Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.19 @ 21:35:37 Player: Unmode Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (204) 1020 Value Destroyed (7418) 7418 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2860) 2860 TOTAL SCORE: 16318 Bonus ------- High Alert Combat Kills 1863 Follower Combat Kills 569 Entered Garrisons 600 Friendly Fire -172 Cogmind --------- Core Integrity 1000/1000 Matter 296/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (9) ------ High-capacity Storage Unit Structural Scanner Enhanced Optical Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Target Analyzer Transmission Jammer Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON (3) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Armored Wheel Improved Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (89) Advanced Melee Analysis Suite Recoil Nullifier Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Plasma Rifle Heavy Ion Cannon Mass Driver Heavy Rocket Launcher Heavy Rocket Launcher Mace Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Enhanced Optical Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Target Analyzer Transmission Jammer Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Mass Driver > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Wheel Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Advanced Melee Analysis Suite Recoil Nullifier Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Plasma Rifle Heavy Ion Cannon Hypervelocity Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Mace Katana [Rating: 63] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Slots Evolved 10 | . . . 2 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 7 | . . . 1 1 . . . . 2 . 2 1 Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 275 | 7 1 4 18 33 32 28 37 4 48 52 4 7 Power 15 | 1 . . 2 4 1 1 3 . 1 2 . . Engine 13 | 1 . . 2 4 1 1 1 . 1 2 . . Core 2 | . . . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 58 | 2 . . 5 10 10 7 6 . 8 9 . 1 Treads 31 | 1 . . 3 7 3 6 4 . 4 3 . . Leg 1 | . . . . 1 . . . . . . . . Wheel 26 | 1 . . 2 2 7 1 2 . 4 6 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 78 | 2 1 1 4 6 9 8 11 1 14 17 2 2 Device 43 | 1 . . 1 4 6 3 7 1 9 9 2 . Storage 4 | 1 1 . . . 1 1 . . . . . . Processor 4 | . . . 1 . . . . . 1 1 . 1 Hackware 1 | . . . . 1 . . . . . . . . Protection 26 | . . 1 2 1 2 4 4 . 4 7 . 1 Artifact . | . . . . . . . . . . . . . Weapon 124 | 2 . 3 7 13 12 12 17 3 25 24 2 4 Energy Gun 4 | 1 . . . 3 . . . . . . . . Energy Cannon 21 | . . . . 2 3 5 5 . 4 2 . . Ballistic Gun 37 | 1 . 2 5 6 4 3 2 2 5 5 1 1 Ballistic Cannon 15 | . . . . . . . 1 . 8 5 . 1 Launcher 23 | . . 1 2 2 2 3 3 . 4 4 . 2 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 6 | . . . . . . . . . . 5 1 . Slashing Weapon 17 | . . . . . 3 1 5 1 4 3 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . 1 . . 2 . . . Parts Lost 27 | . . . 4 5 1 3 3 . 5 5 . 1 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 9 | . . . 2 3 1 . . . 2 1 . . Utility 10 | . . . 1 2 . 3 2 . . 2 . . Weapon 6 | . . . 1 . . . 1 . 3 1 . . Highest Loss Streak 4 | . . . 2 3 1 1 3 . 4 4 . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 98 94 100 99 96 90 84 92 100 100 Engine 6 | . 14 14 11 9 9 9 6 . 3 7 6 5 Core 1 | . . . . . . . 