Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.31 @ 19:29:47 Player: taylor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (137) 685 Value Destroyed (5455) 5455 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 12992 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 981 Entered DSFs 500 Friendly Fire -743 Cogmind --------- Core Integrity 0/1150 Matter 28/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Advanced Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Medium Battery (150) Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Humpback Point Defense System > --- WEAPON ----------- Plasma Rifle Beamcaster Compact Ion Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Medium Battery Layered Heavy Armor Plating Advanced Plasma Cannon Hardcell Cannon [Rating: 104] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Compact Ion Cannon Energy Gun Beamcaster Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 13 | . 1 2 2 . 2 2 . 2 . . . . . . 2 Power 2 | . . 1 . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . 1 . . . . . . 2 Utility 3 | . . 1 1 . . 1 . . . . . . . . . Weapon 3 | . 1 . 1 . . . . 1 . . . . . . . Parts Attached 126 | 7 1 16 21 16 5 5 9 13 2 . . . . 14 17 Power 23 | 1 . 3 6 3 2 1 2 1 . . . . . 1 3 Engine 13 | 1 . 3 4 3 1 1 . . . . . . . . . Core 8 | . . . 2 . 1 . 2 1 . . . . . . 2 Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 42 | 2 . 4 8 4 2 1 6 4 1 . . . . 4 6 Treads 38 | 2 . 2 7 3 2 1 6 4 1 . . . . 4 6 Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . . 2 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 24 | 2 . 3 3 4 1 2 . 3 . . . . . 4 2 Device 17 | . . 3 2 3 1 2 . 1 . . . . . 3 2 Storage 4 | 1 . . 1 . . . . 1 . . . . . 1 . Processor 2 | 1 . . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 1 6 4 5 . 1 1 5 1 . . . . 5 6 Energy Gun 15 | 1 . 4 3 1 . 1 . . 1 . . . . 2 2 Energy Cannon 9 | . . . . 3 . . . 2 . . . . . 2 2 Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 . . . . 2 . . . . . 1 2 Launcher 4 | . . 1 . 1 . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . . . . . . . . . . Parts Lost 10 | . . 1 1 . . . 1 . . . . . . 2 5 Power 2 | . . . 1 . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 3 | . . 1 . . . . . . . . . . . 2 . Weapon 4 | . . . . . . . 1 . . . . . . . 3 Highest Loss Streak 3 | . . 1 1 . . . 1 . . . . . . 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 95 96 96 87 86 90 95 91 94 94 94 94 94 92 52 Engine 12 | . 12 18 12 15 13 15 12 11 11 11 11 11 11 11 . Core 2 | . . . 2 . 5 . 5 5 5 5 5 5 5 1 6 Reactor 1 | . . . . . . . . . . . . . . 3 4 Treads 18 | . 25 10 14 14 21 21 24 22 22 22 22 22 22 21 14 Wheel 1 | . . 8 . . . . . . . . . . . . . Device 12 | . . 8 15 13 9 18 18 11 11 11 11 11 11 14 11 Storage 6 | . 12 10 8 8 7 6 6 5 5 5 5 5 5 5 4 Processor 5 | . 12 10 8 10 7 6 6 5 5 5 5 5 5 1 . Protection 2 | . . . . . . . . 3 5 5 5 5 5 4 . Energy Gun 9 | . 12 13 20 8 7 9 8 5 5 5 5 5 5 9 3 Energy Cannon 8 | . . . . 8 7 6 6 10 16 16 16 16 16 12 2 Ballistic Gun 2 | . 20 11 8 . . . . . . . . . . . . Ballistic Cannon 3 | . . . 2 1 . . . 4 5 5 5 5 5 4 4 Launcher 1 | . . 4 . 1 7 6 6 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 259 | 19 20 28 43 54 53 61 62 85 84 84 84 84 84 235 259 Greatest Support 245 | 40 40 40 40 45 65 85 108 130 142 142 142 142 142 151 245 Greatest Overweight (x) 8 | . . 8 1 1 . . 1 1 . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 35 | 10 10 10 10 10 10 10 10 10 8 8 8 8 8 35 35 Average Capacity 10 | 9 10 10 9 10 10 10 10 9 8 8 8 8 8 8 30 Most Carried 11 | 4 4 6 10 10 8 8 8 9 7 7 7 8 8 10 11 Average Carried 5 | 1 2 3 4 7 5 4 6 5 5 6 7 7 8 4 5 Final Capacity 35 | 10 10 10 10 10 10 10 10 8 8 8 8 8 8 35 5 Final Carried 10 | 1 4 4 7 8 8 3 7 5 6 7 7 8 8 10 4 Class Distribution -------------------- 20% | Hacker-Gunner 17% | Scavenger-Mutant 17% | Scavenger-Tank 16% | Hacker-Mutant 15% | Hacker-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Hacker-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 2529 | 246 68 234 246 536 168 . 101 386 50 10 . . . 397 87 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5872 | . 245 806 732 1540 279 . 414 643 . . . 38 . 798 377 Parts 259 | . 20 53 38 56 13 . 22 24 . . 1 3 . 16 13 Haulers Intercepted 4 | . . . . 4 . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 110 | . 5 21 14 21 5 . 8 14 . . 1 2 . 12 7 Guns 50 | . 5 15 12 7 . . 1 3 . . 1 1 . 3 2 Cannons 40 | . . . 2 13 1 . 4 8 . . . 1 . 7 4 AOE 15 | . . 6 . 1 3 . 3 2 . . . . . . . Classes Destroyed 17 | . 5 2 2 4 1 . 2 1 . . . . . . . Worker 3 | . 1 1 . . . . . . . . . . . . 1 Builder 2 | . . . . 1 . . . . . . . . . . 1 Hauler 4 | . . . . 4 . . . . . . . . . . . Recycler 4 | . 1 1 . 2 . . . . . . . . . . . Operator 3 | . . 1 1 1 . . . . . . . . . . . Drone 2 | . . . . 2 . . . . . . . . . . . Watcher 8 | . 2 2 2 1 . . . 1 . . . . . . . Swarmer 25 | . 4 8 . . . . 2 6 . . 1 2 . 2 . Grunt 45 | . 1 10 4 15 3 . . 5 . . . . . 5 2 Brawler 3 | . . . . . . . . 1 . . . . . 2 . Duelist 2 | . . . 1 . . . . . . . . . . 1 . Sentry 19 | . . 3 6 7 1 . . 1 . . . . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 9 | . . . 3 1 . . 3 . . . . . . . 2 Programmer 6 | . . . . . 1 . . 1 . . . . . 1 3 Heavy 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 4 6 3 7 3 . 4 3 . . 1 2 . 5 3 Combat Bots Only 7 | . 2 6 3 7 3 . 4 3 . . 1 2 . 5 2 Max Kills in Single Turn 4 | . 2 3 1 4 1 . 1 2 . . 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . 2 . 1 1 . 1 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Damage Taken 7390 | . 105 349 718 1061 49 . 424 203 52 . 22 . . 1826 2581 Core 2594 | . 28 57 109 254 7 . . 9 11 . . . . 959 1160 Absorbed by Shields 298 | . . . . 97 22 . 159 20 . . . . . . . Core Remaining (%) 72 | 100 88 85 . 34 99 . 100 . . . . . . 2 . Volleys Fired 253 | . 12 38 35 69 8 . 24 19 . . 1 3 . 25 19 Largest 5 | . 3 3 4 4 3 . 4 5 . . 1 3 . 5 4 Hottest 401 | . 80 103 191 250 182 . 251 391 . . 75 246 . 401 297 Shots Fired 740 | . 30 98 129 158 19 . 56 82 . . 1 6 . 103 58 Gun 408 | . 30 89 115 76 7 . 23 16 . . 1 3 . 25 23 Cannon 301 | . . . 14 79 8 . 24 60 . . . 3 . 78 35 Launcher 31 | . . 9 . 3 4 . 9 6 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 210 | . 18 38 49 43 . . . 19 . . . . . 20 23 Thermal 395 | . . 13 60 112 15 . 47 42 . . 1 4 . 66 35 Explosive 1 | . . . . . . . 1 . . . . . . . . Electromagnetic 134 | . 12 47 20 3 4 . 8 21 . . . 2 . 17 . Robot Hit Streak 65 | . 7 18 65 43 14 . 18 25 . . 11 1 . 24 13 Robot Miss Streak 3 | . 1 1 2 1 1 . 1 2 . . . 2 . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 551 | . 22 65 104 133 14 . 34 61 . . 1 2 . 74 41 Core Hits 258 | . 10 37 41 62 7 . 15 39 . . 1 3 . 26 17 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 19 | . . 2 1 4 1 . 1 2 . . . . . 5 3 Burn 15 | . . 1 1 4 . . 1 2 . . . . . 3 3 Meltdown 1 | . . . . . 1 . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 . Corrupt 1 | . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13206 | . 343 1300 1672 2683 423 . 1265 2087 . . 21 70 . 2036 1306 Guns 5090 | . 300 798 1441 1009 75 . 269 271 . . 21 42 . 462 402 Cannons 6158 | . . . 153 1356 198 . 520 1425 . . . 28 . 1574 904 Explosions 1943 | . 43 496 78 309 150 . 476 391 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 15 | . . 6 . 9 . . . . . . . . . . . Kinetic 2745 | . 129 207 418 707 . . . 392 . . . . . 265 627 Thermal 7205 | . 43 403 850 1743 273 . 789 1034 . . 21 70 . 1300 679 Explosive 236 | . . . . . . . 236 . . . . . . . . Electromagnetic 3005 | . 171 684 404 224 150 . 240 661 . . . . . 471 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 . . . . . . . . . . 8 Average Corruption 1 | . . . . 1 . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . 10 . . . . . . . . . . 2 Message Errors 3 | . . . . 3 . . . . . . . . . . . Matter Fused 5 | . . . . 5 . . . . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 116 | . . . 7 26 . . 27 20 . . . . . 23 13 Projectiles 96 | . . . 6 20 . . 14 20 . . . . . 23 13 Explosions 20 | . . . 1 6 . . 13 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 16 | . . . 1 2 . . . 2 . . . . . 3 8 Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . 1 2 . . . 2 . . . . . 3 8 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . 56 32 41 3 . 3 . . . . . . . . Shots 8 | . . 3 1 2 1 . 1 . . . . . . . . Rammed 3 | . . 1 1 1 . . . . . . . . . . . Targets Rammed 3 | . . 1 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 942 | . 36 309 297 599 601 . 24 444 . . . 60 . 942 702 Average Temperature 179 | . 18 76 93 153 223 . 10 173 . . . 40 . 444 188 Received Heat Transfer 1617 | . 6 162 207 596 18 . 30 126 9 . . . . 325 138 Effects 125 | . . 1 1 21 12 . . 3 . . . . . 73 14 Shutdowns 44 | . . . . 5 4 . . 2 . . . . . 29 4 Energy Bleed 8 | . . 1 . 3 . . . . . . . . . 4 . Interference 23 | . . . 1 5 . . . . . . . . . 15 2 Matter Decay 10 | . . . . 2 3 . . . . . . . . 3 2 Short Circuit 12 | . . . . 3 2 . . 1 . . . . . 4 2 Damage (minor) 7 | . . . . 2 . . . . . . . . . 5 . Damage (major) 10 | . . . . . 3 . . . . . . . . 7 . Damage (core) 11 | . . . . 1 . . . . . . . . . 6 4 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . Parts Fried 10 | . . . 2 . . . 3 3 . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . 1 1 Combat Hostiles 3 | . . . . . 1 . . . . . . . . 1 1 Parts Melted 31 | . . 1 1 12 2 . 1 3 . . . . . 4 7 Heat Transferred 13701 | . . 818 1831 3976 444 . 1332 1671 . . 37 111 . 2230 1251 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 4 2 2 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Peak Influence 478 | . 214 402 308 478 156 55 220 386 96 130 . . . . 128 Initial 85 | . . 64 18 80 54 55 29 85 44 51 . . . . . Average 120 | . 129 179 166 103 69 55 118 219 86 74 . . . . 52 Maximum Alert Level 2 | . 1 2 1 2 . . 1 1 . . . . . . . Low Security (%) 76 | 100 55 50 50 82 100 100 76 63 100 100 . . . . 100 Level 1 22 | . 44 48 49 13 . . 23 36 . . . . . . . Level 2 1 | . . . . 3 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Squads Dispatched 17 | . . 3 1 5 1 . 2 1 . . . . . 1 3 Investigation 4 | . . 1 . 1 1 . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 2 Reinforcement 6 | . . 2 1 . . . 2 . . . . . . . 1 Assault 4 | . . . . 3 . . . . . . . . . 1 . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . . 3 1 3 . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . 1 Times Spotted 168 | . 10 23 21 42 6 . 8 15 6 1 3 . . 18 15 Peak Tracking Total 8 | . 2 6 4 8 3 . 4 3 5 1 2 . . 7 7 Tactical Retreats 5 | . . . 2 1 . . . . . . . . . 2 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 15 | . . 4 . 5 . . 1 4 . . . . . . 1 Indirectly 2 | . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 21 | . 8 3 . . 6 . . 4 . . . . . . . Reused 2 | . 1 . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . 1 . . . . . . 1 . . 2 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 20 | . . 3 2 5 1 . . 6 . . . . . 1 2 Max in Single Turn 3 | . . 2 2 1 1 . . 3 . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 18 | . 3 2 1 6 3 1 . 1 . . . 1 . . . Terminals 17 | . 3 2 1 6 3 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 39 | . 11 4 3 10 6 1 . 3 . . . 1 . . . Successful 23 | . 7 3 1 6 3 1 . 1 . . . 1 . . . Failed 16 | . 4 1 2 4 3 . . 2 . . . . . . . Catastrophic 3 | . . . . 1 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 11 4 3 7 5 . . 3 . . . . . . . Terminals 38 | . 11 4 3 10 6 1 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 4 1 . 6 2 1 . 1 . . . 1 . . . Open Door 3 | . . . . 2 . . . . . . . 1 . . . Open DSF 2 | . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 5 | . 2 1 . . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 2 1 . 1 . . . . . . . . . . Terminals 7 | . 3 2 1 . 1 . . . . . . . . . . Botnet 7 | . 3 2 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 2 1 6 2 . . 1 . . . . . . . Full Trace Events 4 | . . 1 . 1 1 . . 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 31 | . . . . 12 . . . . 19 . . . . . . Largest Group 19 | . . . . 10 . . . . 19 13 13 7 7 7 . Highest-Rated Group 702 | . . . . 173 . . . . 702 539 539 280 280 280 . Highest-Rated Ally 50 | . . . . 31 . . . . 50 50 50 50 50 50 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 226 | . . . . 80 . . . . 93 13 23 9 . 8 . Total Damage 9178 | . . . . 1208 . . . . 5391 328 1248 539 . 464 . Kills 43 | . . . . 10 . . . . 12 2 11 6 . 2 . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . 1 . Drone Launches 17 | . . . . 17 . . . . . . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 10342 | 132 342 1006 766 1637 762 14 289 550 290 155 619 555 29 2477 719 Spaces Moved 4889 | 78 175 565 295 608 369 6 120 260 172 89 378 343 17 1142 272 Core 66 | 6 . 3 . . . . . . . . . . . . 57 Treads 4382 | 72 175 212 269 543 369 6 120 260 172 89 378 343 17 1142 215 Legs . | . . . . . . . . . . . . . . . . Wheels 441 | . . 350 26 65 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 115 155 158 155 161 158 158 158 158 158 158 50 Average Speed 163 | 151 160 125 171 177 157 158 162 168 159 158 158 158 158 166 216 Slowest Speed 450 | 160 160 450 240 240 158 158 250 241 161 158 158 158 158 327 327 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 41 47 28 93 10 1 95 10 85 3 63 63 7 97 12 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . Known Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . . 1 3 . 4 . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . Terrain Destroyed 74 | . 6 9 8 2 6 . 1 2 . . . . . 28 12 Melee . | . . . . . . . . . . . . . . . . Projectile 43 | . . . . . 1 . . 2 . . . . . 28 12 AOE 31 | . 6 9 8 2 5 . 1 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Total 6744 | 92 213 787 474 1035 535 12 173 327 189 103 399 351 19 1665 370 Wait 1253 | . 22 145 85 301 141 . 