Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 10:29:50 Player: beans Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1735) 1735 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4140 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 410/410 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Battery Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Transport Network Coupler Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Battery Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Transport Network Coupler Plasma Cutter [Rating: 20] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Battery Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 45 | 3 4 20 9 9 Power 9 | . 1 4 3 1 Engine 5 | . 1 3 1 . Core 4 | . . 1 2 1 Reactor . | . . . . . Propulsion 7 | 1 1 2 2 1 Treads 1 | . . . . 1 Leg 6 | 1 1 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 2 5 1 2 Device 3 | . . 2 . 1 Storage 1 | . . 1 . . Processor 5 | . 2 2 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 . 9 3 5 Energy Gun 9 | . . 5 2 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 3 1 3 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 29 | . . 16 7 6 Power 5 | . . 3 1 1 Propulsion 6 | . . 4 1 1 Utility 2 | . . 2 . . Weapon 16 | . . 7 5 4 Highest Loss Streak 6 | . . 6 3 4 To Critical Strikes . | . . . . . Average Backups 3 | . . 3 4 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 1 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 4 | . . 1 . 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 63 | . 73 69 56 59 Engine 3 | . 9 2 7 . Core 4 | . . 4 1 8 Leg 9 | . 15 14 4 4 Device 2 | . . 5 . 1 Storage 5 | . . 2 9 9 Processor 18 | . 19 19 17 18 Energy Gun 7 | . . 11 4 7 Ballistic Gun 9 | . 28 7 6 8 Ballistic Cannon 2 | . . 1 5 . Peak Build Rating 20 | 3 7 16 18 20 Average Rating 12 | 2 5 10 13 15 On Entrance 6 | . 3 7 11 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 3 8 18 18 24 Greatest Support 20 | 10 20 20 15 20 Greatest Overweight (x) 6 | . . 5 5 6 Average Overweight (x) 1 | . . . 2 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 2 5 5 5 Average Carried 3 | . . 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 1 4 5 2 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1344 | 234 106 457 261 286 Remotely . | . . . . . Salvage Created 2590 | . 239 1519 527 305 Parts 130 | . 16 71 24 19 Haulers Intercepted 7 | . . 6 1 . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 40 | . 5 20 7 8 Guns 34 | . 5 18 3 8 Cannons 4 | . . 1 3 . Classes Destroyed 11 | . 5 5 1 . Worker 4 | . 1 2 1 . Builder 1 | . . 1 . . Hauler 7 | . . 6 1 . Recycler 7 | . 1 5 1 . Operator 2 | . 1 1 . . Watcher 4 | . . 1 3 . Swarmer 12 | . 3 6 . 3 Grunt 14 | . 2 6 3 3 Brawler 1 | . . 1 . . Sentry 12 | . . 7 3 2 Hunter 1 | . . . 1 . Best Kill Streak 5 | . 4 5 3 3 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 340 | . 27 135 95 83 Missed 102 | . 4 48 33 17 Hits 238 | . 23 87 62 66 Melee 1 | . . 1 . . Projectile 237 | . 23 86 62 66 Critical Strikes 7 | . . 2 3 2 Damage Taken 3546 | . 269 1361 977 939 Core 914 | . 78 283 251 302 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 68 29 . . Volleys Fired 237 | 1 19 112 61 44 Largest 2 | 2 2 2 2 2 Hottest 128 | 40 40 121 128 88 Shots Fired 425 | 2 38 214 102 69 Gun 397 | 2 38 209 79 69 Cannon 28 | . . 5 23 . Launcher . | . . . . . Special . | . . . . . Kinetic 250 | 2 38 101 59 50 Thermal 171 | . . 113 39 19 Explosive . | . . . . . Electromagnetic 4 | . . . 4 . Robot Hit Streak 36 | 2 20 13 12 36 Robot Miss Streak 4 | . 2 4 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 292 | 2 32 146 67 45 Core Hits 110 | . 13 54 23 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . . 9 3 1 Burn 12 | . . 9 2 1 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4360 | 21 347 2239 1110 643 Guns 4000 | 21 347 2185 804 643 Cannons 360 | . . 54 306 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2427 | 21 347 974 594 491 Thermal 1859 | . . 1265 442 152 Explosive . | . . . . . Electromagnetic 74 | . . . 74 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 1 4 . Impact . | . . . . . Kinetic 5 | . . 