2 9 3 . . . Treads 10 | . 14 14 25 17 15 9 19 18 5 5 . . Wheel 10 | . 14 14 7 8 11 18 6 . 8 9 20 23 Device 16 | . 14 4 3 14 26 22 17 27 17 13 20 17 Storage 8 | . 14 14 11 9 9 9 9 9 7 7 6 5 Processor 5 | . . . 10 . . . . . 7 11 13 17 Protection 7 | . . 9 6 5 . 4 8 . 6 12 13 11 Energy Gun 1 | . 14 14 4 5 . . . . . . . . Energy Cannon 5 | . . . . 3 9 14 12 9 6 2 . . Ballistic Gun 10 | . 14 13 17 18 14 11 9 14 3 11 17 14 Ballistic Cannon 2 | . . . . . . . . . 6 3 . . Slashing Weapon 1 | . . . . . 2 . 3 3 2 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 15 50 53 60 69 70 73 87 82 104 105 103 107 Greatest Support 92 | 10 10 10 60 16 24 24 90 90 92 70 36 48 Greatest Overweight (x) 8 | 4 4 5 5 6 5 3 5 . 8 7 2 2 Average Overweight (x) 3 | 1 2 4 2 4 3 2 2 . 5 3 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 9 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 6 18 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 20 19 19 20 20 20 20 20 20 20 20 Class Distribution -------------------- 37% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Tank 10% | Scavenger-Skirmisher 9% | Tank 6% | Skirmisher 4% | Scavenger-Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Matter Collected 6785 | 254 30 138 312 611 784 570 398 243 1130 1774 61 480 Remotely . | . . . . . . . . . . . . . Salvage Created 8739 | 111 30 270 462 827 1308 1130 413 60 1455 2447 61 165 Parts 448 | 11 3 18 44 51 42 66 18 1 88 93 3 10 Haulers Intercepted 5 | . . . . 2 . 3 . . . . . . Recyclers Shooed 6 | . . 1 1 . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Combat Hostiles Destroyed 163 | . . 7 14 16 17 24 15 1 29 34 1 5 Melee 2 | . . . . . . . 1 . 1 . . . Guns 54 | . . 4 8 9 8 5 3 1 6 9 1 . Cannons 44 | . . . . 2 8 7 5 . 12 10 . . AOE 60 | . . 3 6 4 1 12 6 . 10 13 . 5 Classes Destroyed 15 | 2 1 3 1 4 1 1 . . 1 1 . . Worker 6 | . . . . . . 3 . . 3 . . . Builder 6 | . . . . 2 . 1 . . 3 . . . Tunneler 5 | 2 . . . . . 1 . . 2 . . . Hauler 5 | . . . . 2 . 3 . . . . . . Recycler 10 | 1 . 1 1 . . 2 . . 5 . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 3 | . . . . 1 . 1 . . . . . 1 Watcher 4 | . 1 . . 1 . 1 1 . . . . . Swarmer 44 | . . 3 7 . 2 8 7 . 7 7 . 3 Grunt 66 | . . 2 3 9 13 12 4 . 12 9 1 1 Brawler 6 | . . . . . 2 . . . . 4 . . Sentry 31 | . . 2 4 4 . 4 . . 4 12 . 1 Hunter 8 | . . . . 3 . . 4 1 . . . . Programmer 7 | . . . . . . . . . 6 1 . . Behemoth 1 | . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . 1 . . Best Kill Streak 13 | 3 1 3 5 6 4 13 5 1 5 5 1 3 Combat Bots Only 9 | . . 3 5 6 4 9 4 1 5 5 1 3 Max Kills in Single Turn 4 | 2 1 2 4 2 1 3 2 1 3 3 1 2 Gunslinging 1 | . . . . . . . . . . 1 . . Exploded 4 | . . 2 4 2 1 3 2 . 3 3 . 2 Melee 1 | . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Damage Taken 10216 | . . 412 735 830 1083 959 1353 50 2116 2344 199 135 Core 1083 | . . 90 66 88 85 66 220 . 178 256 34 . Absorbed by Shields 12 | . . . . . 9 . . . . 3 . . Reduced by Siege Mode 62 | . . . . . . . 62 . . . . . Regen/Repaired (Parts) 500 | . . . . . . . . . 500 . . . Core Remaining (%) 66 | 100 . 64 83 . . . . 16 . 38 96 . Volleys Fired 403 | 4 2 20 29 52 49 53 38 2 70 65 9 10 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 3 3 Hottest 193 | 70 70 73 73 185 185 185 193 141 183 159 99 123 Shots Fired 952 | 8 4 37 56 114 145 143 80 6 161 150 26 22 Gun 540 | 8 4 34 54 98 85 67 22 4 40 81 26 17 Cannon 359 | . . . . 