Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.03 @ 23:46:53 Player: Timeslice Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (199) 995 Value Destroyed (6585) 6585 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 12051 Bonus ------- High Alert Combat Kills 431 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 45/100 System Corruption 3% Temperature Cool (49) Movement Core (500) Ox9 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Field Laser Proton Missile Launcher > --- INVENTORY (15) --- Improved Medium Treads Advanced Heat Sink Improved Light Armor Plating Component Analysis Suite Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Proton Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Micro Nuclear Core Improved Medium Treads Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating Component Analysis Suite High-powered Tractor Beam Advanced Beam Rifle Beamcaster Particle Cannon Gauss Cannon Proton Missile Launcher [Rating: 64] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 1 . . . 2 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 181 | 7 21 19 24 48 10 . 29 11 12 Power 27 | 1 3 1 2 11 2 . 2 1 4 Engine 16 | 1 2 1 2 3 2 . 2 1 2 Core 11 | . 1 . . 8 . . . . 2 Reactor . | . . . . . . . . . . Propulsion 46 | 2 7 6 6 12 5 . 6 2 . Treads 22 | . . . . 9 5 . 6 2 . Leg . | . . . . . . . . . . Wheel 22 | 2 5 6 6 3 . . . . . Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | 2 4 4 7 12 2 . 14 5 2 Device 24 | 1 1 . 3 4 . . 10 4 1 Storage 6 | 1 3 1 . 1 . . . . . Processor 5 | . . 3 . 2 . . . . . Hackware 1 | . . . 1 . . . . . . Protection 16 | . . . 3 5 2 . 4 1 1 Artifact . | . . . . . . . . . . Weapon 56 | 2 7 8 9 13 1 . 7 3 6 Energy Gun 37 | . 4 8 5 10 1 . 4 2 3 Energy Cannon 3 | . . . 1 . . . . 1 1 Ballistic Gun 8 | 2 2 . . 2 . . 2 . . Ballistic Cannon 4 | . . . 2 1 . . . . 1 Launcher 3 | . . . 1 . . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 71 | . 1 5 17 15 2 . 10 2 19 Power 11 | . 1 . 2 1 1 . . . 6 Propulsion 17 | . . 1 5 5 . . 3 . 3 Utility 18 | . . 1 3 4 . . 5 1 4 Weapon 25 | . . 3 7 5 1 . 2 1 6 Highest Loss Streak 19 | . 1 2 12 3 1 . 4 1 19 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 94 | . 100 98 89 92 98 100 84 96 78 Engine 10 | . 12 5 8 6 15 15 13 13 9 Core 2 | . 1 5 . 6 . . . . 1 Treads 15 | . . . . 24 28 30 17 24 17 Wheel 10 | . 23 32 29 1 . . . . . Device 10 | . 14 2 3 9 7 7 14 18 15 Storage 7 | . 14 11 9 2 7 7 6 6 6 Processor 8 | . . 19 16 9 7 7 6 6 6 Protection 4 | . . . 2 6 7 7 5 6 4 Energy Gun 13 | . 17 21 13 13 6 7 9 13 10 Ballistic Gun 3 | . 10 . . 2 7 7 5 1 . Ballistic Cannon 2 | . . . 2 4 7 7 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 12 32 34 37 57 60 60 82 72 72 Greatest Support 112 | 32 32 36 48 112 96 80 88 100 100 Greatest Overweight (x) 15 | . 2 1 1 13 1 . 2 . 15 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 8 15 15 15 15 15 Most Carried 15 | 3 14 15 15 12 12 11 15 15 14 Average Carried 9 | 2 7 11 10 5 9 11 11 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 14 | 3 11 11 7 8 11 11 11 14 5 Class Distribution -------------------- 39% | Scavenger-Gunner 29% | Mutant 12% | Gunner 6% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Matter Collected 4003 | 294 329 205 380 1092 558 26 892 206 21 Remotely 31 | . . . . . . . . 10 21 Salvage Created 8810 | 40 515 1820 1575 1961 379 . 1701 577 242 Parts 465 | 3 38 114 79 100 19 . 