Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 14:21:57 Player: skye Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (76) 380 Value Destroyed (2055) 2055 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 11315 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 221/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite Improved System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor System Restoration Module System Restoration Module Gauss Rifle Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Heat Sink Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Cloaking Device Improved Propulsion Shielding Hacking Suite Improved Hacking Suite Improved System Shield Improved System Guard > --- WEAPON ----------- Advanced Datajack Lance > --- INVENTORY -------- Fission Core System Restoration Module System Restoration Module Gauss Rifle Fusion Bomb Launcher [Rating: 138] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 1 2 1 . . . . 1 1 . 1 Utility 8 | . . . . . 3 . 1 . . 1 . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 150 | 7 8 . 4 . 30 46 2 1 3 2 . 17 . 6 24 Power 26 | 1 2 . 1 . 5 5 1 . . . . 3 . . 8 Engine 9 | 1 2 . 1 . 2 1 1 . . . . 1 . . . Core 9 | . . . . . 3 4 . . . . . 1 . . 1 Reactor 8 | . . . . . . . . . . . . 1 . . 7 Propulsion 41 | 2 . . . . 9 12 . 1 . . . 4 . 4 9 Treads 8 | 1 . . . . 4 2 . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 10 | 1 . . . . 5 3 . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . 2 Flight 21 | . . . . . . 7 . 1 . . . 4 . 4 5 Utility 52 | 2 1 . 1 . 9 18 1 . 3 2 . 8 . 2 5 Device 30 | 1 . . . . 5 12 1 . 1 2 . 5 . 2 1 Storage 5 | 1 1 . 1 . 2 . . . . . . . . . . Processor 8 | . . . . . . 5 . . . . . 1 . . 2 Hackware 5 | . . . . . . 1 . . 2 . . 2 . . . Protection 4 | . . . . . 2 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 5 . 2 . 7 11 . . . . . 2 . . 2 Energy Gun 4 | . . . . . 2 2 . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 12 | 2 4 . 1 . 2 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . 3 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 5 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 2 | . . . . . . 1 . . . . . 1 . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . . 1 . . 1 Parts Lost 45 | . . . . . 12 6 . . 1 . 1 . . 2 23 Power 6 | . . . . . 1 2 . . . . . . . . 3 Propulsion 21 | . . . . . 5 2 . . 1 . . . . 1 12 Utility 13 | . . . . . 4 1 . . . . 1 . . 1 6 Weapon 5 | . . . . . 2 1 . . . . . . . . 2 Highest Loss Streak 11 | . . . . . 9 3 . . 1 . 1 . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 100 92 83 93 93 86 76 76 88 . 89 76 Engine 7 | . 14 14 13 14 4 2 6 6 6 5 5 4 . 4 . Core 1 | . . . . . 2 3 . . . . . 2 . 4 2 Treads 8 | . 14 14 14 14 13 4 . . . . . . . . . Wheel 7 | . 14 14 14 14 11 2 . . . . . . . . . Flight 10 | . . . . . . 23 33 33 27 23 23 27 . 29 23 Device 15 | . 14 14 14 14 22 15 20 20 13 11 11 9 . 12 13 Storage 9 | . 14 14 14 14 18 4 . . . . . . . . . Processor 5 | . . . . . . 12 13 13 13 11 11 10 . 14 10 Hackware 3 | . . . . . . 2 6 6 11 11 11 19 . 14 12 Energy Gun 1 | . . . . . 4 1 . . . . . . . . . Ballistic Gun 12 | . 27 28 28 28 9 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 6 6 6 5 5 3 . . . Special Melee Weapon 1 | . . . . . . . 6 6 6 5 5 5 . 4 2 Peak Build Rating 138 | 9 13 13 19 13 33 47 52 56 56 53 50 101 101 123 138 Average Rating 34 | 6 10 12 13 13 25 35 50 52 49 49 50 84 101 105 111 On Entrance 44 | . 9 12 13 13 13 33 46 52 56 46 50 47 101 101 123 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 32 32 52 52 106 109 20 20 20 19 19 32 29 31 56 Greatest Support 62 | 20 20 10 10 10 30 62 26 26 21 21 21 43 43 58 58 Greatest Overweight (x) 15 | . 