Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 13:47:09 Player: Lunace Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (196) 980 Value Destroyed (9108) 9108 Prototype IDs (59) 1180 Alien Tech Used (5) 1000 Bonus (8619) 8619 TOTAL SCORE: 28387 Bonus ------- High Alert Combat Kills 885 Follower Combat Kills 334 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 107/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Q-thruster > --- UTILITY (11) ----- Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Superbattery (380) Improved Matter Compressor (34) Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Superbattery Advanced Targeting Computer Quantum Capacitor Experimental Powered Armor Advanced System Shield Quantum Router Improved Component Analysis Suite > --- WEAPON ----------- Potential Cannon Impact Mace > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Advanced Coolant Injector Hardened Medium Armor Plating Advanced Thermal Shield Experimental Thermal Shield Improved Shock Absorption System Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Dispersion Rifle Dispersion Rifle Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Advanced Remote Datajack Guided Remote Datajack Enhanced Force Lance [Rating: 166] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Utility 9 | . . . . . 2 2 1 . . . . 2 . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 238 | 6 4 . 2 2 20 30 5 3 2 6 13 21 3 . 1 2 71 2 9 36 Power 21 | 1 1 . . . 2 1 1 . . 1 . 4 . . . 2 3 . . 5 Engine 9 | 1 1 . . . 2 1 1 . . 1 . 1 . . . . . . . 1 Core 5 | . . . . . . . . . . . . 2 . . . 1 2 . . . Reactor 7 | . . . . . . . . . . . . 1 . . . 1 1 . . 4 Propulsion 42 | 2 . . . . 4 5 . . . . 6 3 . . . . 10 . 2 10 Treads 22 | 2 . . . . 3 4 . . . . 2 1 . . . . 6 . . 4 Leg 11 | . . . . . . . . . . . 3 1 . . . . 2 . 2 3 Wheel 4 | . . . . . . . . . . . 1 1 . . . . 2 . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 Flight 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 Utility 88 | 1 1 . 2 . 6 16 2 3 . 3 3 9 . . 1 . 27 1 4 9 Device 46 | . . . . . 2 8 1 2 . 1 1 3 . . 1 . 18 1 3 5 Storage 10 | 1 . . 1 . 3 1 . . . . . . . . . . 2 . . 2 Processor 11 | . . . . . . 1 1 . . . 2 1 . . . . 5 . . 1 Hackware 5 | . . . . . . . . . . . . 3 . . . . 1 . . 1 Protection 16 | . 1 . 1 . 1 6 . 1 . 2 . 2 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 2 . . 2 8 8 2 . 2 2 4 5 3 . . . 31 1 3 12 Energy Gun 26 | 2 . . . . 7 4 1 . 1 1 . . . . . . 8 . 1 1 Energy Cannon 15 | . . . . . . . . . . . 1 4 1 . . . 6 . . 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 . . 1 . . . . . . . . . . . . . . . 1 Launcher 26 | . . . . 1 1 2 1 . 1 . . . 1 . . . 15 1 . 3 Special Weapon 5 | . . . . . . . . . . 1 3 . 1 . . . . . . . Impact Weapon 8 | . . . . . . 2 . . . . . 1 . . . . 2 . 2 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 3 . . . 2 . 3 . . 1 . . 1 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 . . 1 . System Corruption 17 | . . . . . . . . . . . . . . . . 14 . . 3 . Parts Lost 46 | . . . . . . 1 . . 2 . 5 1 . . . . 15 . 1 21 Power 6 | . . . . . . . . . . . . 1 . . . . 2 . . 3 Propulsion 16 | . . . . . . . . . 2 . 1 . . . . . 3 . . 10 Utility 16 | . . . . . . 1 . . . . 2 . . . . . 6 . . 7 Weapon 8 | . . . . . . . . . . . 2 . . . . . 4 . 1 1 Highest Loss Streak 12 | . . . . . . 1 . . 1 . 3 1 . . . . 3 . 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 100 100 100 98 99 98 99 90 85 86 86 81 82 81 82 84 84 74 56 Engine 6 | . 14 14 14 14 9 7 13 13 13 13 12 1 . . . . . . . . Core 2 | . . . . . . . . . . . . 6 5 5 5 5 7 5 5 1 Reactor 1 | . . . . . . . . . . . . 2 5 5 5 5 1 . . 3 Treads 16 | . 28 28 28 28 34 29 26 26 17 13 5 7 5 5 5 5 10 10 10 8 Wheel 1 | . . . . . . . . . . . 2 2 5 5 5 5 1 . . . Device 13 | . . . . . 17 17 13 13 13 13 12 11 11 11 10 11 18 15 13 11 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 10 5 4 Processor 11 | . . . . . . 