Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 23:15:22 Player: laeb2 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2241) 2241 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 4000 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Large Storage Unit Improved Propulsion Shielding Hacking Suite Heavy Assault Rifle Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Large Storage Unit Improved Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 60 | 9 5 6 24 16 Power 4 | 1 . 1 1 1 Engine 4 | 1 . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 . 3 13 6 Treads 12 | 2 . . 4 6 Leg 12 | . . 3 9 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 4 . 6 4 Device 1 | 1 . . . . Storage 5 | 1 4 . . . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . . . 6 4 Artifact . | . . . . . Weapon 16 | 4 1 2 4 5 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 1 2 4 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 34 | . 1 5 11 17 Power 3 | . . 1 1 1 Propulsion 15 | . 1 2 5 7 Utility 7 | . . . 2 5 Weapon 9 | . . 2 3 4 Highest Loss Streak 7 | . 1 3 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 97 97 79 Engine 12 | . 14 13 9 10 Treads 16 | . 25 1 12 24 Leg 12 | . . 24 31 . Storage 19 | . 27 28 12 11 Protection 4 | . . . 9 10 Ballistic Gun 24 | . 27 27 21 21 Peak Build Rating 16 | 9 9 10 16 16 Average Rating 9 | 8 7 8 13 13 On Entrance 8 | . 9 7 10 16 Naked Turns . | . . . . . Heaviest Build 108 | 14 108 108 107 96 Greatest Support 82 | 40 40 20 82 82 Greatest Overweight (x) 5 | . 5 5 3 4 Average Overweight (x) 1 | . 1 5 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 19 | 7 20 25 25 25 Most Carried 25 | 5 15 22 25 25 Average Carried 13 | 4 10 17 23 19 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 15 22 25 18 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1703 | 376 229 149 374 575 Remotely . | . . . . . Salvage Created 3309 | 199 342 443 961 1364 Parts 204 | 15 35 23 64 67 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . 1 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 62 | . 10 8 22 22 Guns 62 | . 10 8 22 22 Classes Destroyed 9 | 2 5 . 1 1 Worker 3 | . 1 . . 2 Tunneler 6 | 6 . . . . Recycler 7 | 1 . 1 2 3 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 6 | . 3 . 2 1 Swarmer 12 | . 6 . 6 . Grunt 39 | . 4 8 10 17 Sentry 11 | . . . 6 5 Best Kill Streak 6 | 4 4 5 5 6 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 512 | . 74 59 149 230 Missed 134 | . 26 13 43 52 Damage Taken 4641 | . 441 642 1276 2282 Core 606 | . 47 157 103 299 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . 18 . . Volleys Fired 349 | 89 41 35 83 101 Largest 2 | 2 2 2 2 2 Hottest 100 | 100 40 40 43 46 Shots Fired 631 | 111 82 70 166 202 Gun 564 | 44 82 70 166 202 Cannon . | . . . . . Launcher . | . . . . . Special 67 | 67 . . . . Kinetic 564 | 44 82 70 166 202 Thermal 67 | 67 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 29 | 8 9 9 10 29 Robot Miss Streak 6 | 2 3 3 6 6 Penetration Max . | . . . . . Secondary Targets 11 | . 2 . 7 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 374 | 24 45 48 115 142 Core Hits 171 | 11 23 28 58 51 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | 1 1 . 1 . Critical Strikes 4 | 1 1 . 2 . Destroy 4 | 1 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4321 | 265 526 404 1037 2089 Guns 4315 | 265 526 404 1031 2089 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 4315 | 265 526 404 1031 2089 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 2 Average Corruption 1 | . 1 1 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 9 6 1 14 Message Errors 8 | . 1 1 . 6 Matter Fused 7 | . 4 3 . . Heat Flow Errors 2 | . 1 . . 1 Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 4 | . 1 1 1 1 Data Loss (major) 2 | . 1 . . 1 Misfires 2 | . . . . 2 Alerts 2 | . 1 . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 216 | 82 202 28 37 216 Average Temperature 35 | 18 50 11 8 76 Received Heat Transfer 2196 | . 78 369 582 1167 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 269 | 35 135 193 265 269 Initial 88 | . . 23 . 88 Average 75 | 3 61 64 148 141 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 89 | 100 100 100 69 71 Level 1 10 | . . . 30 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 . 4 6 Investigation 8 | . 2 . 4 2 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 18 8 34 33 Peak Tracking Total 7 | . 5 2 7 4 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 3 1 3 3 Terminals 8 | . 3 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 10 1 7 7 Successful 11 | . 5 1 3 2 Failed 14 | . 