Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 14:34:00 Player: Talon Java Result: System corrupted Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2300) 2300 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4640 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 34/160 System Corruption 106% Temperature Cool (0) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Reflective Plating > --- WEAPON (3) ------- Lightning Gun Lightning Gun Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Advanced Heat Sink Lightning Gun Particle Gun Particle Gun Gauss Rifle EMP Blaster Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Reflective Plating Improved Shield Generator > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Heat Sink Heat Sink Advanced Heat Sink Small Storage Unit Transport Network Coupler Reflective Plating Lightning Gun Particle Gun EMP Blaster Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 92 | 1 17 18 5 51 Power 9 | . 3 1 1 4 Engine 7 | . 3 1 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 33 | . 7 6 1 19 Treads 24 | . 3 6 1 14 Leg 9 | . 4 . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 26 | 1 1 8 3 13 Device 13 | 1 . 3 2 7 Storage 8 | . 1 3 . 4 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 24 | . 6 3 . 15 Energy Gun 12 | . 2 . . 10 Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | . 4 3 . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 31 | . . 2 . 29 System Corruption 108 | . . 2 . 106 Parts Lost 12 | . 1 7 . 4 Power 1 | . . . . 1 Propulsion 6 | . 1 5 . . Utility 3 | . . 2 . 1 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . 1 4 . 2 To Critical Strikes . | . . . . . Average Backups 14 | 6 8 13 19 18 Power 2 | 1 . 2 3 1 Propulsion 4 | 4 3 2 6 8 Utility 3 | . 1 2 4 4 Weapon 4 | 1 3 5 6 4 Tool/Special . | . . . . . Unused Backups 30 | . 15 4 1 10 Power 3 | . 1 . 1 1 Propulsion 6 | . 6 . . . Utility 10 | . 2 4 . 4 Weapon 11 | . 6 . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 98 100 96 Engine 9 | . 13 11 11 3 Core 1 | . . . . 5 Treads 27 | . 8 32 33 35 Leg 4 | . 19 . . . Device 12 | . 14 13 11 9 Storage 11 | . 14 11 11 9 Protection 6 | . . 7 11 7 Energy Gun 9 | . 9 4 . 22 Ballistic Gun 14 | . 18 17 22 . Peak Build Rating 30 | 7 10 16 17 30 Average Rating 15 | 6 8 13 16 23 On Entrance 11 | 6 7 10 16 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 64 | 11 22 57 59 64 Greatest Support 80 | 20 40 60 60 80 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 15 | 8 8 16 20 20 Most Carried 20 | 6 10 20 20 20 Average Carried 14 | 6 8 13 19 18 Final Capacity 20 | 8 10 20 20 20 Final Carried 20 | 6 10 20 20 19 Class Distribution -------------------- 56% | Scavenger-Mutant 27% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1988 | 218 395 470 255 650 Remotely . | . . . . . Salvage Created 3832 | 115 667 1113 357 1580 Parts 219 | 5 46 81 25 62 Haulers Intercepted 6 | . 2 2 . 2 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 66 | . 19 23 8 16 Guns 60 | . 18 23 8 11 AOE 5 | . 1 . . 4 Classes Destroyed 13 | 2 3 4 1 3 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Tunneler 3 | 1 . . 1 1 Hauler 6 | . 2 2 . 2 Recycler 9 | 1 . 1 . 7 Operator 1 | . . 1 . . Watcher 4 | . . 3 . 1 Swarmer 19 | . 9 7 . 3 Grunt 32 | . 10 9 6 7 Brawler 2 | . . . 2 . Duelist 1 | . . 1 . . Sentry 10 | . . 6 . 4 Hunter 2 | . . . . 2 Best Kill Streak 9 | 2 4 7 4 9 Combat Bots Only 7 | . 4 7 3 6 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 354 | . 93 131 28 102 Missed 107 | . 28 44 9 26 Hits 247 | . 65 87 19 76 Melee 4 | . . 3 1 . Projectile 243 | . 65 84 18 76 Critical Strikes 1 | . . . . 1 Damage Taken 3167 | . 689 1163 220 1095 Core 371 | . 97 187 . 87 Absorbed by Shields . | . . . . . Ignored by Resistances 48 | . . . 15 33 Core Remaining (%) 71 | 100 61 . 53 . Volleys Fired 229 | 4 64 84 20 57 Largest 3 | 2 2 2 2 3 Hottest 165 | 40 68 68 46 165 Shots Fired 461 | 8 123 163 40 127 Gun 456 | 8 123 163 40 122 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 249 | 8 88 113 40 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 212 | . 35 50 . 127 Robot Hit Streak 17 | 1 8 17 10 16 Robot Miss Streak 5 | 2 5 4 2 3 Penetration Max . | . . . . . Secondary Targets 16 | . 