Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.04 @ 17:56:28 Player: Michael Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (2126) 2126 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7151 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 241/550 Energy 73/100 System Corruption 6% Temperature Cool (16) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Matter Compressor Improved Signal Interpreter Advanced Terrain Scan Processor Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Superbattery (2000) Long-range Terrain Scanner Mini Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Shielding Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Light EM Pulse Cannon Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Fission Core Light Fission Core Wheel Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod Matter Compressor Improved Signal Interpreter Long-range Terrain Scanner Improved Propulsion Shielding Improved Propulsion Shielding Improved Weapon Shielding Improved Weapon Shielding Layered Light Armor Plating Insulated Plating System Backup Module Light EM Pulse Cannon EM Pulse Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Grenade Launcher [Rating: 54] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 2 . . . 2 2 2 Weapon . | . . . . . . . . . . Parts Attached 195 | 6 12 13 11 7 1 . 9 60 76 Power 13 | 1 1 2 1 . . . 2 2 4 Engine 7 | 1 1 2 . . . . 2 1 . Core 6 | . . . 1 . . . . 1 4 Reactor . | . . . . . . . . . . Propulsion 28 | 2 5 2 5 2 . . 1 3 8 Treads . | . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . Wheel 25 | . 4 2 5 2 . . 1 3 8 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 90 | 1 3 . 3 1 1 . 5 39 37 Device 28 | . . . 2 . . . 2 12 12 Storage 19 | 1 2 . 1 1 1 . 1 10 2 Processor 5 | . . . . . . . 1 2 2 Hackware 2 | . . . . . . . . . 2 Protection 36 | . 1 . . . . . 1 15 19 Artifact . | . . . . . . . . . . Weapon 64 | 2 3 9 2 4 . . 1 16 27 Energy Gun 2 | . . . 1 . . . . 1 . Energy Cannon 14 | . . . . . . . 1 3 10 Ballistic Gun 21 | 2 3 7 1 3 . . . 1 4 Ballistic Cannon 18 | . . . . . . . . 6 12 Launcher 9 | . . 2 . 1 . . . 5 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 28 | . 1 4 2 . . . . . 21 Power 6 | . . 2 . . . . . . 4 Propulsion 5 | . . . 1 . . . . . 4 Utility 11 | . . . 1 . . . . . 10 Weapon 6 | . 1 2 . . . . . . 3 Highest Loss Streak 17 | . 1 3 1 . . . . . 17 Average Slot Usage (%) 98 | . 97 99 92 100 100 100 99 99 99 Engine 3 | . 14 13 2 . . . 2 5 . Core 4 | . . . 8 11 11 11 6 1 5 Leg 1 | . 19 . . . . . . . . Wheel 15 | . 8 28 22 22 22 22 18 15 12 Device 7 | . . . 16 16 11 11 16 7 6 Storage 25 | . 14 14 13 27 33 33 36 28 25 Processor 9 | . . . . . . . 1 15 12 Hackware 1 | . . . . . . . . . 6 Protection 8 | . 12 14 6 . . . . 7 12 Energy Gun 1 | . . . 1 11 11 11 9 . . Energy Cannon 3 | . . . . . . . 2 2 7 Ballistic Gun 8 | . 27 27 20 11 11 11 6 6 . Ballistic Cannon 2 | . . . . . . . . 2 4 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 12 42 43 58 75 75 63 83 115 113 Greatest Support 24 | 20 20 20 20 20 20 20 20 22 24 Greatest Overweight (x) 7 | . 2 2 2 3 3 3 4 5 7 Average Overweight (x) 3 | . . 1 2 2 2 3 3 3 4 Largest Inventory Capacity 28 | 6 12 12 18 24 24 18 24 28 26 Average Capacity 21 | 5 9 12 13 21 22 18 24 24 25 Most Carried 26 | 3 10 12 18 21 22 18 24 26 26 Average Carried 20 | 1 7 10 12 19 19 17 19 24 24 Final Capacity 26 | 6 12 12 18 24 18 18 24 26 4 Final Carried 25 | 3 8 11 16 21 18 18 24 25 4 Class Distribution -------------------- 39% | Hauler-Skirmisher 34% | Hauler-Mutant 16% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 4417 | 248 369 284 195 81 145 23 60 1408 1604 Remotely 188 | . . . . . . . . . 