2 17 11 14 21 5 3 458 28 Move 4875 | 77 174 564 294 607 368 5 119 260 171 88 377 342 16 1141 272 Hop . | . . . . . . . . . . . . . . . . Pick Up 121 | 8 4 15 21 16 8 . 12 12 3 1 . 1 . 8 12 Fast Attach 2 | . . . . 2 . . . . . . . . . . . Attach 107 | 7 1 13 15 11 4 5 8 12 2 . . . . 12 17 Detach 6 | . . . . . . . . . . . . . . 6 . Swap 17 | . . 3 6 3 1 . 1 1 . . . . . 2 . Drop 95 | . . 8 17 14 5 2 7 5 2 . . . . 13 22 Fire 253 | . 12 38 35 69 8 . 24 19 . . 1 3 . 25 19 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . Escape Stasis 5 | . . . . 4 . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 133 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Evolved 1 slot: Weapon x1 268 | -10/Materials | Identified exit to Materials 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 560 | -9/Materials | Build established: Hacker-Gunner 1144 | -9/Materials | Identified exit to Materials 1144 | -9/Materials | Discovered exit to Materials (range 14) 1462 | -9/Materials | Discovered exit to Materials (range 16) 1481 | -9/Materials | Entered another Materials area 1481 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2110 | -8/Materials | Identified exit to Storage 2110 | -8/Materials | Discovered exit to Storage (range 6) 2247 | -8/Materials | Entered Storage 2286 | -8/Storage | Met a pair of Derelict thieves 2417 | -8/Storage | Destroyed 7 combat bots 3093 | -8/Storage | Build established: Hacker-Mutant 3574 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3787 | -8/Storage | Identified exit to Factory 3787 | -8/Storage | Discovered exit to Factory (range 13) 3845 | -8/Storage | Garrison activated, responded to threat 3866 | -8/Storage | Core integrity fell below 50% 3884 | -8/Storage | Entered Factory 3884 | -7/Factory | Accompanied by 4 allies 3884 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4033 | -7/Factory | Identified exit to DSF 4140 | -7/Factory | Build established: Hacker-Tank 4636 | -7/Factory | Identified exit to Factory 4636 | -7/Factory | Discovered exit to Factory (range 6) 4646 | -7/Factory | Entered another Factory area 4646 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4660 | -6/Factory | Identified exit to DSF 4660 | -6/Factory | Entered DSF 4718 | -6/DSF | Additional patrols routed to DSF 4899 | -6/DSF | Sterilization system engaged 4919 | -6/DSF | Ambient heat levels rising (+10) 4923 | -6/DSF | Identified exit to Factory 4923 | -6/DSF | Discovered exit to Factory (range 16) 4934 | -6/DSF | Ambient heat levels rising (+10) 4949 | -6/DSF | Ambient heat levels rising (+10) 4949 | -6/DSF | Entered Factory 4949 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5499 | -5/Factory | Sucked down chute 5499 | -5/Factory | Entered Waste 5501 | -5/Waste | Spotted C-40 Crusher 5506 | -5/Waste | Spotted C-40 Crusher 5508 | -5/Waste | Spotted C-40 Crusher 5516 | -5/Waste | Spotted C-40 Crusher 5539 | -5/Waste | Warlord forces began an assault 5545 | -5/Waste | Spotted C-40 Crusher 5546 | -5/Waste | Allies destroyed C-40 Crusher 5547 | -5/Waste | Allies destroyed C-40 Crusher 5549 | -5/Waste | Allies destroyed C-40 Crusher 5551 | -5/Waste | Allies destroyed C-40 Crusher 5551 | -5/Waste | Allies destroyed C-40 Crusher 5576 | -5/Waste | Spotted C-40 Crusher 5589 | -5/Waste | Allies destroyed C-40 Crusher 5760 | -5/Waste | Identified exit to Factory 5760 | -5/Waste | Discovered exit to Factory (range 12) 5789 | -5/Waste | Entered Factory 5789 | -5/Factory | Accompanied by 13 allies 5919 | -5/Factory | Identified