9 18 12 Robot Miss Streak 7 | 2 5 2 6 7 3 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . 3 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 263 | 5 19 39 82 81 37 Core Hits 191 | 2 8 16 93 49 23 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 2 . 2 1 3 Burn 4 | . 2 . . . 2 Destroy 1 | . . . . 1 . Corrupt 1 | . . . . . 1 Smash 2 | . . . 2 . . Melee Attacks 17 | . . . 12 . 5 Impact 12 | . . . 12 . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9203 | 73 230 561 4781 2123 1435 Guns 3634 | 73 230 526 623 1653 529 Cannons 808 | . . . 300 44 464 Explosions 4169 | . . 35 3365 426 343 Melee 584 | . . . 493 . 91 Ramming 8 | . . . . . 8 Kinetic 1937 | 35 89 262 407 937 207 Thermal 2054 | 38 88 201 756 426 545 Explosive 3302 | . . 35 2924 . 343 Electromagnetic 1318 | . 53 63 201 760 241 Impact 493 | . . . 493 . . Slashing 91 | . . . . . 91 Piercing . | . . . . . . Highest Corruption 30 | . . 1 5 30 . Average Corruption 4 | . . 1 4 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . 3 8 10 . Message Errors 4 | . . 1 3 . . Matter Fused 6 | . . 1 1 4 . Heat Flow Errors 3 | . . 1 2 . . Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 3 | . . . 1 2 . Misfires 2 | . . . . 2 . Misdirections 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 328 | . . . 270 26 32 Projectiles 20 | . . . 15 . 5 Explosions 89 | . . . 36 26 27 Melee 219 | . . . 219 . . Knockbacks 2 | . . . 1 . 1 Impact 1 | . . . 1 . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 160 | . . . 17 121 22 Shots 5 | . . . 1 3 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 569 | 63 129 216 310 116 569 Average Temperature 112 | 32 77 68 86 31 297 Received Heat Transfer 3435 | 24 72 474 1044 696 1125 Effects 20 | . . . 1 . 19 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 1 | . . . 1 . . Damage (major) 8 | . . . . . 8 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . 2 1 . Combat Hostiles 3 | . . . 2 1 . Parts Fried 10 | . . 1 7 2 . Impact Corruptions 11 | . . . 11 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 1 . 2 Heat Transferred 3817 | 111 407 518 931 600 1250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 2 4 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 723 | 20 151 170 723 570 173 Initial 328 | . 13 . 20 328 156 Average 240 | 2 100 83 415 391 133 Maximum Alert Level 3 | . . . 3 2 . Low Security (%) 58 | 100 100 100 15 . 100 Level 1 19 | . . . 27 67 . Level 2 20 | . . . 50 32 . Level 3 1 | . . . 6 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 1 6 4 3 Investigation 1 | . . 1 . . . Extermination 2 | . . . . 1 1 Reinforcement 8 | . . . 3 3 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 1 2 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | 1 11 10 38 22 16 Peak Tracking Total 8 | 1 4 3 7 7 8 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 11 | . . . 8 2 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 1 5 3 1 . Terminals 5 | . 1 2 2 . . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 19 | . 3 11 4 1 . Successful 11 | . 2 7 2 . . Failed 8 | . 1 4 2 1 . Catastrophic 3 | . . 1 1 1 . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 11 | . 3 5 3 . . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 3 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 6 | . 2 3 1 . . Record 6 | . 2 3 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 4 1 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3423 | 116 418 724 980 602 583 Spaces Moved 1387 | 87 198 271 379 250 202 Core 26 | 21 . 1 . 1 3 Treads 149 | . . 79 70 . . Legs 809 | 66 154 . 280 249 60 Wheels . | . . . . . . Hover 374 | . 44 191 . . 139 Flight 29 | . . . 29 . . Fastest Speed 50 | 50 120 160 120 120 110 Average Speed 168 | 103 164 191 167 125 227 Slowest Speed 750 | 120 260 750 467 350 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 8 40 27 36 9 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 273 | . . 8 235 1 29 Melee . | . . . . . . Projectile 18 | . . . 10 1 7 AOE 255 | . . 8 225 . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2076 | 103 257 423 581 438 274 Wait 230 | . 