95 8 9 Haulers Intercepted 13 | . 2 4 4 2 . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 15 . . 4 8 Prevented 7 | . . . . . 2 . . 5 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 138 | . 9 28 23 36 11 . 21 6 4 Guns 92 | . 9 25 15 18 6 . 15 3 1 Cannons 27 | . . . 2 13 5 . 5 . 2 AOE 8 | . . 1 4 3 . . . . . Classes Destroyed 20 | 1 5 5 3 1 2 . 1 1 1 Worker 11 | . . 1 . 3 . . 7 . . Builder 8 | . . 2 1 1 . . 4 . . Tunneler 4 | 2 . . 1 . . . 1 . . Hauler 13 | . 2 4 4 2 . . 1 . . Recycler 6 | . 1 1 2 1 . . 1 . . Minesweeper 1 | . . . . . 1 . . . . Mechanic 3 | . . . 1 . . . 2 . . Operator 4 | . . 2 1 . . . 1 . . Watcher 14 | . 2 5 3 3 . . 1 . . Swarmer 23 | . 3 1 4 4 6 . 5 . . Grunt 64 | . 6 16 11 24 . . 2 4 1 Brawler 1 | . . . 1 . . . . . . Duelist 5 | . . 2 1 . . . . . 2 Protector 1 | . . . . . . . . . 1 Sentry 24 | . . 9 5 4 1 . 5 . . Hunter 10 | . . . 1 . 3 . 5 1 . Programmer 7 | . . . . 4 . . 3 . . Behemoth 2 | . . . . . . . 1 1 . Decomposer 1 | . . . . . . . . 1 . Samaritan 3 | . . . . . . . . 3 . Thief 1 | . . . . . 1 . . . . Best Kill Streak 9 | 2 5 5 7 4 3 . 9 2 2 Combat Bots Only 5 | . 4 4 5 4 3 . 5 2 2 Max Kills in Single Turn 3 | 2 1 2 2 3 1 . 3 1 1 Gunslinging 1 | . . 1 . . . . 1 . . Exploded 2 | . . 1 2 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 1299 | . 39 98 155 394 90 . 308 51 164 Missed 373 | . 9 26 30 130 31 . 99 15 33 Damage Taken 11304 | . 245 900 1986 2271 528 . 2393 643 2338 Core 2052 | . 55 222 545 278 81 . 293 25 553 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3234 | . 81 258 507 698 162 . 707 177 644 Regen/Repaired (Parts) 626 | . 10 106 141 . . . 369 . . Core Remaining (%) 54 | 100 78 44 . . . 48 . . . Volleys Fired 490 | 6 44 78 94 101 36 . 78 29 24 Largest 3 | 2 2 2 2 3 3 . 3 3 3 Hottest 225 | 40 90 90 129 165 131 . 175 225 225 Shots Fired 1110 | 12 80 149 137 258 102 . 233 90 49 Gun 896 | 12 75 149 117 184 65 . 187 76 31 Cannon 199 | . . . 16 74 37 . 40 14 18 Launcher 10 | . . . 4 . . . 6 . . Special 5 | . 5 . . . . . . . . Kinetic 391 | 12 54 . 6 112 73 . 112 17 5 Thermal 234 | . 18 . 20 23 . . 76 59 38 Explosive 4 | . . . 4 . . . . . . Electromagnetic 481 | . 8 149 107 123 29 . 45 14 6 Robot Hit Streak 54 | 5 15 35 30 41 14 . 24 54 18 Robot Miss Streak 4 | 1 3 2 4 2 2 . 4 1 1 Penetration Max 1 | . . . . 1 . . 1 . . Secondary Targets 10 | . 2 2 2 2 . . 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . Shots Hit Robots 896 | 9 50 128 123 208 74 . 180 80 44 Core Hits 373 | 3 24 61 70 84 21 . 72 24 14 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . 1 1 . . . . Critical Strikes 36 | . 1 1 1 8 5 . 14 4 2 Burn 16 | . . . . 2 . . 9 4 1 Destroy 4 | . 1 . . 1 1 . 1 . . Blast 13 | . . . . 5 4 . 4 . . Corrupt 3 | . . 1 1 . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18373 | 96 613 2302 3010 4280 1228 . 4196 1693 955 Guns 12416 | 96 613 2117 1798 2192 647 . 2894 1502 557 Cannons 3936 | . . . 349 1588 581 . 829 191 398 Explosions 2021 | . . 185 863 500 . . 473 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 6457 | 96 409 . 143 2304 997 . 2075 310 123 Thermal 5331 | . 112 185 905 747 . . 1522 1192 668 Explosive 315 | . . . 315 . . . . . . Electromagnetic 6270 | . 92 2117 1647 1229 231 . 599 191 164 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . 1 . 8 8 8 2 2 3 Average Corruption 3 | . . 1 . 3 8 8 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 150 | . . 