Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 16:10:51 Player: HeartGrenade Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (389) 1945 Value Destroyed (20036) 20036 Prototype IDs (84) 1680 Alien Tech Used (4) 800 Bonus (18923) 18923 TOTAL SCORE: 53884 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4600 Follower Combat Kills 1585 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -1456 Cogmind --------- Core Integrity 413/1600 Matter 266/300 Energy 164/170 System Corruption 17% Temperature Cool (3) Movement Flying (114) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (12) ----- Improved Terrain Scanner Surveybot 24 Chip Experimental Core Analyzer > --- WEAPON (4) ------- Cooled Nova Cannon > --- INVENTORY (5) ---- Light Ion Engine Reinforced Antimatter Reactor Huge Storage Unit Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip Experimental Core Analyzer Improved Transmission Jammer SHELL Armor > --- WEAPON ----------- Core Cannon Fusion Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Centrium Heavy Treads Advanced Coolant Injector Zionite Biocell Zionite Biocell Centrium Medium Armor Plating System Mapper Advanced Component Analysis Suite Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Cannon Vortex Cannon Enhanced Nova Cannon Cooled Nova Cannon Improved Potential Cannon Enhanced Hardcell Cannon CR-A16's Behemoth Slayer [Rating: 220] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Centrium Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Xenon Bombardment Thruster Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Utility 10 | . . 1 . 1 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 279 | 4 1 13 6 18 17 1 2 5 24 5 8 2 4 1 . 5 4 . 6 1 4 6 9 3 12 33 11 6 20 48 Power 35 | . . 2 1 1 . . . 1 2 1 . . . . . . . . . . . . . . 3 8 2 3 3 8 Engine 5 | . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Reactor 28 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 8 2 3 3 7 Propulsion 51 | 2 . 2 3 6 4 . . . 6 . . . 1 . . . 1 . . . 1 1 1 . 1 3 . 1 5 13 Treads 38 | 2 . 1 2 6 . . . . 3 . . . 1 . . . 1 . . . 1 1 1 . 1 3 . 1 5 9 Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 130 | . 1 3 2 7 7 1 2 2 12 3 6 1 3 . . 5 2 . 4 1 3 3 5 3 5 16 5 . 8 20 Device 70 | . . . 1 6 4 . 1 . 4 3 3 1 2 . . 4 2 . 1 1 1 1 2 1 2 6 3 . 6 15 Storage 7 | . . 2 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 Processor 17 | . . . . 1 1 1 . 1 . . . . . . . 1 . . 1 . . . 1 . 2 6 . . 2 . Hackware 5 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 Protection 31 | . 1 1 1 . 1 . 1 1 7 . 2 . 1 . . . . . 2 . . 2 1 1 1 4 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 . 6 . 4 6 . . 2 4 1 2 1 . 1 . . 1 . 2 . . 2 3 . 3 6 4 2 4 7 Energy Gun 23 | 2 . 1 . 1 4 . . . 3 . . . . . . . . . 1 . . 1 2 . 2 1 2 . . 3 Energy Cannon 17 | . . 3 . 2 . . . . 1 . . . . . . . . . 1 . . 1 . . . 3 1 1 3 1 Ballistic Gun 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Ballistic Cannon 7 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 1 . 1 1 Launcher 6 | . . 1 . . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . 2 . 1 2 . . 1 10 . 1 . . . . . . . 4 . 1 . 4 . 1 7 5 3 2 1 Corrupted Parts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 10 | . . 6 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Lost 99 | . . 1 3 5 . . . . 14 1 . . 1 . . 4 . . . . 1 4 . . 4 4 6 2 5 44 Power 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 2 . 1 4 Propulsion 21 | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 13 Utility 42 | . . . 1 3 . . . . 7 1 . . 1 . . 4 . . . . 1 3 . . 1 1 1 2 1 15 Weapon 24 | . . 1 . 2 . . . . 2 . . . . . . . . . . . . 1 . . 1 1 3 . 1 12 Highest Loss Streak 21 | . . 1 2 2 . . . . 8 1 . . 1 . . 4 . . . . 1 2 . . 1 2 2 2 3 21 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 Average Backups 19 | 2 4 14 21 20 19 19 20 22 23 23 22 19 19 19 19 19 19 20 20 19 18 19 18 18 17 17 18 18 17 16 Power 1 | . 1 . 1 1 . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 1 1 1 1 1 2 Propulsion 2 | . 1 2 3 3 4 4 4 4 3 1 1 1 1 2 2 2 2 3 2 1 . . 1 2 1 1 . . . 1 Utility 9 | . . . 2 3 4 4 5 6 9 15 15 14 13 13 13 13 13 13 13 12 12 12 10 10 10 10 10 8 7 6 Weapon 5 | . 2 9 13 11 9 9 9 9 7 3 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 5 5 8 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 1 6 2 4 6 . 1 . 3 2 9 . . . . 1 . . 1 . . 2 4 . . 6 3 2 . 7 Power 7 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Propulsion 11 | . 1 1 . 2 2 . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . 2 Utility 23 | . . . . . . . . . 1 1 8 . . . . 1 . . 1 . . 2 2 . . 3 1 1 . 2 Weapon 19 | . . 4 2 2 3 . 1 . 2 . 1 . . . . . . . . . . . 1 . . . 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 68 91 99 97 98 100 99 96 92 84 84 80 79 72 85 87 88 88 87 88 88 83 80 84 86 84 84 76 76 75 Engine 2 | . . 10 11 9 6 7 6 7 . 6 . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 5 . 5 6 6 5 6 5 5 5 5 5 5 5 5 5 7 8 9 12 12 9 Treads 11 | . 28 27 32 27 7 7 7 7 18 7 6 6 5 6 6 5 5 5 5 5 10 7 5 5 5 13 14 13 12 13 Leg 4 | . . 3 . . . . . . . 4 13 13 13 13 12 11 11 11 11 11 10 10 10 10 10 . . . . . Wheel 2 | . . . . . 14 15 15 15 2 9 . . . . . . . . . . . . . . . . . . . . Device 14 | . . . 9 17 18 17 15 16 7 22 14 13 14 13 19 23 22 22 18 22 13 5 11 10 11 16 11 12 12 14 Storage 9 | . . 9 11 9 7 7 7 7 14 10 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 4 Processor 6 | . . . . 1 5 12 15 11 6 . . . . . . 2 5 5 5 5 5 5 5 10 10 14 18 13 13 8 Hackware 1 | . . . . . 5 . . . . . . . . . . . . . . . 6 5 . 2 5 4 1 . . 2 Protection 8 | . 11 18 12 5 5 7 7 9 12 4 11 13 11 13 6 6 5 5 8 5 9 16 15 12 8 1 4 4 4 6 Energy Gun 7 | . 28 7 . . 17 22 23 15 17 14 . . . . . 1 2 . 1 5 5 4 8 10 12 9 3 4 3 2 Energy Cannon 7 | . . 13 22 17 3 . . . 1 1 13 13 13 5 13 11 11 11 11 11 10 10 2 . . 3 7 4 4 2 Peak Build Rating 220 | 4 5 20 20 34 40 42 41 42 70 101 116 116 119 123 130 148 136 129 143 140 148 148 150 147 147 177 187 209 220 218 Average Rating 108 | 3 4 14 19 30 37 40 40 38 58 66 112 112 114 105 123 135 130 129 133 139 143 135 140 142 141 166 176 202 200 186 On Entrance 100 | . 4 5 20 19 34 40 41 40 39 70 97 109 112 115 123 130 131 129 129 138 140 142 130 143 140 129 177 187 193 206 Avg Prop Armor Cover (%) 7 | 24 24 7 . . 9 8 9 8 8 7 8 8 6 9 6 4 5 6 5 6 9 6 5 6 6 6 . 5 5 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 4 5 103 103 105 115 113 113 121 119 127 162 119 125 121 125 127 129 126 138 142 143 165 154 128 138 142 137 154 160 222 Greatest Support 245 | 20 3 60 60 66 26 20 20 20 60 60 60 60 60 60 60 80 80 80 80 80 80 60 80 60 80 240 240 245 245 240 Greatest Overweight (x) 11 | 1 1 3 1 1 5 5 5 6 11 5 2 1 2 2 2 2 1 1 1 1 2 2 2 2 2 . . . . 