Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.15 @ 18:04:24 Player: Gitida Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1843) 1843 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 4732 Bonus ------- Aligned with FarCom 300 Friendly Fire -1 Cogmind --------- Core Integrity 534/550 Matter 264/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (165) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod (150) Improved Power Shielding Shield Generator Beam Rifle Shotgun Grenade Launcher Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Field Lobotomy Kit > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod Improved Power Shielding Shield Generator Beam Rifle Shotgun Gauss Rifle Grenade Launcher Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 61 | 6 9 25 . 6 9 6 Power 7 | 1 2 3 . . 1 . Engine 6 | 1 2 3 . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . 6 . . . 1 Treads 9 | 2 . 6 . . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 3 5 . 4 . 1 Device 6 | . 1 2 . 2 . 1 Storage 7 | . 2 3 . 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 32 | 3 4 11 . 2 8 4 Energy Gun 9 | 1 1 3 . . 4 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 11 | 2 1 4 . 1 1 2 Ballistic Cannon . | . . . . . . . Launcher 9 | . 2 3 . . 3 1 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 12 | . . 6 . . 3 3 Power 1 | . . . . . 1 . Propulsion 6 | . . 3 . . 1 2 Utility . | . . . . . . . Weapon 5 | . . 3 . . 1 1 Highest Loss Streak 2 | . . 2 . . 1 2 Average Slot Usage (%) 96 | . 94 97 100 99 96 84 Engine 10 | . 14 11 11 11 10 . Treads 31 | . 28 32 33 33 30 24 Device 11 | . 9 11 11 11 11 15 Storage 20 | . 14 20 22 21 22 18 Energy Gun 10 | . 14 7 11 11 9 12 Ballistic Gun 8 | . 11 8 11 10 5 4 Launcher 2 | . 2 2 . . 6 . Naked Turns . | . . . . . . . Heaviest Build 51 | 7 26 46 46 51 46 46 Greatest Support 62 | 40 40 60 60 60 60 62 Greatest Overweight (x) 1 | 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 4 10 16 16 16 16 16 Average Capacity 14 | 4 6 14 16 15 16 16 Most Carried 16 | 3 8 16 16 16 16 16 Average Carried 14 | 2 5 13 16 15 15 15 Final Capacity 16 | 4 10 16 16 16 16 16 Final Carried 16 | 3 8 16 16 16 15 16 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1360 | 241 157 526 83 . 256 97 Remotely . | . . . . . . . Salvage Created 1869 | . 294 747 100 . 422 306 Parts 108 | . 19 43 4 . 29 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 10 18 2 . 16 7 Guns 25 | . 4 9 2 . 5 5 Cannons 3 | . . 3 . . . . AOE 25 | . 6 6 . . 11 2 Classes Destroyed 11 | . 4 3 . . 4 . Worker 2 | . . . . . 1 1 Builder 3 | . 2 . 1 . . . Recycler 1 | . . . . . 1 . Mechanic 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 19 | . 6 3 . . 10 . Grunt 22 | . 4 8 2 . 2 6 Brawler 1 | . . . . . 1 . Sentry 8 | . . 7 . . . 1 Hunter 3 | . . . . . 3 . Best Kill Streak 5 | . 5 4 2 . 4 4 Combat Bots Only 4 | . 3 4 2 . 4 3 Max Kills in Single Turn 4 | . 3 2 1 . 4 3 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 . . 4 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2386 | . 353 1194 48 . 463 328 Core 267 | . 39 124 . . 88 16 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 84 . . . 47 . Volleys Fired 133 | . 19 67 4 . 26 17 Largest 2 | . 2 2 2 . 2 2 Hottest 116 | . 60 116 79 . 112 112 Shots Fired 248 | . 34 129 8 . 43 34 Gun 197 | . 30 94 8 . 33 32 Cannon 28 | . . 28 . . . . Launcher 23 | . 4 7 . . 10 2 Special . | . . . . . . . Kinetic 99 | . 15 55 4 . 8 17 Thermal 111 | . . 67 4 . 25 15 Explosive 23 | . 4 7 . . 10 2 Electromagnetic 15 | . 15 . . . . . Robot Hit Streak 22 | . 8 17 5 . 9 22 Robot Miss Streak 2 | . 2 2 1 . 2 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 186 | . 26 100 6 . 24 30 Core Hits 105 | . 21 35 3 . 31 15 Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4753 | . 736 2024 124 . 1048 821 Guns 2307 | . 300 983 103 . 361 560 Cannons 420 | . . 420 . . . . Explosions 1975 | . 428 610 . . 676 261 Melee . | . . . . . . . Ramming 51 | . 8 11 21 . 11 . Kinetic 1158 | . 151 486 70 . 103 348 Thermal 1545 | . . 917 33 . 383 212 Explosive 1850 | . 428 610 . . 551 261 Electromagnetic 149 | . 149 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 50 | . 7 43 . . . . Projectiles . | . . . . . . . Explosions 50 | . 7 43 . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . . 97 . . 33 15 Shots 7 | . . 3 . . 2 2 Rammed 10 | . 2 4 . . 4 . Targets Rammed 11 | . 2 4 1 . 4 . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 99 | . 54 99 . . 8 . Average Temperature 23 | . 31 24 . . 4 . Received Heat Transfer 726 | . 135 330 27 . 54 180 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 1 . 1 . Heat Transferred 3299 | . . 1965 74 . 779 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 362 | . 319 313 157 . 362 275 Average Influence 160 | . 128 194 107 . 183 116 Maximum Alert Level 1 | . 1 1 . . 1 1 Low Security (%) 66 | 100 91 50 100 . 51 89 Level 1 33 | . 8 49 . . 48 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 . . . 2 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 5 | . 1 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 13 29 1 . 14 13 Peak Tracking Total 5 | . 4 5 1 . 4 4 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 12 | . 2 . . . 9 1 Max in Single Turn 9 | . 