9 . 30 49 4 25 29 4 Message Errors 33 | . . . . 7 11 1 7 6 1 Matter Fused 43 | . . 3 . 7 18 1 9 3 2 Heat Flow Errors 18 | . . 3 . 3 4 1 1 6 . Energy Discharges 18 | . . . . 5 6 . 2 5 . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 14 | . . 2 . 3 2 1 2 4 . Data Loss (major) 6 | . . 1 . . 1 . 1 2 1 Misfires 8 | . . . . 2 2 . 1 3 . Alerts 5 | . . . . 1 4 . . . . Weapon Failures 4 | . . . . 2 . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 261 | . . 22 73 120 11 . 35 . . Projectiles 150 | . . . 24 84 11 . 31 . . Explosions 111 | . . 22 49 36 . . 4 . . Melee . | . . . . . . . . . . Knockbacks 36 | . . . . 21 6 . 6 . 3 Impact . | . . . . . . . . . . Kinetic 36 | . . . . 21 6 . 6 . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 532 | . . 99 230 173 . . 30 . . Shots 15 | . . 3 7 4 . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 778 | . 138 244 778 357 207 82 401 284 372 Average Temperature 94 | . 43 63 141 95 90 60 88 83 147 Received Heat Transfer 4032 | . 138 345 873 909 . . 702 183 882 Effects 37 | . . 1 33 2 . . . 1 . Shutdowns 5 | . . . 4 1 . . . . . Energy Bleed 9 | . . 1 6 1 . . . 1 . Interference 6 | . . . 6 . . . . . . Matter Decay 4 | . . . 4 . . . . . . Damage (minor) 4 | . . . 4 . . . . . . Damage (major) 7 | . . . 7 . . . . . . Damage (core) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 9 | . . 3 2 2 . . . 2 . Combat Hostiles 8 | . . 2 2 2 . . . 2 . Parts Fried 41 | . . 17 13 6 . . 2 . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 1 Combat Hostiles 3 | . . . . . . . 1 1 1 Parts Melted 17 | . . . . . . . 8 8 1 Heat Transferred 9758 | . 250 300 1303 1227 . . 3160 2368 1150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 24 | . . 5 10 5 . . 4 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Peak Influence 747 | 10 231 473 747 574 . . 247 . . Initial 217 | . 5 18 114 217 . . . . . Average 242 | 3 58 261 444 399 . . 77 . . Maximum Alert Level 3 | . 1 2 3 2 . . 1 . . Low Security (%) 46 | 100 91 27 17 . . . 99 . . Level 1 26 | . 8 60 18 38 . . . . . Level 2 25 | . . 12 59 61 . . . . . Level 3 . | . . . 5 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 1 4 4 9 . . 8 . 1 Investigation 13 | . 1 3 3 5 . . 1 . . Extermination 5 | . . . . 3 . . 2 . . Reinforcement 4 | . . 1 . 1 . . 2 . . Assault 2 | . . . 1 . . . . . 1 Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Distress Signals 4 | . 1 1 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . 13 39 37 44 15 . 28 6 15 Peak Tracking Total 11 | . 4 5 5 4 3 . 4 2 11 Tactical Retreats 14 | . . 2 4 4 2 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Traps Triggered 12 | . 1 3 . 2 . . 6 . . Indirectly 3 | . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . . 1 . . 2 . Triggered 5 | . . 1 . . . . . 4 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Disabled 19 | . . 4 4 9 . . 2 . . Max in Single Turn 3 | . . 1 3 3 . . 1 . . Garrison Access 2 | . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Accessed 43 | . 10 13 6 10 . . 3 1 . Terminals 26 | . 7 9 4 5 . . 1 . . Fabricators 2 | . . . . 2 . . . . . Repair Stations 6 | . 1 2 1 1 . . 1 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 4 | . . 2 1 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 144 | . 28 55 23 23 . . 14 1 . Successful 86 | . 18 30 16 9 . . 12 1 . Failed 57 | . 10 25 6 14 . . 2 . . Catastrophic 7 | . . 3 . 