1 11 13 13 13 13 23 17 17 17 17 16 26 24 6 Hackware 1 | . . . . . . . . . . . . 3 . . . . 4 5 5 8 Protection 10 | . 13 14 14 14 9 18 13 12 13 13 11 3 11 11 11 11 4 . 1 2 Energy Gun 7 | . 1 . . . 15 12 12 13 12 12 6 . . . . . 3 9 5 . Energy Cannon 2 | . . . . . . . . . . . 3 8 9 5 5 5 2 . . 2 Ballistic Cannon 1 | . 26 28 28 26 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 1 1 . . . . . . 1 5 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 14 19 19 24 25 61 77 83 79 79 79 86 122 122 120 120 121 122 85 89 111 Greatest Support 225 | 40 40 40 40 40 80 80 80 80 80 40 97 97 28 28 28 28 140 140 140 225 Greatest Overweight (x) 9 | . . . . . . 1 1 . 1 1 8 4 4 4 4 4 9 . . 3 Average Overweight (x) 1 | . . . . . . . . . . 1 3 1 4 4 4 4 1 . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 8 10 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 2 8 8 9 10 19 20 20 20 20 20 20 20 20 19 20 20 20 19 20 20 Average Carried 16 | 1 6 7 8 9 13 18 18 19 19 19 17 16 19 19 19 19 16 14 17 13 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 8 9 10 19 19 20 19 20 20 19 20 19 19 19 20 11 17 19 5 Class Distribution -------------------- 74% | Mutant 9% | Derelict-Mutant 7% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Alien-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 3734 | 180 152 . 40 136 245 525 . 118 76 210 100 100 172 . . 56 1127 . 142 355 Remotely 68 | . . . . . . . . . . . . . . . . . . . . 68 Salvage Created 8688 | . 69 . . 87 343 1289 111 74 493 . 426 205 588 . . 362 3504 . 37 1100 Parts 380 | . 3 . . 6 22 50 9 3 17 . 14 8 24 . . 11 174 . . 39 Haulers Intercepted 4 | . . . . . 1 2 . . . . . . . . . . 1 . . . Recyclers Shooed 6 | . . . . . . 1 . . . . . . . . . . 4 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 5 14 3 11 . 15 . . 1 . . . . Prevented 20 | . . . . . . . . . . . . . 7 . . 13 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 161 | . 2 . . 10 6 25 4 1 9 . 10 4 14 . . 4 55 . 1 16 Melee 7 | . . . . . . 3 . . . . . 1 . . . . 1 . . 2 Guns 29 | . . . . . 3 12 1 . 4 . 1 . . . . . 7 . 1 . Cannons 30 | . 2 . . 3 . . . . . . 4 1 4 . . 1 12 . . 3 AOE 77 | . . . . 7 3 7 3 . 4 . 5 1 9 . . 2 29 . . 7 Classes Destroyed 16 | . 1 . . 2 6 3 . . 1 . 1 . . . . . 2 . . . Worker 10 | . . . . . 1 4 . . . . . . . . . . 2 . . 3 Builder 9 | . . . . . . . . . . . . . . . . . 6 . . 3 Hauler 4 | . . . . . 1 2 . . . . . . . . . . 1 . . . Recycler 5 | . . . . . . 1 . . . . . . . . . . 2 . . 2 Minesweeper 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 10 | . . . . . 3 1 1 . . . . . . . . . 4 . . 1 Swarmer 39 | . . . . . 3 3 3 . . . 1 . 5 . . . 17 . . 7 Grunt 54 | . 2 . . 3 1 17 . . 8 . 6 . 4 . . 3 10 . . . Duelist 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Sentry 13 | . . . . . 1 1 . 1 1 . 1 1 2 . . 1 3 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . Hunter 11 | . . . . . 1 . . . . . 1 . 1 . . . 7 . . 1 Programmer 27 | . . . . . . 4 1 . . . . 3 . . . . 15 . . 4 Behemoth 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 . . 8 3 7 3 1 4 . 8 2 12 . . 3 12 . 1 7 Combat Bots Only 12 | . 2 . . 8 3 4 3 1 4 . 8 2 12 . . 3 8 . 1 4 Max Kills in Single Turn 4 | . 1 . . 4 3 4 2 1 2 . 3 1 4 . . 1 4 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 3 3 2 . 2 . 3 1 3 . . 1 4 . . 1 Melee 1 | . . . . . . 1 . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1207 | . 5 . . 20 9 139 12 30 64 . 90 16 43 . . 14 388 . 31 346 Missed 368 | . 1 . . 5 2 54 3 12 28 . 23 2 9 . . 6 112 . 5 106 Damage Taken 16555 | . 51 . . 237 68 1106 100 135 317 . 1252 515 361 . . 133 5085 . 680 6515 Core 2289 | . . . . 58 17 113 21 23 40 . 169 22 40 . . 31 435 . 53 1267 Absorbed by Shields 1517 | . . . . . 25 411 37 56 128 . 332 . 204 . . 48 276 . . . Reduced by Siege Mode 664 | . . . . . . . . . . . . . . . . . 265 . 103 296 Redirected to Shielding 144 | . . . . . . 47 . 2 10 . 85 . . . . . . . . . Ignored by Resistances 322 | . . . . . . . . . . . . . . . . . 322 . . . Regen/Repaired (Parts) 522 | . . . . . . 