2 . . . 9 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 9 | . 2 5 . 2 . . Terminals 6 | . 2 4 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 6 15 . 27 . . Successful 38 | . 3 8 . 27 . . Failed 10 | . 3 7 . . . . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 3 . 1 . . Terminals 15 | . 6 9 . . . . Fabricators . | . . . . . . . Repair Stations 6 | . . 6 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 3 4 . 27 . . Record 27 | . . . . 27 . . Branch Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 5 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 4729 | 82 422 1070 569 935 1386 265 Spaces Moved 2510 | 50 205 456 347 559 784 109 Core 14 | 14 . . . . . . Treads 2496 | 36 205 456 347 559 784 109 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 Average Speed 161 | 137 160 160 160 160 164 163 Slowest Speed 180 | 160 160 180 160 160 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 5 45 43 76 91 99 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 216 | . 18 47 . . 130 21 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 216 | . 18 47 . . 130 21 Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2941 | 63 263 669 352 600 834 160 Wait 150 | . 14 82 1 23 7 23 Move 2504 | 49 204 455 346 558 783 109 Hop . | . . . . . . . Pick Up 55 | 8 10 23 . 7 3 4 Fast Attach 10 | . 1 4 . 4 . 1 Attach 19 | 5 2 8 . . 2 2 Detach . | . . . . . . . Swap 32 | 1 6 13 . 2 7 3 Drop 27 | . 5 13 . 6 2 1 Fire 133 | . 19 67 4 . 26 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 2 4 1 . 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 17) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 579 | -9/Materials | Repaired Lgt. Treads 606 | -9/Materials | Repaired Lgt. Treads 1169 | -9/Materials | Identified exit to Mines 1362 | -9/Materials | Discovered new exit (range 10) 1414 | -9/Materials | Build established: Scavenger-Mutant 1575 | -9/Materials | Entered Mines 1850 | -9/Mines | Discovered new exit (range 13) 2076 | -9/Mines | Learned location of Storage (-8) 2134 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2136 | -9/Mines | Discovered new exit (range 5) 2144 | -9/Mines | Entered Exiles 2165 | -9/Exiles | Discovered new exit (range 15) 2184 | -9/Exiles | Met 8R-AWN 2210 | -9/Exiles | Met EX-HEX 2290 | -9/Exiles | Met EX-DEC 2321 | -9/Exiles | Visited The Gauntlet 2517 | -9/Exiles | Learned location of Zion (-6) 2639 | -9/Exiles | Discovered new exit (range 14) 2748 | -9/Exiles | Met EX-BIN 2772 | -9/Exiles | Aligned with FarCom system 2773 | -9/Exiles | Given EX-Vault access code 2813 | -9/Exiles | Opened EX-Vault 2820 | -9/Exiles | Found Prototype Device 2820 | -9/Exiles | Identified Trap Reconfigurator 2825 | -9/Exiles | Found Prototype Device 2825 | -9/Exiles | Identified Cloak of Protection 2831 | -9/Exiles | Found Prototype Special Weapon 2831 | -9/Exiles | Identified Field Lobotomy Kit 2895 | -9/Exiles | Exiles lab attacked by MAIN.C 3079 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3079 | -9/Exiles | Entered Mines 3081 | -8/Mines | Discovered new exit (range 10) 3527 | -8/Mines | Discovered new exit (range 9) 4136 | -8/Mines | Core integrity fell below 50% 4465 | -8/Mines | Entered Materials 4465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4730 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Particle Gun. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Imp. Medium Laser destroyed. R-06 Scavenger collects Particle Gun. Slug penetrates G-47 Trooper. Terminal disabled. G-47 Trooper destroyed. R-06 Scavenger collects Particle Gun. Acquired 57 matter. Acquired Imp. Heat Sink. Acquired 20 matter. W-25 Informer sends out distress signal. K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf destroyed. G-47 Trooper destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????##?###??????????????????????????? | | ????????????????## # ##????????????????????????? | | ?????????????#### #########???????????????? | | ?????????????# ! ????????????????? | | ?????????????# % #????????????????????? | | ??##?????????# = @ #????????????????????? | | ?## ############## %= ####????????????????????? | | ?# % + #???# r# ????????????????????????? | | ?# # #???## # #???????###???????????????? | | ?# = # ###### ####### #???????????????? | | ?# %# ?????????????? | | ?#!!! + w ?????????????? | | ?#!! %# ?????????????? | | ?#!! " ### ####+### ##??????????????? | | ?# """ #?# # #?? ##???????????????? | | ?# #?# / ! #?????????????????????? | | ?##########?# ####### #?????????????????????? | | ????????????# #?????# "Y" #?????????????????????? | | ?????######## #?????# """ #?????????????????????? | | ?????# # #?????# #?????????????????????? | | ?????# # #########+####?????????????????????? | | ?????# + #????????????????????????? | | ?????# ########### #????????????????????????? | | ?????# ! #?????????# #????????????????????????? | | ?????#!! #?????????# #????????????????????????? | | ?????########?????????# #????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightDefenseAxe Manual? 0 Play Time 00:31:50 Cumulative 120.7 hours Start 2020.05.12 @ 23:34:35 End 2020.08.15 @ 18:04:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec95fb7a-93ce-4ef2-82dd-6ef279b1d275