188 Salvage Created 3292 | . 597 236 465 54 . . 60 761 1119 Parts 187 | . 33 23 33 10 . . 4 37 47 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 10 10 12 3 . . 1 10 8 Guns 32 | . 10 4 12 1 . . 1 3 1 Cannons 13 | . . . . . . . . 6 7 AOE 9 | . . 6 . 2 . . . 1 . Classes Destroyed 12 | . 6 . . . . . 1 4 1 Worker 12 | . 4 2 2 . . . . 1 3 Builder 1 | . . . . . . . . 1 . Tunneler 3 | . 1 . . 2 . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 11 | . 1 . 1 . . . . 4 5 Watcher 3 | . . . . . . . . . 3 Swarmer 19 | . 3 6 7 3 . . . . . Grunt 18 | . 7 4 5 . . . . 2 . Brawler 1 | . . . . . . . . 1 . Sentry 3 | . . . . . . . 1 1 1 Hunter 2 | . . . . . . . . 1 1 Programmer 11 | . . . . . . . . 5 6 Best Kill Streak 11 | . 9 6 11 4 . . 1 3 3 Combat Bots Only 10 | . 5 5 10 3 . . 1 3 2 Max Kills in Single Turn 3 | . 2 3 2 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 6110 | . 603 405 353 109 . . 106 477 4057 Core 1207 | . 111 52 88 23 . . . 64 869 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 . 34 . . . 72 100 90 . Volleys Fired 326 | . 64 22 41 7 . . 3 76 113 Largest 2 | . 2 2 2 2 . . 2 2 2 Hottest 119 | . 40 50 60 63 . . 96 96 119 Shots Fired 572 | . 120 42 82 13 . . 6 119 190 Gun 332 | . 120 36 82 12 . . 3 45 34 Cannon 209 | . . . . . . . 3 53 153 Launcher 31 | . . 6 . 1 . . . 21 3 Special . | . . . . . . . . . . Kinetic 464 | . 120 36 79 6 . . . 80 143 Thermal . | . . . . . . . . . . Explosive 31 | . . 6 . 1 . . . 21 3 Electromagnetic 77 | . . . 3 6 . . 6 18 44 Robot Hit Streak 18 | . 18 10 14 5 . . 5 16 11 Robot Miss Streak 4 | . 3 2 4 2 . . . 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 337 | . 86 29 57 7 . . 5 63 90 Core Hits 144 | . 31 20 26 5 . . 2 26 34 Critical Hits 4 | . 1 . 1 . . . . 1 1 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 3 | . 1 . 1 . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6588 | . 907 720 574 190 . . 72 1525 2600 Guns 2685 | . 907 336 574 59 . . 33 476 300 Cannons 3050 | . . . . . . . 39 758 2253 Explosions 853 | . . 384 . 131 . . . 291 47 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4373 | . 907 336 527 21 . . . 960 1622 Thermal 223 | . . 39 . . . . . 137 47 Explosive 630 | . . 345 . 131 . . . 154 . Electromagnetic 1362 | . . . 47 38 . . 72 274 931 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 6 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged 6 | . . . . . . . . 4 2 Effects 13 | . . . . . . . . 5 8 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 . Targeting Errors 3 | . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . . . . . . . . 9 109 Projectiles 118 | . . . . . . . . 9 109 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 26 | . . . . . . . . 7 19 Impact . | . . . . . . . . . . Kinetic 23 | . . . . . . . . 6 17 Secondary 3 | . . . . . . . . 1 2 Self-Inflicted Damage 59 | . . 34 . . . . . 25 . Shots 3 | . . 1 . . . . . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 319 | . 18 18 . . . . 108 228 319 Average Temperature 46 | . 8 6 . . . . 55 30 64 Received Heat Transfer 1602 | . 270 198 123 . . . 9 81 921 Effects 3 | . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . . . . 1 . . 1 1 8 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 200 | . . 50 . . . . . 100 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 345 | . 