Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.11 @ 20:14:48 // Winter2019/RPGLIKE Player: PaultheNerd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (270) 270 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1215 Bonus ------- None Cogmind --------- Core Integrity 199/600 Matter 373/400 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (1) ------ (None) > --- WEAPON (3) ------- Assault Rifle Assault Rifle > --- INVENTORY (2) ---- Protomatter-39 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink > --- WEAPON ----------- Small Laser Assault Rifle Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Tractor Beam Device Tractor Beam Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | 3 . . Power . | . . . Propulsion 1 | 1 . . Utility . | . . . Weapon 2 | 2 . . Parts Attached 9 | 6 3 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 2 | . 2 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 97 | . 99 92 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 12 | . 13 10 Energy Gun 13 | . 14 10 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 11 | 8 11 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | . 2 2 Average Capacity 1 | . 1 2 Most Carried 1 | . 1 1 Average Carried . | . . 1 Final Capacity 2 | . 2 2 Final Carried 1 | . 1 1 Class Distribution -------------------- 94% | Gunner 5% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 517 | 225 241 51 Remotely 241 | . 241 . Salvage Created 248 | . 116 132 Parts 13 | . 7 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 3 4 Guns 7 | . 3 4 Classes Destroyed 5 | . 2 3 Watcher 2 | . 2 . Swarmer 1 | . . 1 Grunt 4 | . 3 1 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 587 | . 117 470 Core 485 | . 98 387 Absorbed by Shields . | . . . Redirected to Core 335 | . 57 278 Core Remaining (%) 98 | 100 97 . Volleys Fired 26 | . 13 13 Largest 3 | . 3 3 Hottest 80 | . 80 80 Shots Fired 68 | . 39 29 Gun 68 | . 39 29 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | . 26 26 Thermal 16 | . 13 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | . 23 16 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 54 | . 28 26 Core Hits 18 | . 10 8 Critical Hits 3 | . 1 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 588 | . 292 296 Guns 586 | . 290 296 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 476 | . 215 261 Thermal 110 | . 75 35 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 52 Average Temperature 21 | . 22 18 Received Heat Transfer 195 | . 84 111 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 175 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 100 | . 84 100 Average Influence 24 | . 29 13 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 658 | 39 503 116 Spaces Moved 464 | 31 370 63 Core 15 | 15 . . Treads . | . . . Legs 449 | 16 370 63 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 99 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 63 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 511 | 36 399 76 Wait 5 | . 5 . Move 462 | 30 369 63 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 9 | 6 3 . Attach . | . . . Detach . | . . . Swap . | . . . Drop 2 | . 2 . Fire 26 | . 13 13 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 5 | . 5 . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Gunner 543 | -10/Materials | Entered another Materials area 545 | -9/Materials | Reached level 2 545 | -9/Materials | Reached level 3 642 | -9/Materials | Core integrity fell below 50% 659 | -9/Materials | Self-destructed Last Messages --------------- 00510_ An alarm sounds. 00510_ ALERT: Alarm triggered, dispatching investigation squad. LOCATION=UNKNOWN GOAL=ESCAPE 00545_ Reached level 2. 00545_ Reached level 3. 00623_ Sml. Laser severed. 00628_ Tractor Beam severed. 00633_ L-31 Rogue destroyed. 00633_ Switching to secondary target: G-34 Mercenary. 00641_ G-34 Mercenary suffers critical hit. 00641_ Destroyed Aluminum Leg. 00644_ G-34 Mercenary suffers critical hit. 00644_ G-34 Mercenary destroyed. 00647_ S-10 Pest destroyed. 00647_ Switching to secondary target: Y-45 Defender. 00649_ Protomatter-18 decays. 00650_ Y-45 Defender destroyed. 00653_ Acquired 51 matter. 00658_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????? ??????????????????????? | | ?????????? ??????????????????????? | | ?????????? ??????????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ?????????# #?????????????????????? | | ?????????ts +?????????????????????? | | ?????????#ss#?????????????????????? | | ????????## ##????????????????????? | | ????????# ??####???????????????? | | ????????# ! ?? #???????????????? | | ????????# ??? #????????????? | | ????????# ???# #???????????? ? | | ????######/###?# #???????????? ?? | | ????# %@ !### #??????????? ??? | | ????# """""!%+[! #???? ?????? #??? | | ????# """""[=### #??##+###### #??? | | ????# """"" *###+##### #??? | | ????? """"" # ## #??? | | ??????""""" # + #### | | ???????"""" # ## | | ???????"""" # ## ####### | | ??????? # ## #?????? | | ????????#+#### ## #?????? | | ?????????????# !## #?????? | | ?????????????# ## #?????? | | ?????????????# ## #?????? | | ?????????????# ## #?????? | | ???????????########### ##+####### | | ???????????# = # # | | ???????????# # # | | ???????????# """ # # | | ???????????# """"" + + | | ???????????#"" """"" # # | | ???????????#"T """"" / # | | ???????????#"" """ # # | | ???????????# # # | | ???????????########### ########## | | ?????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 2 | . . 2 XP Earned 8358 | 4000 420 3938 XP Spent 3875 | 1800 2075 . Upgrades 9 | 3 6 . Propulsion Slot 1 | 1 . . Weapon Slot 2 | 2 . . Matter Storage 2 | . 2 . Inventory Capacity 2 | . 2 . Ranged Accuracy 2 | . 2 . Protomatter Created 129 | . 69 60 Integrity Restored 88 | . 88 . Core 84 | . 84 . Parts 4 | . 4 . Protomatter Decayed 18 | . . 18 Game ------ Seed CouplerBottomlessCharger Manual? 0 Play Time 00:07:39 Cumulative 41.4 hours Start 2020.01.11 @ 19:48:34 End 2020.01.11 @ 20:14:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 41 Rogue 24 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d0845f5-3f49-4c0d-979e-33f30222b41b