92 . . . . . 430 . . . . . . . . Core Remaining (%) 80 | 100 . . . 76 96 83 . . . . 70 . . . . 90 . . 51 . Volleys Fired 422 | 3 4 . . 16 27 73 8 3 24 . 29 5 14 . . 11 112 . 50 43 Largest 2 | 2 2 . . 2 2 2 2 2 2 . 2 2 2 . . 2 2 . 2 1 Hottest 200 | 80 70 . . 70 122 122 122 122 122 . 146 161 171 . . 141 188 . 176 200 Shots Fired 700 | 6 8 . . 28 48 145 14 6 45 . 51 8 21 . . 16 207 1 53 43 Gun 421 | 6 . . . . 47 141 12 6 41 . 29 . . . . . 85 1 53 . Cannon 178 | . 8 . . 21 . . . . . . 15 7 15 . . 10 79 . . 23 Launcher 89 | . . . . 7 1 4 2 . 4 . . . 2 . . 6 43 . . 20 Special 12 | . . . . . . . . . . . 7 1 4 . . . . . . . Kinetic 32 | . 8 . . 21 . . . . . . . . . . . . . . . 3 Thermal 552 | . . . . . 47 141 12 6 41 . 44 4 9 . . 10 164 1 53 20 Explosive 35 | . . . . 7 1 4 2 . 4 . 7 1 4 . . . 5 . . . Electromagnetic 81 | 6 . . . . . . . . . . . 3 8 . . 6 38 . . 20 Robot Hit Streak 35 | 3 4 . . 9 20 20 7 13 35 . 27 30 8 . . 13 29 . 7 3 Robot Miss Streak 5 | 1 1 . . 2 3 4 1 . 1 . 1 2 2 . . 2 5 . 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . Capacitor 64 | . . . . . . . . . . . . . . . . . . . 47 17 Shots Hit Robots 570 | 5 5 . . 20 37 128 11 6 40 . 46 11 15 . . 13 163 . 38 32 Core Hits 348 | . 3 . . 19 19 51 8 1 27 . 21 6 21 . . 8 115 . 14 35 Critical Kills 8 | . . . . . . . . . . . . 2 . . . . 3 . . 3 Critical Parts Destroyed 13 | . . . . . . 3 . . . . . . . . . . 6 . 4 . Critical Strikes 53 | . 1 . . 2 3 13 . 2 6 . 1 3 2 . . . 12 . 4 4 Burn 24 | . . . . . 3 10 . 2 6 . . . . . . . 3 . . . Meltdown 4 | . . . . . . . . . . . . 1 . . . . . . . 3 Destroy 8 | . . . . . . . . . . . . . . . . . 4 . 4 . Blast 3 | . 1 . . 2 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . Smash 9 | . . . . . . 3 . . . . . 1 . . . . 5 . . . Sever 3 | . . . . . . . . . . . 1 1 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 53 | . . . . . . 17 . . . . . 6 . . . . 10 . 3 17 Impact 37 | . . . . . . 17 . . . . . 6 . . . . 10 . 3 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . 16 Sneak Attacks 6 | . . . . . . 1 . . . . . . . . . . 3 . . 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27286 | 65 82 . . 788 732 3400 459 106 1112 . 2278 502 1613 . . 587 9515 . 760 5287 Guns 7000 | 65 . . . . 655 2097 186 106 648 . 459 . . . . . 2024 . 760 . Cannons 5667 | . 82 . . 272 . . . . . . 453 101 360 . . 266 2259 . . 1874 Explosions 12449 | . . . . 516 77 697 273 . 464 . 1105 149 1111 . . 321 4774 . . 2962 Melee 1737 | . . . . . . 606 . . . . . 222 . . . . 458 . . 451 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 458 | . 82 . . 272 . . . . . . . . . . . . . . . 104 Thermal 14891 | . . . . . 655 2097 186 106 648 . 912 94 204 . . 266 5613 . 760 3350 Explosive 5186 | . . . . 516 77 697 273 . 464 . 1105 149 884 . . . 781 . . 240 Electromagnetic 4581 | 65 . . . . . . . . . . . 7 383 . . 321 2663 . . 1142 Impact 1286 | . . . . . . 606 . . . . . 222 . . . . 458 . . . Slashing 433 | . . . . . . . . . . . 261 30 142 . . . . . . . Piercing 451 | . . . . . . . . . . . . . . . . . . . . 451 Highest Corruption 21 | . . . . . . 3 2 . . . . . . . . 14 12 12 12 21 Average Corruption 6 | . . . . . . 1 1 . . . . . . . . 7 7 12 11 7 Corruption Purged 10 | . . . . . . 6 2 . . . . . . . . . 2 . . . Corruption Blocked 22 | . . . . . . . . . . . . 2 . . . 5 1 . 14 . Effects 89 | . . . . . . 6 1 . . . . . . . . . 54 9 1 18 Message Errors 14 | . . . . . . 1 . . . . . . . . . . 9 2 . 2 Matter Fused 29 | . . . . . . 2 . . . . . . . . . . 19 4 . 4 Heat Flow Errors 12 | . . . . . . 3 . . . . . . . . . . 2 1 1 5 Energy Discharges 7 | . . . . . . . . . . . . . . . . . 5 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . . . . . . . . . . 11 . . 2 Data Loss (major) 6 | . . . . . . . 1 . . . . . . . . . 5 . . . Misfires 2 | . . . . . . . . . . . . . . . . . 1 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2101 | . . . . 19 . 334 . . . . 40 13 . . . 12 569 . . 1114 Projectiles 947 | . . . . . . . . . . . 