3 3 5 5 15 10 . . . . . . . . 3 Average Overweight (x) . | . 2 3 3 5 4 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 12 15 16 20 20 9 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 15 15 15 16 23 25 5 5 5 5 5 5 5 5 5 Average Carried 10 | 3 11 14 15 15 17 8 4 5 4 4 5 4 5 4 4 Final Capacity 25 | 8 15 15 20 20 25 5 5 5 5 5 5 5 5 5 5 Final Carried 23 | 5 15 15 15 15 23 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 39% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Sprinter 9% | Scavenger-Scout 6% | Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Matter Collected 2485 | 348 482 183 . 40 610 435 . . . . . 42 . . 345 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2626 | 91 495 48 . . 1007 544 . . . . . 42 . . 399 Parts 152 | 5 29 3 . . 72 25 . . . . . 2 . . 16 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Combat Hostiles Destroyed 48 | . 11 2 . . 23 8 . . . . . . . . 4 Melee 4 | . . . . . . 3 . . . . . . . . 1 Guns 32 | . 9 2 . . 16 5 . . . . . . . . . AOE 12 | . 2 . . . 7 . . . . . . . . . 3 Classes Destroyed 16 | 2 5 . . . 4 3 . . . . . . . . 2 Worker 1 | . . . . . . 1 . . . . . . . . . Builder 3 | . 1 . . . 2 . . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . . . Recycler 6 | 1 1 . . . 1 1 . . . . . . . . 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 6 | . 1 . . . 1 3 . . . . . . . . 1 Watcher 3 | . . . . . 1 1 . . . . . 1 . . . Swarmer 16 | . 6 2 . . 7 1 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 20 | . 5 . . . 11 4 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 1 5 2 . . 6 4 . . . . . 1 . . 3 Combat Bots Only 5 | . 5 2 . . 4 3 . . . . . . . . 3 Max Kills in Single Turn 4 | 1 2 1 . . 4 1 . . . . . 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 . . . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Hostile Shots Fired 609 | . 86 4 . . 149 134 . . 15 . 3 29 . 8 181 Missed 226 | . 28 1 . . 45 51 . . 10 . 3 22 . 3 63 Damage Taken 6889 | . 586 27 . . 1430 1330 . . 37 . 36 133 . 231 3079 Core 2306 | . 174 . . . 218 275 . . 15 . 14 41 . 116 1453 Absorbed by Shields 31 | . . . . . . . . . . . . . . . 31 Redirected to Shielding 179 | . . . . . . . . . . . . . . . 179 Regen/Repaired (Parts) 100 | . 18 . . . . 66 . . . . . 16 . . . Core Remaining (%) 79 | 100 . . . 30 60 60 . . 98 . 98 96 . 91 . Volleys Fired 214 | 17 61 5 . . 97 32 . . . . . . . . 2 Largest 2 | 2 2 2 . . 2 2 . . . . . . . . 1 Hottest 90 | 40 46 46 . . 90 85 . . . . . . . . 52 Shots Fired 364 | 34 116 10 . . 156 46 . . . . . . . . 2 Gun 356 | 34 115 10 . . 151 46 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . 1 . . . 5 . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 290 | 34 115 10 . . 104 27 . . . . . . . . . Thermal 66 | . . . . . 47 19 . . . . . . . . . Explosive 8 | . 1 . . . 5 . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 5 15 4 . . 16 11 . . . . . . . . 1 Robot Miss Streak 5 | 2 4 5 . . 4 3 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 284 | 20 79 4 . . 109 55 . . . . . 1 . . 16 Core Hits 126 | 5 26 4 . . 60 20 . . . . . 1 . . 10 Critical Kills 2 | . . . . . 2 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 4 3 . . . . . . . . . Burn 2 | . . . . . 2 . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . Sever 3 | . . . . . . 3 . . . . . . . . . Melee Attacks 81 | . . . . . . 36 . . 2 . . 16 . . 27 Impact . | . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . 35 . . 2 . . 