Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 13:43:25 Player: Suffixing Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (4208) 4208 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1451) 1451 TOTAL SCORE: 8544 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 110 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Relay Coupler [Grunt] (2) Relay Coupler [Sentry] (8) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (25) --- Light Nuclear Core Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [NC] (29) Relay Coupler [NC] (25) Relay Coupler [NC] (27) Relay Coupler [NC] (28) Relay Coupler [Swarmer] (28) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (12) Arc Projector Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Powered Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Compact Wheel Large Storage Unit Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Specialist] High-powered Tractor Beam Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Grenade Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 73 | 3 11 15 14 23 6 1 Power 8 | . 1 2 3 2 . . Engine 3 | . 1 1 1 . . . Core 5 | . . 1 2 2 . . Reactor . | . . . . . . . Propulsion 21 | 2 3 2 4 9 1 . Treads 20 | 2 2 2 4 9 1 . Leg . | . . . . . . . Wheel 1 | . 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | . 4 4 5 7 3 1 Device 5 | . 1 2 . 1 1 . Storage 2 | . 2 . . . . . Processor . | . . . . . . . Hackware 4 | . . . 2 . 1 1 Protection 13 | . 1 2 3 6 1 . Artifact . | . . . . . . . Weapon 20 | 1 3 7 2 5 2 . Energy Gun 9 | 1 . 4 . 3 1 . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 5 | . . 3 2 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . 2 1 . . . Corrupted Parts 3 | . 2 1 . . . . System Corruption 10 | . 8 2 . . . . Parts Lost 37 | . 3 1 1 25 1 6 Power 4 | . . . . 3 . 1 Propulsion 14 | . . . . 11 . 3 Utility 13 | . 1 1 1 9 . 1 Weapon 6 | . 2 . . 2 1 1 Highest Loss Streak 6 | . 2 1 1 5 1 6 To Critical Strikes . | . . . . . . . Average Backups 19 | 4 7 15 23 23 23 23 Power 2 | 1 1 2 4 2 1 1 Propulsion 5 | 2 3 7 9 3 . . Utility 6 | . 1 2 3 9 13 13 Weapon 4 | . 1 2 5 6 7 8 Tool/Special . | . . . . . . . Unused Backups 31 | . 2 3 5 4 . 17 Power 3 | . . . 2 . . 1 Propulsion 2 | . . . 1 1 . . Utility 15 | . 1 . 1 1 . 12 Weapon 11 | . 1 3 1 2 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 95 91 99 90 76 87 Engine 4 | . 13 7 2 1 . . Core 5 | . . 3 6 7 9 8 Treads 28 | . 27 22 35 32 11 16 Device 11 | . 4 19 14 6 4 9 Storage 10 | . 14 11 9 9 9 9 Protection 11 | . 8 5 11 15 15 3 Energy Gun 7 | . 21 12 . 2 12 8 Energy Cannon 1 | . 3 5 . . . . Ballistic Gun 5 | . . 3 18 2 . . Ballistic Cannon 1 | . . . . 5 . . Impact Weapon 2 | . . . . 6 1 3 Peak Build Rating 37 | 6 8 21 31 37 30 31 Average Rating 23 | 6 7 16 26 32 26 28 On Entrance 16 | 6 6 8 21 31 16 29 Avg Prop Armor Cover (%) 2 | . 9 . . . 1 2 Naked Turns . | . . . . . . . Heaviest Build 116 | 12 90 101 101 116 111 100 Greatest Support 90 | 40 40 40 82 90 40 40 Greatest Overweight (x) 6 | . 2 2 1 4 6 5 Average Overweight (x) 1 | . 1 2 1 1 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 22 25 25 25 25 25 Most Carried 25 | 6 10 22 25 25 25 25 Average Carried 19 | 3 7 15 23 23 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 2 9 20 25 25 23 25 Class Distribution -------------------- 59% | Mutant 30% | Scavenger-Mutant 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2818 | 230 80 299 979 1077 110 43 Remotely 519 | . . . . 519 . . Salvage Created 3894 | . 227 1177 1343 814 290 43 Parts 211 | . 28 65 66 42 9 1 Haulers Intercepted 5 | . 1 1 3 . . . Recyclers Shooed 5 | . . 2 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 88 | . 9 22 26 27 3 1 Melee 3 | . . . . 3 . . Guns 54 | . 4 15 26 6 3 . Cannons 24 | . 1 5 . 18 . . AOE 6 | . 4 2 . . . . Classes Destroyed 14 | . 5 4 1 3 1 . Worker 2 | . 1 1 . . . . Builder 1 | . . 1 . . . . Hauler 5 | . 1 1 3 . . . Recycler 7 | . . 4 2 . 1 . Mechanic 1 | . . . 1 . . . Operator 4 | . 2 . 1 . 1 . Watcher 1 | . . 1 . . . . Swarmer 31 | . 8 10 9 4 . . Grunt 29 | . 1 7 10 8 2 1 Brawler 1 | . . . . . 