5 . 4 5 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 15 | . 9 . 4 2 Terminals 23 | . 10 . 7 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 3 1 Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 4 2 Full Trace Events 6 | . 1 . 3 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 5337 | 1437 1123 876 931 970 Spaces Moved 1455 | 508 360 160 247 180 Core 14 | 14 . . . . Treads 1134 | 494 360 13 87 180 Legs 307 | . . 147 160 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 470 190 236 Average Speed 255 | 156 265 477 239 338 Slowest Speed 560 | 160 560 560 330 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 40 77 43 32 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | 8 . . . . Terrain Destroyed 14 | 14 . . . . Melee . | . . . . . Projectile 14 | 14 . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2387 | 906 458 218 455 350 Wait 435 | 291 36 5 58 45 Move 1451 | 507 359 159 246 180 Hop . | . . . . . Pick Up 73 | 10 14 13 28 8 Fast Attach 2 | 1 . . 1 . Attach 40 | 6 . 6 13 15 Detach . | . . . . . Swap 18 | 2 5 . 10 1 Drop 18 | . 3 . 15 . Fire 349 | 89 41 35 83 101 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 1438 | -11/Scrapyard | Entered Materials 1439 | -10/Materials | Build established: Mutant 1530 | -10/Materials | Discovered new exit (range 5) 1613 | -10/Materials | Discovered new exit (range 16) 1723 | -10/Materials | Discovered new exit (range 8) 2174 | -10/Materials | Discovered new exit (range 6) 2561 | -10/Materials | Entered Mines 2696 | -10/Mines | Lost 3 parts (1p1n1w) 2919 | -10/Mines | Core integrity fell below 50% 3290 | -10/Mines | Discovered new exit (range 14) 3355 | -10/Mines | Learned 2 Materials zone layouts 3361 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3362 | -10/Mines | Core integrity fell below 20% 3437 | -10/Mines | Entered Materials 3437 | -9/Materials | Evolved 2 slots: Propulsion x2 3438 | -9/Materials | Identified exit to Mines 3763 | -9/Materials | Build established: Scavenger-Mutant 4016 | -9/Materials | Lost 4 parts (1p1u2w) 4136 | -9/Materials | Lost 3 parts (3n) 4254 | -9/Materials | Discovered new exit (range 12) 4368 | -9/Materials | Entered Storage 4518 | -9/Storage | Core integrity fell below 50% 4585 | -9/Storage | Lost 7 parts (1p2n2u2w) 4628 | -9/Storage | Lost 4 parts (3n1w) 4892 | -9/Storage | Build established: Mutant 5029 | -9/Storage | Core integrity fell below 20% 5128 | -9/Storage | Garrison activated, responded to threat 5275 | -9/Storage | Garrison activated, responded to threat 5310 | -9/Storage | Build established: Scavenger-Mutant 5338 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Lgt. Treads. Acquired Lgt. Treads. R-06 Scavenger destroyed. R-06 Scavenger collects Beam Rifle. R-06 Scavenger destroyed. M-13 Machinist destroyed. R-06 Scavenger collects Com. Wheel. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Sml. Storage Unit. System corrupted: Component data lost. Acquired Lgt. Treads. Acquired 82 matter. Acquired 34 matter. R-06 Scavenger inserts Beam Rifle into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Sml. Storage Unit into recycling unit. K-01 Serf collects debris. Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????? ??????????????????????? | | ?????????????# ??????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# ^ #?????#+#?????????????? | | ?????????????#^^ #?????# #?????????????? | | ?????????????# #?????# ########??????? | | ?????????????# #?????# # """ #??????? | | ?????????????# #?????# #!*""" #??????? | | ?????????????# [####### # *""" ##?????? | | ?????????????# %% =%@% % #?????? | | ?????????????# % # [= ##?????? | | ?????????????# ]] #! #??????? | | ?############# r%ss ##"T"###??????? | | ?# """ # s ##"""#????????? | | ## """ # ######????????? | | # """ # // #?????????????? | | ?# %+ // #?????????????? | | ?# %"T" # %"Y"%k #?????????????? | | ?#% * [""" # """ ] #???????????? | | ?# # % +???????????? | | ?##+########## #???????????? | | ??#%#????????##+########## #???????????? | | ??#*#????????????????????? #???????????? | | ??# #????????????????????? #???????????? | | ??# #?????????????????????? ???????????? | | ?## ##?????????????????????????????????? | | ## #?????????????????????????????????? | | T #?????????????????????????????????? | | ## #?????????????????????????????????? | | ?#####?????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneDeliveryBooster Manual? 0 Play Time 00:24:48 Cumulative 61.3 hours Start 2024.10.20 @ 22:49:10 End 2024.10.20 @ 23:15:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 695b4dea-c9fc-4873-a3cd-7fc4c5c9e13c