Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:10:54 Player: weezard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2320) 2320 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 4609 Bonus ------- High Alert Combat Kills 184 Cogmind --------- Core Integrity 0/550 Matter 1/300 Energy 244/265 System Corruption 7% Temperature Cool (55) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Makeshift Light Armor Plating > --- WEAPON (3) ------- Minigun Assault Cannon Enhanced Flamer > --- INVENTORY (15) --- Nuclear Core Advanced Heat Sink Improved Sensor Array Targeting Computer Core Shielding Light Armor Plating Medium Armor Plating Insulated Plating Hacking Suite Minigun Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Makeshift Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Minigun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Armored Wheel Improved Heat Sink Improved Sensor Array Targeting Computer Light Armor Plating Medium Armor Plating Makeshift Light Armor Plating Insulated Plating Ion Cannon Minigun Minigun Assault Cannon Grenade Launcher Enhanced Flamer [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 159 | 7 19 53 80 Power 10 | 1 1 2 6 Engine 7 | 1 1 2 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 23 | 2 4 3 14 Treads 12 | . 4 2 6 Leg 9 | 2 . . 7 Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 76 | 1 9 32 34 Device 34 | . 2 14 18 Storage 5 | 1 4 . . Processor 5 | . 2 1 2 Hackware 1 | . . . 1 Protection 31 | . 1 17 13 Artifact . | . . . . Weapon 50 | 3 5 16 26 Energy Gun 19 | 1 4 11 3 Energy Cannon 3 | . . . 3 Ballistic Gun 18 | 2 . 1 15 Ballistic Cannon 2 | . . . 2 Launcher 7 | . 1 4 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 4 6 Power . | . . . . Propulsion 5 | . . 2 3 Utility 3 | . 1 1 1 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 99 95 Engine 9 | . 14 13 1 Core 2 | . . . 7 Treads 25 | . 27 24 23 Leg 3 | . . . 8 Wheel 1 | . . 2 . Device 8 | . 5 11 7 Storage 12 | . 14 14 9 Processor 4 | . 5 . 8 Protection 2 | . 3 2 1 Energy Gun 14 | . 23 20 1 Energy Cannon 1 | . . . 3 Ballistic Gun 10 | . 3 6 20 Naked Turns . | . . . . Heaviest Build 92 | 14 92 40 45 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) 3 | 1 2 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 6 15 15 15 Average Carried 13 | 3 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 12 Class Distribution -------------------- 56% | Mutant 22% | Scavenger-Skirmisher 7% | Derelict-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2869 | 159 403 664 1643 Remotely . | . . . . Salvage Created 3282 | . 851 609 1822 Parts 190 | . 48 36 106 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 25 | . . 25 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 55 | . 12 16 27 Melee 1 | . 1 . . Guns 49 | . 11 15 23 Cannons 1 | . . . 1 AOE 4 | . . 1 3 Classes Destroyed 17 | . 8 2 7 Worker 5 | . 1 . 4 Builder 2 | . . . 2 Tunneler 3 | . 3 . . Hauler 5 | . 2 . 3 Recycler 6 | . 2 . 4 Mechanic 1 | . 1 . . Operator 2 | . . . 2 Turret 2 | . . 2 . Watcher 8 | . 3 . 5 Swarmer 13 | . 3 4 6 Grunt 21 | . 9 1 11 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 6 | . . . 6 Hunter 1 | . . . 1 Subdweller 11 | . . 11 . Best Kill Streak 5 | . 5 3 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 346 | . 67 109 170 Missed 86 | . 12 41 33 Damage Taken 4377 | . 656 1170 2551 Core 783 | . 90 139 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 226 | . . . 226 Core Remaining (%) 54 | 100 . 8 . Volleys Fired 280 | . 76 71 133 Largest 3 | . 2 2 3 Hottest 183 | . 112 183 170 Shots Fired 617 | . 151 137 329 Gun 556 | . 150 127 279 Cannon 42 | . . . 42 Launcher 17 | . 1 10 6 Special 2 | . . . 2 Kinetic 317 | . 46 12 259 Thermal 283 | . 104 115 64 Explosive 17 | . 1 10 6 Electromagnetic . | . . . . Robot Hit Streak 25 | . 11 25 14 Robot Miss Streak 8 | . 4 8 6 Penetration Max 1 | . . . 1 Secondary Targets 9 | . 