1 . Sentry 19 | . . 5 7 7 . . Specialist 4 | . . . . 4 . . Programmer 3 | . . . . 3 . . Behemoth 1 | . . . . 1 . . Best Kill Streak 5 | . 4 5 4 4 2 1 Combat Bots Only 4 | . 3 4 4 4 1 1 Max Kills in Single Turn 3 | . 3 2 1 2 1 1 Gunslinging 1 | . . 1 . 1 . . Exploded 3 | . 3 1 . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 723 | . 67 108 137 344 28 39 Missed 198 | . 22 28 43 95 5 5 Hits 525 | . 45 80 94 249 23 34 Projectile 525 | . 45 80 94 249 23 34 Critical Strikes 20 | . 2 2 4 9 1 2 Damage Taken 6975 | . 366 836 891 3978 373 531 Core 718 | . 60 105 46 299 13 195 Absorbed by Shields 488 | . . 69 287 132 . . Redirected to Shielding 127 | . . . 19 108 . . Regen/Repaired (Parts) 117 | . . . 117 . . . Core Remaining (%) 83 | 100 76 73 . . . . Volleys Fired 343 | . 42 48 110 126 17 . Largest 2 | . 2 2 2 2 2 . Hottest 120 | . 80 120 50 110 110 . Shots Fired 541 | . 56 92 220 144 29 . Gun 394 | . 51 58 220 36 29 . Cannon 143 | . 1 34 . 108 . . Launcher 4 | . 4 . . . . . Special . | . . . . . . . Kinetic 350 | . . 4 220 126 . . Thermal 35 | . 1 34 . . . . Explosive 4 | . 4 . . . . . Electromagnetic 152 | . 51 54 . 18 29 . Robot Hit Streak 17 | . 4 14 10 17 11 . Robot Miss Streak 9 | . 4 9 5 3 2 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 2 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 397 | . 26 64 141 129 25 12 Core Hits 164 | . 15 44 56 39 9 1 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 4 | . . . 1 2 . 1 Critical Strikes 13 | . 1 . 1 10 . 1 Destroy 2 | . . . 1 1 . . Blast 6 | . . . . 6 . . Corrupt 1 | . 1 . . . . . Smash 4 | . . . . 3 . 1 Melee Attacks 78 | . . . . 58 3 17 Impact 71 | . . . . 58 1 12 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 1 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8952 | . 859 1351 2444 3513 440 345 Guns 4056 | . 292 768 2394 342 260 . Cannons 2690 | . 17 370 . 2303 . . Explosions 874 | . 536 198 . . 140 . Melee 1248 | . . . . 868 35 345 Ramming 84 | . 14 15 50 . 5 . Kinetic 4981 | . . 52 2394 2535 . . Thermal 746 | . 38 568 . . 140 . Explosive 515 | . 515 . . . . . Electromagnetic 1378 | . 292 716 . 110 260 . Impact 1248 | . . . . 868 35 345 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 8 3 . 9 9 11 Average Corruption 5 | . 6 2 . 5 9 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . . 18 . 21 16 8 Message Errors 19 | . . 4 . 6 7 2 Matter Fused 14 | . . 5 . 4 3 2 Heat Flow Errors 12 | . . 2 . 6 3 1 Energy Discharges 10 | . . 3 . 4 2 1 Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 4 | . . 1 . 1 . 2 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 449 | . 191 . . 224 21 13 Projectiles 24 | . . . . 24 . . Explosions 207 | . 191 . . . 16 . Melee 218 | . . . . 200 5 13 Knockbacks 8 | . . . . 8 . . Impact 2 | . . . . 2 . . Kinetic 6 | . . . . 6 . . Secondary . | . . . . . . . Self-Inflicted Damage 126 | . . 90 . . 36 . Shots 4 | . . 3 . . 1 . Rammed 11 | . 2 4 3 . 2 . Targets Rammed 11 | . 2 4 3 . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 351 | . 144 126 10 312 351 86 Average Temperature 83 | . 73 43 9 79 128 63 Received Heat Transfer 2094 | . 18 157 343 1360 162 54 Effects 4 | . . . . 1 3 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Robots Corrupted 3 | . . 1 . . 1 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 12 | . 1 5 . . 4 2 Impact Corruptions 14 | . . . . 12 1 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1214 | . 87 977 . . 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 4 . . 1 . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 5 | . . 1 1 5 3 2 Low Security (%) 49 | 100 100 94 61 7 . . Level 1 21 | . . 5 38 34 . . Level 2 9 | . . . . 17 . 100 Level 3 12 | . . . . 18 100 . Level 4 4 | . . . . 13 . . Level 5 2 | . . . . 8 . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1810 | . 144 212 276 1810 866 614 Initial 862 | . . 1 74 151 862 486 Average 361 | . 37 82 133 710 815 528 Influence Increases 4057 | . 354 659 843 1889 154 158 Destroy 0b10 Robot/C 1920 | . 180 440 520 660 80 40 Destroy 0b10 Robot/NC 105 | . 20 40 35 . 10 . Destroy Leader 312 | . 