9 59 69 49 2 112 58 . 1 Launcher 49 | . . 3 2 7 1 7 5 . 9 11 . 4 Special 4 | . . . . . . . 4 . . . . . Kinetic 581 | 4 2 17 50 70 85 67 23 4 97 118 26 18 Thermal 318 | 4 2 17 4 37 59 69 48 2 55 21 . . Explosive 49 | . . 3 2 7 1 7 5 . 9 11 . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | 5 8 13 12 10 10 8 21 3 8 9 7 6 Robot Miss Streak 6 | 1 . 1 2 4 6 5 3 2 6 2 5 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 2 | . . . . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . Shots Hit Robots 652 | 5 3 31 42 72 111 78 57 3 87 139 12 12 Core Hits 372 | 4 1 11 21 44 43 56 30 2 61 80 5 14 Critical Kills 20 | . . . . . . . . . 2 16 1 1 Critical Parts Destroyed 22 | . . . . . . . . . 2 16 2 2 Critical Strikes 67 | . . 1 . 2 3 . . . 6 45 3 7 Burn 3 | . . 1 . 2 . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 44 | . . . . . . . . . 4 31 3 6 Blast 4 | . . . . . . . . . 2 1 . 1 Smash 2 | . . . . . . . . . . 2 . . Sever 13 | . . . . . 3 . . . . 10 . . Melee Attacks 207 | . . . . . 34 1 31 2 27 111 1 . Impact 28 | . . . . . . . . . . 27 1 . Slashing 179 | . . . . . 34 1 31 2 27 84 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 9 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20754 | 77 38 618 897 2122 3404 2641 1609 58 3513 4961 87 729 Guns 5031 | 77 38 419 611 930 902 687 320 33 518 339 87 70 Cannons 5387 | . . . . 203 920 963 840 25 1371 1029 . 36 Explosions 5896 | . . 199 286 988 53 991 418 . 1003 1335 . 623 Melee 4439 | . . . . . 1529 . 31 . 621 2258 . . Ramming 1 | . . . . 1 . . . . . . . . Kinetic 6006 | 40 13 245 574 665 902 687 320 33 1342 992 87 106 Thermal 4537 | 37 25 174 37 468 920 963 840 25 547 376 . 125 Explosive 5771 | . . 199 286 988 53 991 418 . 1003 1335 . 498 Electromagnetic . | . . . . . . . . . . . . . Impact 616 | . . . . . . . . . . 616 . . Slashing 3823 | . . . . . 1529 . 31 . 621 1642 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 2 2 2 2 5 5 . 1 Average Corruption 3 | . . . . 2 2 2 2 2 3 5 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 156 | . . . . 1 20 7 9 4 50 65 . . Message Errors 41 | . . . . . 3 2 1 1 8 26 . . Matter Fused 31 | . . . . . 4 1 2 3 12 9 . . Heat Flow Errors 25 | . . . . . 6 1 2 . 8 8 . . Energy Discharges 16 | . . . . . 3 1 . . 6 6 . . Data Loss (minor) 20 | . . . . . 1 1 1 . 9 8 . . Data Loss (major) 6 | . . . . 1 . . . . 4 1 . . Misfires 11 | . . . . . 3 . 3 . 2 3 . . Alerts 3 | . . . . . . . . . . 3 . . Weapon Failures 3 | . . . . . . 1 . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 763 | . . 3 17 78 113 69 4 . 242 215 . 22 Projectiles 116 | . . . . . 41 29 . . 46 . . . Explosions 210 | . . 3 17 78 . 40 4 . 22 24 . 22 Melee 437 | . . . . . 72 . . . 174 191 . . Knockbacks 16 | . . . . . . . . . 12 4 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 12 | . . . . . . . . . 10 2 . . Secondary 3 | . . . . . . . . . 2 1 . . Self-Inflicted Damage 492 | . . . 24 . . 51 111 . 149 157 . . Shots 16 | . . . 1 . . 3 3 . 4 5 . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 867 | 27 18 192 34 236 599 246 176 6 867 343 305 155 Average Temperature 99 | 12 10 87 8 58 118 59 66 3 126 103 134 71 Received Heat Transfer 3522 | . . 174 192 279 696 486 108 . 