252 345 345 144 . . 47 267 152 Initial 107 | . . 97 56 64 . . . 21 107 Average 87 | . 79 238 228 136 . . 12 82 51 Maximum Alert Level 1 | . 1 1 1 . . . . 1 . Low Security (%) 83 | 100 87 14 42 100 . 100 100 80 100 Level 1 16 | . 12 85 57 . . . . 19 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 . . . . . . 7 10 Investigation 4 | . 1 . . . . . . 1 2 Extermination 11 | . . . . . . . . 5 6 Reinforcement 4 | . 1 . . . . . . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 16 10 17 6 . . 5 22 26 Peak Tracking Total 10 | . 5 5 7 3 . . 4 4 10 Tactical Retreats 3 | . . . . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 10 | . 1 . . . . . 2 2 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . 1 . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . 1 2 . . . . . 2 . Max in Single Turn 1 | . 1 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 32 | . 3 2 2 . 1 . 3 9 12 Terminals 13 | . 2 2 2 . . . . 5 2 Fabricators 3 | . . . . . . . . 1 2 Repair Stations 2 | . . . . . . . . . 2 Recycling Units 8 | . 1 . . . . . 2 2 3 Scanalyzers 4 | . . . . . . . 1 1 2 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 82 | . 7 3 10 . 1 . 19 14 28 Successful 54 | . 7 2 5 . 1 . 13 9 17 Failed 28 | . . 1 5 . . . 6 5 11 Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . 2 . 6 . 1 . . 3 2 Terminals 30 | . 6 3 10 . . . . 8 3 Fabricators 5 | . . . . . . . . 1 4 Repair Stations 4 | . . . . . . . . . 4 Recycling Units 17 | . 1 . . . . . 6 3 7 Scanalyzers 24 | . . . . . . . 13 2 9 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 15 | . 5 2 4 . 1 . . 2 1 Part Schematic 1 | . 1 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 2 | . 1 . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . . . . 1 1 Repair Station Hacks 3 | . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . 2 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 9 | . 1 . . . . . 1 3 4 Process 3 | . . . . . . . . 1 2 Retrieve Matter 2 | . . . . . . . . 1 1 Retrieve Components 4 | . 1 . . . . . 1 1 1 Scanalyzer 21 | . . . . . . . 12 2 7 Insert Component 10 | . . . . . . . 5 2 3 Analyze 11 | . . . . . . . 7 . 4 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . . 1 . Terminals 3 | . 1 . 1 . . . . 1 . Botnet 3 | . 1 . 1 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . . . 1 . . . 2 7 11 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . 5 . 3 Parts Built 3 | . . . . . . . . 1 2 Matter 336 | . . . . . . . . 212 124 Time 168 | . . . . . . . . 106 62 Total Part Build Rating 10 | . . . . . . . . 6 4 Parts Repaired 1 | . . . . . . . . . 1 Time 44 | . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter 114 | . . . . . . . . 83 31 Retrieved Matter 114 | . . . . . . . . 83 31 Retrieved Components 12 | . . . . . . . 1 10 1 Parts Scanalyzed 8 | . . . . . . . 5 . 3 Part Schematics Acquired 8 | . . . . . . . 5 . 3 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 7864 | 59 690 448 517 278 344 107 390 2485 2546 Spaces Moved 5162 | 46 394 354 343 231 307 74 285 1650 1478 Core 12 | 10 . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 334 | 36 298 . . . . . . . . Wheels 4816 | . 96 354 343 231 307 74 285 1650 1476 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 110 110 115 100 Average Speed 117 | 104 115 99 100 105 109 110 112 122 126 Slowest Speed 160 | 120 120 100 100 110 110 110 120 135 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 56 66 28 61 69 28 26 42 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 5 | . 