32 104 136 20 20 . Allied During Kill 11 | . . . . 7 1 3 Successful Hack 38 | . 4 . 25 . 9 . Disable Machine 150 | . 90 45 15 . . . Anti-Garrison Action 1150 | . . . . 1050 . 100 Destroy Structure 176 | . 13 15 7 137 4 . Lose Combat Pursuer 195 | . 15 15 105 15 30 15 Influence Decreases 3513 | . 349 486 788 352 1176 362 Entered New Map 1360 | . . 4 104 82 908 262 Time Decay 1588 | . 320 472 558 . 238 . Lost Part 369 | . 29 10 10 250 10 60 Lost Ally 80 | . . . . 20 20 40 Purge Threat 116 | . . . 116 . . . Squads Dispatched 7 | . 1 2 4 . . . Investigation 3 | . . 2 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 11 | . 1 4 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 159 | . 15 35 47 39 16 7 Peak Tracking Total 6 | . 4 6 5 6 4 3 Tactical Retreats 12 | . 1 1 6 1 2 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 5 | . 1 . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 15 | . 6 3 1 4 . 1 Max in Single Turn 4 | . 4 2 1 1 . 1 Garrison Relay 6 | . . . . 5 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 24 | . 3 7 8 3 2 1 Terminals 19 | . 3 6 5 3 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 53 | . 5 18 20 4 3 3 Successful 18 | . 1 3 11 1 2 . Failed 35 | . 4 15 9 3 1 3 Catastrophic 7 | . . 3 2 1 . 1 Database Lockouts . | . . . . . . . Manual 24 | . 1 11 10 . 2 . Terminals 44 | . 5 15 15 4 2 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 3 . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 10 | . . 1 7 1 1 . Prototype ID Bank 2 | . . . 2 . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Garrison Index 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . . 2 . . . Transport Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 1 | . 1 . . . . . Skim 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Patch 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 20 | . 3 6 7 3 . 1 Full Trace Events 6 | . . 4 . 1 . 1 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 3 | . . . . . 1 2 Non-combat . | . . . . . . . Combat 3 | . . . . . 1 2 Robot Hacks Applied 3 | . . . . . 1 2 formatsys_high 3 | . . . . . 1 2 Relay Couplers Released 22 | . . . . 19 . 3 Machine Destruction 22 | . . . . 19 . 3 Attached 2 | . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 4 | . . . . 1 1 2 Largest Group 2 | . . . . 1 1 2 Highest-Rated Group 32 | . . . . 15 15 32 Highest-Rated Ally 16 | . . . . 15 15 16 Total Orders . | . . . . . . . Ally Attacks 30 | . . . . 8 6 16 Total Damage 465 | . . . . 137 132 196 Kills 8 | . . . . 6 1 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 8435 | 15 1045 1883 1828 2885 514 265 Spaces Moved 2915 | 6 349 592 652 1035 193 88 Core . | . . . . . . . Treads 2810 | 6 333 592 652 1035 109 83 Legs . | . . . . . . . Wheels 105 | . 16 . . . 84 5 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 160 115 240 200 200 175 175 Average Speed 226 | 160 260 247 200 220 217 236 Slowest Speed 320 | 160 320 320 218 320 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 67 62 58 80 25 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 29 | . 11 13 . 2 3 . Melee 2 | . . . . 2 . . Projectile . | . . . . . . . AOE 27 | . 11 13 . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 4153 | 12 426 911 1028 1401 252 123 Wait 551 | . . 217 217 83 22 12 Move 2909 | 5 348 591 651 1033 193 88 Hop . | . . . . . . . Pick Up 103 | . 17 25 19 35 5 2 Fast Attach . | . . . . . . . Attach 46 | . 10 5 4 20 7 . Detach 1 | . 1 . . . . . Swap 58 | 3 5 11 13 19 3 4 Drop 42 | 4 1 10 11 16 . . Fire 343 | . 42 48 110 126 17 . Melee 78 | . . . . 58 3 17 Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush 9 | . 2 4 3 . . . Escape Stasis 4 | . . . . 4 . . Rewire 7 | . . . . 