1 Average Overweight (x) 1 | . 1 . 1 1 4 5 5 5 2 4 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 . . . . . Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 21 | 5 5 16 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 4 5 24 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 23 Average Carried 20 | 2 4 14 23 24 24 24 24 24 23 24 22 19 19 19 19 19 19 20 19 19 18 19 19 20 19 19 19 19 19 17 Final Capacity 25 | 5 5 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 4 5 23 25 24 25 25 23 25 25 23 20 20 20 19 20 20 20 20 20 20 19 20 20 20 18 20 18 20 20 4 Class Distribution -------------------- 27% | Golem 17% | Scavenger-Tank 10% | Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher 5% | Gunner 5% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Hacker-Tank | -4/Extension Commander-Tank | -4/Cetus Commander-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/Testing Scavenger-Skirmisher | -2/Research Tank | -2/Quarantine Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Matter Collected 9188 | 240 10 300 277 396 268 80 40 50 548 110 203 106 134 . 48 152 98 20 134 60 60 237 168 58 340 934 537 428 801 2351 Remotely 1775 | . . . . . . . . . . . . . . . . . . . . . . . . . . 84 167 173 . 1351 Salvage Created 17167 | . 41 472 346 1326 534 52 149 . 533 22 402 123 241 . 81 401 66 112 55 148 218 2307 . 68 1156 1538 1107 125 1393 4151 Parts 737 | . 4 36 22 45 25 3 4 . 21 . 20 7 17 . 5 17 6 9 . 7 9 101 . 8 65 63 58 2 61 122 Haulers Intercepted 13 | . . 3 . 4 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 1 . Recyclers Shooed 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . 2 3 1 . . . . 20 . 5 . 4 9 . 7 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Combat Hostiles Destroyed 312 | . 1 14 10 16 9 4 4 . 13 2 10 3 6 . 3 5 4 2 1 2 1 25 . . 22 34 21 3 24 73 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Guns 86 | . 1 4 . 2 9 . 4 . 10 2 . . . . . . . . . . . 4 . . 15 13 6 1 5 10 Cannons 147 | . . 1 9 13 . . . . 2 . 3 . 5 . 3 5 1 2 1 2 1 18 . . . 18 13 . 15 35 AOE 62 | . . 9 . . . 4 . . . . 7 2 . . . . 3 . . . . . . . 6 . 1 2 4 24 Classes Destroyed 32 | . 1 5 2 3 3 . 1 . 3 1 . 1 1 . . 1 . . 1 . . . . . 2 4 . . 1 2 Worker 15 | . . 1 . 3 1 . . . . . 1 . . . . . . . . . 1 . . . 3 . 1 . 3 1 Builder 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 . 1 1 Tunneler 9 | . . . 2 2 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Hauler 13 | . . 3 . 4 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 1 . Recycler 5 | . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Minesweeper 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Operator 9 | . . . . . 2 . . . . . 2 . . . . . . . . . . 2 . 2 . 1 . . . . Drone 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Watcher 12 | . . 1 . 2 . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 5 Swarmer 72 | . . 9 5 . . 4 . . . . 8 3 4 . . . 4 . . . . . . . 6 20 . . 4 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 99 | . 1 3 4 12 7 . 3 . . . . . 1 . . 2 . . . . . 14 . . 6 . 11 1 5 29 Brawler 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Duelist 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . 2 . 1 . . . . . . 2 . . . . 1 . . . . 1 7 . . 1 1 . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 42 | . . . . 2 1 . . . . . . . . . 1 . . 2 . 2 . 2 . . 2 4 3 2 6 15 Programmer 29 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 2 . 7 . 9 8 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Behemoth 4 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 1 4 3 7 4 4 3 . 3 2 5 3 4 . 1 2 4 2 1 2 3 5 . 1 15 7 5 2 4 10 Combat Bots Only 9 | . 1 4 3 3 2 4 3 . 3 2 4 3 4 . 1 2 4 2 1 2 1 4 . . 9 7 3 2 4 9 Max Kills in Single Turn 4 | . 1 3 1 2 1 2 1 . 1 1 3 1 2 . 1 1 2 1 1 1 2 2 . 1 4 2 2 1 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . . 3 . . . 2 . . . . 2 1 . . . . 2 . . . . . . . 2 . 1 1 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) Revision 17++ (-3/Research) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Hostile Shots Fired 2867 | . 10 50 58 103 28 13 4 . 121 6 88 14 59 . 9 16 3 22 . 6 2 173 3 4 240 318 315 42 174 986 Missed 760 | . 4 23 18 21 8 3 . . 30 2 38 4 10 . 3 5 2 9 . 1 . 43 2 . 68 69 73 11 40 273 Hits 2107 | . 6 27 40 82 20 10 4 . 91 4 50 10 49 . 6 11 1 13 . 5 2 130 1 4 172 249 242 31 134 713 Melee 33 | . . . 4 2 . . 2 . . . . . . . . . . . . . . . . . 7 16 . 2 . . Projectile 2074 | . 6 27 36 80 20 10 2 . 91 4 50 10 49 . 6 11 1 13 . 5 2 130 1 4 165 233 242 29 134 713 AOE 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . 20 Critical Strikes 87 | . . 3 2 4 1 . 1 . 1 . . . 2 . . . . . . . . 10 1 . 13 5 13 1 5 25 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . 1 . Damage Taken 40098 | . 60 311 564 1234 377 151 101 . 3059 120 443 128 969 . 73 683 12 183 . 41 228 1812 22 140 2279 4081 3058 1112 3078 15779 Core 3177 | . . 36 39 160 78 30 14 . 491 . 53 13 56 . 17 63 . 33 . . 94 75 . . 119 278 115 157 172 1084 Absorbed by Shields 5843 | . . . . . . . . . . . . . . . . . . . . 46 . 609 22 . 1253 2604 1309 . . . Reduced by Siege Mode 2030 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 691 222 42 184 874 Redirected to Shielding 697 | . 6 33 11 . . . . . 146 . 92 14 299 . 28 68 . . . . . . . . . . . . . . Ignored by Resistances 1319 | . . . . . . . . . . . 100 29 195 . 17 59 3 38 . 17 43 576 8 41 123 . . . . 70 Regen/Repaired (Parts) 7776 | . . . . . . . . . . . . . . . . 213 . . 6 . . . . . . 1940 . 298 1272 4047 Core Remaining (%) 70 | 100 100 . 81 70 . . . . . 12 . . . . 83 . . . . 90 . . . . 74 . 69 . 72 25 Volleys Fired 1035 | . 5 43 24 69 29 4 10 . 42 2 45 20 11 . 18 25 6 12 10 19 23 68 10 15 60 111 67 22 64 201 Largest 4 | . 2 2 2 3 3 1 3 . 3 3 2 1 2 . 2 3 2 2 3 3 3 3 3 3 3 3 3 3 3 4 Hottest 324 | . 80 136 136 159 230 30 230 . 230 155 50 39 50 . 50 110 50 50 110 110 110 131 240 195 230 308 308 258 324 302 Shots Fired 2092 | . 10 71 47 206 69 5 20 . 98 6 61 21 18 1 24 43 10 22 13 27 27 175 18 19 139 249 148 41 148 356 Gun 923 | . 10 34 . 69 62 1 20 . 76 6 . . . . . 14 . . 1 1 8 44 13 19 133 154 35 9 51 163 Cannon 1113 | . . 31 47 137 5 . . . 19 . 56 15 18 1 24 29 8 21 12 26 19 130 5 . . 92 113 25 90 190 Launcher 56 | . . 6 . . 2 4 . . 3 . 5 6 . . . . 2 1 . . . 1 . . 6 3 . 7 7 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 353 | . . 13 . 69 4 . . . 15 . . . . . . . . . . . . . 6 4 17 12 11 10 30 162 Thermal 1493 | . . 