12 . . . . 12 139 . . 784 Explosions 545 | . . . . 19 . 80 . . . . 28 . . . . . 156 . . 262 Melee 609 | . . . . . . 254 . . . . . 13 . . . . 274 . . 68 Knockbacks 5 | . 1 . . . . . . . . . . . . . . . 1 . . 3 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 692 | . . . . 49 1 63 . . . . . . . . . 11 224 . . 344 Shots 23 | . . . . 1 1 1 . . . . . . . . . 1 11 . . 8 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 246 | 54 99 . . 157 36 210 108 . 5 . 72 12 223 . . 11 174 57 216 246 Average Temperature 51 | 29 51 . . 69 13 41 50 . 5 . 27 7 72 . . 6 51 57 114 88 Received Heat Transfer 1578 | . 33 . . 120 6 240 . 25 112 . 298 48 40 . . 28 402 . . 226 Siege Activations 19 | . . . . . . . . . . . . . . . . 1 9 . 1 8 Total Turns 332 | . . . . . . . . . . . . . . . . 1 223 . 56 52 Longest Duration 66 | . . . . . . . . . . . . . . . . 1 66 . 56 13 Robots Corrupted 9 | . . . . . . . . . . . . . . . . 2 6 . . 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . 1 6 . . 1 Parts Fried 42 | . . . . . . 4 . . . . . . 3 . . 1 24 . . 10 Impact Corruptions 15 | . . . . . . 8 . . . . . 1 . . . . 5 . . 1 Robots Melted 8 | . . . . . . 1 . 1 2 . . 1 . . . . . . . 3 Combat Hostiles 7 | . . . . . . 1 . 1 1 . . 1 . . . . . . . 3 Parts Melted 48 | . . . . . 2 13 . 2 3 . 3 3 . . . 1 14 . . 7 Heat Transferred 21748 | . . . . . 1628 5069 370 370 1850 . 1480 150 261 . . 400 6919 . 1140 2111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . . . . 13 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 1201 | . 79 30 . 107 139 279 246 . . . . 126 . . . . 1201 596 . 651 Initial 588 | . . 30 . . 41 . 107 . . . . 12 . . . . 53 588 . . Average 210 | . 38 30 . 75 57 113 129 . . . . 36 . . . . 519 591 . 123 Maximum Alert Level 4 | . . . . . . 1 1 . . . . . . . . . 4 2 . 2 Low Security (%) 70 | 100 100 100 . 100 100 84 78 . . . . 100 . . . . 21 . . 81 Level 1 10 | . . . . . . 15 21 . . . . . . . . . 16 . . 9 Level 2 11 | . . . . . . . . . . . . . . . . . 30 100 . 9 Level 3 6 | . . . . . . . . . . . . . . . . . 27 . . . Level 4 . | . . . . . . . . . . . . . . . . . 2 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . . . 12 1 . . . . 1 . . . . 12 . . 15 Investigation 4 | . . . . . . 2 . . . . . . . . . . 1 . . 1 Extermination 14 | . . . . . . 4 1 . . . . 1 . . . . 5 . . 3 Reinforcement 15 | . 2 . . . . 3 . . . . . . . . . . 5 . . 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 Garrison 5 | . . . . . . 3 . . . . . . . . . . 1 . . 1 Intercept 3 | . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . . . . . . . 4 . . 2 Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 11 | . 1 . . 1 1 2 . . . . . . . . . . 3 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 5 . . 10 12 32 6 2 10 . 10 4 17 . . 4 70 . 1 47 Peak Tracking Total 12 | . 3 . . 3 4 5 3 1 4 . 5 2 7 . . 3 8 . 1 12 Tactical Retreats 5 | . . . . . . . . 1 . . . . . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 9 | . . . . . . 5 2 . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 17 | . . . . . . . 1 . . . . . 2 . . . 10 . 1 3 Max in Single Turn 4 | . . . . . . . 1 . . . . . 2 . . . 4 . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 44 | . 2 . 2 . 2 7 5 1 . . . 7 . . 4 . 5 2 2 5 Terminals 21 | . 2 . . . 2 3 3 1 . . . 1 . . . . 4 2 . 3 Fabricators 5 | . . . . . . . 1 . . . . 3 . . . . . . . 1 Repair Stations 6 | . . . . . . 2 1 . . . . 2 . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Total Hacks 132 | . 9 . 2 . 6 14 15 1 . . . 19 . . 17 . 10 15 7 17 Successful 66 | . 5 . 2 . 1 5 5 1 . . . 13 . . 17 . 4 5 7 1 Failed 65 | . 4 . . . 5 9 10 . . . . 6 . . . . 6 9 . 16 Catastrophic 18 | . 1 . . . . 1 2 . . . . 2 . . . . 5 1 . 6 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . Manual 54 | . 7 . 1 . 6 5 7 . . . . 9 . . . . 5 6 1 7 Terminals 67 | . 9 . . . 6 5 8 1 . . . 5 . . . . 8 15 . 10 Fabricators 16 | . . . . . . . 4 . . . . 9 . . . . . . . 3 Repair Stations 13 | . . . . . . 