2 8 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 311 | 2 75 120 31 83 Core Hits 148 | 2 36 49 13 48 Critical Kills 2 | 1 . 1 . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 7 | 1 3 1 . 2 Destroy 4 | 1 2 1 . . Corrupt 3 | . 1 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5437 | 18 881 1856 457 2225 Guns 4635 | 18 842 1812 451 1512 Cannons 70 | . . . . 70 Explosions 722 | . 39 40 . 643 Melee . | . . . . . Ramming 10 | . . 4 6 . Kinetic 2185 | 18 564 1152 451 . Thermal 722 | . 39 40 . 643 Explosive . | . . . . . Electromagnetic 2520 | . 278 660 . 1582 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 106 | . 1 2 2 106 Average Corruption 9 | . 1 1 2 52 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 82 | . 10 14 13 45 Message Errors 9 | . . 1 3 5 Matter Fused 20 | . 4 4 3 9 Heat Flow Errors 6 | . . 3 1 2 Energy Discharges 9 | . 2 2 2 3 Parts Fused 1 | . . . 1 . Data Loss (minor) 13 | . 2 2 2 7 Data Loss (major) 4 | . 2 1 1 . Misfires 3 | . . . . 3 Alerts 3 | . . 1 . 2 Misdirections 3 | . . . . 3 Weapon Failures 11 | . . . . 11 Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 202 | . 36 . . 166 Shots 6 | . 1 . . 5 Rammed 2 | . . 1 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 260 | . 50 260 167 189 Average Temperature 48 | . 14 89 95 54 Received Heat Transfer 996 | . 234 402 108 252 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 17 | . . 3 . 14 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 650 | . 50 50 . 550 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . 1 1 . 8 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 83 | 100 39 99 100 92 Level 1 16 | . 60 . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 343 | 10 343 200 70 218 Initial 88 | . . 88 . . Average 98 | 3 189 82 13 106 Influence Increases 2216 | 10 644 698 185 679 Destroy 0b10 Robot/C 1320 | . 380 460 160 320 Destroy 0b10 Robot/NC 130 | 10 10 35 5 70 Destroy Leader 320 | . 84 120 20 96 Successful Hack 168 | . 48 35 . 85 Select Force Hacks 60 | . 60 . . . Disable Machine 60 | . 15 30 . 15 Destroy Structure 23 | . 2 3 . 18 Lose Combat Pursuer 135 | . 45 15 . 75 Influence Decreases 2016 | 10 434 908 185 479 Entered New Map 122 | . . 122 . . Time Decay 1616 | 10 424 566 177 439 Lost Part 120 | . 10 70 . 40 Lost Ally 8 | . . . 8 . Purge Threat 150 | . . 150 . . Squads Dispatched 7 | . 4 1 . 2 Investigation 4 | . 3 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 30 36 8 23 Peak Tracking Total 8 | . 4 8 3 7 Tactical Retreats 5 | . 2 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 2 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 18 | . 6 7 1 4 Terminals 16 | . 4 7 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 13 26 2 17 Successful 38 | . 10 17 1 10 Failed 19 | . 2 9 1 7 Catastrophic 1 | . . . . 1 Database Lockouts 1 | . 1 . . . Manual 41 | . 10 19 . 12 Terminals 56 | . 11 26 2 17 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 6 1 2 Record 1 | . . 1 . . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 2 | . . 2 . . Branch Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . 1 . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 26 | . 7 11 . 8 Terminals 24 | . 5 11 . 8 Track 3 | . 1 1 . 1 Assimilate 1 | . . 1 . . Botnet 7 | . 2 3 . 2 Disrupt 1 | . 1 . . . Operators 3 | . 1 1 . 1 Skim 9 | . . 5 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 12 | . 3 5 . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders 6 | . . 6 . . STAY 3 | . . 3 . . FOLLOW 3 | . . 3 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1754 | 12 1172 441 . 129 Structural 122 | . . 122 . . Traps 129 | . . . . 129 Seismic 1625 | 12 1172 441 . . Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5020 | 33 1172 1706 971 1138 Spaces Moved 2458 | 18 584 846 552 458 Core . | . . . . . Treads 2010 | . 154 846 552 458 Legs 448 | 18 430 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 156 | 120 148 160 160 160 Slowest Speed 240 | 120 190 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 78 76 83 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 5 | . 2 2 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 26 | . 2 2 . 22 Melee . | . . . . . Projectile . | . . . . . AOE 26 | . 2 2 . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3211 | 22 788 1040 602 759 Wait 208 | . 75 47 16 70 Move 2454 | 17 583 845 551 458 Hop . | . . . . . Pick Up 91 | . 23 29 3 36 Fast Attach 37 | 1 5 2 . 29 Attach 49 | . 3 11 2 33 Detach 13 | . . . . 13 Swap 30 | . 10 5 3 12 Drop 98 | . 25 16 6 51 Fire 229 | 4 64 84 20 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 5) 331 | -10/Materials | Build established: Mutant 405 | -10/Materials | Central database locked down 408 | -10/Materials | Discovered new exit (range 7) 612 | -10/Materials | Discovered new exit (range 11) 843 | -10/Materials | Discovered new exit (range 16) 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1552 | -9/Materials | Identified exit to Mines 1552 | -9/Materials | Identified exit to Storage 1593 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Lost 4 parts (3n1u) 1689 | -9/Materials | Destroyed 7 combat bots 1969 | -9/Materials | Build established: Scavenger-Mutant 2771 | -9/Materials | Identified exit to Materials 2804 | -9/Materials | Learned location of 1 exit from Storage 2851 | -9/Materials | Learned location of Mines (-9) 2852 | -9/Materials | Learned location of Zion (-6) 2858 | -9/Materials | Learned location of 2 exits from Materials 2912 | -9/Materials | Entered Mines 2912 | -9/Mines | Accompanied by 1 ally 2922 | -9/Mines | Met a Derelict bent on vengeance 3266 | -9/Mines | Learned location of Storage (-9) 3280 | -9/Mines | Discovered exit to Materials (range 6) 3883 | -9/Mines | Entered Materials 3883 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3884 | -8/Materials | Identified exit to Factory 4247 | -8/Materials | Discovered exit to Factory (range 14) 4446 | -8/Materials | System corruption reached 10% 4466 | -8/Materials | Build established: Scavenger-Tank 4612 | -8/Materials | System corruption reached 30% 4900 | -8/Materials | Build established: Scavenger-Mutant 5022 | -8/Materials | System corrupted Last Messages --------------- 05002_ Y-45 Defender system terminally corrupted. 05002_ Heat Sink fried. 05006_ Dropped Lgt. Treads. 05006_ Acquired Corrupted Lgt. Treads. 05006_ Integrated Corrupted Lgt. Treads (+10). 05009_ Acquired Corrupted Hvy. Assault Rifle. 05010_ K-01 Serf collects debris. 05011_ M-13 Machinist fits Backup Plating I on K-01 Serf. 05015_ Acquired Lgt. Treads. 05017_ Integrated Corrupted Carbon-fiber Leg (+1). 05018_ Integrated Corrupted Carbon-fiber Leg (+3). 05018_ Complication: Energy sink damages Corrupted Carbon-fiber Leg (-26). 05021_ Integrated Corrupted Hvy. Assault Rifle (+11). 05022_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????!??????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ????????????# ????????????????????????????? | | ????????????# ?????????????????????????????? | | ????????????# ?????????????????????????????? | | ????????????# ###??????????????????????????? | | ????????????# ????w???? ???k?a??????????? | | ????????????+ ????????? ????????????????? | | ????????????# ????????? ??????????????#+? | | ????????????# #??????###+######????????# ? | | ????????????# #??????# #????????# ? | | ????????????# #??????# "" """ #????????# ? | | ????????????# #??????# "" """ #????????# # | | ????????????# #??????# "T """ #????????# | | ????????????# ######## "" #????????# | | ????????????# # # "" """ #????????# | | ????????????# + # """ #????????# | | ????????????# # # """ #????????# | | ????????????# < # # ! #????##### | | ????????????# # ####+#####????# # | | ??!?????????##### @ #??# #????????# # | | ?????????o???####+######??# #?????????#+## | | ?????????????# % #????# #?#######?# | | ????????# ## ###### ### #?# | | ????????# % ### | | ????????+ % | | ????????# ### | | ????????###+## ########## ! #?# | | ?????????????# #??????### %%##?# # | | ?????????????#########??????# #??###### | | ????????????????????????????#==!! #???????? | | ????????????????????????????#==! #???????? | | ????????????????????????????########???????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed QuantumPowerMultirail Manual? 0 Play Time 01:05:16 Cumulative 248.7 hours Start 2026.08.23 @ 21:39:04 End 2026.08.24 @ 14:34:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a792e7f-aba1-4fc3-b5b2-8d8e3631acaa