3 . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . Manual 49 | . 14 23 9 3 . . . . . Terminals 82 | . 23 31 15 11 . . 2 . . Fabricators 3 | . . . . 3 . . . . . Repair Stations 30 | . 2 8 6 3 . . 11 . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 23 | . . 16 2 5 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Terminal Hacks 30 | . 12 8 7 1 . . 1 1 . Part Schematic 2 | . 1 1 . . . . . . . Robot Analysis 6 | . 4 . 2 . . . . . . Prototype ID Bank 4 | . 1 1 2 . . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . Locate Traps 4 | . 1 2 1 . . . . . . Dispatch Records 2 | . . 1 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 25 | . 2 6 6 1 . . 10 . . Scan Component 13 | . 1 3 3 1 . . 5 . . Repair 12 | . 1 3 3 . . . 5 . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 20 | . . 14 2 4 . . . . . Insert Component 10 | . . 7 1 2 . . . . . Analyze 10 | . . 7 1 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Seal Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 4 | . 1 2 1 . . . . . . Terminals 4 | . 1 2 1 . . . . . . Assimilate 2 | . . 2 . . . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 37 | . 8 13 6 8 . . 2 . . Full Trace Events 18 | . 2 7 3 5 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . 1 6 1 2 . . . . . Parts Built 1 | . . . . 1 . . . . . Authchips . | . . . . . . . . . . Time 51 | . . . . 51 . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . Parts Repaired 12 | . 1 3 3 . . . 5 . . Time 496 | . 53 96 115 . . . 232 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 9 | . . 6 1 2 . . . . . Part Schematics Acquired 9 | . . 6 1 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total Allies 5 | . . 1 . 1 . . 3 . . Largest Group 3 | . . 1 . 1 . . 3 . . Highest-Rated Group 93 | . . 10 . 26 . . 93 . . Highest-Rated Ally 31 | . . 10 . 26 . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . 1 . . 13 . . Total Damage 275 | . . . . 36 . . 239 . . Kills 1 | . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Robot Analysis Total 6 | . 4 . 2 . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Turns Passed 12074 | 117 1351 1687 1095 1954 1605 90 1701 2226 248 Spaces Moved 6414 | 73 958 1266 626 940 880 56 408 1112 95 Core 9 | 3 . . . 1 . . . . 5 Treads 3402 | . . . . 856 880 56 408 1112 90 Legs . | . . . . . . . . . . Wheels 2853 | 70 808 1266 626 83 . . . . . Hover 150 | . 150 . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 90 87 85 160 162 160 160 160 Average Speed 135 | 97 105 90 94 157 166 162 212 160 179 Slowest Speed 800 | 100 185 105 105 700 245 162 320 160 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 92 96 39 20 88 8 13 99 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . . 1 . Known Exits Taken 2 | . . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . . . . 4 1 . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 152 | . . 8 56 66 9 . 11 1 1 Melee . | . . . . . . . . . . Projectile 26 | . . . 1 5 9 . 9 1 1 AOE 126 | . . 8 55 61 . . 2 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total 8870 | 104 1226 1667 989 1202 942 55 1063 1490 132 Wait 1610 | 16 163 273 234 63 7 . 520 333 1 Move 6405 | 72 957 1265 625 939 879 55 407 1111 95 Hop . | . . . . . . . . . . Pick Up 85 | 3 17 19 9 15 5 . 14 3 . Fast Attach 59 | 7 4 3 7 26 1 . 7 2 2 Attach 61 | . 1 11 14 7 5 . 11 3 9 Detach 20 | . 4 2 1 9 1 . 3 . . Swap 61 | . 16 5 3 15 4 . 