exit to Upper Caves 5919 | -5/Factory | Discovered exit to Upper Caves (range 10) 5922 | -5/Factory | Discovered exit to Upper Caves (range 14) 5924 | -5/Factory | Build established: Scavenger-Mutant 5944 | -5/Factory | Entered Upper Caves 5944 | -5/Upper Caves | Accompanied by 13 allies 5959 | -5/Upper Caves | Learned Factory garrison access intel 6036 | -5/Upper Caves | Learned 4 Factory zone layouts 6133 | -5/Upper Caves | Encountered a Warlord checkpoint 6533 | -5/Upper Caves | Identified exit to Upper Caves 6533 | -5/Upper Caves | Discovered exit to Upper Caves (range 18) 6563 | -5/Upper Caves | Entered another Upper Caves area 6563 | -5/Upper Caves | Accompanied by 7 allies 6613 | -5/Upper Caves | Identified exit to Factory 6613 | -5/Upper Caves | Discovered exit to Factory (range 6) 6758 | -5/Upper Caves | Learned Factory security intel 7069 | -5/Upper Caves | Identified exit to Zhirov 7069 | -5/Upper Caves | Discovered exit to Zhirov (range 9) 7118 | -5/Upper Caves | Entered Zhirov 7118 | -5/Zhirov | Accompanied by 7 allies 7121 | -5/Zhirov | Identified exit to Proximity Caves 7121 | -5/Zhirov | Discovered exit to Proximity Caves (range 4) 7147 | -5/Zhirov | Entered Proximity Caves 7147 | -4/Proximity Caves | Accompanied by 7 allies 7446 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7504 | -4/Proximity Caves | Learned location of Quarantine (-3) 7577 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7685 | -4/Proximity Caves | Core integrity fell below 50% 7694 | -4/Proximity Caves | Core integrity fell below 20% 7865 | -4/Proximity Caves | Spotted B-86 Titan 8045 | -4/Proximity Caves | Build established: Scavenger-Tank 8317 | -4/Proximity Caves | Discovered exit to Factory (range 15) 8962 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9624 | -4/Proximity Caves | Entered Factory 9624 | -4/Factory | Evolved 2 slots: Propulsion x2 9625 | -4/Factory | Identified exit to Research 9627 | -4/Factory | Loaded intel: 3 garrison access locations 9873 | -4/Factory | Build established: Hauler-Mutant 9979 | -4/Factory | Core integrity fell below 50% 10313 | -4/Factory | Core integrity fell below 20% 10320 | -4/Factory | Lost 3 parts (1p1n1w) 10343 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slug penetrates Wall. Slug penetrates P-70 Sage. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Lgt. Antimatter Reactor destroyed. K-01 Serf collects debris. Penetrated by Slug. Dropped Adv. Heat Sink. Dropped Imp. Heat Sink. Dropped Imp. Heavy Treads. Dropped Mic. Nuclear Core. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. System corrupted: Component data lost. System corrupted: Substantial component data lost. 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"""""" | | ???????????###### ] | | ????????????????# ############ | | ????????????????###########?########## | | ????????????????????????????# # | | ????????????????????????????#""" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 47 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 7 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Tank Challenges ------------ None Game ------ Seed MiniVortexReconstructor Manual? 0 Play Time 01:38:15 Cumulative 45.9 hours Start 2022.07.31 @ 11:41:17 End 2022.07.31 @ 19:29:47 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 58 Rogue 21 Adventurer 0 Explorer 37 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32ef6e5a-d041-4da2-ba3f-b81874fab83c