1 1 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 100 | . . . . . . . . 87 13 Terrain Destroyed 228 | . . 52 . 11 . . . 141 24 Melee . | . . . . . . . . . . Projectile 22 | . . . . . . . . 4 18 AOE 206 | . . 52 . 11 . . . 137 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 6373 | 54 519 407 449 250 316 100 346 1987 1945 Wait 510 | . 34 8 38 3 . 23 35 144 225 Move 5153 | 45 393 353 342 230 306 73 284 1649 1478 Hop . | . . . . . . . . . . Pick Up 74 | 3 8 5 8 2 2 2 10 20 14 Fast Attach 24 | 6 2 3 4 . 1 . 2 4 2 Attach 25 | . 1 3 3 . . . 1 2 15 Detach 15 | . . 2 3 . 1 . 1 3 5 Swap 146 | . 9 7 4 7 . . 6 54 59 Drop 83 | . 8 3 6 1 6 2 4 27 26 Fire 326 | . 64 22 41 7 . . 3 76 113 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 8 Rewire . | . . . . . . . . . . Trap 1 | . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / [Ext]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Entered Mines 768 | -10/Mines | Core integrity fell below 50% 876 | -10/Mines | Found a hidden stash of uninstalled traps 1046 | -10/Mines | Lost 3 parts (1p2w) 1093 | -10/Mines | Identified exit to Materials 1126 | -10/Mines | Learned location of Zion (-6) 1198 | -10/Mines | Entered Materials 1198 | -9/Materials | Evolved 2 slots: Utility x2 1342 | -9/Materials | Destroyed 10 combat bots 1379 | -9/Materials | Build established: Scavenger-Mutant 1576 | -9/Materials | Discovered new exit (range 20) 1576 | -9/Materials | Identified exit to Mines 1715 | -9/Materials | Entered Mines 1899 | -9/Mines | Assembled infested the area 1924 | -9/Mines | Met 8R-AWN 1988 | -9/Mines | Discovered new exit (range 5) 1993 | -9/Mines | Entered Exiles 2021 | -9/Exiles | Welcomed by 8R-AWN 2039 | -9/Exiles | Met EX-HEX 2093 | -9/Exiles | Met EX-DEC 2154 | -9/Exiles | Build established: Hauler-Mutant 2175 | -9/Exiles | Met EX-BIN 2189 | -9/Exiles | Aligned with FarCom system 2190 | -9/Exiles | Given EX-Vault access code 2217 | -9/Exiles | Opened EX-Vault 2227 | -9/Exiles | Found Superbattery 2258 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2326 | -9/Exiles | Discovered new exit (range 12) 2337 | -9/Exiles | Left Exiles lab with Superbattery 2337 | -9/Exiles | Entered Mines 2433 | -8/Mines | Discovered new exit (range 11) 2444 | -8/Mines | Entered Materials 2444 | -8/Materials | Evolved 2 slots: Utility x2 2750 | -8/Materials | Discovered new exit (range 16) 2768 | -8/Materials | Build established: Hauler-Skirmisher 2786 | -8/Materials | Identified exit to Factory 2834 | -8/Materials | Entered Factory 2834 | -7/Factory | Evolved 2 slots: Utility x2 3126 | -7/Factory | Discovered new exit (range 13) 3446 | -7/Factory | Identified exit to Factory 3731 | -7/Factory | Fabricated Lyr. Heavy Armor Plating? 3823 | -7/Factory | Discovered exit to Factory (range 16) 4244 | -7/Factory | Build established: Hauler-Mutant 5259 | -7/Factory | Build established: Hauler-Skirmisher 5319 | -7/Factory | Entered another Factory area 5319 | -6/Factory | Evolved 2 slots: Utility x2 5694 | -6/Factory | Discovered new exit (range 14) 5883 | -6/Factory | Discovered new exit (range 16) 5901 | -6/Factory | Identified exit to Lower Caves 5956 | -6/Factory | Spotted B-75 Beast 6503 | -6/Factory | Repaired Lyr. Light Armor Plating? 6883 | -6/Factory | Build established: Hauler-Mutant 7060 | -6/Factory | Fabricated Arm. Wheel (x2) 7466 | -6/Factory | Discovered new exit (range 12) 7486 | -6/Factory | Identified exit to Factory 7845 | -6/Factory | Core integrity fell below 50% 7863 | -6/Factory | Core integrity fell below 20% 7865 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07855_ K-01 Serf collects debris. 