28 64 35 93 10 Move 1382 | 86 197 270 378 249 202 Hop . | . . . . . . Pick Up 84 | 7 9 26 20 6 16 Fast Attach 12 | . 1 . 3 8 . Attach 62 | 5 2 13 15 10 17 Detach . | . . . . . . Swap 36 | . 4 12 17 2 1 Drop 21 | . . 4 15 2 . Fire 229 | 5 16 34 86 67 21 Melee 17 | . . . 12 . 5 Ram 3 | . . . . 1 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 532 | -10/Materials | Identified exit to Materials 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 920 | -9/Materials | Discovered new exit (range 15) 999 | -9/Materials | Core integrity fell below 50% 1039 | -9/Materials | Lost 10 parts (2p4n4w) 1214 | -9/Materials | Repaired Hvy. Assault Rifle 1243 | -9/Materials | Identified exit to Materials 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1340 | -8/Materials | Build established: Scavenger-Mutant 1411 | -8/Materials | Garrison activated, responded to threat 1504 | -8/Materials | Lost 8 parts (2p4n1u1w) 1548 | -8/Materials | Identified exit to Garrison 2005 | -8/Materials | Core integrity fell below 50% 2048 | -8/Materials | Lost 3 parts (1p1u1w) 2165 | -8/Materials | Discovered new exit (range 10) 2215 | -8/Materials | Lost 5 parts (1p1n1u2w) 2239 | -8/Materials | Entered Factory 2239 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2294 | -7/Factory | Build established: Mutant 2586 | -7/Factory | Lost 3 parts (1p1n1w) 2632 | -7/Factory | Lost 3 parts (1p1u1w) 2767 | -7/Factory | Discovered new exit (range 12) 2786 | -7/Factory | System corruption reached 10% 2798 | -7/Factory | Core integrity fell below 50% 2815 | -7/Factory | System corruption reached 30% 2836 | -7/Factory | Core integrity fell below 20% 2841 | -7/Factory | Entered another Factory area 2841 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2863 | -6/Factory | Lost 16 parts (3p5n4u4w) 3397 | -6/Factory | Core integrity fell below 50% 3417 | -6/Factory | Core integrity fell below 20% 3425 | -6/Factory | Core destroyed Last Messages --------------- 03417_ Imp. Deuterium Engine destroyed. 03418_ Core Shielding destroyed. 03420_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 03420_ U-05 Engineer builds a Wall. 03422_ Lrg. Storage Unit destroyed. 03422_ Nuclear Reactor explodes. 03422_ Destroyed Shock Rifle. 03422_ G-50 Soldier destroyed. 03422_ Destroyed Lgt. Angular Momentum Engine. 03422_ G-50 Soldier destroyed. 03422_ Destroyed Welding Torch. 03422_ U-05 Engineer destroyed. 03423_ Critical hit (Burn: +37). 03424_ Overheating: Hvy. Plasma Cannon damaged (-3). 03424_ Overheating: Hvy. Plasma Cannon damaged (-14). 03425_ Overheating: Core damaged (-161). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????"???????????? | | ????????????????"???????????? | | ?????????##############?????? | | ?????????# #?????? | | ?????????# ! #?????? | | ?????????# #?????? | | ?????????# ! #?????? | | ?????????# #?????? | | ?????????# #?????? | | ?????????# #?????? | | ?????????# #?????? | | ?????????# #?????? | | ???????### #??#??? | | ?????## # #? #??" | | ????? o = ## # % | | ???## ##+####### # * | | ???# = % % / | | ???# %!########## | | ???# #??? ??? | | ???#!==%[ p %! #???"""??? | | ???#@% %%!* #?? """""? | | ???# %[ #?? """""? | | ???# g #? """""" | | ???# # #? ? | | ???########### # """"?? | | ?????????????# # """""? | | ?????????????# + """""? | | ?????????????# # """""? | | ?????????????# # | | ?????????????# #? | | ?????????????# ########## | | ?????????????# # | | ?????????????# + """"""" | | ############## # | | # # # """"""" | | # " " # # | | # " " # # """"""" | | # " " =!! # # | | # " " =!! # # """"""" | | # " " + # | | # " " # + """"""" | | # " " # # | | # " " # # | | # " " # ########## | | # # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 415 Matter Stores 309 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 8 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Part-time Mechanic Please Form A Line Power Corrupts Remodeling Serviceable Loadout System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TransmissionShadeInverter Manual? 0 Play Time 01:09:49 Cumulative 2.4 hours Start 2024.04.03 @ 06:11:33 End 2024.04.03 @ 07:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d027f0ab-6fcb-40f8-9b1c-6690a9144dae