31 47 137 63 1 20 . 55 . 56 15 18 1 24 29 8 21 12 26 19 136 12 15 96 234 133 24 108 152 Explosive 50 | . . 6 . . 2 4 . . 3 . 5 . . . . . 2 1 . . . 1 . . 6 3 . 7 7 3 Electromagnetic 85 | . 10 21 . . . . . . 10 4 . 6 . . . . . . . . . . . . 20 . 4 . . 10 Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 29 Phasic 79 | . . . . . . . . . 15 2 . . . . . 14 . . 1 1 8 38 . . . . . . . . Robot Hit Streak 27 | . 2 8 12 16 10 . 18 . 9 1 20 3 5 . 3 7 10 16 4 7 5 13 14 8 27 20 19 8 11 16 Robot Miss Streak 10 | . 2 3 3 4 5 . 3 . 10 3 2 . 1 . 3 3 . 1 1 3 1 3 2 3 2 4 6 2 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Secondary Targets 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Shots Hit Robots 1268 | . 5 43 28 133 51 . 17 . 68 2 31 1 13 . 7 20 3 8 4 8 5 117 10 14 91 156 84 20 80 249 Core Hits 733 | . 2 25 14 47 59 7 21 . 62 2 20 3 5 . 4 9 7 3 2 4 6 52 2 5 56 68 41 9 52 146 Critical Kills 8 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 3 . Critical Parts Destroyed 14 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 4 1 . . 5 2 Critical Strikes 62 | . 1 1 1 2 1 . . . . . . . 3 . . . . . . . . 3 1 1 5 9 5 1 14 14 Burn 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 3 . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 22 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 5 2 1 . 8 3 Blast 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 4 4 Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Melee Attacks 43 | . . . . . . . . . . . 4 . 12 . . 2 . . . . . 2 . . . 1 . . . 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . . 4 . 12 . . 2 . . . . . 2 . . . 1 . . . 22 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59991 | . 74 1309 692 2588 1175 180 431 . 1585 42 1844 336 542 . 260 885 439 373 147 422 369 5037 412 428 4045 5333 3866 1322 5137 20718 Guns 16142 | . 74 312 . 606 1071 . 431 . 986 42 . . . . . 165 . . 33 . 66 819 256 428 2869 2917 733 210 1296 2828 Cannons 29430 | . . 371 692 1978 23 . . . 421 . 1299 53 351 . 260 720 143 370 114 422 189 4218 156 . . 2029 2691 439 2412 10079 Explosions 13749 | . . 616 . . 19 180 . . 178 . 513 283 . . . . 296 3 . . 114 . . . 1165 387 414 673 1429 7479 Melee 547 | . . . . . . . . . . . 32 . 191 . . . . . . . . . . . . . . . . 324 Ramming 123 | . . 10 . 4 62 . . . . . . . . . . . . . . . . . . . 11 . 28 . . 8 Kinetic 6869 | . . 148 . 606 23 . . . 359 . . . . . . . . . . . . . 110 105 350 115 184 232 641 3996 Thermal 42310 | . . 432 692 1978 1071 . 431 . 860 . 1299 53 351 . 260 720 143 370 114 422 189 4311 302 323 2007 4831 3548 464 3021 14118 Explosive 6107 | . . 555 . . 19 180 . . 178 . 513 . . . . . 296 3 . . 114 . . . 1165 387 . 626 1341 730 Electromagnetic 1629 | . 74 164 . . . . . . 155 42 . 283 . . . . . . . . . . . . 512 . 106 . . 293 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 547 | . . . . . . . . . . . 32 . 191 . . . . . . . . . . . . . . . . 324 Entropic 1383 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 1249 Phasic 1023 | . . . . . . . . . 33 . . . . . . 165 . . 33 . 66 726 . . . . . . . . Highest Corruption 25 | . . 9 9 5 4 3 . . . . 1 1 1 1 1 5 5 . . . . 4 4 4 16 4 25 . 14 17 Average Corruption 4 | . . 8 9 5 3 1 . . . . 1 1 1 1 1 4 3 . . . . 4 4 3 5 4 9 . 6 6 Corruption Purged 13 | . . . . . 1 3 . . . . . . . . . . 5 . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 341 | . . 35 53 1 12 1 . . . . 8 5 8 2 14 22 1 . . . . 52 10 4 13 6 17 . 18 59 Message Errors 86 | . . 14 11 1 5 . . . . . . 3 2 . 2 7 1 . . . . 13 3 1 3 1 7 . 1 11 Matter Fused 78 | . . 3 15 . 2 . . . . . 2 . 1 . 5 5 . . . . . 12 3 1 3 1 4 . 5 16 Heat Flow Errors 34 | . . 5 7 . . . . . . . . . . . 2 2 . . . . . 3 1 . 2 1 1 . 1 9 Energy Discharges 29 | . . 1 6 . 1 . . . . . 1 1 1 1 2 3 . . . . . 4 2 1 1 . . . . 4 Parts Rejected 6 | . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 Parts Fused 6 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Data Loss (minor) 36 | . . 2 9 . 2 . . . . . 3 . . . 1 4 . . . . . 5 . 1 1 1 . . 2 5 Data Loss (major) 20 | . . 2 1 . . . . . . . . . 2 . 1 . . . . . . 4 . . 1 . 2 . 5 2 Misfires 24 | . . 3 1 . . 1 . . . . . 1 2 1 1 1 . . . . . 4 1 . 1 . . . 2 5 Alerts 8 | . . 1 2 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 Weapon Failures 14 | . . 1 . . . . . . . . 1 . . . . . . . . . . 5 . . . . 2 . 2 3 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . 1 Overflow Damage 2684 | . . 37 5 . . . . . 60 . 219 . 28 . 9 . 7 16 . . . 97 10 . 13 151 189 42 172 1629 Projectiles 1652 | . . . 5 . . . . . 40 . 219 . 28 . 9 . 7 16 . . . 97 10 . . 95 173 . 145 808 Explosions 970 | . . 37 . . . . . . 20 . . . . . . . . . . . . . . . 13 56 16 42 27 759 Melee 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Knockbacks 36 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 2 2 2 5 22 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 2 2 4 21 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 771 | . . 20 . . 64 . . . . . . . . . . . . . . . 191 . . . 180 12 190 68 46 . Shots 16 | . . 1 . . 2 . . . . . . . . . . . . . . . 3 . . . 4 1 3 1 1 . Rammed 9 | . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Targets Rammed 11 | . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 456 | . 24 401 405 369 270 . 330 . 410 33 . . . . 161 176 . . 27 12 3 333 120 39 316 321 456 306 200 392 Average Temperature 85 | . 11 103 124 70 94 . 157 . 133 22 . . . . 76 37 . . 18 8 2 44 32 20 88 61 88 81 44 92 Received Heat Transfer 3771 | . 24 111 228 459 144 . 18 . 693 12 36 . 150 . . 45 . . . . 9 376 . 18 224 12 105 27 54 1026 Effects 20 | . . 1 3 2 . . . . 4 . . . . . . . . . . . . 1 . . 1 1 5 . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 9 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . 2 Matter Decay 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Siege Activations 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 9 2 7 14 Total Turns 875 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 218 159 30 108 303 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 51 45 19 30 43 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Robots Corrupted 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Parts Fried 6 | . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 5 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Combat Hostiles 5 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Parts Melted 53 | . . . 2 10 4 . . . 4 . . . 1 . . 1 . . 1 . 1 6 . . 5 10 4 . . 4 Heat Transferred 36819 | . . 716 1221 3589 1550 . 705 . 1065 . 725 25 200 . 