837 678 72 . Effects 23 | . . . . . 3 . . . 20 . . . Shutdowns 4 | . . . . . . . . . 4 . . . Energy Bleed 2 | . . . . . 1 . . . 1 . . . Interference 5 | . . . . . . . . . 5 . . . Matter Decay 4 | . . . . . 1 . . . 3 . . . Short Circuit 2 | . . . . . 1 . . . 1 . . . Damage (minor) 4 | . . . . . . . . . 4 . . . Damage (major) 2 | . . . . . . . . . 2 . . . Siege Activations 3 | . . . . . . . 1 . 2 . . . Total Turns 38 | . . . . . . . 32 . 6 . . . Longest Duration 32 | . . . . . . . 32 . 4 . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions 5 | . . . . . . . . . 1 4 . . Robots Melted 2 | . . . . 1 . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . Parts Melted 16 | . . 2 . 3 1 3 5 . 2 . . . Heat Transferred 8738 | 111 74 592 111 1251 1800 1900 1272 50 909 518 . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Peak Influence 2079 | 15 46 142 543 470 1152 945 908 476 393 2079 1164 983 Initial 1091 | . 9 17 . 144 305 561 366 442 216 277 1091 569 Average 557 | 3 23 53 224 326 776 657 611 451 230 1033 1109 737 Maximum Alert Level 5 | . . . 2 2 4 3 3 2 1 5 4 3 Low Security (%) 23 | 100 100 100 46 15 . . . . 45 . . . Level 1 23 | . . . 24 54 14 15 10 . 54 5 . . Level 2 23 | . . . 28 30 21 42 52 100 . 38 . 47 Level 3 16 | . . . . . 46 42 37 . . 12 71 52 Level 4 7 | . . . . . 17 . . . . 22 28 . Level 5 4 | . . . . . . . . . . 21 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 3 . 5 . 1 9 . 4 1 Investigation 6 | . . . 1 . . 1 . 1 2 . . 1 Extermination 6 | . . . . . . . . . 5 . 1 . Reinforcement 12 | . 1 . 1 3 . 4 . . 2 . 1 . Assault 2 | . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Distress Signals 9 | . . . 4 2 . 1 1 1 . . . . Communications Jammed 1 | . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . 1 . Times Spotted 227 | . 2 7 22 24 22 36 19 2 38 37 4 14 Peak Tracking Total 6 | . 2 3 6 5 4 6 5 2 5 5 3 6 Tactical Retreats 10 | . . . 1 . 3 . 2 . 4 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Traps Triggered 24 | . . . . . 8 1 4 1 2 7 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Machines Disabled 21 | . . 1 2 1 2 . 1 . 6 3 1 4 Max in Single Turn 3 | . . 1 1 1 2 . 1 . 3 2 1 3 Phase Generator 2 | . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Machines Accessed 37 | . . . 3 2 4 6 3 1 12 1 3 2 Terminals 27 | . . . 2 1 4 5 3 1 6 1 2 2 Fabricators 3 | . . . . . . . . . 2 . 1 . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 2 . . . Total Hacks 81 | . . . 8 3 8 18 6 1 25 3 5 4 Successful 30 | . . . 4 1 4 10 2 . 9 . . . Failed 51 | . . . 4 2 4 8 4 1 16 3 5 4 Catastrophic 15 | . . . 2 . . 3 1 1 6 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . . . 7 1 . 12 . 1 9 . 3 . Terminals 63 | . . . 7 1 8 17 6 1 13 3 3 4 Fabricators 6 | . . . . . . . . . 4 . 2 . Repair Stations 4 | . . . . . . . . . 4 . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . 1 . . 4 . . . Terminal Hacks 17 | . . . 3 . 4 6 2 . 2 . . . Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . Unreport Threat 6 | . . . . . . 4 . . 2 . . . Locate Traps 1 | . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . Security Stations 2 | . . . . . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . 1 . . . Unlock Access 3 | . . . . 1 . 1 . . 1 . . . Unauthorized Hacks 5 | . . . 1 . . 3 . . 1 . . . Terminals 4 | . . . . . . 