Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 16:21:34 Player: stixxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (2225) 2225 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1173) 1173 TOTAL SCORE: 8333 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 538 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Heavy Beamcaster Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Hacking Suite System Shield > --- WEAPON ----------- Heavy EM Shotgun Force Rifle Heavy Assault Rifle Datajack > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Missile Launcher [Rating: 59] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 . 2 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 2 . . . . . . . Utility 3 | . . 1 . . . 2 . . . . . . Weapon 2 | . . 1 1 . . . . . . . . . Parts Attached 60 | 7 . 9 4 16 4 2 . 5 . 1 6 6 Power 9 | 2 . 1 1 1 . . . 2 . 1 . 1 Engine 6 | 2 . 1 . . . . . 1 . 1 . 1 Core 3 | . . . 1 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 . 2 . 5 4 . . . . . 2 1 Treads 5 | 2 . 2 . 1 . . . . . . . . Leg 3 | . . . . . . . . . . . 2 1 Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . 3 4 . . . . . . . Flight 1 | . . . . 1 . . . . . . . . Utility 16 | 1 . . 2 4 . 2 . 2 . . 4 1 Device 6 | . . . . 2 . 1 . 1 . . 2 . Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . . 1 . . 1 . . . . 2 . Hackware 2 | . . . . 1 . . . 1 . . . . Protection 3 | . . . 1 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 . 6 1 6 . . . 1 . . . 3 Energy Gun 5 | 1 . . . 1 . . . 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | 1 . 2 1 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . 4 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . Unidentified Prototypes 9 | . . 1 . 4 . . . 1 . . 3 . Parts Lost 34 | . . . 3 7 . . 1 4 . 5 . 14 Power 4 | . . . . 1 . . . . . 1 . 2 Propulsion 10 | . . . . 2 . . 1 . . 3 . 4 Utility 9 | . . . 1 1 . . . 2 . . . 5 Weapon 11 | . . . 2 3 . . . 2 . 1 . 3 Highest Loss Streak 7 | . . . 1 3 . . 1 2 . 5 . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 1 1 3 4 6 7 7 8 5 5 4 5 4 Power 1 | 1 1 1 1 . 1 2 2 2 2 1 1 . Propulsion 2 | . . . . 3 2 3 3 2 2 2 2 1 Utility . | . . . . . . . 1 . . . 1 1 Weapon 1 | . . 1 3 2 2 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . . . 1 2 . . 1 . . . 1 Power 3 | . . . . 1 . . . 1 . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 85 68 70 86 95 93 90 92 80 67 58 55 Engine 4 | . 14 8 6 2 . . . 5 6 6 6 5 Core 1 | . . . 2 5 7 6 5 . . . . . Treads 6 | . 28 19 27 15 . . . . . . . . Leg 2 | . . . . . . . . . . . 1 11 Hover 11 | . . . . 8 37 33 31 32 33 23 11 1 Device 6 | . . . . 8 7 6 6 5 6 6 6 11 Storage 6 | . 14 11 9 9 7 6 6 6 6 6 6 3 Processor 4 | . . . 1 . . 5 6 6 6 6 11 5 Hackware 4 | . . . . 4 7 6 6 7 6 6 6 6 Protection 1 | . . . 4 3 . . . . . . . . Energy Gun 5 | . 14 7 . 4 7 6 6 10 6 6 6 5 Ballistic Gun 6 | . 14 11 1 19 10 13 13 6 . . . . Launcher 2 | . . 9 18 . . . . . . . . 1 Special Melee Weapon 1 | . . . . 2 7 6 6 6 6 3 . . Peak Build Rating 59 | 6 6 11 21 33 45 54 51 59 48 48 50 45 Average Rating 34 | 3 6 7 14 24 41 49 50 53 48 41 43 41 On Entrance 29 | . 6 6 11 21 33 43 51 44 48 48 34 39 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . 7 Heaviest Build 38 | 11 11 22 33 38 23 24 23 32 25 25 24 30 Greatest Support 63 | 40 40 43 63 63 40 40 40 41 41 41 36 36 Greatest Overweight (x) 2 | 1 . 1 . 1 . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 1 6 8 8 8 8 8 8 5 5 7 6 Average Carried 5 | 1 1 3 4 6 7 7 7 5 5 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 1 5 7 8 7 8 8 5 5 4 6 2 Class Distribution -------------------- 59% | Mutant 8% | Scavenger-Bomber 7% | Commander-Mutant 4% | Gunner 4% | Bomber 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Scavenger-Bomber | -8/Storage Commander-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Matter Collected 1864 | 30 94 109 200 922 125 52 . . . 90 39 203 Remotely . | . . . . . . . . . . . . . Salvage Created 2253 | . 146 228 343 1139 26 . . 74 . 90 . 207 Parts 136 | . 6 26 19 64 3 . . 6 . 6 . 6 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 6 6 . . Prevented 4 | . . . . . . . . . . . . 4 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 54 | . 3 13 8 22 . . . 1 . 3 . 4 Melee 2 | . . . 2 . . . . . . . . . Guns 37 | . 3 6 2 21 . . . 1 . 3 . 1 AOE 15 | . . 7 4 1 . . . . . . . 3 Classes Destroyed 13 | . 1 4 2 3 1 . . 1 . . . 1 Worker 4 | . . 1 . 3 . . . . . . . . Builder 3 | . . . 1 2 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Operator 3 | . . . . 2 . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 16 | . . 11 . 2 . . . . . 3 . . Grunt 23 | . 3 1 6 12 . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . Sentry 8 | . . 1 1 6 . . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 4 3 10 1 . . 1 . 3 . 3 Combat Bots Only 8 | . 3 4 3 8 . . . 1 . 3 . 3 Max Kills in Single Turn 4 | . 2 4 3 3 1 . . 1 . 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . 4 3 1 . . . . . . . 2 Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Hostile Shots Fired 554 | . 14 36 89 169 9 6 1 57 2 35 . 136 Missed 183 | . 3 12 36 49 5 3 . 19 . 11 . 45 Hits 371 | . 11 24 53 120 4 3 1 38 2 24 . 91 Melee 6 | . . . . . . . 1 . . . . 5 Projectile 365 | . 11 24 53 120 4 3 . 38 2 24 . 86 Critical Strikes 13 | . 1 1 . 3 . . 1 . . . . 7 Damage Taken 5914 | . 92 260 776 1739 85 74 35 662 28 360 . 1803 Core 1191 | . 28 47 71 183 6 . . 219 . 88 . 549 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 556 | . . 61 . 495 . . . . . . . . Core Remaining (%) 85 | 100 88 88 . 53 99 . . . . . . . Volleys Fired 151 | . 3 20 17 59 5 7 . 9 . 14 . 17 Largest 4 | . 2 3 3 4 2 2 . 3 . 1 . 2 Hottest 153 | . 70 99 99 101 78 51 . 153 . 80 . 111 Shots Fired 340 | . 6 52 20 180 6 14 . 23 . 14 . 25 Gun 319 | . 6 46 13 180 6 14 . 23 . 14 . 17 Cannon . | . . . . . . . . . . . . . Launcher 21 | . . 6 7 . . . . . . . . 8 Special . | . . . . . . . . . . . . . Kinetic 237 | . 3 28 13 166 5 14 . 8 . . . . Thermal 72 | . 3 18 . 12 . . . 8 . 14 . 17 Explosive 21 | . . 6 7 . . . . . . . . 8 Electromagnetic 10 | . . . . 2 1 . . 7 . . . . Robot Hit Streak 12 | . 4 11 7 12 3 2 . 6 . 6 . 3 Robot Miss Streak 7 | . 2 3 2 7 3 3 . 5 . 6 . 3 Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 8 | . 1 . . 7 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 205 | . 4 26 14 112 3 6 . 22 . 8 . 10 Core Hits 118 | . 3 20 15 47 2 3 . 5 . 3 . 20 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . Critical Strikes 4 | . . 1 . 3 . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . Destroy 3 | . . . . 3 . . . . . . . . Melee Attacks 15 | . . . . 3 . 1 . 11 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 3 . 1 . 10 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5248 | . 41 786 609 2395 53 79 . 244 . 192 . 849 Guns 3318 | . 41 321 147 2118 53 79 . 197 . 192 . 170 Cannons . | . . . . . . . . . . . . . Explosions 1830 | . . 460 423 253 . . . 47 . . . 647 Melee . | . . . . . . . . . . . . . Ramming 100 | . . 5 39 24 . . . . . . . 32 Kinetic 2529 | . 16 209 147 1990 33 79 . 55 . . . . Thermal 804 | . 25 112 52 115 . . . 138 . 192 . 170 Explosive 1731 | . . 460 371 253 . . . . . . . 647 Electromagnetic 84 | . . . . 13 20 . . 51 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . 5 . 1 . . 7 8 8 8 8 5 Average Corruption 5 | . . 5 . 1 . . 7 7 8 8 5 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . . 3 . . . . . 8 4 7 6 29 Message Errors 14 | . . 1 . . . . . . 1 1 3 8 Matter Fused 9 | . . . . . . . . 4 . 2 . 3 Heat Flow Errors 7 | . . 1 . . . . . 1 . 1 1 3 Energy Discharges 6 | . . . . . . . . . 1 1 1 3 Data Loss (minor) 10 | . . . . . . . . . 2 1 . 7 Data Loss (major) 6 | . . 1 . . . . . . . 1 . 4 Alerts 4 | . . . . . . . . 2 . . 1 1 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 113 | . . . 22 86 . . . 5 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 113 | . . . 22 86 . . . 5 . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . 64 8 . . . 101 . . . 3 Shots 5 | . . . 2 . . . . 3 . . . . Rammed 26 | . . 4 12 4 . . . . . . . 6 Targets Rammed 41 | . . 4 14 5 . . . . . . . 18 Kicked 12 | . . . . . . . . . . . . 12 Crushed 3 | . . . 2 1 . . . . . . . . Highest Temperature 287 | . 52 248 32 287 . . . 149 . 224 104 265 Average Temperature 80 | . 27 69 16 137 . . . 59 . 53 63 83 Received Heat Transfer 2100 | . 12 102 342 783 6 36 . 162 . 9 . 648 Effects 2 | . . . . 2 . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . 1 . . Heat Transferred 1617 | . 74 407 50 333 . . . 161 . 296 . 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Maximum Alert Level 2 | . . 1 1 2 1 . . . . . . . Low Security (%) 68 | 100 100 95 61 51 38 100 100 100 . . . . Level 1 18 | . . 4 38 15 61 . . . . . . . Level 2 12 | . . . . 33 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 482 | . 70 278 247 482 291 151 48 169 . . . . Initial 117 | . . 25 117 100 93 105 33 . . . . . Average 162 | . 9 74 171 232 190 112 25 106 . . . . Influence Increases 2850 | . 82 418 358 904 343 101 15 285 60 160 . 124 Destroy 0b10 Robot/C 1340 | . 60 260 160 480 200 40 . 20 . 60 . 60 Destroy 0b10 Robot/NC 70 | . . 10 5 40 5 . . 5 . . . 5 Destroy Leader 294 | . 10 50 40 132 22 10 . 10 . 10 . 10 Allied During Kill 176 | . . . . 47 89 21 . . . . . 19 Successful Hack 72 | . 12 . 4 8 12 . . 36 . . . . Disable Machine 195 | . . 45 60 60 . . . 30 . . . . Destroy Structure 133 | . . 38 74 17 . . . 4 . . . . Partial Spotted 150 | . . . . 30 . 30 15 75 . . . . Lose Combat Pursuer 420 | . . 15 15 90 15 . . 105 60 90 . 30 Influence Decreases 2850 | . 22 200 397 936 334 221 111 140 125 156 84 124 Entered New Map 778 | . . 35 161 139 114 111 63 . 55 16 84 . Time Decay 1474 | . 22 165 206 407 180 110 20 100 70 90 . 104 Lost Part 218 | . . . 30 70 . . 8 40 . 50 . 20 Lost Ally 80 | . . . . 20 40 . 20 . . . . . Purge Threat 300 | . . . . 300 . . . . . . . . Squads Dispatched 18 | . 1 1 3 5 . 3 . 4 . . . 1 Investigation 7 | . 1 . 2 1 . 1 . 2 . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 8 | . . 1 1 4 . 1 . 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Distress Signals 8 | . 1 2 1 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 11 16 11 37 8 3 6 17 4 9 . 25 Peak Tracking Total 10 | . 6 6 4 9 4 1 6 7 4 5 . 10 Tactical Retreats 17 | . . 1 1 4 1 . . 4 1 4 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Traps Triggered 9 | . . 2 . 3 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Machines Disabled 13 | . . 3 4 4 . . . 2 . . . . Max in Single Turn 2 | . . 2 2 1 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Machines Accessed 26 | . 2 2 3 8 5 1 . 5 . . . . Terminals 22 | . 2 1 3 7 4 1 . 4 . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 81 | . 3 8 10 30 8 3 . 19 . . . . Successful 42 | . 3 4 4 19 2 1 . 9 . . . . Failed 39 | . . 4 6 11 6 2 . 10 . . . . Catastrophic 8 | . . . 1 3 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . 3 4 10 8 7 2 . 13 . . . . Terminals 60 | . 3 4 10 18 7 3 . 15 . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 16 | . . 4 . 12 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . 1 9 1 1 . 1 . . . . Record 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Alert Level 6 | . . . . 4 1 . . 1 . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 12 | . . 2 . 10 . . . . . . . . Scan Component 6 | . . 1 . 5 . . . . . . . . Repair 6 | . . 1 . 5 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . Retrieve Study 4 | . . . . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 2 3 . . . . 4 . . . . Terminals 12 | . 3 2 3 . . . . 4 . . . . Botnet 7 | . 1 1 1 . . . . 4 . . . . Skim 4 | . 2 1 1 . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 2 5 4 1 . 5 . . . . Full Trace Events 6 | . . . 1 2 . 1 . 2 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . . . . Parts Repaired 6 | . . 1 . 5 . . . . . . . . Time 186 | . . 26 . 160 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . 1 . 1 . 3 . . . . Non-combat 4 | . . . . 1 . 1 . 2 . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 7 | . . . . 2 . 1 . 4 . . . . parse_system 3 | . . . . 1 . . . 2 . . . . no_distress 3 | . . . . 1 . 1 . 1 . . . . find_recycling 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Total Allies 15 | . . . . 10 . . 1 . . . 4 . Largest Group 10 | . . . . 10 9 6 1 . . . 4 4 Highest-Rated Group 173 | . . . . 173 157 106 31 . . . 155 155 Highest-Rated Ally 41 | . . . . 29 29 29 31 . . . 41 41 Total Orders . | . . . . . . . . . . . . . Ally Attacks 132 | . . . . 19 55 13 9 . . . . 36 Total Damage 2209 | . . . . 228 742 163 104 . . . . 972 Kills 19 | . . . . 2 10 2 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Active Infowar (turns) 3479 | . . . . . . 229 52 254 144 181 1261 1358 Optics 1928 | . . . . . . 229 52 254 144 181 1068 . Decoding 2549 | . . . . . . . . . . . 1191 1358 Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 1 1 2 Drone Launches 1 | . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Turns Passed 6117 | 62 134 392 438 1198 367 237 52 254 144 181 1261 1397 Spaces Moved 5955 | 35 79 173 216 661 590 436 144 538 423 317 1107 1236 Core 46 | 19 . . . . . . . . . . . 27 Treads 736 | 16 79 173 216 252 . . . . . . . . Legs 1102 | . . . . . . . . . . . 124 978 Wheels . | . . . . . . . . . . . . . Hover 4071 | . . . . 409 590 436 144 538 423 317 983 231 Flight . | . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 42 34 34 34 34 34 34 101 46 Average Speed 78 | 123 160 160 160 87 34 34 34 34 34 48 103 106 Slowest Speed 240 | 160 160 240 160 160 34 34 38 38 34 101 120 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 26 23 23 88 16 15 97 19 60 45 89 97 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 3 | . . . . . . . . . . 1 . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 168 | . . 35 87 12 . . . 2 . . . 32 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . 5 . . . . . . . . AOE 163 | . . 35 87 7 . . . 2 . . . 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Low Low Zio Pro Total 7085 | 55 81 245 281 1160 751 510 146 584 422 331 1229 1290 Wait 737 | 6 . 26 22 361 138 61 1 14 . . 107 1 Move 5944 | 34 78 172 215 660 589 436 143 537 422 316 1106 1236 Hop . | . . . . . . . . . . . . . Pick Up 70 | 7 . 6 7 29 5 2 1 4 . . 4 5 Fast Attach 5 | . . 4 . . . 1 . . . . . . Attach 70 | 7 . 6 4 26 5 1 . 5 . 1 6 9 Detach 13 | 1 . 5 . 1 1 . . . . . 4 1 Swap 4 | . . 1 1 . 1 . . 1 . . . . Drop 25 | . . 1 1 12 3 1 1 3 . . 2 1 Fire 151 | . 3 20 17 59 5 7 . 9 . 14 . 17 Melee 15 | . . . . 3 . 1 . 11 . . . . Ram 7 | . . . . 1 . . . . . . . 