4 3 . . . . 4 . . . . 2 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 4 . . . . . 1 . . . . . . . 4 Terminal Hacks 34 | . 2 . 2 . . . . 1 . . . 1 . . 17 . 1 3 7 . Record 17 | . 1 . 1 . . . . 1 . . . . . . 5 . . 2 7 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . 4 . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 3 . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 9 | . . . . . . 3 1 . . . . 4 . . . . 1 . . . Scan Component 6 | . . . . . . 2 1 . . . . 2 . . . . 1 . . . Repair 3 | . . . . . . 1 . . . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 3 . . . 1 . 3 . . . . 4 . . . . 2 2 . 1 Terminals 14 | . 3 . . . 1 . 3 . . . . 2 . . . . 2 2 . 1 Botnet 11 | . 2 . . . 1 . 2 . . . . 1 . . . . 2 2 . 1 Operators 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . . . 2 4 5 . . . . 4 . . . . 5 2 . 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 14 . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . Time 47 | . . . . . . . . . . . . 47 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . 2 . . . . . . . . Time 100 | . . . . . . 26 . . . . . 74 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 4 . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 28 | . . 3 . . . 3 . . . . . . 2 . . . . . . 20 Largest Group 8 | . . 3 3 3 . 3 . . . . . . 2 2 1 1 . . . 8 Highest-Rated Group 109 | . . 40 40 40 . 93 . . . . . . 79 79 30 30 . . . 109 Highest-Rated Ally 49 | . . 16 16 16 . 31 . . . . . . 49 49 30 30 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . 16 . 6 . . . . . . . . . 1 . . . 79 Total Damage 1749 | . . . . 163 . 127 . . . . . . . . . 50 . . . 1409 Kills 10 | . . . . 1 . . . . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 2 1 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 16365 | 80 240 116 446 229 816 2775 477 410 671 2139 980 957 972 244 207 597 2273 268 374 1094 Spaces Moved 7856 | 43 131 67 273 110 398 1304 266 245 273 866 407 474 559 153 126 349 860 160 169 623 Core 198 | 9 . . . . . . . . . . . . . . . . . . . 189 Treads 5531 | 34 131 67 273 110 398 1304 266 245 273 866 154 188 . . . . 547 160 169 346 Legs 108 | . . . . . . . . . . . 83 . . . . . 9 . . 16 Wheels 1947 | . . . . . . . . . . . 170 286 559 153 126 349 304 . . . Hover 42 | . . . . . . . . . . . . . . . . . . . . 42 Flight 30 | . . . . . . . . . . . . . . . . . . . . 30 Fastest Speed 40 | 50 160 160 160 160 160 162 162 162 162 245 160 130 160 160 160 160 158 160 160 40 Average Speed 171 | 136 160 160 160 160 161 162 167 162 218 245 214 155 160 160 160 160 165 160 160 115 Slowest Speed 260 | 160 160 160 160 160 163 243 242 162 245 245 260 165 160 160 160 160 260 160 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 42 | 3 29 20 68 32 36 35 11 49 51 85 64 17 80 35 60 65 36 12 96 17 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 4 | . . . . 1 . . . . . . . 1 1 . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched 17 | . . . . . . . . 1 1 5 4 . 2 1 . 3 . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Terrain Destroyed 546 | . . . . 51 8 57 11 . 42 . 50 9 68 . . 2 113 . . 135 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Projectile 26 | . . . . 1 . . . . . . . . 3 . . 2 15 . . 5 AOE 519 | . . . . 50 8 57 11 . 42 . 50 9 65 . . . 98 . . 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 10015 | 55 155 76 283 135 525 1790 282 253 304 889 461 680 614 152 133 371 1478 173 262 944 Wait 1108 | 2 1 8 5 5 46 336 2 . 3 . 3 141 16 . 1 5 373 1 15 145 Move 7832 | 42 130 66 272 109 397 1303 265 244 272 865 406 473 558 152 125 348 859 159 168 619 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 Pick Up 133 | 2 10 1 2 2 16 10 2 . 2 6 3 13 . . 2 3 20 6 7 26 Fast Attach 90 | 6 3 . . . 10 9 1 1 . 4 7 11 . . 1 . 16 1 3 17 Attach 74 | . . . . . 4 6 1 1 . 1 5 8 1 . 1 . 19 1 7 19 Detach 40 | . . . . . 5 5 . 1 . 2 2 5 . . 1 . 4 2 4 9 Swap 80 | . 1 . 2 2 6 15 3 1 2 1 1 2 2 . . 2 36 1 2 1 Drop 158 | . 6 1 2 1 14 16 . 2 1 10 5 16 . . 