3 . . 1 . . . Botnet 4 | . . . . . . 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . . . 2 2 4 6 3 1 10 1 3 2 Full Trace Events 7 | . . . . . 1 . 2 . 2 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 49 | . . . . . . . . . 49 . . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . Time 100 | . . . . . . . . . 100 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 . 2 . . 3 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Total Allies 10 | . . . . . 2 . 2 . 1 5 . . Largest Group 3 | . . . . . 2 . 2 . 1 3 2 2 Highest-Rated Group 78 | . . . . . 78 . 56 . 27 72 48 48 Highest-Rated Ally 39 | . . . . . 39 . 31 . 27 39 24 24 Total Orders . | . . . . . . . . . . . . . Ally Attacks 134 | . . . . . 51 . 23 . . 25 13 22 Total Damage 2141 | . . . . . 571 . 306 . . 611 239 414 Kills 19 | . . . . . 6 . 2 . . 5 1 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Turns Passed 12041 | 94 123 916 456 733 1450 732 811 272 3141 2689 356 268 Spaces Moved 6018 | 45 98 525 212 324 716 413 313 159 1425 1339 260 189 Core 23 | 23 . . . . . . . . . . . . Treads 441 | . . . 66 . . . 126 159 57 33 . . Legs . | . . . . . . . . . . . . . Wheels 5554 | 22 98 525 146 324 716 413 187 . 1368 1306 260 189 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 140 120 145 120 120 120 160 125 110 120 120 Average Speed 154 | 146 115 154 152 156 150 120 170 160 179 152 120 120 Slowest Speed 385 | 250 140 155 160 170 165 135 235 160 385 240 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 26 93 31 34 94 46 29 19 42 97 8 11 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 137 | . . . 13 . 5 9 34 2 28 34 1 11 Terrain Destroyed 678 | . . 21 13 48 77 64 39 4 137 212 2 61 Melee 38 | . . . . . 1 1 9 2 14 10 1 . Projectile 74 | . . . . 1 . 28 6 2 34 3 . . AOE 564 | . . 21 13 47 76 35 24 . 89 198 . 61 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Mat Fac Gar Fac Fac Total 7727 | 63 104 592 292 481 949 555 477 169 1848 1705 281 211 Wait 401 | . . 30 17 13 15 35 27 . 218 40 6 . Move 6006 | 44 97 524 211 324 715 412 312 158 1425 1336 259 189 Hop . | . . . . . . . . . . . . . Pick Up 139 | 7 4 12 9 23 10 9 4 1 23 32 2 3 Fast Attach 41 | 5 . . . 10 3 3 6 . 9 5 . . Attach 58 | 2 . . 6 7 2 6 4 . 15 12 2 2 Detach 8 | . . . . 1 . 1 3 . 3 . . . Swap 176 | . 1 4 12 16 27 19 27 4 24 35 2 5 Drop 147 | 1 . 2 8 34 16 16 9 2 26 31 . 2 Fire 403 | 4 2 20 29 52 49 53 38 2 70 65 9 10 Melee 207 | . . . . . 34 1 31 2 27 111 1 . Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 112 | . . . . . 64 . 16 . 8 24 . . Rewire 28 | . . . . . 14 . . . . 14 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 386 | -10/Mines | Discovered new exit (range 6) 541 | -10/Mines | Found a hidden stash of uninstalled traps 744 | -10/Mines | Discovered new exit (range 16) 751 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1134 | -10/Mines | Entered Materials 1134 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1391 | -9/Materials | Discovered new exit (range 14) 1574 | -9/Materials | Build established: Scavenger-Mutant 1576 | -9/Materials | Discovered new exit (range 3) 1589 | -9/Materials | Identified exit to Materials 1590 | -9/Materials | Entered another Materials area 1590 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1809 | -8/Materials | Lost 3 parts (2n1u) 2323 | -8/Materials | Identified exit to Garrison 2323 | -8/Materials | Entered Garrison 2460 | -8/Garrison | Phase Generator disabled 2648 | -8/Garrison | Triggered checkpoint 2782 | -8/Garrison | Triggered checkpoint 2842 | -8/Garrison | Triggered checkpoint 2970 | -8/Garrison | Discovered new exit (range 12) 3046 | -8/Garrison | Learned Materials security intel 3124 | -8/Garrison | Triggered checkpoint 3136 | -8/Garrison | Triggered checkpoint 3299 | -8/Garrison | Discovered new exit (range 13) 3300 | -8/Garrison | Triggered checkpoint 3362 | -8/Garrison | Discovered new exit (range 5) 3424 | -8/Garrison | Triggered checkpoint 3674 | -8/Garrison | Build established: Scavenger-Skirmisher 3721 | -8/Garrison | Discovered new exit (range 10) 3773 | -8/Garrison | Entered Materials 3956 | -8/Materials | Destroyed 9 combat bots 4098 | -8/Materials | Discovered new exit (range 15) 4494 | -8/Materials | Identified exit to Garrison 4505 | -8/Materials | Entered Garrison 4776 | -8/Garrison | Triggered checkpoint 4839 | -8/Garrison | Learned Materials security intel 4854 | -8/Garrison | Build established: Scavenger-Mutant 4858 | -8/Garrison | Discovered new exit (range 70) 4858 | -8/Garrison | Discovered new exit (range 32) 4858 | -8/Garrison | Discovered new exit (range 80) 4939 | -8/Garrison | Core integrity fell below 50% 5191 | -8/Garrison | Core integrity fell below 20% 5206 | -8/Garrison | Lost 3 parts (2u1w) 5316 | -8/Garrison | Entered Materials 5564 | -8/Materials | Discovered new exit (range 15) 5588 | -8/Materials | Entered Factory 5588 | -7/Factory | Evolved 2 slots: Utility x2 5724 | -7/Factory | Lost 4 parts (2n2w) 5774 | -7/Factory | Repaired Hvy. Treads 5874 | -7/Factory | Repaired Plasma Cannon 5946 | -7/Factory | Discovered new exit (range 16) 5999 | -7/Factory | Discovered new exit (range 12) 6060 | -7/Factory | Build established: Skirmisher 6568 | -7/Factory | Fabricated I-25 Savior? 6783 | -7/Factory | Build established: Mutant 7109 | -7/Factory | Discovered new exit (range 14) 8729 | -7/Factory | Identified exit to Garrison 8729 | -7/Factory | Entered Garrison 9274 | -7/Garrison | Triggered checkpoint 9274 | -7/Garrison | Triggered checkpoint 9493 | -7/Garrison | Discovered new exit (range 10) 9714 | -7/Garrison | Phase Generator disabled 9968 | -7/Garrison | Spotted B-75 Beast 10046 | -7/Garrison | Triggered checkpoint 10222 | -7/Garrison | Discovered new exit (range 16) 10455 | -7/Garrison | Spotted B-75 Beast 10478 | -7/Garrison | Core integrity fell below 50% 10503 | -7/Garrison | Destroyed B-75 Beast 10522 | -7/Garrison | Lost 4 parts (1p2u1w) 10531 | -7/Garrison | Discovered new exit (range 12) 10550 | -7/Garrison | Triggered checkpoint 10590 | -7/Garrison | Rescued a captive Derelict 10603 | -7/Garrison | Rescued a captive Derelict 10836 | -7/Garrison | Triggered checkpoint 10842 | -7/Garrison | Triggered checkpoint 11108 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11262 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11418 | -7/Garrison | Entered Factory 11418 | -6/Factory | Accompanied by 2 allies 11418 | -6/Factory | Evolved 2 slots: Utility x2 11753 | -6/Factory | Discovered new exit (range 15) 11768 | -6/Factory | First assault squad dispatched 11774 | -6/Factory | Entered another Factory area 11774 | -5/Factory | Accompanied by 2 allies 11774 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12042 | -5/Factory | Self-destructed Last Messages --------------- 11986_ Destroyed VTOL Module. 