6 Kick 12 | . . . . . . . . . . . . 12 Crush 22 | . . 4 14 4 . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . Rewire 6 | . . . . 4 . . . . . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Discovered new exit (range 10) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 209 | -9/Materials | Lost 5 allies 535 | -9/Materials | Repaired Lgt. Treads 562 | -9/Materials | Discovered new exit (range 14) 589 | -9/Materials | Entered another Materials area 589 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 961 | -8/Materials | Discovered new exit (range 13) 1027 | -8/Materials | Entered Storage 1119 | -8/Storage | Lost 3 parts (1p1u1w) 1170 | -8/Storage | Repaired Hvy. Assault Rifle 1216 | -8/Storage | Repaired Gauss Rifle 1250 | -8/Storage | Repaired Imp. Treads 1278 | -8/Storage | Repaired Lgt. Treads 1306 | -8/Storage | Repaired Ion Engine 1597 | -8/Storage | Build established: Scavenger-Bomber 1697 | -8/Storage | Destroyed 8 combat bots 1986 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2189 | -8/Storage | Discovered new exit (range 6) 2225 | -8/Storage | Entered Factory 2225 | -7/Factory | Accompanied by 9 allies 2225 | -7/Factory | Evolved 2 slots: Propulsion x2 2286 | -7/Factory | Build established: Commander-Mutant 2391 | -7/Factory | Fabricated Cld. Aerolev Unit? 2509 | -7/Factory | Discovered new exit (range 8) 2509 | -7/Factory | Discovered new exit (range 5) 2592 | -7/Factory | Entered another Factory area 2592 | -6/Factory | Accompanied by 6 allies 2592 | -6/Factory | Evolved 2 slots: Utility x2 2829 | -6/Factory | Sucked down chute 2829 | -6/Factory | Entered Waste 2830 | -6/Waste | Met a frightened Derelict 2831 | -6/Waste | Spotted C-40 Crusher 2835 | -6/Waste | Spotted C-40 Crusher 2838 | -6/Waste | Spotted C-40 Crusher 2844 | -6/Waste | EMP discharged 2866 | -6/Waste | Spotted C-40 Crusher 2866 | -6/Waste | Spotted C-40 Crusher 2867 | -6/Waste | Spotted C-40 Crusher 2874 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2876 | -6/Waste | Discovered new exit (range 14) 2881 | -6/Waste | Entered Factory 2962 | -6/Factory | Hacking Suite fried by hacking feedback 3049 | -6/Factory | Garrison activated, responded to threat 3123 | -6/Factory | Discovered new exit (range 14) 3135 | -6/Factory | Entered Lower Caves 3172 | -6/Lower Caves | Encountered a Warlord checkpoint 3182 | -6/Lower Caves | Identified exit to Lower Caves 3279 | -6/Lower Caves | Entered another Lower Caves area 3281 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3288 | -6/Lower Caves | Learned 4 Factory zone layouts 3398 | -6/Lower Caves | Build established: Mutant 3414 | -6/Lower Caves | Lost 5 parts (1p3n1w) 3448 | -6/Lower Caves | Discovered new exit (range 11) 3460 | -6/Lower Caves | Entered Zion 3470 | -6/Zion | Given A8's code to call for help 3553 | -6/Zion | System corruption cleaned by Quarantine Array 3629 | -6/Zion | Learned location of Warlord (-4) 3637 | -6/Zion | Given the Hacking Drone Bay 3637 | -6/Zion | Found Prototype Device 3639 | -6/Zion | Identified Hacking Drone Bay 4037 | -6/Zion | Learned Factory emergency access door positions 4315 | -6/Zion | Met Imprinter 4334 | -6/Zion | Imprinted 4336 | -6/Zion | Declared Zion's savior 4475 | -6/Zion | Found Prototype Processor 4527 | -6/Zion | Found Prototype Device 4528 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4530 | -6/Zion | Identified Exp. Target Analyzer 4648 | -6/Zion | Discovered new exit (range 16) 4721 | -6/Zion | Entered Proximity Caves 4721 | -5/Proximity Caves | Accompanied by 5 allies 4725 | -5/Proximity Caves | Spotter reported a threat 4807 | -5/Proximity