1 4 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 293 | . 18 135 293 36 Average Temperature 44 | . 10 39 76 11 Received Heat Transfer 1338 | . 138 399 414 387 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 2 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 12 | . . 9 3 . Heat Transferred 5103 | . . 3589 1110 404 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 97 Level 1 . | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 252 | . 105 183 115 252 Initial 68 | . . 33 23 68 Average 75 | . 36 106 12 110 Influence Increases 1404 | . 150 661 349 244 Destroy 0b10 Robot/C 800 | . 100 400 140 160 Destroy 0b10 Robot/NC 125 | . 15 80 30 . Destroy Leader 232 | . 20 134 58 20 Successful Hack 14 | . . . . 14 Disable Machine 15 | . . 15 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 3 | . . 2 1 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 150 | . 15 30 105 . Influence Decreases 1152 | . 70 685 300 97 Entered New Map 117 | . . 47 33 37 Time Decay 787 | . 70 478 239 . Lost Part 248 | . . 160 28 60 Squads Dispatched 3 | . . 2 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 9 35 21 20 Peak Tracking Total 9 | . 5 5 9 6 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 3 | . . 1 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 8 | . . 5 2 1 Successful 2 | . . . 1 1 Failed 6 | . . 5 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . 5 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3102 | 39 223 1228 834 778 Spaces Moved 1356 | 33 131 627 303 262 Core 336 | 12 . 157 107 60 Treads 13 | . . . . 13 Legs 1007 | 21 131 470 196 189 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 120 120 Average Speed 164 | 94 120 135 210 210 Slowest Speed 350 | 120 120 300 300 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 40 57 37 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1809 | 39 162 797 396 415 Wait 104 | . 4 5 6 89 Move 1353 | 32 130 626 303 262 Hop . | . . . . . Pick Up 44 | 3 5 22 8 6 Fast Attach 5 | . . . 3 2 Attach 40 | 3 4 19 7 7 Detach 3 | . . 3 . . Swap 11 | . . 6 4 1 Drop 10 | . . 4 4 2 Fire 237 | 1 19 112 61 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 13) 263 | -10/Materials | Entered another Materials area 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 540 | -9/Materials | Discovered new exit (range 15) 602 | -9/Materials | Lost 6 parts (1p1n1u3w) 911 | -9/Materials | Build established: Scavenger-Mutant 972 | -9/Materials | Discovered new exit (range 14) 1160 | -9/Materials | Core integrity fell below 50% 1190 | -9/Materials | Lost 3 parts (1p1n1w) 1253 | -9/Materials | Lost 4 parts (1n1u2w) 1436 | -9/Materials | Discovered new exit (range 11) 1458 | -9/Materials | Build established: Mutant 1491 | -9/Materials | Entered another Materials area 1491 | -8/Materials | Evolved 2 slots: Utility x2 1965 | -8/Materials | Discovered new exit (range 8) 2192 | -8/Materials | Lost 3 parts (1p1n1w) 2325 | -8/Materials | Identified exit to Garrison 2325 | -8/Materials | Entered Garrison 2325 | -8/Garrison | Warlord forces raided the area 2359 | -8/Garrison | Triggered checkpoint 2513 | -8/Garrison | Triggered checkpoint 2518 | -8/Garrison | Triggered checkpoint 2520 | -8/Garrison | Triggered checkpoint 2570 | -8/Garrison | Triggered checkpoint 2718 | -8/Garrison | Core integrity fell below 50% 2737 | -8/Garrison | Discovered new exit (range 10) 2801 | -8/Garrison | Warlord forces retreated 2927 | -8/Garrison | Triggered checkpoint 2976 | -8/Garrison | Core integrity fell below 20% 3004 | -8/Garrison | Lost 4 parts (1p3w) 3101 | -8/Garrison | Garrison Relay disabled 3103 | -8/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Acquired Lgt. Treads. Acquired 20 matter. Hvy. Assault Rifle destroyed. Y-45 Defender destroyed. Slammed into X-62 Marksman. Penetrated by Slug. Slammed into X-62 Marksman. Slug penetrates Wall. Garrison Relay disabled. Relay Coupler [Demolisher] tumbles out of relay unit. Relay Coupler [Specialist] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Specialist] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Penetrated by Slug. 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