4 . . . Piercing 38 | . . . . . . . . . . . . 11 . . 27 Sneak Attacks 8 | . . . . . . 5 . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6549 | 241 1109 56 . . 2402 1493 . . . . . 47 . . 1201 Guns 3580 | 241 984 56 . . 1713 586 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1243 | . 125 . . . 689 . . . . . . . . . 429 Melee 1726 | . . . . . . 907 . . . . . 47 . . 772 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2734 | 241 984 56 . . 1142 311 . . . . . . . . . Thermal 846 | . . . . . 571 275 . . . . . . . . . Explosive 1243 | . 125 . . . 689 . . . . . . . . . 429 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 954 | . . . . . . 907 . . . . . 47 . . . Piercing 772 | . . . . . . . . . . . . . . . 772 Highest Corruption 8 | . . . . . . . . 8 8 . . 6 . . 6 Average Corruption 5 | . . . . . . . . 8 6 . . 4 . . 4 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . 3 . . 7 . . 1 Message Errors 1 | . . . . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 513 | . 8 . . . 17 262 . . . . . . . . 226 Projectiles . | . . . . . . . . . . . . . . . . Explosions 56 | . 8 . . . 17 . . . . . . . . . 31 Melee 457 | . . . . . . 262 . . . . . . . . 195 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . 35 . . . . . . . . . 93 Shots 3 | . . . . . 2 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 318 | . 9 . . . 155 7 . . . . . 318 . . . Average Temperature 58 | . 7 . . . 35 2 . . . . . 81 . . . Received Heat Transfer 1335 | . 195 . . . 603 456 . . 12 . . 30 . . 39 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 2008 | . . . . . 1342 666 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Peak Influence 379 | 20 215 65 . . 211 255 29 40 165 99 69 300 53 39 379 Initial 93 | . 13 11 . . . 93 29 10 28 80 69 30 53 39 10 Average 80 | 8 48 20 . . 116 110 29 29 117 89 69 79 53 27 121 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . . 1 . . 1 Low Security (%) 90 | 100 94 100 . 100 94 82 100 100 100 100 100 93 100 100 68 Level 1 9 | . 5 . . . 5 17 . . . . . 6 . . 31 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 5 4 . . . . 1 1 . . 5 Investigation 3 | . 1 . . . . . . . . . . . . . 2 Extermination 2 | . . . . . . 1 . . . . . . . . 1 Reinforcement 12 | . . . . . 5 3 . . . . 1 1 . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Distress Signals 13 | . 1 . . . 7 1 . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 24 2 . . 40 37 . 4 3 . 3 20 . 2 31 Peak Tracking Total 9 | . 7 1 . . 5 6 . 6 1 . 3 9 . 2 9 Tactical Retreats 29 | . 1 1 . . . 10 . . 1 . . 5 . . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Traps Triggered 10 | . . . . . . 1 1 . 1 . 1 2 . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Machines Disabled 2 | . 1 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Machines Accessed 51 | . 8 . 1 . 4 19 . . 6 1 . 7 1 . 4 Terminals 37 | . 6 . . . 4 12 . . 5 1 . 5 1 . 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 1 . . . . 2 . . . . . 1 . . . Recycling Units 3 | . 1 . . . . . . . 1 . . . . . 1 Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 . . . Total Hacks 147 | . 34 . 1 . 13 51 . . 15 1 . 18 1 . 13 Successful 82 | . 15 . 1 . 5 31 . . 8 1 . 12 1 . 8 Failed 65 | . 19 . . . 8 20 . . 7 . . 6 . . 5 Catastrophic 11 | . 1 . . . 3 4 . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 102 | . 26 . 1 . 11 31 . . 10 . . 12 . . 11 Terminals 122 | . 29 . . . 13 40 . . 12 1 . 14 1 . 12 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 9 | . 2 . . . . 4 . . . . . 3 . . . Recycling Units 7 | . 3 . . . . . . . 3 . . . . . 1 Scanalyzers 4 | . . . . . . 