150 375 75 200 75 200 100 2597 260 407 2516 5207 1635 359 2072 10795 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Maximum Alert Level 5 | . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . 1 1 . 3 3 2 1 2 5 Low Security (%) 52 | 100 100 82 100 97 100 . . . . . 88 . . . . 80 . . . . 100 76 77 100 23 7 . 4 8 . Level 1 22 | . . 17 . 2 . . . . . . 11 . . . . 19 . . . . . 23 22 . 9 53 36 95 19 18 Level 2 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 35 63 . 71 27 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 3 . . . 17 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2337 | . 30 244 113 204 154 . . . . . 246 . . . . 300 . . . . 103 278 229 176 794 731 660 384 692 2337 Initial 408 | . . 1 33 8 86 . . . . . 150 . . . . 300 . . . . . . 140 66 . 402 407 384 177 408 Average 292 | . 6 121 34 53 36 . . . . . 126 . . . . 105 . . . . 29 138 159 89 479 380 473 284 482 984 Influence Increases 13104 | . 52 496 370 521 375 90 125 . . 25 534 70 140 . 40 518 95 50 25 50 214 1081 367 190 1447 1085 783 287 957 3117 Destroy 0b10 Robot/C 6480 | . 20 280 240 320 180 80 80 . . . 200 60 120 . 20 100 80 40 20 40 20 620 140 80 580 680 420 60 500 1500 Destroy 0b10 Robot/NC 440 | . . 25 10 60 40 . 5 . . 10 20 . . . 10 10 5 . 5 . 15 35 10 10 55 15 15 5 30 50 Destroy Leader 1160 | . 10 78 40 92 40 10 10 . . . 42 10 20 . 10 20 10 10 . 10 12 66 . . 114 100 50 12 94 300 Allied During Kill 660 | . . . 5 . . . . . . . . . . . . . . . . . . 179 150 90 223 . . . . 13 Successful Hack 323 | . 7 26 . 12 72 . . . . . 18 . . . . 31 . . . . 24 24 . . 10 57 24 . . 18 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . Disable Machine 555 | . . . 45 30 15 . . . . . 30 . . . . 15 . . . . 75 30 15 . 60 15 105 30 15 75 Destroy Structure 2206 | . . 42 . 7 13 . . . . . 59 . . . . 42 . . . . 68 112 52 10 220 128 154 150 318 831 Advance Influence 450 | . . . . . . . . . . . 150 . . . . 300 . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 . . . 30 Lose Combat Pursuer 720 | . 15 45 30 . 15 . 30 . . 15 15 . . . . . . . . . . . . . 135 75 15 30 . 300 Influence Decreases 10787 | . 47 416 432 352 428 229 61 64 . 25 486 118 140 . 40 486 127 50 25 50 214 830 453 353 681 1128 824 654 594 1480 Entered New Map 1933 | . . 4 52 15 106 52 . 64 . . . 19 . . . . 13 . . . . . 111 99 2 366 318 300 140 272 Time Decay 7296 | . 47 412 350 298 322 177 61 . . 25 486 99 130 . 40 446 114 50 25 50 204 580 262 214 370 722 446 334 404 628 Lost Part 815 | . . . 30 35 . . . . . . . . 10 . . 40 . . . . 10 40 . . 40 40 60 20 50 440 Lost Ally 583 | . . . . 4 . . . . . . . . . . . . . . . . . 200 80 40 119 . . . . 140 Purge Threat 160 | . . . . . . . . . . . . . . . . . . . . . . 10 . . 150 . . . . . Squads Dispatched 73 | . 2 2 . 2 5 . . . . . 1 . . . . 1 . . . . 2 3 . . 9 2 5 1 11 27 Investigation 10 | . 1 2 . . . . . . . . . . . . . . . . . . 1 1 . . 2 1 1 . 1 . Extermination 18 | . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 3 . 3 6 Reinforcement 27 | . 1 . . 2 3 . . . . . . . . . . . . . . . . 2 . . 6 1 1 1 4 6 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Construction Impeded 7 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Distress Signals 51 | . 1 4 . . 2 . . . . . 1 . . . 1 1 . . 2 . . 2 2 . 7 8 4 5 1 10 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 41 Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 41 Times Spotted 536 | . 4 24 13 23 14 4 6 . 15 2 16 2 8 . 4 6 3 6 2 3 2 34 10 19 56 60 29 8 32 131 Peak Tracking Total 12 | . 4 6 4 4 4 4 3 . 3 1 5 3 4 . 2 2 3 2 1 1 1 3 5 2 8 7 6 5 4 12 Tactical Retreats 28 | . 1 1 1 . 1 . 1 . 2 1 1 . . . . . . . . . . . . . 4 3 1 1 . 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Traps Triggered 10 | . . 2 . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . 4 4 4 4 7 5 5 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Machines Disabled 43 | . . . 3 2 1 . . 3 . . 2 . . . . 1 . 2 1 . 5 2 1 . 4 1 7 2 1 5 Max in Single Turn 4 | . . . 2 1 1 . . 1 . . 1 . . . . 1 . 2 1 . 4 1 1 . 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Machines Accessed 73 | . 2 3 . 4 5 . . 1 . . 10 . 1 3 . 6 . 1 1 . 4 5 1 . 3 9 7 . 3 4 Terminals 45 | . 2 3 . 4 4 . . . . . 7 . . . . 2 . . . . 4 5 1 . 2 2 5 . 3 1 Fabricators 8 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 2 1 . . 1 Repair Stations 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Total Hacks 191 | . 5 9 . 13 12 . . 3 . . 17 . 1 22 . 13 . 1 1 . 14 14 1 . 5 30 15 . 8 7 Successful 96 | . 3 3 . 4 7 . . 3 . . 6 . 1 22 . 6 . 1 1 . 4 6 . . 5 17 3 . 1 3 Failed 95 | . 2 6 . 9 5 . . . . . 11 . . . . 7 . . . . 10 8 1 . . 13 12 . 7 4 Catastrophic 27 | . 1 . . 1 . . . . . . 6 . . . . 3 . . . . . 3 1 . . 3 5 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 5 2 . 12 10 . . . . . 7 . . . . 3 . . 1 . 7 7 1 . 2 1 1 . . 3 Terminals 110 | . 5 9 . 13 11 . . . . . 12 . . . . 4 . . . . 14 14 1 . 4 4 10 . 8 1 Fabricators 23 | . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . 8 4 . . 3 Repair Stations 14 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 9 1 . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . Garrison Access 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 . . . . Terminal Hacks 55 | . 2 3 . 1 3 . . 3 . . 3 . 1 22 . 2 . 1 1 . 2 5 . . 2 . 3 . 1 . Record 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematic 17 | . 1 . . . . . . 3 . . . . . 13 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . 2 . 1 1 . . . . . . . . 3 . 1 . . . . . 2 . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . 1 Network Status 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 . . . . Scan Component 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Repair 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 17 | . 1 . . 3 4 . . . . . 1 . . . . 1 . . . . 2 1 . . 2 1 . . . 1 Terminals 13 | . 1 . . 3 3 . . . . . 1 . . . . . . . . . 2 1 . . 2 . . . . . Botnet 5 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Skim 5 | . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 2 3 . 4 5 . . . . . 8 . . . . 6 . . . . 4 5 2 . 1 5 5 . 3 4 Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . . . . 3 . . . . . 13 . . . . . . . . . . . . . . 7 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Time 346 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . 324 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 7 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . . . . . . . 5 . . 16 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Total Allies 48 | . . . 1 . . . . 4 . . . . . . . . . . 5 . . 26 5 . . . . . . 7 Largest Group 16 | . . . 1 1 . . . 