Caves | Learned 12 Factory zone layouts 4903 | -5/Proximity Caves | Spotter reported a threat 4971 | -5/Proximity Caves | Spotter reported a threat 5053 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5184 | -5/Proximity Caves | Learned Factory garrison access intel 5570 | -5/Proximity Caves | Attacked by a faux Warlord 5614 | -5/Proximity Caves | Lost 3 allies 5841 | -5/Proximity Caves | Core integrity fell below 50% 5918 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 6072 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6080 | -5/Proximity Caves | Core integrity fell below 20% 6118 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-50 Soldier springs to life. Aerolev Unit destroyed. S-27 Virus springs to life. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. Slug penetrates L-41 Fighter. Imp. Deuterium Engine destroyed. Penetrated by Slug. Cld. Aerolev Unit destroyed. Slug penetrates Wall. Y-72 Warden: "REQUESTING BACKUP." Mobile Refinery Mk. CCLXVII destroyed. 0b10 Decoder Chip [Generic] severed. Kicked G-50 Soldier. Carbon-fiber Leg destroyed. Slammed into G-50 Soldier. Imp. Medium Armor Plating destroyed. Slammed into L-41 Fighter. System Shield destroyed. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????############?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# ###+#### #?????????????????????????????? | | ????????# #" # # #?????????????????????????????? | | ????????# #" # #?????????????????????????????? | | ????????# #" + #?????????????????????????????? | | ????????# #" + #???######????????############# | | ????????# #" # #??## #????????# # | | ????????# #" # # #### #??###??? | | ????????# ###/#### ss ##?## ##??# #? | | ????????# %%%lg% #### ##?## #### #?? | | ????????####### ### #??# #??? | | ?????????????# #???# #?### | | ?????????????# #### @#????# ### | | ?????????????#### ##??# #???## ## | | ???????????????## ##### ##### ## | | ???????????????# # ## #?## | | ???????????????## # #???# | | ????????????????#### ###% ##### | | ???????????????????#### ! | | ??????????????????????## ### | | ???????????????????????# ### | | ???????????????????????## ## | | ????????????????????????## ##? | | ????????????????########### ## ##?? | | ?????????????#### ### ### # ###### | | ?????????????# "" #?## #?## ######## | | ?????????????# """"" #??## #### #??????# | | ?????????????## """" #???# # ####??## ### | | ??????????????## " ##### #?## # | | ???????????????# "" "" #?# # | | ???????????????# """ " #### | | ???????????????# "" " "#### ####### # | | ???????????????## ##?## ###??# # | | ????????????##### #??# ##?# ## | | ???????????## ### ## #??# ### #### | | ???????????# ## #### ##??## [ ## #### | | ???????????# ## #??# #????#####%[ ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 58 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Power Amplifier | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 56% | -9/Materials Hvy. Assault Rifle | 37% | -8/Storage Gauss Rifle | 11% | -8/Storage Imp. Treads | 7% | -8/Storage Lgt. Treads | 17% | -8/Storage Ion Engine | 33% | -8/Storage Studied --------- Hvy. Assault Rifle | -6/Factory | Hacked Datajack | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Analysis Probe Brute Force Just What I Needed Look Less Dangerous Next Time Not Today, Chutes Please Form A Line Quantum Hacking The More The Merrier True Hacker Challenges ------------ None Game ------ Seed DisruptorMetamassExtractor Manual? 0 Play Time 02:19:23 Cumulative 10.3 hours Start 2026.09.14 @ 23:19:20 End 2026.09.15 @ 16:21:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c041da5-89a7-4c26-acfa-718e3ec6059f