11 6 1 Drop 70 | . 20 11 2 25 3 . 8 1 . Fire 490 | 6 44 78 94 101 36 . 78 29 24 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . Rewire 2 | . . . . 2 . . . . . Trap 3 | . . . . . 1 . . 2 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 12) 659 | -10/Materials | Discovered new exit (range 3) 910 | -10/Materials | Discovered new exit (range 6) 1146 | -10/Materials | Discovered new exit (range 16) 1282 | -10/Materials | Identified exit to Mines 1423 | -10/Materials | Repaired Corrupted Imp. Heat Sink 1469 | -10/Materials | Entered another Materials area 1469 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -9/Materials | Discovered new exit (range 11) 1845 | -9/Materials | Identified exit to Materials 2026 | -9/Materials | Repaired Arm. Wheel 2060 | -9/Materials | Repaired Arm. Wheel 2065 | -9/Materials | Discovered new exit (range 8) 2245 | -9/Materials | Discovered exit to Materials (range 12) 2764 | -9/Materials | Core integrity fell below 50% 2810 | -9/Materials | Repaired EM Shotgun 2929 | -9/Materials | Discovered new exit (range 15) 3016 | -9/Materials | Discovered exit to Materials (range 15) 3156 | -9/Materials | Entered another Materials area 3156 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3200 | -8/Materials | Repaired Arm. Wheel 3233 | -8/Materials | Repaired Arm. Wheel 3285 | -8/Materials | Repaired Imp. EM Shotgun 3351 | -8/Materials | Central database locked down 3458 | -8/Materials | Build established: Hacker-Mutant 3657 | -8/Materials | Discovered new exit (range 13) 3703 | -8/Materials | Lost 3 parts (1p1n1w) 3730 | -8/Materials | Identified exit to Factory 3868 | -8/Materials | Build established: Mutant 3956 | -8/Materials | First assault squad dispatched 4034 | -8/Materials | Core integrity fell below 50% 4063 | -8/Materials | Core integrity fell below 20% 4123 | -8/Materials | Lost 12 parts (1p4n2u5w) 4251 | -8/Materials | Entered Factory 4251 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4676 | -7/Factory | Build established: Scavenger-Tank 4996 | -7/Factory | Build established: Tank 5127 | -7/Factory | Lost 3 parts (1u2w) 5724 | -7/Factory | Lost 3 parts (3n) 5798 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 5996 | -7/Factory | Discovered new exit (range 16) 6109 | -7/Factory | Build established: Scavenger-Gunner 6205 | -7/Factory | Entered Lower Caves 6206 | -7/Lower Caves | Encountered a Warlord checkpoint 6441 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6612 | -7/Lower Caves | Build established: Gunner 7370 | -7/Lower Caves | Core integrity fell below 50% 7792 | -7/Lower Caves | Discovered new exit (range 12) 7810 | -7/Lower Caves | Entered another Lower Caves area 7819 | -7/Lower Caves | Build established: Scavenger-Gunner 7862 | -7/Lower Caves | Discovered new exit (range 10) 7900 | -7/Lower Caves | Entered Factory 7900 | -6/Factory | Evolved 2 slots: Utility x2 8084 | -6/Factory | Allied Derelicts emerged from ambush trap array 8187 | -6/Factory | P-60 Hacker assimilated allied 0E-46D(g) 8538 | -6/Factory | Spotted B-75 Beast 8585 | -6/Factory | Garrison activated, responded to threat 8638 | -6/Factory | Destroyed B-75 Beast 8667 | -6/Factory | Lost 4 parts (1n2u1w) 8833 | -6/Factory | Lost 3 parts (1n2u) 9262 | -6/Factory | Repaired Corrupted Lgt. Treads 9299 | -6/Factory | Repaired Corrupted Lgt. Treads 9350 | -6/Factory | Repaired Imp. Medium Treads 