4 4 . . . . . . . . . 5 . . 15 16 13 10 . . . . 7 Highest-Rated Group 1016 | . . . 31 31 . . . 101 101 . . . . . . . . . 278 . . 722 1016 828 615 . . . . 100 Highest-Rated Ally 159 | . . . 31 31 . . . 28 28 . . . . . . . . . 68 . . 159 159 143 96 . . . . 15 Total Orders 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 298 | . . . 7 1 . . . . 17 . . . . . . . . . 5 . . 48 76 35 92 . . . . 17 Total Damage 9119 | . . . 126 20 . . . . 375 . . . . . . . . . 266 . . 1473 2458 1087 2995 . . . . 319 Kills 48 | . . . 2 . . . . . 5 . . . . . . . . . 2 . . 7 12 4 14 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Active Infowar (turns) 27848 | . . . . 779 1393 915 930 1645 145 740 1258 648 1416 251 1533 1096 578 663 982 935 587 2361 574 453 677 2641 792 645 968 2243 Optics 8263 | . . . . . . . . . . . . . . . . 615 578 663 982 935 587 2361 574 453 515 . . . . . Sensors 7507 | . . . . . 2 915 930 1645 145 . . . . . . . . . . . . . . . . 2513 712 645 . . IFF 6149 | . . . . . . . . . . . . 648 1415 251 1533 . 564 646 201 851 40 . . . . . . . . . Terrain 9998 | . . . . . . . . . . 285 . . 411 . 1508 656 2 . 455 847 62 . 191 256 677 2365 234 482 468 1099 Structural 1765 | . . . . . . . . . . . . . . . . . 449 663 653 . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Seismic 9216 | . . . . 494 1393 . . . . 740 1258 . . . . 920 . . . . 584 1145 574 94 . . . . . 2014 T.N.C. 285 | . . . . 285 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1762 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 . 967 575 ECM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 2 . . 2 . 3 . . . . 1 . 3 . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Turns Passed 36362 | 50 201 1151 1547 1420 1393 915 930 1645 2946 1146 1269 648 1521 251 1604 1110 578 663 982 935 587 2361 574 453 894 3422 1115 744 970 2337 Spaces Moved 16134 | 39 181 494 600 468 777 579 560 988 1051 294 541 336 760 80 580 558 307 342 489 484 271 893 206 102 269 1685 437 406 412 945 Core 262 | 32 181 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads 6115 | 7 . 461 600 468 . . . . 741 . . . . . . . . . . . . . 106 . 54 1685 437 406 412 738 Legs 6064 | . . . . . . . . . . 6 541 336 760 80 580 558 307 342 489 484 271 893 100 102 215 . . . . . Wheels 3502 | . . . . . 777 579 560 988 310 288 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 Fastest Speed 31 | 50 100 100 240 225 150 155 155 155 155 140 180 180 180 180 180 180 180 180 180 180 180 210 210 180 180 155 155 147 147 31 Average Speed 179 | 103 100 191 240 229 154 155 155 155 227 155 201 180 187 181 209 180 180 180 180 180 193 210 225 200 200 159 155 154 151 136 Slowest Speed 245 | 160 100 240 240 241 155 155 155 170 245 210 210 180 210 210 210 210 180 180 180 180 210 210 240 210 240 160 160 160 158 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . 5 2 . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 53 | 3 41 50 98 47 20 77 69 86 74 52 17 57 73 68 77 13 52 69 74 67 11 89 73 86 37 49 44 18 34 31 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 7 | . . . 2 . . . . 2 . . . . . 1 1 . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 . . . 1 . . . . 1 . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 20 | . . . 1 . . 2 3 2 . 2 . 1 3 . . . 2 1 . 3 . . . . . . . . . . Spaces Dug 146 | . . . . . 1 . . . 4 . 14 4 4 . 3 16 2 3 1 13 13 3 . . 5 14 14 4 7 21 Terrain Destroyed 1131 | . . 40 . . 13 24 . . 26 2 50 14 10 . 17 21 20 21 2 19 37 58 4 3 82 77 76 63 127 325 Melee 8 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . 3 Projectile 420 | . . . . . 1 . . . 15 2 25 14 10 . 17 19 5 13 2 19 19 42 4 3 17 45 44 9 40 55 AOE 703 | . . 40 . . 12 24 . . 11 . 22 . . . . . 15 8 . . 18 16 . . 65 32 32 54 87 267 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Total 21636 | 46 191 634 664 668 910 592 609 1038 1537 986 657 358 811 189 945 620 320 367 579 520 307 1243 307 332 510 2216 740 489 630 1621 Wait 2950 | . 2 24 15 86 35 2 18 8 342 663 13 . 6 105 338 10 . 12 9 8 3 84 55 209 144 267 159 28 80 225 Move 16103 | 38 180 493 599 467 776 578 559 987 1050 293 540 335 759 79 579 556 306 341 488 483 270 892 205 101 268 1684 437 405 411 944 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | 4 2 33 10 9 10 2 5 4 29 4 13 . 3 . 1 8 . . 5 2 1 14 6 . 4 29 9 6 6 29 Fast Attach 190 | 4 1 6 2 7 13 . 3 . 9 . 4 . 4 . . 2 . . 6 . 1 6 11 3 8 23 8 4 23 42 Attach 157 | . . 7 4 6 4 1 . 2 16 3 4 1 4 1 . 4 1 . 2 . 4 3 1 . 5 13 9 4 6 52 Detach 119 | . . 1 1 1 5 1 1 2 6 5 5 1 2 4 4 5 1 . 1 . 2 4 3 1 6 7 5 3 7 35 Swap 242 | . . 9 3 6 6 3 1 7 13 4 9 1 5 . 3 5 6 2 4 6 3 4 . 1 6 44 32 10 15 34 Drop 303 | . 1 17 6 16 20 1 10 1 26 12 20 . 5 . 2 3 . . 10 2 . 15 16 2 7 37 13 7 18 36 Fire 1035 | . 5 43 24 69 29 4 10 . 42 2 45 20 11 . 18 25 6 12 10 19 23 68 10 15 60 111 67 22 64 201 Melee 43 | . . . . . . . . . . . 4 . 12 . . 2 . . . . . 2 . . . 1 . . . 22 Ram 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 195 | . . . . . . . . . . . . . . . . . . . 44 . . 151 . . . . . . . . Trap 6 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Discovered new exit (range 5) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 489 | -9/Materials | Discovered new exit (range 15) 601 | -9/Materials | Discovered new exit (range 16) 900 | -9/Materials | Discovered new exit (range 16) 1403 | -9/Materials | Entered Mines 1507 | -9/Mines | Discovered new exit (range 15) 1633 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1688 | -9/Mines | Discovered new exit (range 10) 1904 | -9/Mines | Found a hidden stash of uninstalled traps 2181 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2375 | -9/Mines | Escorted by a lone wolf Derelict 2746 | -9/Mines | Learned location of Zion (-7) 2916 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2916 | -9/Mines | Discovered new exit (range 5) 2950 | -9/Mines | Entered Materials 2950 | -8/Materials | Accompanied by 1 ally 2950 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3253 | -8/Materials | Build established: Tank 3509 | -8/Materials | Discovered new exit (range 3) 4161 | -8/Materials | Build established: Gunner 4370 | -8/Materials | Entered Factory 4370 | -7/Factory | Evolved 2 slots: Utility x2 5248 | -7/Factory | Identified exit to Lower Caves 5763 | -7/Factory | Entered Lower Caves 6148 | -7/Lower Caves | Spotted B-75 Beast 6242 | -7/Lower Caves | Encountered a Warlord checkpoint 6311 | -7/Lower Caves | Build established: Skirmisher 6549 | -7/Lower Caves | Identified exit to Lower Caves 6656 | -7/Lower Caves | Learned Factory interactive machine intel 6678 | -7/Lower