07856_ Dropped Lrg. Matter Pod. 07856_ Dropped Hcp. Matter Pod. 07857_ Dropped Grenade Launcher. 07857_ K-01 Serf collects debris. 07857_ Dropped Lgt. EM Pulse Cannon. 07858_ Imp. Propulsion Shielding destroyed. 07858_ Dropped Hcp. Storage Unit. 07859_ K-01 Serf destroyed. 07859_ K-01 Serf collects debris. 07860_ Arm. Wheel destroyed. 07860_ Dropped Hcp. Storage Unit. 07861_ U-05 Engineer lays Concrete. 07861_ Dropped Lgt. EM Pulse Cannon. 07861_ Arm. Wheel destroyed. 07861_ Dropped Hcp. Storage Unit. 07862_ Dropped Lrn. Tractor Beam. 07862_ Dropped EM Pulse Cannon. 07863_ K-01 Serf collects debris. 07864_ Acquired 29 matter. Map ----- +----------------------------------------------------+ | ?##? ?## ###?#?##?#+########??#?????????????? | | #?## ??### #? ?? ? ? ?? ????????????????? | | ##?###?####?# ## ? ??? ? ??????????????? | | #####?####### ## ?? ? ??????????????? | | ######?###### ## """ """ """?""" ?????????????? | | ?###?######## ## "?" "?" "?" ?"" ? ????????????? | | ?############ ## """?""" """ """ #?????????????? | | ############# #? ? ? ? #?#???????????? | | ####?######## ## ?""" ###???????????? | | ########## #? ? ? ""?? ?#?###????????? | | ##########+## ??? "?"? #####?#???????? | | # # ? ?? ?? ? ?? ??????? | | #= # ? ? ?? # ? ? ??????? | | # ##?###?######## ??? # ??????????? | | # ! ########?####??? ? #??? ??? ????? | | # # ###?##### ? #?? ? ?????? | | # """" """" # ######### # ? ????? | | """# """" """" + ###?###?#? + ??"" ??""???? | | Y"# """" """" #R ####??### # ???" ""?????? | | """# """" """" # gg #####??## #?""""?"??" ??? | | # """" """" #A ####?#### #??""" "??" ??? | | #### """" """" # ######### #?? ?? ???? | | + # #? ? ? ?? ????? | | #### ] # !! % R ####??????#???? | | ################ ! A#?#???##??#???? | | #####?##?####### !]@= ##??#?##???#??? | | ################ ]!l** #??##?##?##???? | | #######?####?### !=!!! k#?#?###?#?????? | | #############?## ]|gggkp #????##???#???? | | # ## ]!u ###?#?##??#???? | | # ? ## u ##?????##?##??? | | + ? ## u u #???#?#?##?#??? | | # ## u ######?#??????? | | # ## gg u ##?#?????##???? | | #" """ # ##########+##### ##?##?##?#????? | | #" """ ## ######?? ? ?# u #??##??##?????? | | #" """ ## ###### ? ?? t ? ??????? | | #T ## #?###? ""? """ #? ?? ??????? | | #" """ ## #?##?# """ ????+ ?? ?????? | | #" """ ## ? ###?#? ??" ??? ? ?? ???????? | | #? "?" ## ?##???? ??"? ?? #?? ???? ? ?????????? | | # ? ## ####?? "? "? ##?#????????????????? | | ###+##### ####?#?? ? ?##??#?# ?? ????????? | | ???##?######?#####?#######????????????? | | ?? #? ? ?? ?? ??????????????????????? | | ?? ? ? ? ? ?###???#?????????????? | | ? ? ? ? ? ? ????###?#???????????????? | | ? # ? ? ????##???#???????????????? | | ?? ? ???????? ?????????????????????? | | ? # ??"?"??"?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 2310 Matter Stores 416 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 42 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Arm. Wheel | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory | Preloaded Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronReinforcedAnalyzer Manual? 0 Play Time 03:23:00 Cumulative 312.7 hours Start 2020.12.02 @ 17:17:54 End 2020.12.04 @ 17:56:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 92 Adventurer 36 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 368f7aef-d159-4866-8139-0a9e1cbebf87