4 . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 . . . Terminal Hacks 35 | . 6 . 1 . 4 12 . . 2 1 . 5 1 . 3 Record 3 | . . . . . . . . . 1 . . 1 . . 1 Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . Open DSF 4 | . . . . . . 1 . . . 1 . 1 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 . . . 1 1 . . 1 . . 1 . . 1 Alert Level 4 | . . . . . 1 2 . . . . . 1 . . . Unreport Threat 5 | . 1 . . . 1 2 . . . . . 1 . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . 4 . . . . . 2 . . . Scan Component 4 | . 1 . . . . 2 . . . . . 1 . . . Repair 4 | . 1 . . . . 2 . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 1 . . . . . 1 Report Inventory 3 | . 1 . . . . . . . 1 . . . . . 1 Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 31 | . 6 . . . 1 11 . . 5 . . 4 . . 4 Terminals 31 | . 6 . . . 1 11 . . 5 . . 4 . . 4 Assimilate 5 | . . . . . . 2 . . 1 . . . . . 2 Botnet 26 | . 6 . . . 1 9 . . 4 . . 4 . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 2 . . . . . . . . 1 Used 3 | . 1 . . . . 2 . . . . . . . . . Hacking Detections 40 | . 8 . . . 3 14 . . 6 . . 5 1 . 3 Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . 2 . . . . . 1 . . . Time 133 | . 26 . . . . 88 . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Total Allies 2 | . . . . . . 1 . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Turns Passed 7432 | 220 1389 724 503 206 1146 1777 14 27 267 54 37 458 5 51 554 Spaces Moved 9617 | 100 971 512 380 130 523 2877 42 98 768 185 70 1334 19 177 1431 Core 19 | 5 . . . . 4 . . . . . . . . . 10 Treads 243 | 95 54 . . . . 94 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 2476 | . 917 512 380 130 519 18 . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 5 Flight 6874 | . . . . . . 2765 42 98 768 185 70 1334 19 177 1416 Fastest Speed 20 | 50 95 125 110 155 95 24 24 24 27 27 27 22 23 20 21 Average Speed 58 | 154 119 125 130 155 157 38 26 25 27 27 27 24 23 22 26 Slowest Speed 800 | 160 160 125 155 155 800 312 27 27 27 27 27 27 23 26 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . 36 . . 7 . . 4 . . 5 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 44 | 6 94 92 70 43 48 58 2 70 17 4 61 29 1 91 32 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 33 | . . . . . . 13 . . 2 . . 13 . . 5 Terrain Destroyed 114 | . 10 . . . 32 13 . . 2 . . 13 . . 44 Melee 33 | . . . . . . 13 . . 2 . . 13 . . 5 Projectile . | . . . . . . . . . . . . . . . . AOE 81 | . 10 . . . 32 . . . . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Fac Res DSF Res Total 10905 | 129 1095 589 387 135 698 3438 44 99 817 188 87 1440 18 186 1555 Wait 664 | . 31 56 . 4 25 414 . . 30 . . 64 . . 40 Move 9500 | 99 970 511 379 129 522 2804 42 97 753 184 69 1325 18 176 1422 Hop 51 | . . . . . . 36 . . 7 . . 4 . . 4 Pick Up 75 | 6 15 5 . 1 19 20 . . 2 1 . 3 . 2 1 Fast Attach 62 | 6 . . 3 . 5 13 . 1 . . . 14 . 3 17 Attach 35 | 1 . . . . 11 16 1 . . 2 . . . 2 2 Detach 18 | . . . . . . 12 . . . 1 . 1 . . 4 Swap 53 | . 8 . 1 . 14 17 1 . 3 . . 3 . 1 5 Drop 90 | . 10 5 4 1 5 38 . 1 2 . . 10 . 2 12 Fire 214 | 17 61 5 . . 97 32 . . . . . . . . 2 Melee 81 | . . . . . . 36 . . 2 . . 16 . . 27 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . 18 . 18 . . . 19 Rewire 6 | . . 6 . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 221 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Discovered new exit (range 14) 569 | -10/Materials | Core integrity fell below 50% 678 | -10/Materials | Repaired Grenade Launcher 803 | -10/Materials | Discovered new exit (range 13) 1075 | -10/Materials | Discovered new exit (range 5) 1512 | -10/Materials | Discovered new exit (range 10) 1610 | -10/Materials | Entered Mines 1611 | -10/Mines | Assembled infested the area 1678 | -10/Mines | Found a hidden stash of uninstalled traps 1903 | -10/Mines | Discovered new exit (range 11) 1945 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2050 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2067 | -10/Mines | Learned 8 Materials zone layouts 2311 | -10/Mines | Discovered new exit (range 5) 2329 | -10/Mines | Discovered new exit (range 5) 2334 | -10/Mines | Entered Exiles 2366 | -10/Exiles | Met 8R-AWN 2386 | -10/Exiles | Met EX-HEX 2421 | -10/Exiles | Met EX-BIN 2438 | -10/Exiles | Aligned with FarCom system 2439 | -10/Exiles | Given EX-Vault access code 2478 | -10/Exiles | Opened EX-Vault 2493 | -10/Exiles | Found Gui. Plasma Cannon 2525 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2568 | -10/Exiles | Met EX-DEC 2610 | -10/Exiles | Discovered new exit (range 15) 2837 | -10/Exiles | Entered Mines 2847 | -9/Mines | Met a Derelict bent on vengeance 2940 | -9/Mines | Learned Materials trap positions 2947 | -9/Mines | Discovered new exit (range 9) 3043 | -9/Mines | Entered Materials 3043 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3044 | -8/Materials | Identified exit to Factory 3044 | -8/Materials | Identified exit to Storage 3045 | -8/Materials | Loaded intel: 16 trap records 3124 | -8/Materials | Build established: Skirmisher 3380 | -8/Materials | Lost 9 parts (1p3n4u1w) 3696 | -8/Materials | Build established: Scavenger-Mutant 4189 | -8/Materials | Entered Factory 4189 | -7/Factory | Evolved 2 slots: Propulsion x2 4298 | -7/Factory | Lost 3 parts (1p1n1w) 4860 | -7/Factory | Build established: Scavenger-Scout 4861 | -7/Factory | Discovered new exit (range 5) 4863 | -7/Factory | Identified exit to Factory 5092 | -7/Factory | Crushed by falling debris 5218 | -7/Factory | Discovered exit to Factory (range 7) 5222 | -7/Factory | Build established: Scout 5439 | -7/Factory | Discovered exit to Factory (range 13) 5450 | -7/Factory | Identified exit to Lower Caves 5504 | -7/Factory | Repaired Adv. Heat Sink 5632 | -7/Factory | Repaired Cesium-ion Thruster 5966 | -7/Factory | Entered another Factory area 5966 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5980 | -6/Factory | Sucked down chute 5980 | -6/Factory | Entered Waste 5986 | -6/Waste | Spotted C-40 Crusher 5988 | -6/Waste | Spotted C-40 Crusher 5988 | -6/Waste | Spotted C-40 Crusher 5991 | -6/Waste | Spotted C-40 Crusher 5994 | -6/Waste | Discovered new exit (range 15) 5995 | -6/Waste | EMP discharged 5998 | -6/Waste | Spotted C-40 Crusher 6007 | -6/Waste | Identified exit to Factory 6007 | -6/Waste | Entered Factory 6051 | -6/Factory | Discovered new exit (range 9) 6103 | -6/Factory | Discovered new exit (range 16) 6136 | -6/Factory | Identified exit to Factory 6274 | -6/Factory | Entered another Factory area 6274 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6287 | -5/Factory | Identified exit to DSF 6328 | -5/Factory | Entered DSF 6344 | -5/DSF | Additional patrols routed to DSF 6361 | -5/DSF | Discovered new exit (range 16) 6365 | -5/DSF | Identified exit to Factory 6365 | -5/DSF | Entered Factory 6365 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6534 | -4/Factory | Repaired Cesium-ion Thruster 6788 | -4/Factory | Spotted B-86 Titan 6802 | -4/Factory | Discovered new exit (range 15) 6819 | -4/Factory | Identified exit to Research 6823 | -4/Factory | Entered Research 6823 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6827 | -3/Research | Identified exit to DSF 6828 | -3/Research | Entered DSF 6849 | -3/DSF | Additional patrols routed to DSF 6861 | -3/DSF | Build established: Hacker-Sprinter 6875 | -3/DSF | Discovered new exit (range 16) 6879 | -3/DSF | Identified exit to Research 6879 | -3/DSF | Entered Research 6879 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6934 | -2/Research | Found Prototype Processor 6934 | -2/Research | Identified Exp. Core Analyzer 7047 | -2/Research | Discovered new exit (range 12) 7079 | -2/Research | Found Fusion Bomb Launcher 7226 | -2/Research | Identified exit to Testing 7316 | -2/Research | Lost 9 parts (1p5n2u1w) 7407 | -2/Research | Core integrity fell below 50% 7418 | -2/Research | Core integrity fell below 20% 7433 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07412_ Penetrated by Slug. 07417_ Hacking Suite destroyed. 07418_ P-80 Master resets P-80 Master, system corruption cleaned. 07419_ Penetrated by Slug. 07419_ Slug penetrates Wall. 07421_ Acquired Imp. Antigrav System. 07421_ Penetrated by Slug. 07422_ System corrupted: Matter fused (-5). 07423_ Slug penetrates Wall. 07423_ Acquired Mic. Antimatter Reactor. 07424_ P-80 Master resets P-80 Master, system corruption cleaned. 07426_ Slug penetrates Wall. 07426_ Imp. Antigrav System destroyed. 07428_ Slug penetrates Wall. 07429_ Penetrated by Slug. 07429_ Mic. Antimatter Reactor destroyed. 07429_ Penetrated by Slug. 07429_ Lance destroyed. Map ----- +----------------------------------------------------+ | #???# ##########?????????????????????????????##### | | #####+########???????????????????????????????????? | | # =#???????????????????????????????????? | | # #???????????????????????????????????? | | # """ """ #????######?????????????????????????? | | # """ """ #???? #?????????????????????????? | | # """ """ #???? #?????????????????????????? | | # ##"""" #?????????????????????????? | | # ##"""" ##############????????????? | | # """ """ ##"""" # #????????????? | | # """ """ ##"""" # #????????????? | | # """ """ ## " # " #????????????? | | # #? # """ #????????????? | | # #??? ?# S" #????????????? | | #######+###########+#### #????????????? | | ????# h # #????????????? | | ????# #[ | """""" #????????????? | | ????# h / ! 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"""T""" #???????## """ | | # """ ######################## w """ | | # """ | | + | | ! # g g | | ! # | | ! ######## ###########+############ ###### | | #??????# # # ] #????# #????? | | #??????# # # #????# #????? | | #####??????# # # #????# #????? | | ???????????# # # #????# #????? | | ???????????# + # #????# #????? | | ???????????# # # #????# #????? | | ???????????# # # #????# #????? | | ???????????# # # #????# #????? | | ??########## # # #????# #????? | | ??# # ###### #????? ?????? | | ??# # #????# #?????? ???????? | | ??# # #????# #??????????????? | | ??# + #????##############??????????????? | | ??# # #????????????????????????????????? | | ??# # #????????????????????????????????? | | ??# """ # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 45 Energy Capacity 560 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Corruption Containment 12 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 75 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialBurstBeamcaster Manual? 0 Play Time 01:33:35 Cumulative 85.0 hours Start 2024.11.29 @ 12:16:39 End 2024.11.29 @ 14:21:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 61 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d68ca649-a1ae-43c5-a7fb-927f38310d38