Caves | Entered another Lower Caves area 6845 | -7/Lower Caves | Discovered new exit (range 10) 7579 | -7/Lower Caves | Discovered new exit (range 6) 7607 | -7/Lower Caves | Identified exit to Zion 7608 | -7/Lower Caves | Entered Zion 7709 | -7/Zion | Discovered new exit (range 15) 7719 | -7/Zion | Learned location of Extension (-4) 8119 | -7/Zion | Discovered new exit (range 3) 8119 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8364 | -7/Zion | Learned Factory non-interactive machine intel 8427 | -7/Zion | Build established: Mutant 8517 | -7/Zion | Found CR-A16's Pointy Stick 8588 | -7/Zion | Met Imprinter 8797 | -7/Zion | Gained Derelict followers 9097 | -7/Zion | Learned Factory stockpile data 9253 | -7/Zion | Entered Deep Caves 9253 | -7/Deep Caves | Accompanied by 4 allies 9261 | -7/Deep Caves | Build established: Scavenger-Gunner 9380 | -7/Deep Caves | Attacked by Z-Imprinter 9438 | -7/Deep Caves | Destroyed Z-Imprinter 9462 | -7/Deep Caves | Lost 8 parts (1p2n3u2w) 9477 | -7/Deep Caves | Found Prototype Protection 9535 | -7/Deep Caves | Identified Zio. Weapon Casing 9650 | -7/Deep Caves | Z-Facility disabled 9654 | -7/Deep Caves | Core integrity fell below 50% 9682 | -7/Deep Caves | Lost 3 allies 9709 | -7/Deep Caves | Found Zio. Weapon Casing 9713 | -7/Deep Caves | Found Zio. Weapon Casing 10146 | -7/Deep Caves | Build established: Scavenger-Tank 10937 | -7/Deep Caves | Discovered new exit (range 7) 11125 | -7/Deep Caves | Found Unknown Processor 11129 | -7/Deep Caves | Found Surveybot 24 Scanner 11266 | -7/Deep Caves | Found Prototype Protection 11287 | -7/Deep Caves | Build established: Scavenger-Mutant 11330 | -7/Deep Caves | Found Zio. Weapon Casing 11436 | -7/Deep Caves | Found Zio. Weapon Casing 11672 | -7/Deep Caves | Spotted Golem 11705 | -7/Deep Caves | Destroyed Golem 11715 | -7/Deep Caves | Found GOLEM Unit 11739 | -7/Deep Caves | Build established: Scavenger-Tank 11770 | -7/Deep Caves | Spotted Golem 11792 | -7/Deep Caves | Identified Zio. Heavy Carapace 11813 | -7/Deep Caves | Lost 3 parts (1n2u) 12035 | -7/Deep Caves | Core integrity fell below 20% 12199 | -7/Deep Caves | Entered Proximity Caves 12202 | -6/Proximity Caves | Spotter reported a threat 12603 | -6/Proximity Caves | Spotted B-75 Beast 12811 | -6/Proximity Caves | Discovered new exit (range 13) 13245 | -6/Proximity Caves | Build established: Golem 13345 | -6/Proximity Caves | Entered Factory 13345 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13347 | -6/Factory | Loaded intel: 188 non-interactive machine locations 13348 | -6/Factory | Loaded intel: 54 interactive machine locations 13829 | -6/Factory | Identified exit to Lower Caves 14614 | -6/Factory | Entered Lower Caves 15244 | -6/Lower Caves | Discovered new exit (range 10) 15262 | -6/Lower Caves | Entered another Lower Caves area 15273 | -6/Lower Caves | Discovered new exit (range 9) 15347 | -6/Lower Caves | Spotted B-75 Beast 15400 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 15404 | -6/Lower Caves | Destroyed B-75 Beast 15811 | -6/Lower Caves | Learned 8 Factory zone layouts 16290 | -6/Lower Caves | Encountered a Warlord checkpoint 16338 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16769 | -6/Lower Caves | Discovered new exit (range 5) 16783 | -6/Lower Caves | Entered Data Miner 16786 | -6/Data Miner | Discovered new exit (range 6) 16820 | -6/Data Miner | Met Data Miner 16863 | -6/Data Miner | Learned location of Section 7 (-2) 16863 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16881 | -6/Data Miner | Received God Mode back door access code from Data Miner 17034 | -6/Data Miner | Entered Proximity Caves 17134 | -5/Proximity Caves | Spotter reported a threat 17560 | -5/Proximity Caves | Spotter reported a threat 18086 | -5/Proximity Caves | Learned Factory security intel 18170 | -5/Proximity Caves | Learned location of Armory (-4) 18197 | -5/Proximity Caves | Discovered new exit (range 5) 18638 | -5/Proximity Caves | Entered Factory 18638 | -5/Factory | Evolved 2 slots: Utility x2 18639 | -5/Factory | Identified exit to Upper Caves 18640 | -5/Factory | Identified exit to Factory 18855 | -5/Factory | Crushed by falling debris 18886 | -5/Factory | Lost 4 parts (4u) 19072 | -5/Factory | Discovered exit to Factory (range 6) 19270 | -5/Factory | Repaired Lyr. Light Armor Plating? 19748 | -5/Factory | Entered Upper Caves 19823 | -5/Upper Caves | Learned Factory trap positions 19938 | -5/Upper Caves | Spotted B-75 Beast 19948 | -5/Upper Caves | Encountered a Warlord checkpoint 20033 | -5/Upper Caves | Discovered new exit (range 18) 20060 | -5/Upper Caves | Found DCF Scrap (10 items) 20326 | -5/Upper Caves | Entered another Upper Caves area 20375 | -5/Upper Caves | Discovered exit to Factory (range 7) 20889 | -5/Upper Caves | Discovered new exit (range 21) 20989 | -5/Upper Caves | Attracted the attention of an 0b10 base 20989 | -5/Upper Caves | Entered Warlord 21054 | -5/Warlord | Discovered new exit (range 12) 21185 | -5/Warlord | Opened Warlord's prototype stash 21197 | -5/Warlord | Found Prototype Device 21197 | -5/Warlord | Identified Exp. Focal Shield 21208 | -5/Warlord | Found Prototype Hackware 21213 | -5/Warlord | Found Prototype Processor 21389 | -5/Warlord | Warlord's base attacked by MAIN.C 21572 | -5/Warlord | Build established: Commander-Golem 21578 | -5/Warlord | Met Warlord 21711 | -5/Warlord | Found Prototype Energy Gun 21711 | -5/Warlord | Identified Vortex Rail 21720 | -5/Warlord | Found Prototype Energy Cannon 21720 | -5/Warlord | Identified Vortex Cannon 21729 | -5/Warlord | Found Vortex Cannon 21732 | -5/Warlord | Identified Exp. Core Analyzer 21739 | -5/Warlord | Warlord forces counterattacked 21909 | -5/Warlord | Spotted Executioner 21944 | -5/Warlord | Lost 6 allies 21971 | -5/Warlord | Entered Proximity Caves 22003 | -4/Proximity Caves | Build established: Golem 22868 | -4/Proximity Caves | Discovered exit to Factory (range 7) 22897 | -4/Proximity Caves | Spotted B-86 Titan 22906 | -4/Proximity Caves | Entered Factory 22906 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22907 | -4/Factory | Loaded intel: 112 trap records 22961 | -4/Factory | Spotted B-86 Titan 23235 | -4/Factory | Identified exit to Upper Caves 23235 | -4/Factory | Identified exit to Extension 23235 | -4/Factory | Identified exit to Armory 23437 | -4/Factory | Discovered new exit (range 7) 23493 | -4/Factory | Entered Extension 23534 | -4/Extension | Build established: Hacker-Golem 24060 | -4/Extension | Rescued a captive Derelict 24060 | -4/Extension | Rescued a captive Derelict 24176 | -4/Extension | Lost 3 allies 24219 | -4/Extension | Rescued a captive Derelict 24230 | -4/Extension | Build established: Hacker-Tank 24250 | -4/Extension | Rescued a captive Derelict 24251 | -4/Extension | Rescued a captive Derelict 24780 | -4/Extension | Spotted B-86 Titan 24788 | -4/Extension | Spotted B-86 Titan 24817 | -4/Extension | Destroyed B-86 Titan 24823 | -4/Extension | Destroyed B-86 Titan 24843 | -4/Extension | Found Hvy. Reflective Plating 25151 | -4/Extension | Build established: Tank 25492 | -4/Extension | Rescued a captive Derelict 25538 | -4/Extension | Rescued a captive Derelict 25675 | -4/Extension | Rescued a captive Derelict 25703 | -4/Extension | Rescued A7 25739 | -4/Extension | Rescued a captive Derelict 25779 | -4/Extension | Discovered new exit (range 10) 25781 | -4/Extension | Discovered new exit (range 6) 25854 | -4/Extension | Entered Cetus 25854 | -4/Cetus | Accompanied by 15 allies (A7) 25859 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 25875 | -4/Cetus | Spotted Cetus Guard 25877 | -4/Cetus | Spotted Cetus Guard 25878 | -4/Cetus | Spotted Cetus Guard 25882 | -4/Cetus | Spotted Cetus Guard 25887 | -4/Cetus | Allies destroyed Cetus Guard 25899 | -4/Cetus | Allies destroyed Cetus Guard 25904 | -4/Cetus | Allies destroyed Cetus Guard 25917 | -4/Cetus | Build established: Commander-Tank 25926 | -4/Cetus | Lost 3 allies 26110 | -4/Cetus | Started Cetus Manufacturing Module 26135 | -4/Cetus | Manufactured an Enhanced Grunt 26138 | -4/Cetus | Escorted A7 to Cetus Mainframe 26160 | -4/Cetus | Manufactured an Enhanced Grunt 26160 | -4/Cetus | Discovered new exit (range 21) 26185 | -4/Cetus | Manufactured an Enhanced Grunt 26210 | -4/Cetus | Manufactured an Enhanced Grunt 26217 | -4/Cetus | Spotted Cetus Guard 26217 | -4/Cetus | Spotted Cetus Guard 26220 | -4/Cetus | Spotted Cetus Guard 26221 | -4/Cetus | Spotted Cetus Guard 26230 | -4/Cetus | Allies destroyed Cetus Guard 26234 | -4/Cetus | Discovered new exit (range 22) 26235 | -4/Cetus | Manufactured an Enhanced Grunt 26237 | -4/Cetus | Allies destroyed Cetus Guard 26247 | -4/Cetus | Allies destroyed Cetus Guard 26255 | -4/Cetus | Allies destroyed Cetus Guard 26276 | -4/Cetus | Met Revision 17 26289 | -4/Cetus | Lost 4 allies 26428 | -4/Cetus | Entered Archives 26428 | -4/Archives | Accompanied by 13 allies (A7) 26433 | -4/Archives | Received a hacking code to weaken MAIN.C 26482 | -4/Archives | Discovered new exit (range 22) 26619 | -4/Archives | Discovered new exit (range 22) 26639 | -4/Archives | Discovered new exit (range 22) 26881 | -4/Archives | Entered Hub_04(d) 26881 | -4/Hub_04(d) | Accompanied by 10 allies 27023 | -4/Hub_04(d) | Lost 3 allies 27226 | -4/Hub_04(d) | Lost 5 allies 27264 | -4/Hub_04(d) | Destroyed 9 combat bots 27298 | -4/Hub_04(d) | Build established: Scavenger-Tank 27445 | -4/Hub_04(d) | Discovered new exit (range 16) 27499 | -4/Hub_04(d) | Discovered new exit (range 17) 27711 | -4/Hub_04(d) | Network Hub disabled 27711 | -4/Hub_04(d) | Network Hub disabled 27721 | -4/Hub_04(d) | Spotted Lightning 27721 | -4/Hub_04(d) | Spotted Lightning 27721 | -4/Hub_04(d) | Spotted Lightning 27727 | -4/Hub_04(d) | Incoming investigation squad redirected 27773 | -4/Hub_04(d) | System corruption reached 10% 27775 | -4/Hub_04(d) | Entered Research 27775 | -3/Research | Evolved 2 slots: Propulsion x2 27956 | -3/Research | Identified Surveybot 24 Chip 27956 | -3/Research | Identified System Mapper 27975 | -3/Research | Revision forces began assault on 0b10 28008 | -3/Research | Met up with Revision 17++ 28332 | -3/Research | Spotted B-86 Titan 28334 | -3/Research | Destroyed B-86 Titan 28442 | -3/Research | Discovered new exit (range 11) 28445 | -3/Research | Build established: Scavenger-Skirmisher 28475 | -3/Research | Research terminal network offline 28479 | -3/Research | Identified exit to Research 28591 | -3/Research | Discovered exit to Research (range 9) 28680 | -3/Research | Fabricated Adv. Heavy Siege Treads (x1) 29134 | -3/Research | Watched by a mysterious "MATRIX" hacker 29159 | -3/Research | Fabricated Hcp. Storage Unit? 29283 | -3/Research | Discovered exit to Research (range 24) 29410 | -3/Research | Found Prototype Processor 29410 | -3/Research | Identified Exp. Melee Analysis Suite 29650 | -3/Research | Spotted Striker 29664 | -3/Research | Spotted Executioner 29666 | -3/Research | Spotted Striker 29682 | -3/Research | Destroyed Revision 17++ 29699 | -3/Research | Destroyed Striker 29713 | -3/Research | Lost 5 allies 29824 | -3/Research | Found Fusion Bomb Launcher 30013 | -3/Research | Spotted Striker 30027 | -3/Research | Spotted Striker 30029 | -3/Research | Destroyed Striker 30046 | -3/Research | Destroyed Striker 30398 | -3/Research | Spotted Striker 30405 | -3/Research | Spotted Executioner 30422 | -3/Research | Destroyed Striker 30449 | -3/Research | Destroyed Executioner 30471 | -3/Research | Found Exp. Core Analyzer 30475 | -3/Research | Destroyed 7 combat bots 30530 | -3/Research | Spotted Striker 30534 | -3/Research | Destroyed Striker 30601 | -3/Research | Discovered new exit (range 24) 30737 | -3/Research | Identified exit to Testing 30790 | -3/Research | Repaired Centrium Heavy Treads? 30936 | -3/Research | Repaired Centrium Medium Armor Plating 31041 | -3/Research | Spotted Striker 31045 | -3/Research | Repaired Centrium Heavy Treads 31058 | -3/Research | Destroyed Striker 31091 | -3/Research | Build established: Scavenger-Tank 31108 | -3/Research | Lost 3 allies 31197 | -3/Research | Entered Testing 31247 | -3/Testing | Found Prototype Energy Cannon 31247 | -3/Testing | Identified Cld. Nova Cannon 31916 | -3/Testing | Discovered exit to Research (range 23) 31986 | -3/Testing | System corruption reached 10% 32170 | -3/Testing | Found Prototype Energy Cannon 32277 | -3/Testing | Found Prototype Protection 32309 | -3/Testing | Identified SHELL Armor 32312 | -3/Testing | Entered Research 32312 | -2/Research | Warlord forces began assault on 0b10 32312 | -2/Research | Evolved 2 slots: Power x1, Utility x1 32315 | -2/Research | Identified Imp. Potential Cannon 32422 | -2/Research | Research machine network offline 32614 | -2/Research | Build established: Scavenger-Skirmisher 32806 | -2/Research | Discovered new exit (range 19) 32842 | -2/Research | Identified exit to Quarantine 32898 | -2/Research | Borebot progress halted 33024 | -2/Research | Spotted Striker 33056 | -2/Research | Entered Quarantine 33057 | -2/Quarantine | Lost 3 allies 33180 | -2/Quarantine | Garrison activated, responded to threat 33184 | -2/Quarantine | Found Alien Artifact 33190 | -2/Quarantine | Found Alien Artifact 33249 | -2/Quarantine | Lost 3 allies 33262 | -2/Quarantine | Discovered new exit (range 24) 33279 | -2/Quarantine | Found Alien Energy Cannon 33279 | -2/Quarantine | Identified Core Cannon 33364 | -2/Quarantine | Found Alien Artifact 33364 | -2/Quarantine | Identified Core Reset Matrix 33364 | -2/Quarantine | Identified Transdimensional Reconstructor 33364 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 33364 | -2/Quarantine | Used Core Reset Matrix 33368 | -2/Quarantine | Detected hypermatrix surge 33368 | -2/Quarantine | Sensed 15 artifacts in vicinity 33375 | -2/Quarantine | Discovered new exit (range 11) 33431 | -2/Quarantine | Identified exit to Access 33604 | -2/Quarantine | Lost 3 parts (1p1n1w) 33824 | -2/Quarantine | Warped through subspace 33918 | -2/Quarantine | System corruption reached 10% 33986 | -2/Quarantine | Scanned by Researcher 34026 | -2/Quarantine | Entered Access 34026 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 34313 | -1/Access | Build established: Skirmisher 34559 | -1/Access | Destroyed 7 combat bots 34568 | -1/Access | Lost 5 parts (1p1u3w) 34632 | -1/Access | Lost 3 parts (3u) 34639 | -1/Access | Destroyed 7 combat bots 34776 | -1/Access | First assault squad dispatched 34800 | -1/Access | Incoming assault squad redirected 34955 | -1/Access | Build established: Scavenger-Tank 35047 | -1/Access | Incoming assault squad redirected 35231 | -1/Access | Destroyed 9 combat bots 35262 | -1/Access | Lost 5 parts (1p2n1u1w) 35285 | -1/Access | Warped through subspace 35885 | -1/Access | Destroyed 7 combat bots 36015 | -1/Access | Lost 3 parts (1n1u1w) 36052 | -1/Access | Incoming assault squad redirected 36085 | -1/Access | System corruption reached 10% 36123 | -1/Access | Garrison activated, responded to threat 36183 | -1/Access | Destroyed 8 combat bots 36188 | -1/Access | High security lockdown imminent 36200 | -1/Access | Core integrity fell below 50% 36233 | -1/Access | Emitted hypermatrix ping 36238 | -1/Access | Assembled emerged from beneath the floor 36268 | -1/Access | High security lockdown engaged 36268 | -1/Access | Lost 21 parts (2p7n8u4w) 36287 | -1/Access | Spotted B-99 Colossus 36287 | -1/Access | Spotted B-99 Colossus 36293 | -1/Access | Lost 6 allies 36306 | -1/Access | Discovered new exit (range 11) 36363 | *** | Heading to fleet! Last Messages --------------- threat data. 36278_ System corrupted: Xenon Bombardment Thruster rejected. 36278_ Acquired Xenon Bombardment Thruster. 36288_ ALERT: Assault forces dispatched. 36289_ Detected hypermatrix ping. 36298_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 36301_ ANT%#GUEFDUOH=V0C7/LFA LTD /=JH XRK 36306_ EXIT=FOUND 36313_ Sealed Barrier breached. 36318_ System corrupted: Heat flow error (+184). 36318_ Main Access Shell breached. 36339_ Sealed Heavy Doors breached. 36354_ Xenon Bombardment Thruster destroyed. 36354_ Knocked back. 36355_ Acquired 6 matter. 36360_ Slug penetrates Sealed Heavy Doors. 36360_ CR-A16's Behemoth Slayer destroyed. 36360_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ###########+### # """ #?## #### | | ###?# # # """###? #?#? | | #######+##### # # ! " #### #### | | #####?# #?### " # # ##?? ? | | ?####?# ####? """ # # #### | | ####### ##### """ # # #?## #### | | ?? ? ##### " # + #### #### | | #?#####/#?### # # #### #### | | ? ? ? ? # # # #### #### | | # ??? ?? ########### ###########+###?# # | | ? ? ?? ? ######## ######## ##### # | | ? ? ######## ######## # | | #?????? ######## ############## # " | | ?? ?????? ######## ### # + | | ???#?##?############ ### # # | | ??????? ############ B ### # #? ! | | ?????? ############ B ### " # # | | ??????? ############"" """""""### """ # # | | ?????? ############"" "" """"### """ # #### | | ??????? ############"" " """""###"" " # #### | | ?????? ############"" """"""###"" + #### | | ????? ############ ###"" # #### | | ?????? ############ "" ###"Y " # ###? | | ???????+############ " " ###"" """ # #### | | ?????? ####### " "" " ###"" """ / #### | | ?????? ####### " "@ ###"" " # #### | | ??????#+### ####### " " ### # ###? | | ??????? # ####### """""" ### # #### | | ???????? # ####### ############## # | | ???????? # ####### ### ## # | | ????????? # ######""""""" """"## ## # | | ????????? # #######"" ### ## # | | ??????????# #######"" ### * ## # | | ??????????? #######"" ### #? # ? | | ???????????? #######T ### ## + " | | ??????????# #######"" ### ##? ? " | | ??????????# #######"" ### =## # | | ??????????? ?######"" #####+######## # | | ???????????? #? ? | | ????????????? # ? | | ????????????#####################################? | | ???????????? ##########################??#???# | | ????????????? ? ??##########################???#? | | ????????????? ? ##?##########################??#? | | ??????????????? ?#?##?###?###############?##??##?? | | ??????????????? #?####?##?#?#########?##?#??#?#?? | | ???????????????? #?#######?####?########?#?#???##? | | ?????????????????##?###########??####?###????????? | | ??????????????????#####??#?#?####?####??#????????? | | ???????????????????#?#???#??#???#?#??######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 67 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2210 Jamming Range 14 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 2700 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 26 Trap Extractor Capacity 4 Item Schematics ----------------- Cld. Antigrav System | -2/Quarantine | Archive Exp. System Shield | -2/Quarantine | Archive Centrium Heavy Armor Plating | -2/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Adv. Heavy Siege Treads | x1 | -3/Research | Preloaded Hcp. Storage Unit | x1 | -3/Research Repaired ---------- Lyr. Light Armor Plating | 11% | -5/Factory Centrium Heavy Treads | 4% | -3/Research Centrium Medium Armor Plating | 11% | -3/Research Centrium Heavy Treads | 19% | -3/Research Studied --------- None Alien Tech Used ----------------- Core Cannon Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News DIY Cooler Equal Opportunity Bot Tailor-made Tank Life Challenges ------------ None Game ------ Seed GreatReactiveCompactor Manual? 0 Play Time 06:55:22 Cumulative 427.2 hours Start 2026.09.19 @ 16:52:19 End 2026.09.27 @ 16:10:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type 2 Total 23 Types 9/2/7/1/2/0/1/1/0/0 Lore% 75 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fed7662b-ddac-4fc9-b586-f8c9349fd81d