2 2 29 2 3 46 Fire 422 | 3 4 . . 16 27 73 8 3 24 . 29 5 14 . . 11 112 . 50 43 Melee 53 | . . . . . . 17 . . . . . 6 . . . . 10 . 3 17 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . 23 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 356 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 392 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 421 | -10/Mines | Discovered new exit (range 5) 437 | -10/Mines | Entered Exiles 437 | -10/Exiles | Accompanied by 3 allies 474 | -10/Exiles | Met 8R-AWN 505 | -10/Exiles | Met EX-HEX 557 | -10/Exiles | Met EX-BIN 578 | -10/Exiles | Aligned with FarCom system 580 | -10/Exiles | Given EX-Vault access code 618 | -10/Exiles | Opened EX-Vault 633 | -10/Exiles | Found Superbattery 669 | -10/Exiles | Warned to stay clear of 0b10 Research branches 782 | -10/Exiles | Met EX-DEC 809 | -10/Exiles | Learned location of Zion (-6) 865 | -10/Exiles | Discovered new exit (range 10) 883 | -10/Exiles | Left Exiles lab with Superbattery 883 | -10/Exiles | Entered Mines 883 | -9/Mines | Accompanied by 3 allies 934 | -9/Mines | Assembled infested the area 1003 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1010 | -9/Mines | Destroyed 8 combat bots 1029 | -9/Mines | Identified exit to Materials 1112 | -9/Mines | Entered Materials 1112 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1884 | -8/Materials | Discovered new exit (range 16) 1928 | -8/Materials | Entered Factory 1928 | -7/Factory | Evolved 2 slots: Utility x2 2784 | -7/Factory | Garrison activated, responded to threat 3351 | -7/Factory | Crushed by falling debris 3583 | -7/Factory | Repaired Lgt. Treads 3871 | -7/Factory | Allied Derelicts emerged from ambush trap array 3947 | -7/Factory | Lost 3 allies 4684 | -7/Factory | Discovered new exit (range 13) 4703 | -7/Factory | Entered another Factory area 4703 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5170 | -6/Factory | Discovered new exit (range 6) 5180 | -6/Factory | Entered Lower Caves 5186 | -6/Lower Caves | Spotted B-75 Beast 5442 | -6/Lower Caves | Learned Factory emergency access door positions 5447 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5482 | -6/Lower Caves | Learned Factory terminal intel 5572 | -6/Lower Caves | Discovered new exit (range 10) 5590 | -6/Lower Caves | Entered another Lower Caves area 5869 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5979 | -6/Lower Caves | Learned Factory trap positions 6247 | -6/Lower Caves | Discovered new exit (range 6) 6261 | -6/Lower Caves | Entered Zion 7039 | -6/Zion | Rebuked by Imprinter 7217 | -6/Zion | Learned Factory stockpile data 7225 | -6/Zion | Found Prototype Special Weapon 7225 | -6/Zion | Identified RU-N14's Throwing Claymores 7232 | -6/Zion | Found RU-N14's Throwing Claymores 7235 | -6/Zion | Found RU-N14's Throwing Claymores 7239 | -6/Zion | Found RU-N14's Throwing Claymores 7573 | -6/Zion | Found Prototype Device 7573 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8363 | -6/Zion | Discovered new exit (range 15) 8400 | -6/Zion | Entered Proximity Caves 8619 | -5/Proximity Caves | Spotted B-75 Beast 8670 | -5/Proximity Caves | Destroyed B-75 Beast 9187 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9217 | -5/Proximity Caves | Lost 3 parts (2u1w) 9221 | -5/Proximity Caves | Destroyed 8 combat bots 9284 | -5/Proximity Caves | Discovered new exit (range 13) 9380 | -5/Proximity Caves | Entered Factory 9380 | -5/Factory | Evolved 2 slots: Utility x2 9381 | -5/Factory | Loaded intel: 79 trap records 9384 | -5/Factory | Loaded intel: 28 terminal locations 9638 | -5/Factory | Repaired Hvy. Treads 9667 | -5/Factory | Build established: Derelict-Mutant 9731 | -5/Factory | Identified exit to Upper Caves 9731 | -5/Factory | Identified exit to Extension 9952 | -5/Factory | Repaired Arm. Medium Treads 10065 | -5/Factory | Fabricated Imp. Proton Missile Launcher (x1) 10257 | -5/Factory | Discovered new exit (range 14) 