7 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 246 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 12) 1061 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Evolved 2 slots: Utility x2 2003 | -9/Materials | Discovered new exit (range 5) 2207 | -9/Materials | Discovered new exit (range 6) 2577 | -9/Materials | Build established: Scavenger-Mutant 2611 | -9/Materials | Discovered new exit (range 10) 2944 | -9/Materials | Entered another Materials area 2944 | -8/Materials | Evolved 2 slots: Propulsion x2 3260 | -8/Materials | Repaired Lgt. Nuclear Core 3724 | -8/Materials | Discovered new exit (range 8) 4770 | -8/Materials | Identified exit to Garrison 4772 | -8/Materials | Entered Garrison 4918 | -8/Garrison | Triggered checkpoint 4985 | -8/Garrison | Garrison Relay disabled 5067 | -8/Garrison | Build established: Mutant 5262 | -8/Garrison | Lost 3 parts (1p1n1u) 5583 | -8/Garrison | Spotted B-75 Beast 5736 | -8/Garrison | Destroyed B-75 Beast 5766 | -8/Garrison | Lost 3 parts (2n1u) 6112 | -8/Garrison | Garrison Relay disabled 6200 | -8/Garrison | Triggered checkpoint 6318 | -8/Garrison | Triggered checkpoint 6560 | -8/Garrison | Garrison Relay disabled 6646 | -8/Garrison | Discovered new exit (range 8) 6861 | -8/Garrison | Core integrity fell below 50% 6901 | -8/Garrison | Lost 3 parts (1p1n1u) 7017 | -8/Garrison | Lost 5 parts (2n2u1w) 7162 | -8/Garrison | Lost 3 parts (2n1u) 7417 | -8/Garrison | Garrison Relay disabled 7509 | -8/Garrison | Installed Relay Interface Framework 7576 | -8/Garrison | Discovered new exit (range 3) 7657 | -8/Garrison | Entered Materials 7678 | -8/Materials | Identified exit to Factory 7687 | -8/Materials | Lost 4 parts (1p1n1u1w) 7814 | -8/Materials | Build established: Bothacker-Mutant 8171 | -8/Materials | Identified exit to Garrison 8171 | -8/Materials | Entered Garrison 8245 | -8/Garrison | Triggered checkpoint 8333 | -8/Garrison | Garrison Relay disabled 8413 | -8/Garrison | System corruption reached 10% 8425 | -8/Garrison | Core integrity fell below 20% 8436 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08396_ Sneak attack on Trooper 3b. 08396_ Reactivated Trooper 3b. 08397_ Trooper 3b destroyed. 08397_ Lgt. Treads+ destroyed. 08400_ Y &YV2R6NS8: LPWVKYFBS 08405_ G-47 Trooper suffers critical hit (Smash). 08405_ Destroyed Particle Gun. 08405_ G-47 Trooper system corrupted by crushing effect. 08406_ G-47 Trooper system terminally corrupted. 08406_ Imp. Heat Sink fried. 08406_ Lgt. Nuclear Core fried. 08407_ Acquired 43 matter. 08412_ Lgt. Nuclear Core destroyed. 08414_ Com. Wheel destroyed. 08415_ System corrupted: Matter fused (-10). 08421_ Lgt. Treads+ destroyed. 08430_ Cooling System destroyed. 08430_ Imp. Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????? ??# #?????????????????????? | | ????????????????????? ??# #?????????????????????? | | ????????????????????? ??# #?????????????????????? | | ????????????????????? ??# #?????????????????????? | | ????????????????????? ??# ^#?????????????????????? | | ??????????????# ????? ??# #?????????????????????? | | ??????????????# ####+### ##############????????? | | ??????????????# #????????? | | ??????????????# #????????? | | ??????????????####### ################ #????????? | | ????????????????????#%####???????????# #????????? | | ????????????????????#*## ???????????# #????????? | | ????????????????????# ## #???#####???# #????????? | | ????????????????????# ## #???# #"#???# #????????? | | ????????????????????#*## #???# "#???# ###??????? | | ????????????????????#%## #???# "#???# #??????? | | ????????????????????#!##=#???# ! #???# #??????? | | ????????????????????#[##p##### #"#???# #??????? | | ????????????????????#=p @ ###???######??????? | | ????????????????????### #### #?????????????????? | | ??????????????????????# #??# #?????????????????? | | ??????????????????????#####??# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ????????????????????????????## #?????????????????? | | ????????????????????????????#" #?????????????????? | | ????????????????????????????#T #?????????????????? | | ????????????????????????????#""#?????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 2% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed GravityMasterMount Manual? 0 Play Time 00:43:43 Cumulative 56.0 hours Start 2026.07.18 @ 12:59:56 End 2026.07.18 @ 13:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 198 Adventurer 45 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5402adf3-4d4d-499d-9033-34cbed3bb3ff