11986_ S-27 Virus destroyed. 11988_ Shotgunner 4c destroyed. 11994_ Acquired 19 matter. 12001_ K-01 Serf collects debris. 12002_ U-05 Engineer lays Concrete. 12004_ K-01 Serf collects debris. 12007_ Acquired 16 matter. 12009_ Acquired 21 matter. 12011_ K-01 Serf collects debris. 12014_ Shotgunner 4a triggered Proton Bomb Trap. 12014_ A bubble of electromagnetic force engulfs the area. 12014_ Terminal disabled. 12015_ K-01 Serf collects debris. 12016_ U-05 Engineer lays Concrete. 12020_ K-01 Serf collects debris. 12020_ U-05 Engineer lays Concrete. 12024_ K-01 Serf collects debris. 12025_ U-05 Engineer lays Concrete. 12041_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????"""" ==?????????????????? | | ????????????????????"""" == ???????????????? | | ???????????????????? #????????????? | | ??????????????????? ##????????????? | | ???????????###?????## ##????????????? | | ??????????????????? # ##????????????? | | ?????????#? ??????? # ##????????????? | | ?????????#????? ?"? #k ##????????????? | | ? ????????????"?"?? # ##????????????? | | ??? ?????????????? # ##????????????? | | ?######### # ##????????????? | | ?#################### ##????????????? | | ### k ????????????????? | | ?## ##?????????????????? | | ?## t # ?????????????????? | | ### # ?????????????????? | | ?## # ?????????????????? | | ### # ???? ????????????? | | ### # ?????????????????? | | ### x # ? ???????????????? | | ### # T##########@######?????????????????? | | ######## ] #???#????????????? | | ####### ]s] ??????????????????? | | ###### ]] ##???????????????? | | + ##???????????????? | | * ##+#### """""""""s ##???????????????? | | * * # sss ##???????????????? | | *% # """ # """"""""" ##???????????????? | | ##### = ## """ # ##???????????????? | | ########=##" """ # """"""""" ##???????????????? | | ##?##### ## # ##???????????????? | | #####?## ## # """"""""" ##???????????????? | | ##???### ## ] !# o ##???????????????? | | #####?## ## ##??###+#???###???????????????? | | ##??#?## #####+#####??## ???###???????????????? | | ####??## #### ????????????????????????????? | | ##?#?### ###??? ##??????????????????????????????? | | ###?##?## ##???? ##??????????????????????????????? | | #####?### ##?#?? ###?????????????????????????????? | | ? ? # ##??????#??????????????????????????????? | | ? ??? ? # #??? ???#??????????????????????????????? | | ??? ????# ??# ??????????????????????????????????? | | ?? ? ?? + ??????????????????????????????????????? | | ? ?? ???###??????????????????????????????????????? | | "???????###??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Phase Shifting 5 Evasion (%) 45 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ I-25 Savior | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterNuclearDetector Manual? 0 Play Time 02:00:22 Cumulative 559.1 hours Start 2022.09.19 @ 14:17:37 End 2022.09.19 @ 21:35:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 249 Adventurer 7 Explorer 0 Win Type - Total 20 Types 12/0/3/5/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 92470c9d-22fa-4bd4-9b3b-032d77923096