10337 | -5/Factory | Entered Upper Caves 10339 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10359 | -5/Upper Caves | Learned location of Armory (-4) 11051 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11087 | -5/Upper Caves | Destroyed 12 combat bots 11087 | -5/Upper Caves | Identified exit to Upper Caves 11309 | -5/Upper Caves | Entered another Upper Caves area 11309 | -5/Upper Caves | Accompanied by 2 allies 11323 | -5/Upper Caves | Encountered a Warlord checkpoint 11347 | -5/Upper Caves | Build established: Mutant 11362 | -5/Upper Caves | Discovered new exit (range 8) 11524 | -5/Upper Caves | Discovered new exit (range 9) 11553 | -5/Upper Caves | Entered Zhirov 11553 | -5/Zhirov | Accompanied by 1 ally 11553 | -5/Zhirov | Discovered new exit (range 3) 11582 | -5/Zhirov | Met Zhirov 11611 | -5/Zhirov | Learned location of Quarantine (-2) 11611 | -5/Zhirov | Learned location of Testing (-3) 11611 | -5/Zhirov | Learned location of Command (-1) 11627 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11652 | -5/Zhirov | Found Alien Artifact 11652 | -5/Zhirov | Identified Integrated Dissipator 11652 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11671 | -5/Zhirov | Found Alien Artifact 11760 | -5/Zhirov | Entered Proximity Caves 11760 | -4/Proximity Caves | Accompanied by 1 ally 12290 | -4/Proximity Caves | Discovered new exit (range 14) 12303 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12357 | -4/Proximity Caves | System corruption reached 10% 12357 | -4/Proximity Caves | Entered Factory 12357 | -4/Factory | Evolved 2 slots: Utility x2 12939 | -4/Factory | Spotted B-86 Titan 13013 | -4/Factory | Destroyed B-86 Titan 13123 | -4/Factory | Identified exit to Upper Caves 13123 | -4/Factory | Identified exit to Armory 13340 | -4/Factory | Build established: Scavenger-Mutant 13881 | -4/Factory | System corruption reached 10% 13920 | -4/Factory | Lost 3 parts (1n2u) 13931 | -4/Factory | Destroyed 7 combat bots 13987 | -4/Factory | Garrison activated, responded to threat 14090 | -4/Factory | Destroyed 8 combat bots 14630 | -4/Factory | Entered Armory 14710 | -4/Armory | Central database locked down 14779 | -4/Armory | Found Quantum Capacitor 14821 | -4/Armory | Build established: Mutant 14822 | -4/Armory | Found Prototype Launcher 14824 | -4/Armory | Found Prototype Launcher 14827 | -4/Armory | Found Prototype Launcher 14829 | -4/Armory | Found Prototype Launcher 14859 | -4/Armory | Identified Com. Tesla Bomb Launcher (x4) 14897 | -4/Armory | Identified Transdimensional Reconstructor 14897 | -4/Armory | Warped through subspace to slip node 14897 | -4/Armory | Discovered new exit (range 1) 14898 | -4/Armory | Entered Lab 14898 | -4/Lab | Discovered new exit (range 9) 14918 | -4/Lab | Unable to decrypt terminal 14918 | -4/Lab | Opened the door to a hidden lab 14919 | -4/Lab | Gained access to the hidden lab's interior 14924 | -4/Lab | Unable to decrypt terminal 14934 | -4/Lab | Found Alien Artifact 14934 | -4/Lab | Identified Core Reset Matrix 14934 | -4/Lab | Used Core Reset Matrix 14938 | -4/Lab | Detected by scanners 14938 | -4/Lab | Sensed 3 artifacts in vicinity 14947 | -4/Lab | Confronted by A5 15006 | -4/Lab | Destroyed A5 15023 | -4/Lab | Found Integrated Reactor 15023 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 15035 | -4/Lab | Found Core Expander 15035 | -4/Lab | Installed Core Expander, added new Propulsion slot 15053 | -4/Lab | Found Transdimensional Reconstructor 15123 | -4/Lab | Found Prototype Hackware 15128 | -4/Lab | Found Prototype Protection 15132 | -4/Lab | Found Prototype Energy Cannon 15136 | -4/Lab | Found Prototype Energy Gun 15153 | -4/Lab | Unable to decrypt terminal 15157 | -4/Lab | Identified Potential Cannon 15166 | -4/Lab | Identified Exp. Powered Armor 15179 | -4/Lab | Identified Hyp. EM Gauss Rifle 15185 | -4/Lab | Found Prototype Special Weapon 15216 | -4/Lab | Discovered new exit (range 12) 15224 | -4/Lab | Identified Quantum Router 15233 | -4/Lab | Identified Gui. Remote Datajack 15272 | -4/Lab | Entered Research 15272 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15579 | -3/Research | Build established: Hacker-Mutant 15737 | -3/Research | Found Unknown Piercing Weapon 15766 | -3/Research | Identified Enh. Force Lance 15840 | -3/Research | Intercept squad dispatched 15862 | -3/Research | Spotted Tracker 15863 | -3/Research | Spotted Tracker 15864 | -3/Research | Destroyed Tracker 15867 | -3/Research | Destroyed Tracker 15894 | -3/Research | Destroyed Combat Programmer 15918 | -3/Research | Found Prototype Device 15920 | -3/Research | Spotted Combat Programmer 15935 | -3/Research | Identified Exp. Thermal Shield 15968 | -3/Research | System corruption reached 10% 15988 | -3/Research | Warped through subspace 16018 | -3/Research | Lost 12 parts (2p6n4u) 16083 | -3/Research | Core integrity fell below 50% 16185 | -3/Research | Emitted hypermatrix ping 16190 | -3/Research | Assembled emerged from beneath the floor 16210 | -3/Research | Lost 3 parts (2n1w) 16264 | -3/Research | Lost 4 allies 16308 | -3/Research | Garrison activated, responded to threat 16311 | -3/Research | First assault squad dispatched 16329 | -3/Research | Core integrity fell below 20% 16340 | -3/Research | Assembled emerged from beneath the floor 16361 | -3/Research | Assembled emerged from beneath the floor 16366 | -3/Research | Destroyed by Fusion Bomb Trap Last Messages --------------- 16336_ U-05 Engineer builds a Wall. 16336_ Quantum Router destroyed. 16338_ U-05 Engineer lays Concrete. 16340_ Assembled emerge from beneath the floor. 16344_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16345_ Connecting with Terminal... 16345_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 16346_ Acquired Unknown Flight Unit. 16346_ Identified Q-thruster. 16349_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 16350_ Detected hypermatrix ping. 16353_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16361_ Assembled emerge from beneath the floor. 16366_ as-77958 triggered Fusion Bomb Trap. 16366_ An explosion rips through the floor. 16366_ as-77958 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????##########??#?????????????????? | | ??????????" ???????# #?????????????????? | | ????????? ???????# #?????????????????? | | ???????? ????????# """"" #?????????????????? | | ???????!! ???Y?????# """"" #?????????????????? | | ?????? !!??????????# """"" #?????????????????? | | ????? !???????????# #?????????????????? | | ##?? ????????????# @ #?????????????????? | | ###+#################### ##????????????????? | | a ?????????? | | s ?????????? | | p ?????????? | | ggg p ggh????????? | | #### #####+############# ###+######??????????? | | #####+## #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # ! !! #????????????????????????????????? | | ######## !! #????????????????????????????????? | | ## # ### #????????????????????????????????? | | # #????????????????????????????????? | | # ##########????????????????????????????????? | | !#???????????????????Y??????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | + #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###+# # ###??????????????????????????????????????? | | ##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 100 Energy Generation 47 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 28 Defensive Hacking 39 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Proton Missile Launcher | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Core Expander Achievements -------------- Hard Hitter Max Potential Origins Challenges ------------ None Game ------ Seed DefenseDroneKit Manual? 0 Play Time 02:07:59 Cumulative 218.9 hours Start 2024.05.30 @ 21:46:29 End 2024.05.31 @ 13:47:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 204 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e77e704c-f88e-4a07-b241-68b7a06c593a