9452 | -6/Factory | Repaired Adv. Beam Rifle 9504 | -6/Factory | Repaired Beamcaster 9528 | -6/Factory | Discovered new exit (range 15) 9601 | -6/Factory | Entered Lower Caves 10127 | -6/Lower Caves | Spotted B-75 Beast 10162 | -6/Lower Caves | Destroyed B-75 Beast 10206 | -6/Lower Caves | Learned location of Zion (-6) 10625 | -6/Lower Caves | Discovered new exit (range 8) 11827 | -6/Lower Caves | Entered another Lower Caves area 11970 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12009 | -6/Lower Caves | Core integrity fell below 50% 12064 | -6/Lower Caves | Core integrity fell below 20% 12075 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 12037_ Lgt. Nuclear Core destroyed. 12041_ I-36 Angel knocked back. 12045_ I-36 Angel destroyed. 12046_ Gauss Cannon destroyed. 12052_ Com. Wheel fries itself beyond repair. 12052_ Beamcaster destroyed. 12057_ Mic. Nuclear Core destroyed. 12058_ Imp. Deuterium Engine fries itself beyond repair. 12059_ Com. Battery fries itself beyond repair. 12060_ Com. Wheel fries itself beyond repair. 12061_ Com. Battery fries itself beyond repair. 12061_ G-67 Veteran destroyed. 12061_ Particle Cannon destroyed. 12061_ Penetrated by Slug. 12064_ Critical hit (Burn: +37). 12066_ Acquired Field Laser. 12067_ Penetrated by Slug. 12072_ Critical hit (Burn: +37). 12073_ Adv. Heat Sink fries itself beyond repair. 12075_ Plasma Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##????????????####???????????? | | ?????????????????#### #???????????# ##??????????? | | ?????????????????? #??????????# #??????????? | | ????????????????# #?????????# #??????????? | | ????????????????# ?????????# ##??????????? | | ?????????????????? ??????#### #???????????? | | ??????????????????? ?????## #???????????? | | ????????????????????? #?##### ##???????????? | | ??????????????????????# ### #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# ##????????????? | | ???????????????###//### #?????????????? | | ???????? "%/ %+ ##????????????? | | ???????????????# #=%#### ###??????????? | | ???????????????#""""??#%"#??# ##?????????? | | ????????? ########[#??## #?????????? | | ???????? ##?# #?????????? | | ???????? ##;% Yg##### ## ##?????????? | | ???????????????????### glbg ### ####??????????? | | ?????????????????????### @ ### ####?????????? | | ???????????????????????## #?## #?????????? | | ?###????????????????????## #??# #?????????? | | ## ##????????????????????## ##??# #?????????? | | # ##?????????????????????##???### ##????????? | | #######?????????????????##???## #????????? | | # ###??????????????## ##??# #????????? | | # # # ##?????????????# ##?## #????????? | | # #?????????????# #### #????????? | | # # #??????????????# ##????????? | | # ##??????????????## #?????????? | | ##### #####????#####??# #?????????? | | #???# # ###### #### #?????????? | | ??# ### #?????????? | | # ??# ##?#### ##?????????? | | ? ??## ##?????## ##??????????? | | ? ???###???????# ## ##???????????? | | ? ?????????????########### ####????????????? | | ?##???????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 43 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroCoolingDoublenader Manual? 0 Play Time 02:16:16 Cumulative 129.7 hours Start 2024.07.03 @ 21:29:21 End 2024.07.03 @ 23:46:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 47 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68eb92ac-8d00-44b0-a4ac-7a66922375b7