2 1 6 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 387 | . 95 94 198 Core Hits 164 | . 39 35 90 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 18 | . 8 6 4 Burn 17 | . 8 6 3 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7151 | . 1310 1744 4097 Guns 6061 | . 1287 1618 3156 Cannons 441 | . . . 441 Explosions 600 | . . 126 474 Melee . | . . . . Ramming 27 | . 23 . 4 Kinetic 3556 | . 395 163 2998 Thermal 2968 | . 892 1455 621 Explosive 600 | . . 126 474 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 59 | . . . 59 Message Errors 14 | . . . 14 Matter Fused 12 | . . . 12 Heat Flow Errors 5 | . . . 5 Energy Discharges 10 | . . . 10 Data Loss (minor) 7 | . . . 7 Data Loss (major) 4 | . . . 4 Misfires 4 | . . . 4 Weapon Failures 3 | . . . 3 Overload Shots 2 | . . 2 . Effects 1 | . . 1 . Heat Surge 1 | . . 1 . Overflow Damage 10 | . . 3 7 Projectiles . | . . . . Explosions 10 | . . 3 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 10 | . 9 . 1 Targets Rammed 10 | . 9 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 525 | . 394 317 525 Average Temperature 106 | . 98 45 127 Received Heat Transfer 1692 | . 360 270 1062 Effects 24 | . 1 . 23 Shutdowns 3 | . . . 3 Energy Bleed 1 | . 1 . . Interference 6 | . . . 6 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (major) 7 | . . . 7 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 21 | . 8 5 8 Heat Transferred 7940 | . 3034 3340 1566 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 686 | . 170 . 686 Initial 319 | . . . 319 Average 274 | . 33 . 467 Maximum Alert Level 2 | . . . 2 Low Security (%) 44 | 100 100 . . Level 1 21 | . . . 38 Level 2 34 | . . . 61 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 124 | . 21 51 52 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 12 | . 1 9 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 8 | . 1 2 5 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 17 | . 6 1 10 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 36 | . 13 1 22 Successful 23 | . 6 1 16 Failed 13 | . 7 . 6 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 20 | . 8 . 12 Fabricators . | . . . . Repair Stations 8 | . 4 . 4 Recycling Units 2 | . 1 . 1 Scanalyzers 3 | . . . 3 Garrison Access 2 | . . . 2 Terminal Hacks 12 | . 4 1 7 Record 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 2 | . 1 . 1 Locate Traps 2 | . . . 2 Disarm Traps 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Surveillance Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 1 . 4 Scan Component 3 | . 1 . 2 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 . 7 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 70 | . . . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 9606 | 78 2705 3339 3484 Spaces Moved 4683 | 54 1421 1753 1455 Core 9 | 9 . . . Treads 4105 | . 1393 1281 1431 Legs 74 | 45 28 . 1 Wheels 495 | . . 472 23 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 135 Average Speed 156 | 112 160 149 162 Slowest Speed 330 | 120 320 240 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 4 100 76 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 12 | . . 12 . Spaces Dug 5 | . . 5 . Terrain Destroyed 75 | . 4 21 50 Melee . | . . . . Projectile 7 | . . 1 6 AOE 68 | . 4 20 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 6388 | 68 1694 2313 2313 Wait 1110 | 1 124 408 577 Move 4680 | 53 1420 1752 1455 Hop . | . . . . Pick Up 75 | 7 27 13 28 Fast Attach 34 | 5 4 5 20 Attach 21 | 1 1 7 12 Detach 3 | . . 1 2 Swap 104 | 1 14 41 48 Drop 71 | . 19 15 37 Fire 280 | . 76 71 133 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . 9 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 12) 784 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 8) 1622 | -10/Materials | Discovered new exit (range 3) 1710 | -10/Materials | Discovered new exit (range 11) 1781 | -10/Materials | Identified exit to Subcaves 1869 | -10/Materials | Identified exit to Materials 2784 | -10/Materials | Entered Subcaves 2872 | -10/Subcaves | Discovered new exit (range 10) 2940 | -10/Subcaves | Discovered new exit (range 7) 2989 | -10/Subcaves | Core integrity fell below 50% 3582 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3828 | -10/Subcaves | Learned Materials security intel 3854 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3960 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3964 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4565 | -10/Subcaves | Core integrity fell below 20% 4999 | -10/Subcaves | Learned Materials emergency access door positions 5068 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 5070 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5142 | -10/Subcaves | Visited Clippyterm 5449 | -10/Subcaves | Disturbed a concealed Subdweller 5759 | -10/Subcaves | Build established: Derelict-Mutant 6085 | -10/Subcaves | Identified exit to Recycling 6093 | -10/Subcaves | Identified exit to Materials 6123 | -10/Subcaves | Entered Materials 6123 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6447 | -8/Materials | Discovered new exit (range 16) 6469 | -8/Materials | Identified exit to Factory 6697 | -8/Materials | Repaired Sensor Array 6742 | -8/Materials | Repaired Mak. Light Armor Plating 7425 | -8/Materials | Build established: Scavenger-Skirmisher 7890 | -8/Materials | Discovered new exit (range 6) 7926 | -8/Materials | Identified exit to Storage 8290 | -8/Materials | Identified exit to Garrison 8459 | -8/Materials | Discovered exit to Factory (range 4) 8923 | -8/Materials | First assault squad dispatched 9031 | -8/Materials | Core integrity fell below 50% 9069 | -8/Materials | Lost 5 parts (2n1u2w) 9397 | -8/Materials | Core integrity fell below 20% 9607 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09415_ System corrupted: Matter fused (-10). 09417_ R-06 Scavenger collects Lgt. Treads. 09433_ System corrupted: Matter fused (-10). 09453_ System corrupted: Heat flow error (+200). 09486_ Q3#QFS#0IYLOEQXH=NJZNK&A1Q8G#,N:5V 09509_ V4%=UOTF8W9WQLQ VT|F/QUT 09523_ Dropped Nuclear Core. 09524_ Acquired Nuclear Core. 09528_ System corrupted: Component data lost. 09553_ System corrupted: Energy discharge (-66). 09558_ Acquired 1 matter. 09581_ System corrupted: Energy discharge (-62). 09581_ Destroyed Lgt. Ion Engine. 09581_ G-47 Trooper destroyed. 09583_ K-01 Serf destroyed. 09585_ G-47 Trooper destroyed. 09585_ K-01 Serf collects debris. 09586_ Penetrated by Slug. 09587_ G-47 Trooper destroyed. 09606_ BHJ BSA&GB0FG:6LNIBQI>SMQD Map ----- +----------------------------------------------------+ | % ?????????????????? | | % ?????????????????? | | % ####+##### ###+#########??????????????????? | | ## #####+##### ? ????????????????????#### | | ## # # ! ????????????????????# | | ## ! # """" #[? 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""" !# | | ?????????????????# % ????# ? !## """ # | | ?????????????????## % ????###???#####= """ + | | ??????????????????# [%= ??????????????# # | | ?????????????????? #??????????????# """ # | | ?????????????????? #??????????????# """ # | | ????????????????? #??????????????# """ # | | ????????????????? % #??????????????# # | | ????????????????? #??????????????#####+#### | | ??????????????????? ??????????????????# ##### | | ???????????????????? ??????????????????# ## | | ????????????????????# ??????????????????# ## | | ????????????????????? ???????????????????# ##"" | | ???????????????????????????????????????????# ##"T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 250 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Mak. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicRestorationCycler Manual? 0 Play Time 01:35:01 Cumulative 14.4 hours Start 2024.04.03 @ 18:32:04 End 2024.04.03 @ 20:10:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c2f6451f-d8b1-4941-ac5a-444acf150fe6